Files
clang-p2996/mlir/lib/Conversion/GPUToVulkan/ConvertGPULaunchFuncToVulkanLaunchFunc.cpp
River Riddle 1b97cdf885 [mlir][IR][NFC] Move context/location parameters of builtin Type::get methods to the start of the parameter list
This better matches the rest of the infrastructure, is much simpler, and makes it easier to move these types to being declaratively specified.

Differential Revision: https://reviews.llvm.org/D93432
2020-12-17 13:01:36 -08:00

194 lines
7.3 KiB
C++

//===- ConvertGPULaunchFuncToVulkanLaunchFunc.cpp - MLIR conversion pass --===//
//
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
// See https://llvm.org/LICENSE.txt for license information.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
//
//===----------------------------------------------------------------------===//
//
// This file implements a pass to convert gpu launch function into a vulkan
// launch function. Creates a SPIR-V binary shader from the `spirv::ModuleOp`
// using `spirv::serialize` function, attaches binary data and entry point name
// as an attributes to vulkan launch call op.
//
//===----------------------------------------------------------------------===//
#include "../PassDetail.h"
#include "mlir/Conversion/GPUToVulkan/ConvertGPUToVulkanPass.h"
#include "mlir/Dialect/GPU/GPUDialect.h"
#include "mlir/Dialect/SPIRV/IR/SPIRVDialect.h"
#include "mlir/Dialect/SPIRV/IR/SPIRVOps.h"
#include "mlir/Dialect/StandardOps/IR/Ops.h"
#include "mlir/IR/Attributes.h"
#include "mlir/IR/Builders.h"
#include "mlir/IR/BuiltinOps.h"
#include "mlir/IR/BuiltinTypes.h"
#include "mlir/Target/SPIRV/Serialization.h"
using namespace mlir;
static constexpr const char *kSPIRVBlobAttrName = "spirv_blob";
static constexpr const char *kSPIRVEntryPointAttrName = "spirv_entry_point";
static constexpr const char *kVulkanLaunch = "vulkanLaunch";
namespace {
/// A pass to convert gpu launch op to vulkan launch call op, by creating a
/// SPIR-V binary shader from `spirv::ModuleOp` using `spirv::serialize`
/// function and attaching binary data and entry point name as an attributes to
/// created vulkan launch call op.
class ConvertGpuLaunchFuncToVulkanLaunchFunc
: public ConvertGpuLaunchFuncToVulkanLaunchFuncBase<
ConvertGpuLaunchFuncToVulkanLaunchFunc> {
public:
void runOnOperation() override;
private:
/// Creates a SPIR-V binary shader from the given `module` using
/// `spirv::serialize` function.
LogicalResult createBinaryShader(ModuleOp module,
std::vector<char> &binaryShader);
/// Converts the given `launchOp` to vulkan launch call.
void convertGpuLaunchFunc(gpu::LaunchFuncOp launchOp);
/// Checks where the given type is supported by Vulkan runtime.
bool isSupportedType(Type type) {
if (auto memRefType = type.dyn_cast_or_null<MemRefType>()) {
auto elementType = memRefType.getElementType();
return memRefType.hasRank() &&
(memRefType.getRank() >= 1 && memRefType.getRank() <= 3) &&
(elementType.isIntOrFloat());
}
return false;
}
/// Declares the vulkan launch function. Returns an error if the any type of
/// operand is unsupported by Vulkan runtime.
LogicalResult declareVulkanLaunchFunc(Location loc,
gpu::LaunchFuncOp launchOp);
private:
/// The number of vulkan launch configuration operands, placed at the leading
/// positions of the operand list.
static constexpr unsigned kVulkanLaunchNumConfigOperands = 3;
};
} // anonymous namespace
void ConvertGpuLaunchFuncToVulkanLaunchFunc::runOnOperation() {
bool done = false;
getOperation().walk([this, &done](gpu::LaunchFuncOp op) {
if (done) {
op.emitError("should only contain one 'gpu::LaunchFuncOp' op");
return signalPassFailure();
}
done = true;
convertGpuLaunchFunc(op);
});
// Erase `gpu::GPUModuleOp` and `spirv::Module` operations.
for (auto gpuModule :
llvm::make_early_inc_range(getOperation().getOps<gpu::GPUModuleOp>()))
gpuModule.erase();
for (auto spirvModule :
llvm::make_early_inc_range(getOperation().getOps<spirv::ModuleOp>()))
spirvModule.erase();
}
LogicalResult ConvertGpuLaunchFuncToVulkanLaunchFunc::declareVulkanLaunchFunc(
Location loc, gpu::LaunchFuncOp launchOp) {
OpBuilder builder(getOperation().getBody()->getTerminator());
// Workgroup size is written into the kernel. So to properly modelling
// vulkan launch, we have to skip local workgroup size configuration here.
SmallVector<Type, 8> gpuLaunchTypes(launchOp.getOperandTypes());
// The first kVulkanLaunchNumConfigOperands of the gpu.launch_func op are the
// same as the config operands for the vulkan launch call op.
SmallVector<Type, 8> vulkanLaunchTypes(gpuLaunchTypes.begin(),
gpuLaunchTypes.begin() +
kVulkanLaunchNumConfigOperands);
vulkanLaunchTypes.append(gpuLaunchTypes.begin() +
gpu::LaunchOp::kNumConfigOperands,
gpuLaunchTypes.end());
// Check that all operands have supported types except those for the
// launch configuration.
for (auto type :
llvm::drop_begin(vulkanLaunchTypes, kVulkanLaunchNumConfigOperands)) {
if (!isSupportedType(type))
return launchOp.emitError() << type << " is unsupported to run on Vulkan";
}
// Declare vulkan launch function.
auto funcType = builder.getFunctionType(vulkanLaunchTypes, {});
builder.create<FuncOp>(loc, kVulkanLaunch, funcType).setPrivate();
return success();
}
LogicalResult ConvertGpuLaunchFuncToVulkanLaunchFunc::createBinaryShader(
ModuleOp module, std::vector<char> &binaryShader) {
bool done = false;
SmallVector<uint32_t, 0> binary;
for (auto spirvModule : module.getOps<spirv::ModuleOp>()) {
if (done)
return spirvModule.emitError("should only contain one 'spv.module' op");
done = true;
if (failed(spirv::serialize(spirvModule, binary)))
return failure();
}
binaryShader.resize(binary.size() * sizeof(uint32_t));
std::memcpy(binaryShader.data(), reinterpret_cast<char *>(binary.data()),
binaryShader.size());
return success();
}
void ConvertGpuLaunchFuncToVulkanLaunchFunc::convertGpuLaunchFunc(
gpu::LaunchFuncOp launchOp) {
ModuleOp module = getOperation();
OpBuilder builder(launchOp);
Location loc = launchOp.getLoc();
// Serialize `spirv::Module` into binary form.
std::vector<char> binary;
if (failed(createBinaryShader(module, binary)))
return signalPassFailure();
// Declare vulkan launch function.
if (failed(declareVulkanLaunchFunc(loc, launchOp)))
return signalPassFailure();
SmallVector<Value, 8> gpuLaunchOperands(launchOp.getOperands());
SmallVector<Value, 8> vulkanLaunchOperands(
gpuLaunchOperands.begin(),
gpuLaunchOperands.begin() + kVulkanLaunchNumConfigOperands);
vulkanLaunchOperands.append(gpuLaunchOperands.begin() +
gpu::LaunchOp::kNumConfigOperands,
gpuLaunchOperands.end());
// Create vulkan launch call op.
auto vulkanLaunchCallOp = builder.create<CallOp>(
loc, TypeRange{}, builder.getSymbolRefAttr(kVulkanLaunch),
vulkanLaunchOperands);
// Set SPIR-V binary shader data as an attribute.
vulkanLaunchCallOp->setAttr(
kSPIRVBlobAttrName,
StringAttr::get({binary.data(), binary.size()}, loc->getContext()));
// Set entry point name as an attribute.
vulkanLaunchCallOp->setAttr(
kSPIRVEntryPointAttrName,
StringAttr::get(launchOp.getKernelName(), loc->getContext()));
launchOp.erase();
}
std::unique_ptr<mlir::OperationPass<mlir::ModuleOp>>
mlir::createConvertGpuLaunchFuncToVulkanLaunchFuncPass() {
return std::make_unique<ConvertGpuLaunchFuncToVulkanLaunchFunc>();
}