Files
clice/include/Compiler/AST.h

178 lines
5.5 KiB
C++

#pragma once
#include "Directive.h"
#include "AST/SymbolID.h"
#include "AST/SourceCode.h"
#include "AST/Resolver.h"
#include "clang/Frontend/CompilerInstance.h"
#include "clang/Frontend/FrontendActions.h"
#include "clang/Tooling/Syntax/Tokens.h"
namespace clice {
/// All AST related information needed for language server.
class ASTInfo {
public:
ASTInfo(clang::FileID interested,
std::unique_ptr<clang::FrontendAction> action,
std::unique_ptr<clang::CompilerInstance> instance,
std::optional<TemplateResolver> resolver,
std::optional<clang::syntax::TokenBuffer> buffer,
llvm::DenseMap<clang::FileID, Directive> directives) :
interested(interested), action(std::move(action)), instance(std::move(instance)),
m_resolver(std::move(resolver)), buffer(std::move(buffer)),
m_directives(std::move(directives)), SM(this->instance->getSourceManager()) {}
ASTInfo(const ASTInfo&) = delete;
ASTInfo(ASTInfo&&) = default;
~ASTInfo() {
if(action) {
action->EndSourceFile();
}
}
public:
auto& srcMgr() {
return instance->getSourceManager();
}
auto& pp() {
return instance->getPreprocessor();
}
auto& context() {
return instance->getASTContext();
}
auto& sema() {
return instance->getSema();
}
auto& tokBuf() {
assert(buffer && "Token buffer is not available");
return *buffer;
}
auto& resolver() {
assert(m_resolver && "Template resolver is not available");
return *m_resolver;
}
auto& directives() {
return m_directives;
}
auto tu() {
return instance->getASTContext().getTranslationUnitDecl();
}
/// The interested file ID. For file without header context, it is the main file ID.
/// For file with header context, it is the file ID of header file.
clang::FileID getInterestedFile() const {
return interested;
}
llvm::StringRef getInterestedFileContent() const {
return getFileContent(interested);
}
/// All files involved in building the AST.
const llvm::DenseSet<clang::FileID>& files();
std::vector<std::string> deps();
clang::SourceLocation getSpellingLoc(clang::SourceLocation loc) const {
return SM.getSpellingLoc(loc);
}
clang::SourceLocation getExpansionLoc(clang::SourceLocation loc) const {
return SM.getExpansionLoc(loc);
}
auto getDecomposedLoc(clang::SourceLocation loc) const {
return SM.getDecomposedLoc(loc);
}
/// Get the file ID of a source location. The source location should always
/// be a spelling location.
clang::FileID getFileID(clang::SourceLocation spelling) {
assert(spelling.isValid() && spelling.isFileID() && "Invalid source location");
return SM.getFileID(spelling);
}
/// Get the file path of a file ID. If the file exists the path
/// will be real path, otherwise it will be virtual path. The result
/// makes sure the path is ended with '/0'.
llvm::StringRef getFilePath(clang::FileID fid);
/// Get the content of a file ID.
llvm::StringRef getFileContent(clang::FileID fid) const {
return SM.getBufferData(fid);
}
/// Check if a file is a builtin file.
bool isBuiltinFile(clang::FileID fid) {
auto path = getFilePath(fid);
return path == "<built-in>" || path == "<command line>" || path == "<scratch space>";
}
/// Decompose a source range into file ID and local source range. The begin and end
/// of the input source range both should be `FileID`. If the range is cross multiple
/// files, we cut off the range at the end of the first file.
std::pair<clang::FileID, LocalSourceRange> toLocalRange(clang::SourceRange range);
/// Same as `toLocalRange`, but will translate range to expansion range.
std::pair<clang::FileID, LocalSourceRange> toLocalExpansionRange(clang::SourceRange range);
Location toLocation(clang::SourceRange range) {
auto [fid, localRange] = toLocalRange(range);
return Location{
.file = getFilePath(fid).str(),
.range = localRange,
};
}
/// Get symbol ID for given declaration.
index::SymbolID getSymbolID(const clang::NamedDecl* decl);
/// Get symbol ID for given marco.
index::SymbolID getSymbolID(const clang::MacroInfo* macro);
private:
/// The interested file ID.
clang::FileID interested;
/// The frontend action used to build the AST.
std::unique_ptr<clang::FrontendAction> action;
/// Compiler instance, responsible for performing the actual compilation and managing the
/// lifecycle of all objects during the compilation process.
std::unique_ptr<clang::CompilerInstance> instance;
/// The template resolver used to resolve dependent name.
std::optional<TemplateResolver> m_resolver;
/// Token information collected during the preprocessing.
std::optional<clang::syntax::TokenBuffer> buffer;
/// All diretive information collected during the preprocessing.
llvm::DenseMap<clang::FileID, Directive> m_directives;
llvm::DenseSet<clang::FileID> allFiles;
clang::SourceManager& SM;
/// Cache for file path. It is used to avoid multiple file path lookup.
llvm::DenseMap<clang::FileID, llvm::StringRef> pathCache;
/// Cache for symbol id.
llvm::DenseMap<const void*, std::uint64_t> symbolHashCache;
llvm::BumpPtrAllocator pathStorage;
};
} // namespace clice