Documentation work

This commit is contained in:
Camilla Berglund
2016-08-11 19:04:21 +02:00
parent b581799c9a
commit 0f12be7549
7 changed files with 44 additions and 22 deletions

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@@ -5,9 +5,8 @@
@tableofcontents
This guide introduces the OpenGL and OpenGL ES context related functions of
GLFW. For details on a specific function, see the
[reference documentation](@ref context). There are also guides for the other
areas of the GLFW API.
GLFW. For details on a specific function in this category, see the @ref
context. There are also guides for the other areas of the GLFW API.
- @ref intro_guide
- @ref window_guide

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@@ -5,12 +5,13 @@
@tableofcontents
This guide introduces the input related functions of GLFW. For details on
a specific function, see the [reference documentation](@ref input). There are
also guides for the other areas of GLFW.
a specific function in this category, see the @ref input. There are also guides
for the other areas of GLFW.
- @ref intro_guide
- @ref window_guide
- @ref context_guide
- @ref vulkan_guide
- @ref monitor_guide
GLFW provides many kinds of input. While some can only be polled, like time, or

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@@ -6,8 +6,8 @@
This guide introduces the basic concepts of GLFW and describes initialization,
error handling and API guarantees and limitations. For a broad but shallow
tutorial, see @ref quick_guide instead. For details about a specific function,
see the [reference documentation](@ref init).
tutorial, see @ref quick_guide instead. For details on a specific function in
this category, see the @ref init.
There are also guides for the other areas of GLFW.

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@@ -5,12 +5,13 @@
@tableofcontents
This guide introduces the monitor related functions of GLFW. For details on
a specific function, see the [reference documentation](@ref monitor). There are
also guides for the other areas of GLFW.
a specific function in this category, see the @ref monitor. There are also
guides for the other areas of GLFW.
- @ref intro_guide
- @ref window_guide
- @ref context_guide
- @ref vulkan_guide
- @ref input_guide

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@@ -18,9 +18,8 @@ The GLFW library does not need the Vulkan SDK to enable support for Vulkan.
However, any Vulkan-specific test and example programs are built only if the
CMake files find a Vulkan SDK.
For details on a specific function, see the
[reference documentation](@ref vulkan). There are also guides for the other
areas of the GLFW API.
For details on a specific function in this category, see the @ref vulkan. There
are also guides for the other areas of the GLFW API.
- @ref intro_guide
- @ref window_guide

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@@ -5,11 +5,12 @@
@tableofcontents
This guide introduces the window related functions of GLFW. For details on
a specific function, see the [reference documentation](@ref window). There are
also guides for the other areas of GLFW.
a specific function in this category, see the @ref window. There are also
guides for the other areas of GLFW.
- @ref intro_guide
- @ref context_guide
- @ref vulkan_guide
- @ref monitor_guide
- @ref input_guide
@@ -268,6 +269,10 @@ creation API is used on a given platform may fail if you change this hint. This
can be resolved by having it load via @ref glfwGetProcAddress, which always uses
the selected API.
@bug On some Linux systems, creating contexts via both the native and EGL APIs
in a single process will cause the application to segfault. Stick to one API or
the other on Linux for now.
`GLFW_CONTEXT_VERSION_MAJOR` and `GLFW_CONTEXT_VERSION_MINOR` specify the client
API version that the created context must be compatible with. The exact
behavior of these hints depend on the requested client API.