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Removed glfwIsWindow.
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@@ -87,7 +87,7 @@ int main(void)
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glOrtho(-1.f, 1.f, -1.f, 1.f, 1.f, -1.f);
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glMatrixMode(GL_MODELVIEW);
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while (glfwIsWindow(window) == GL_TRUE)
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while (glfwGetCurrentContext())
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{
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glClear(GL_COLOR_BUFFER_BIT);
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