mirror of
https://github.com/glfw/glfw.git
synced 2026-08-27 07:15:55 +02:00
Fix typos and other issues in docs
This fixes spelling, grammar and punctuation issues, missing words and
stray words across the documentation. A confusing sentence was removed
from the tutorial.
Closes #2085
(cherry picked from commit 2e12ef00bb)
This commit is contained in:
committed by
Camilla Löwy
parent
3670cd0561
commit
34bfb52641
@@ -144,10 +144,6 @@ if (!window)
|
||||
}
|
||||
@endcode
|
||||
|
||||
The window handle is passed to all window related functions and is provided to
|
||||
along to all window related callbacks, so they can tell which window received
|
||||
the event.
|
||||
|
||||
When a window and context is no longer needed, destroy it.
|
||||
|
||||
@code
|
||||
@@ -233,7 +229,7 @@ events as described below.
|
||||
@subsection quick_render Rendering with OpenGL
|
||||
|
||||
Once you have a current OpenGL context, you can use OpenGL normally. In this
|
||||
tutorial, a multi-colored rotating triangle will be rendered. The framebuffer
|
||||
tutorial, a multicolored rotating triangle will be rendered. The framebuffer
|
||||
size needs to be retrieved for `glViewport`.
|
||||
|
||||
@code
|
||||
|
||||
Reference in New Issue
Block a user