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@@ -122,6 +122,11 @@ The `GLFW_AUTO_ICONIFY` hint specifies whether the (full screen) window
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will automatically iconify and restore the previous video mode on focus loss.
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This hint is ignored for windowed mode windows.
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The `GLFW_FLOATING` hint specifies whether the window will be floating above
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other regular windows, also called topmost or always-on-top. This is intended
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primarily for debugging purposes and cannot be used to implement proper full
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screen windows. This hint is ignored for full screen windows.
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@subsection window_hints_fb Framebuffer related hints
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@@ -211,6 +216,7 @@ a robustness strategy.
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| `GLFW_VISIBLE` | `GL_TRUE` | `GL_TRUE` or `GL_FALSE` |
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| `GLFW_DECORATED` | `GL_TRUE` | `GL_TRUE` or `GL_FALSE` |
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| `GLFW_AUTO_ICONIFY` | `GL_TRUE` | `GL_TRUE` or `GL_FALSE` |
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| `GLFW_FLOATING` | `GL_FALSE` | `GL_TRUE` or `GL_FALSE` |
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| `GLFW_RED_BITS` | 8 | 0 to `INT_MAX` or `GLFW_DONT_CARE` |
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| `GLFW_GREEN_BITS` | 8 | 0 to `INT_MAX` or `GLFW_DONT_CARE` |
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| `GLFW_BLUE_BITS` | 8 | 0 to `INT_MAX` or `GLFW_DONT_CARE` |
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@@ -445,6 +451,10 @@ The `GLFW_DECORATED` attribute indicates whether the specified window has
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decorations such as a border, a close widget, etc. This is controlled by the
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[window hint](@ref window_hints) with the same name.
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The `GLFW_FLOATING` attribute indicates whether the specified window is
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floating, also called topmost or always-on-top. This is controlled by the
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[window hint](@ref window_hints) with the same name.
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@subsection window_attribs_context Context attributes
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