Documentation work

Most context related hint and attribute links had copypaste errors.
The GLFW_CONTEXT_RELEASE_BEHAVIOR and GLFW_CONTEXT_NO_ERROR attributes
did not have guide documentation.
This commit is contained in:
Camilla Löwy
2019-05-19 21:41:57 +02:00
parent e4aba7feaa
commit 3cf7645b96
2 changed files with 35 additions and 20 deletions

View File

@@ -1332,6 +1332,21 @@ unknown or the context is an OpenGL ES context. Note that the returned profile
may not match the profile bits of the context flags, as GLFW will try other
means of detecting the profile when no bits are set.
@anchor GLFW_CONTEXT_RELEASE_BEHAVIOR_attrib
__GLFW_CONTEXT_RELEASE_BEHAVIOR__ indicates the release used by the context.
Possible values are one of `GLFW_ANY_RELEASE_BEHAVIOR`,
`GLFW_RELEASE_BEHAVIOR_FLUSH` or `GLFW_RELEASE_BEHAVIOR_NONE`. If the
behavior is `GLFW_ANY_RELEASE_BEHAVIOR`, the default behavior of the context
creation API will be used. If the behavior is `GLFW_RELEASE_BEHAVIOR_FLUSH`,
the pipeline will be flushed whenever the context is released from being the
current one. If the behavior is `GLFW_RELEASE_BEHAVIOR_NONE`, the pipeline will
not be flushed on release.
@anchor GLFW_CONTEXT_NO_ERROR_attrib
__GLFW_CONTEXT_NO_ERROR__ indicates whether errors are generated by the context.
Possible values are `GLFW_TRUE` and `GLFW_FALSE`. If enabled, situations that
would have generated errors instead cause undefined behavior.
@anchor GLFW_CONTEXT_ROBUSTNESS_attrib
__GLFW_CONTEXT_ROBUSTNESS__ indicates the robustness strategy used by the
context. This is `GLFW_LOSE_CONTEXT_ON_RESET` or `GLFW_NO_RESET_NOTIFICATION`