mirror of
https://github.com/glfw/glfw.git
synced 2026-08-29 11:14:15 +02:00
Removed duplicate documentation.
The public, platform, native, event and utility functions are already documented in-source. Having duplicate documentation inevitably means having them contradict one another. Furthermore, most of the function descriptions simply repeated the name of the function.
This commit is contained in:
@@ -97,10 +97,6 @@ static int refreshVideoModes(_GLFWmonitor* monitor)
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////// GLFW internal API //////
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//////////////////////////////////////////////////////////////////////////
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//========================================================================
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// Create a monitor struct from the specified information
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//========================================================================
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_GLFWmonitor* _glfwCreateMonitor(const char* name,
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GLboolean primary,
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int widthMM, int heightMM,
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@@ -123,11 +119,6 @@ _GLFWmonitor* _glfwCreateMonitor(const char* name,
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return monitor;
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}
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//========================================================================
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// Destroy the specified monitor
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//========================================================================
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void _glfwDestroyMonitor(_GLFWmonitor* monitor)
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{
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if (monitor == NULL)
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@@ -140,11 +131,6 @@ void _glfwDestroyMonitor(_GLFWmonitor* monitor)
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free(monitor);
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}
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//========================================================================
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// Enumerate monitors and notify user of changes
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//========================================================================
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void _glfwInputMonitorChange(void)
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{
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int i, j, monitorCount;
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@@ -203,11 +189,6 @@ void _glfwInputMonitorChange(void)
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_glfw.monitorCount = monitorCount;
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}
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//========================================================================
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// Destroy all monitors
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//========================================================================
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void _glfwDestroyMonitors(void)
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{
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int i;
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@@ -220,11 +201,6 @@ void _glfwDestroyMonitors(void)
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_glfw.monitorCount = 0;
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}
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//========================================================================
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// Returns the video mode closest to the desired one
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//========================================================================
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const GLFWvidmode* _glfwChooseVideoMode(_GLFWmonitor* monitor,
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const GLFWvidmode* desired)
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{
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@@ -261,21 +237,11 @@ const GLFWvidmode* _glfwChooseVideoMode(_GLFWmonitor* monitor,
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return closest;
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}
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//========================================================================
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// Lexical comparison of GLFW video modes
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//========================================================================
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int _glfwCompareVideoModes(const GLFWvidmode* first, const GLFWvidmode* second)
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{
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return compareVideoModes(first, second);
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}
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//========================================================================
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// Convert BPP to RGB bits based on "best guess"
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//========================================================================
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void _glfwSplitBPP(int bpp, int* red, int* green, int* blue)
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{
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int delta;
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@@ -300,10 +266,6 @@ void _glfwSplitBPP(int bpp, int* red, int* green, int* blue)
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////// GLFW public API //////
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//////////////////////////////////////////////////////////////////////////
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//========================================================================
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// Return the currently connected monitors
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//========================================================================
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GLFWAPI GLFWmonitor** glfwGetMonitors(int* count)
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{
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if (!_glfwInitialized)
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@@ -316,11 +278,6 @@ GLFWAPI GLFWmonitor** glfwGetMonitors(int* count)
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return (GLFWmonitor**) _glfw.monitors;
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}
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//========================================================================
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// Get the primary monitor
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//========================================================================
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GLFWAPI GLFWmonitor* glfwGetPrimaryMonitor(void)
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{
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int i;
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@@ -350,11 +307,6 @@ GLFWAPI GLFWmonitor* glfwGetPrimaryMonitor(void)
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return (GLFWmonitor*) primary;
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}
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//========================================================================
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// Get monitor parameter
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//========================================================================
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GLFWAPI int glfwGetMonitorParam(GLFWmonitor* handle, int param)
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{
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_GLFWmonitor* monitor = (_GLFWmonitor*) handle;
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@@ -382,11 +334,6 @@ GLFWAPI int glfwGetMonitorParam(GLFWmonitor* handle, int param)
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return 0;
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}
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//========================================================================
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// Get monitor string
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//========================================================================
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GLFWAPI const char* glfwGetMonitorName(GLFWmonitor* handle)
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{
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_GLFWmonitor* monitor = (_GLFWmonitor*) handle;
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@@ -400,11 +347,6 @@ GLFWAPI const char* glfwGetMonitorName(GLFWmonitor* handle)
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return monitor->name;
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}
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//========================================================================
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// Set a callback function for monitor events
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//========================================================================
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GLFWAPI void glfwSetMonitorCallback(GLFWmonitorfun cbfun)
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{
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if (!_glfwInitialized)
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@@ -416,11 +358,6 @@ GLFWAPI void glfwSetMonitorCallback(GLFWmonitorfun cbfun)
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_glfw.monitorCallback = cbfun;
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}
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//========================================================================
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// Get a list of available video modes
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//========================================================================
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GLFWAPI const GLFWvidmode* glfwGetVideoModes(GLFWmonitor* handle, int* count)
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{
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_GLFWmonitor* monitor = (_GLFWmonitor*) handle;
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@@ -438,11 +375,6 @@ GLFWAPI const GLFWvidmode* glfwGetVideoModes(GLFWmonitor* handle, int* count)
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return monitor->modes;
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}
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//========================================================================
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// Get the current video mode for the specified monitor
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//========================================================================
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GLFWAPI GLFWvidmode glfwGetVideoMode(GLFWmonitor* handle)
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{
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_GLFWmonitor* monitor = (_GLFWmonitor*) handle;
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