mirror of
https://github.com/glfw/glfw.git
synced 2026-08-29 03:04:14 +02:00
Added support for custom system cursors.
This adds 3 functions to the GLFW API: glfwCreateCursor, glfwDestroyCursor and glfwSetCursor.
This commit is contained in:
@@ -32,6 +32,10 @@ add_executable(joysticks joysticks.c)
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add_executable(modes modes.c ${GETOPT})
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add_executable(peter peter.c)
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add_executable(reopen reopen.c)
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add_executable(cursor cursor.c)
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add_executable(cursoranim WIN32 MACOSX_BUNDLE cursoranim.c)
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set_target_properties(cursoranim PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Cursor animation")
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add_executable(accuracy WIN32 MACOSX_BUNDLE accuracy.c)
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set_target_properties(accuracy PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Accuracy")
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@@ -57,9 +61,9 @@ set_target_properties(windows PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Windows")
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target_link_libraries(empty ${CMAKE_THREAD_LIBS_INIT} ${RT_LIBRARY})
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target_link_libraries(threads ${CMAKE_THREAD_LIBS_INIT} ${RT_LIBRARY})
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set(WINDOWS_BINARIES accuracy empty sharing tearing threads title windows)
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set(WINDOWS_BINARIES accuracy empty sharing tearing threads title windows cursoranim)
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set(CONSOLE_BINARIES clipboard defaults events fsaa gamma glfwinfo
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iconify joysticks modes peter reopen)
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iconify joysticks modes peter reopen cursor)
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if (MSVC)
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# Tell MSVC to use main instead of WinMain for Windows subsystem executables
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283
tests/cursor.c
Normal file
283
tests/cursor.c
Normal file
@@ -0,0 +1,283 @@
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//========================================================================
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// Cursor & input mode tests
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// Copyright (c) Camilla Berglund <elmindreda@elmindreda.org>
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//
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// This software is provided 'as-is', without any express or implied
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// warranty. In no event will the authors be held liable for any damages
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// arising from the use of this software.
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//
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// Permission is granted to anyone to use this software for any purpose,
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// including commercial applications, and to alter it and redistribute it
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// freely, subject to the following restrictions:
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//
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// 1. The origin of this software must not be misrepresented; you must not
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// claim that you wrote the original software. If you use this software
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// in a product, an acknowledgment in the product documentation would
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// be appreciated but is not required.
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//
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// 2. Altered source versions must be plainly marked as such, and must not
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// be misrepresented as being the original software.
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//
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// 3. This notice may not be removed or altered from any source
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// distribution.
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//
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//========================================================================
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//
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// System cursors and input modes tests.
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//
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//========================================================================
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#define GLFW_INCLUDE_GLU
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#include <GLFW/glfw3.h>
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#include <stdio.h>
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#include <stdlib.h>
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static int W = 640;
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static int H = 480;
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static int delay = 0;
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static GLFWwindow* windows[2] = {NULL, NULL};
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static GLFWwindow* activeWindow = NULL;
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static GLFWcursor* cursor = NULL;
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static struct { int key; double time; } commands[] = {
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{GLFW_KEY_H, 0},
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{GLFW_KEY_C, 0},
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{GLFW_KEY_D, 0},
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{GLFW_KEY_S, 0},
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{GLFW_KEY_N, 0},
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{GLFW_KEY_1, 0},
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{GLFW_KEY_2, 0},
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{GLFW_KEY_3, 0}
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};
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static int CommandCount = sizeof(commands) / sizeof(commands[0]);
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static struct { int w, h; } cursorSize[] = {
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{24, 24}, {13, 37}, {5, 53}, {43, 64}, {300, 300}
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};
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static int SizeCount = sizeof(cursorSize) / sizeof(cursorSize[0]);
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static int currentSize = 0;
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static void command_callback(int key)
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{
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switch (key)
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{
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case GLFW_KEY_H:
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{
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printf("H: show this help\n");
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printf("C: call glfwCreateCursor()\n");
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printf("D: call glfwDestroyCursor()\n");
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printf("S: call glfwSetCursor()\n");
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printf("N: call glfwSetCursor() with NULL\n");
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printf("1: set GLFW_CURSOR_NORMAL\n");
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printf("2: set GLFW_CURSOR_HIDDEN\n");
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printf("3: set GLFW_CURSOR_DISABLED\n");
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printf("T: enable 3s delay for all previous commands\n");
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}
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break;
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case GLFW_KEY_C:
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{
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if (cursor == NULL)
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{
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int w = cursorSize[currentSize].w;
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int h = cursorSize[currentSize].h;
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int x, y, i = 0;
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unsigned char *image = malloc(4 * w * h);
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for (y = 0; y < h; y++)
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{
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for (x = 0; x < w; x++)
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{
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image[i++] = 0xFF;
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image[i++] = 0;
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image[i++] = 255 * y / h;
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image[i++] = 255 * x / w;
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}
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}
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cursor = glfwCreateCursor(w, h, w / 2, h / 2, 0, image);
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currentSize = (currentSize + 1) % SizeCount;
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free(image);
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}
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}
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break;
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case GLFW_KEY_D:
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{
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if (cursor != NULL)
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{
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glfwDestroyCursor(cursor);
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cursor = NULL;
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}
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}
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break;
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case GLFW_KEY_S:
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{
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if (cursor != NULL)
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glfwSetCursor(activeWindow, cursor);
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else
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printf("The cursor is not created\n");
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}
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break;
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case GLFW_KEY_N:
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{
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glfwSetCursor(activeWindow, NULL);
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}
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break;
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case GLFW_KEY_1:
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{
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glfwSetInputMode(activeWindow, GLFW_CURSOR, GLFW_CURSOR_NORMAL);
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}
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break;
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case GLFW_KEY_2:
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{
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glfwSetInputMode(activeWindow, GLFW_CURSOR, GLFW_CURSOR_HIDDEN);
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}
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break;
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case GLFW_KEY_3:
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{
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glfwSetInputMode(activeWindow, GLFW_CURSOR, GLFW_CURSOR_DISABLED);
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}
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break;
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}
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}
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static void error_callback(int error, const char* description)
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{
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fprintf(stderr, "Error: %s\n", description);
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}
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static void framebuffer_size_callback(GLFWwindow* window, int width, int height)
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{
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W = width;
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H = height;
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glViewport(0, 0, W, H);
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}
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static void refresh_callback(GLFWwindow* window)
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{
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glfwMakeContextCurrent(window);
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glClearColor(0.0f, window == activeWindow ? 0.8f : 0.0f, 0.0f, 1.0f);
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glClear(GL_COLOR_BUFFER_BIT);
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glfwSwapBuffers(window);
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}
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static void key_callback(GLFWwindow* window, int key, int scancode, int action, int mods)
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{
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if (action != GLFW_PRESS)
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return;
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switch (key)
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{
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case GLFW_KEY_ESCAPE:
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glfwSetWindowShouldClose(window, GL_TRUE);
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break;
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case GLFW_KEY_T:
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delay = !delay;
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printf("Delay %s.\n", delay ? "enabled" : "disabled");
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break;
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default:
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{
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if (delay)
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{
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int i = 0;
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while (i < CommandCount && commands[i].key != key)
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i++;
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if (i < CommandCount)
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commands[i].time = glfwGetTime();
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}
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else
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{
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command_callback(key);
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}
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}
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break;
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}
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}
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static void focus_callback(GLFWwindow* window, int focused)
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{
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if (focused)
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{
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activeWindow = window;
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refresh_callback(windows[0]);
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refresh_callback(windows[1]);
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}
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}
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int main(void)
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{
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int i;
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GLboolean running = GL_TRUE;
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glfwSetErrorCallback(error_callback);
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if (!glfwInit())
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exit(EXIT_FAILURE);
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for (i = 0; i < 2; i++)
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{
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windows[i] = glfwCreateWindow(W, H, "Cursor testing", NULL, NULL);
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if (!windows[i])
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{
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glfwTerminate();
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exit(EXIT_FAILURE);
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}
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glfwSetWindowPos(windows[i], 100 + (i & 1) * (W + 50), 100);
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glfwSetWindowRefreshCallback(windows[i], refresh_callback);
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glfwSetFramebufferSizeCallback(windows[i], framebuffer_size_callback);
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glfwSetKeyCallback(windows[i], key_callback);
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glfwSetWindowFocusCallback(windows[i], focus_callback);
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glfwMakeContextCurrent(windows[i]);
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glClear(GL_COLOR_BUFFER_BIT);
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glfwSwapBuffers(windows[i]);
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}
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activeWindow = windows[0];
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key_callback(NULL, GLFW_KEY_H, 0, GLFW_PRESS, 0);
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while (running)
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{
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if (delay)
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{
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int i;
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double t = glfwGetTime();
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for (i = 0; i < CommandCount; i++)
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{
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if (commands[i].time != 0 && t - commands[i].time >= 3.0)
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{
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command_callback(commands[i].key);
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commands[i].time = 0;
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}
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}
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}
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running = !(glfwWindowShouldClose(windows[0]) || glfwWindowShouldClose(windows[1]));
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glfwPollEvents();
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}
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glfwTerminate();
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exit(EXIT_SUCCESS);
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}
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133
tests/cursoranim.c
Normal file
133
tests/cursoranim.c
Normal file
@@ -0,0 +1,133 @@
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//========================================================================
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// Cursor animation
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// Copyright (c) Camilla Berglund <elmindreda@elmindreda.org>
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//
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// This software is provided 'as-is', without any express or implied
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// warranty. In no event will the authors be held liable for any damages
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// arising from the use of this software.
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//
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// Permission is granted to anyone to use this software for any purpose,
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// including commercial applications, and to alter it and redistribute it
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// freely, subject to the following restrictions:
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//
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// 1. The origin of this software must not be misrepresented; you must not
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// claim that you wrote the original software. If you use this software
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// in a product, an acknowledgment in the product documentation would
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// be appreciated but is not required.
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//
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// 2. Altered source versions must be plainly marked as such, and must not
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// be misrepresented as being the original software.
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//
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// 3. This notice may not be removed or altered from any source
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// distribution.
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//
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//========================================================================
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//
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// Cursor animation test.
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//
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//========================================================================
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#include <GLFW/glfw3.h>
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#include <stdlib.h>
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#include <math.h>
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#ifdef min
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#undef min
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#endif
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#ifdef max
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#undef max
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#endif
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#define SIZE 64 // cursor size (width & height)
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#define N 60 // number of frames
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unsigned char buffer[4 * SIZE * SIZE];
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static float max(float a, float b) { return a > b ? a : b; }
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static float min(float a, float b) { return a < b ? a : b; }
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static float star(int x, int y, float t)
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{
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float c = SIZE / 2.0f;
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float i = (0.25f * (float)sin(2.0f * 3.1415926f * t) + 0.75f);
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float k = SIZE * 0.046875f * i;
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float dist = (float)sqrt((x - c) * (x - c) + (y - c) * (y - c));
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float salpha = 1.0f - dist / c;
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float xalpha = (float)x == c ? c : k / (float)fabs(x - c);
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float yalpha = (float)y == c ? c : k / (float)fabs(y - c);
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return max(0.0f, min(1.0f, i * salpha * 0.2f + salpha * xalpha * yalpha));
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}
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static GLFWcursor* load_frame(float t)
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{
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int i = 0, x, y;
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for (y = 0; y < SIZE; y++)
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{
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for (x = 0; x < SIZE; x++)
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{
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buffer[i++] = 255;
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buffer[i++] = 255;
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buffer[i++] = 255;
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buffer[i++] = (unsigned char)(255 * star(x, y, t));
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}
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}
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return glfwCreateCursor(SIZE, SIZE, SIZE / 2, SIZE / 2, 0, buffer);
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}
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int main(void)
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{
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int i;
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double t0, t1, frameTime = 0.0;
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GLFWwindow* window;
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GLFWcursor* frames[N];
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if (!glfwInit())
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exit(EXIT_FAILURE);
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window = glfwCreateWindow(640, 480, "Cursor animation", NULL, NULL);
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if (!window)
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{
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glfwTerminate();
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exit(EXIT_FAILURE);
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}
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glfwMakeContextCurrent(window);
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glfwSwapInterval(1);
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for (i = 0; i < N; i++)
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frames[i] = load_frame(i / (float)N);
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i = 0;
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t0 = glfwGetTime();
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while (!glfwWindowShouldClose(window))
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{
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glClear(GL_COLOR_BUFFER_BIT);
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glfwSetCursor(window, frames[i]);
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glfwSwapBuffers(window);
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glfwPollEvents();
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t1 = glfwGetTime();
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frameTime += t1 - t0;
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t0 = t1;
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while (frameTime > 1.0 / (double)N)
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{
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i = (i + 1) % N;
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frameTime -= 1.0 / (double)N;
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}
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}
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glfwTerminate();
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exit(EXIT_SUCCESS);
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}
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Reference in New Issue
Block a user