Updated references to OS X (previously Mac OS X).

This commit is contained in:
Camilla Berglund
2013-07-10 15:26:16 +02:00
parent c8b01f61d6
commit 41a1374744
5 changed files with 16 additions and 16 deletions

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@@ -206,6 +206,6 @@ it from the command-line.
The OpenGL framework contains both the OpenGL and GLU APIs, so there is nothing
special to do when using GLU. Also note that even though your machine may have
`libGL`-style OpenGL libraries, they are for use with the X Window System and
will *not* work with the Mac OS X native version of GLFW.
will *not* work with the OS X native version of GLFW.
*/

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@@ -112,14 +112,14 @@ context profiles. Where this extension is unavailable, setting the
`GLFW_OPENGL_PROFILE` hint to anything but zero will cause @ref glfwCreateWindow
to fail.
@section cmopat_osx OpenGL 3.2 on Mac OS X
@section cmopat_osx OpenGL 3.2 on OS X
Support for OpenGL 3.0 and above was introduced with Mac OS X 10.7, and even
then only forward-compatible OpenGL 3.2 core profile contexts are supported.
There is also still no mechanism for requesting debug contexts. Versions of
Mac OS X earlier than 10.7 support at most OpenGL version 2.1.
Support for OpenGL 3.0 and above was introduced with OS X 10.7, and even then
only forward-compatible OpenGL 3.2 core profile contexts are supported. There
is also still no mechanism for requesting debug contexts. Versions of OS
X earlier than 10.7 support at most OpenGL version 2.1.
Because of this, on Mac OS X 10.7, the `GLFW_CONTEXT_VERSION_MAJOR` and
Because of this, on OS X 10.7, the `GLFW_CONTEXT_VERSION_MAJOR` and
`GLFW_CONTEXT_VERSION_MINOR` hints will fail if given a version above 3.2, the
`GLFW_OPENGL_FORWARD_COMPAT` is required for creating OpenGL 3.2 contexts, the
`GLFW_OPENGL_DEBUG_CONTEXT` hint is ignored and setting the