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Cocoa: Replace display link with IOKit query
This removes the final dependency on CoreVideo, using a display link to get the refresh rate of monitors where Core Graphics report a refresh rate of zero. Instead we now query the I/O registry directly, similarly to what the display link does at creation. Thanks to @OneSadCookie for pointers to this solution.
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@@ -344,8 +344,8 @@ If you are using the dynamic library version of GLFW, add it to the project
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dependencies.
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If you are using the static library version of GLFW, add it and the Cocoa,
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OpenGL, IOKit and CoreVideo frameworks to the project as dependencies. They can
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all be found in `/System/Library/Frameworks`.
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OpenGL and IOKit frameworks to the project as dependencies. They can all be
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found in `/System/Library/Frameworks`.
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@subsection build_link_osx With command-line on macOS
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@@ -359,7 +359,7 @@ the `-l` and `-framework` switches.
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If you are using the dynamic GLFW library, which is named `libglfw.3.dylib`, do:
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@code{.sh}
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cc -o myprog myprog.c -lglfw -framework Cocoa -framework OpenGL -framework IOKit -framework CoreVideo
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cc -o myprog myprog.c -lglfw -framework Cocoa -framework OpenGL -framework IOKit
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@endcode
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If you are using the static library, named `libglfw3.a`, substitute `-lglfw3`
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@@ -52,6 +52,12 @@ add_subdirectory(path/to/glfw)
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@endcode
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@subsubsection corevideo_34 CoreVideo dependency has been removed
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GLFW no longer depends on the CoreVideo framework on macOS and it no longer
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needs to be specified during compilation or linking.
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@subsection deprecations_34 Deprecations in version 3.4
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@subsection removals_34 Removals in 3.4
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