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Merge branch 'master' into multi-monitor
Conflicts: src/window.c
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@@ -141,7 +141,7 @@ extern "C" {
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/* Include the chosen OpenGL header and, optionally, the GLU header.
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*/
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#if defined(__APPLE_CC__)
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#if defined(GLFW_INCLUDE_GL3)
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#if defined(GLFW_INCLUDE_GLCOREARB)
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#include <OpenGL/gl3.h>
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#else
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#define GL_GLEXT_LEGACY
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@@ -151,8 +151,8 @@ extern "C" {
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#include <OpenGL/glu.h>
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#endif
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#else
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#if defined(GLFW_INCLUDE_GL3)
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#include <GL3/gl3.h>
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#if defined(GLFW_INCLUDE_GLCOREARB)
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#include <GL/glcorearb.h>
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#else
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#include <GL/gl.h>
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#endif
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