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Check scancode before use in glfwGetKeyName
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@@ -1516,6 +1516,13 @@ const char* _glfwPlatformGetScancodeName(int scancode)
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{
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@autoreleasepool {
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if (scancode < 0 || scancode > 0xff ||
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_glfw.ns.keycodes[scancode] == GLFW_KEY_UNKNOWN)
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{
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_glfwInputError(GLFW_INVALID_VALUE, "Invalid scancode");
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return NULL;
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}
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const int key = _glfw.ns.keycodes[scancode];
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UInt32 deadKeyState = 0;
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@@ -2026,6 +2026,13 @@ void _glfwPlatformSetCursorMode(_GLFWwindow* window, int mode)
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const char* _glfwPlatformGetScancodeName(int scancode)
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{
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if (scancode < 0 || scancode > (KF_EXTENDED | 0xff) ||
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_glfw.win32.keycodes[scancode] == GLFW_KEY_UNKNOWN)
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{
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_glfwInputError(GLFW_INVALID_VALUE, "Invalid scancode");
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return NULL;
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}
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return _glfw.win32.keynames[_glfw.win32.keycodes[scancode]];
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}
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@@ -2862,6 +2862,13 @@ const char* _glfwPlatformGetScancodeName(int scancode)
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if (!_glfw.x11.xkb.available)
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return NULL;
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if (scancode < 0 || scancode > 0xff ||
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_glfw.x11.keycodes[scancode] == GLFW_KEY_UNKNOWN)
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{
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_glfwInputError(GLFW_INVALID_VALUE, "Invalid scancode");
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return NULL;
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}
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const int key = _glfw.x11.keycodes[scancode];
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const KeySym keysym = XkbKeycodeToKeysym(_glfw.x11.display,
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scancode, _glfw.x11.xkb.group, 0);
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