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Null: Fix missing damage event
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@@ -259,6 +259,7 @@ void _glfwSetWindowSizeNull(_GLFWwindow* window, int width, int height)
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window->null.width = width;
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window->null.height = height;
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_glfwInputFramebufferSize(window, width, height);
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_glfwInputWindowDamage(window);
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_glfwInputWindowSize(window, width, height);
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}
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}
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