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Cocoa: Finish launching NSApp in glfwInit
This moves the remaining bits of NSApplication initialization into
_glfwPlatformInit. As a side-effect of this, any command-line program
initializing GLFW will get a menu bar, which is not ideal.
If this has happened to you and a bisect led you here, please see the
GLFW_COCOA_MENUBAR init hint introduced in GLFW 3.3.
If this patch is a terrible idea, please get in touch in the 3.4 release
timeframe.
This is a replacement for 6e6805000a,
which attempts to preserve the existing menu bar creation behavior for
the 3.3-stable branch.
Fixes #1649.
This commit is contained in:
@@ -84,10 +84,6 @@ objects are recommended for rendering with such contexts.
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You should still [process events](@ref events) as long as you have at least one
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window, even if none of them are visible.
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@macos The first time a window is created the menu bar is created. This is not
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desirable for example when writing a command-line only application. Menu bar
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creation can be disabled with the @ref GLFW_COCOA_MENUBAR init hint.
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@subsection context_less Windows without contexts
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@@ -62,6 +62,11 @@ before the application exits. Modern systems are very good at freeing resources
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allocated by programs that exit, but GLFW sometimes has to change global system
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settings and these might not be restored without termination.
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@macos When the library is initialized the main menu and dock icon are created.
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These are not desirable for a command-line only program. The creation of the
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main menu and dock icon can be disabled with the @ref GLFW_COCOA_MENUBAR init
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hint.
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@subsection init_hints Initialization hints
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@@ -97,9 +102,9 @@ the application to the `Contents/Resources` subdirectory of the application's
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bundle, if present. Set this with @ref glfwInitHint.
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@anchor GLFW_COCOA_MENUBAR_hint
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__GLFW_COCOA_MENUBAR__ specifies whether to create a basic menu bar, either from
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a nib or manually, when the first window is created, which is when AppKit is
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initialized. Set this with @ref glfwInitHint.
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__GLFW_COCOA_MENUBAR__ specifies whether to create the menu bar and dock icon
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when GLFW is initialized. This applies whether the menu bar is created from
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a nib or manually by GLFW. Set this with @ref glfwInitHint.
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@subsubsection init_hints_values Supported and default values
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@@ -52,6 +52,13 @@ add_subdirectory(path/to/glfw)
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@endcode
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@subsubsection initmenu_34 macOS main menu now created at initialization
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GLFW now creates the main menu and completes the initialization of NSApplication
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during initialization. Programs that do not want a main menu can disable it
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with the [GLFW_COCOA_MENUBAR](@ref GLFW_COCOA_MENUBAR_hint) init hint.
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@subsubsection corevideo_34 CoreVideo dependency has been removed
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GLFW no longer depends on the CoreVideo framework on macOS and it no longer
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