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Fail Vulkan surface creation if window has context
OpenGL / OpenGL ES cannot share presentation on a window with Vulkan. This adds an error to `glfwCreateWindowSurface` when it is called on a window without the GLFW_CLIENT_API hint set to GLFW_NO_API. This prevents undefined bahevior and hard to debug crashes. Fixes #1194. Closes #1205.
This commit is contained in:
committed by
Camilla Löwy
parent
525ad7bfb8
commit
8a8eefa0d8
@@ -5441,6 +5441,11 @@ GLFWAPI int glfwGetPhysicalDevicePresentationSupport(VkInstance instance, VkPhys
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* glfwGetRequiredInstanceExtensions to check what instance extensions are
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* required.
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*
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* The window surface cannot be shared with another API so the window must
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* have been created with the [client api hint](@ref GLFW_CLIENT_API_attrib)
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* set to `GLFW_NO_API` otherwise it generates a @ref GLFW_INVALID_VALUE error
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* and returns `VK_ERROR_NATIVE_WINDOW_IN_USE_KHR`.
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*
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* The window surface must be destroyed before the specified Vulkan instance.
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* It is the responsibility of the caller to destroy the window surface. GLFW
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* does not destroy it for you. Call `vkDestroySurfaceKHR` to destroy the
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@@ -5456,7 +5461,7 @@ GLFWAPI int glfwGetPhysicalDevicePresentationSupport(VkInstance instance, VkPhys
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* [error](@ref error_handling) occurred.
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*
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* @errors Possible errors include @ref GLFW_NOT_INITIALIZED, @ref
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* GLFW_API_UNAVAILABLE and @ref GLFW_PLATFORM_ERROR.
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* GLFW_API_UNAVAILABLE, @ref GLFW_PLATFORM_ERROR and @ref GLFW_INVALID_VALUE
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*
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* @remark If an error occurs before the creation call is made, GLFW returns
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* the Vulkan error code most appropriate for the error. Appropriate use of
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