Documentation work

This commit is contained in:
Camilla Berglund
2016-08-17 16:48:22 +02:00
parent 4f5731ac39
commit 999f3556fd
4 changed files with 72 additions and 37 deletions

View File

@@ -80,7 +80,8 @@ Once you have a full screen window, you can change its resolution, refresh rate
and monitor with @ref glfwSetWindowMonitor. If you just need change its
resolution you can also call @ref glfwSetWindowSize. In all cases, the new
video mode will be selected the same way as the video mode chosen by @ref
glfwCreateWindow.
glfwCreateWindow. If the window has an OpenGL or OpenGL ES context, it will be
unaffected.
By default, the original video mode of the monitor will be restored and the
window iconified if it loses input focus, to allow the user to switch back to