mirror of
https://github.com/glfw/glfw.git
synced 2026-01-11 15:23:17 +01:00
Update macOS OpenGL compatibility notes
This commit is contained in:
@@ -183,16 +183,16 @@ GLFWbool _glfwCreateContextNSGL(_GLFWwindow* window,
|
||||
return GLFW_FALSE;
|
||||
}
|
||||
|
||||
// Context robustness modes (GL_KHR_robustness) are not yet supported by
|
||||
// Context robustness modes (GL_KHR_robustness) are not supported by
|
||||
// macOS but are not a hard constraint, so ignore and continue
|
||||
|
||||
// Context release behaviors (GL_KHR_context_flush_control) are not yet
|
||||
// Context release behaviors (GL_KHR_context_flush_control) are not
|
||||
// supported by macOS but are not a hard constraint, so ignore and continue
|
||||
|
||||
// Debug contexts (GL_KHR_debug) are not yet supported by macOS but are not
|
||||
// Debug contexts (GL_KHR_debug) are not supported by macOS but are not
|
||||
// a hard constraint, so ignore and continue
|
||||
|
||||
// No-error contexts (GL_KHR_no_error) are not yet supported by macOS but
|
||||
// No-error contexts (GL_KHR_no_error) are not supported by macOS but
|
||||
// are not a hard constraint, so ignore and continue
|
||||
|
||||
#define ADD_ATTRIB(a) \
|
||||
|
||||
Reference in New Issue
Block a user