Update macOS OpenGL compatibility notes

This commit is contained in:
Camilla Löwy
2024-04-07 20:03:37 +02:00
parent 97892c6037
commit dfebad786d
2 changed files with 23 additions and 20 deletions

View File

@@ -183,16 +183,16 @@ GLFWbool _glfwCreateContextNSGL(_GLFWwindow* window,
return GLFW_FALSE;
}
// Context robustness modes (GL_KHR_robustness) are not yet supported by
// Context robustness modes (GL_KHR_robustness) are not supported by
// macOS but are not a hard constraint, so ignore and continue
// Context release behaviors (GL_KHR_context_flush_control) are not yet
// Context release behaviors (GL_KHR_context_flush_control) are not
// supported by macOS but are not a hard constraint, so ignore and continue
// Debug contexts (GL_KHR_debug) are not yet supported by macOS but are not
// Debug contexts (GL_KHR_debug) are not supported by macOS but are not
// a hard constraint, so ignore and continue
// No-error contexts (GL_KHR_no_error) are not yet supported by macOS but
// No-error contexts (GL_KHR_no_error) are not supported by macOS but
// are not a hard constraint, so ignore and continue
#define ADD_ATTRIB(a) \