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@@ -177,9 +177,10 @@ python main.py --generator c --no-loader --out-path output
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@endcode
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The `--no-loader` option is added because GLFW already provides a function for
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loading OpenGL and OpenGL ES function pointers and glad can call this instead of
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having to implement its own. There are several other command-line options as
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well. See the glad documentation for details.
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loading OpenGL and OpenGL ES function pointers, one that automatically uses the
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selected context creation API, and glad can call this instead of having to
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implement its own. There are several other command-line options as well. See
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the glad documentation for details.
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Add the generated `output/src/glad.c`, `output/include/glad/glad.h` and
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`output/include/KHR/khrplatform.h` files to your build. Then you need to
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