30 lines
508 B
C++
30 lines
508 B
C++
#ifndef TANKS_ENGINE_HPP
|
|
#define TANKS_ENGINE_HPP
|
|
|
|
#include <cstdint>
|
|
|
|
#include <game/model.hpp>
|
|
#include <render/context.hpp>
|
|
#include <render/renderer.hpp>
|
|
#include <render/shader_compiler.hpp>
|
|
#include <ui/user_input.hpp>
|
|
|
|
namespace trb::game {
|
|
class engine {
|
|
private:
|
|
ui::user_input input = {};
|
|
ui::display display;
|
|
render::renderer renderer;
|
|
|
|
game::scene level_border;
|
|
std::vector<std::uint32_t> level_border_render_ids;
|
|
|
|
public:
|
|
engine();
|
|
|
|
void run();
|
|
};
|
|
} // namespace trb::game
|
|
|
|
#endif
|