[VectorCombine] Use InstSimplifyFolder to simplify instrs on creation. (#146350)

Update VectorCombine to use InstSimplifyFolder to simplify redundant
instructions on creation.

PR: https://github.com/llvm/llvm-project/pull/146350
This commit is contained in:
Florian Hahn
2025-07-01 20:55:51 +01:00
committed by GitHub
parent 6b3d2b629c
commit 777d6b5de9
13 changed files with 53 additions and 81 deletions

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@@ -1575,10 +1575,14 @@ public:
return Accum;
}
Value *CreateOr(Value *LHS, Value *RHS, const Twine &Name = "") {
Value *CreateOr(Value *LHS, Value *RHS, const Twine &Name = "",
bool IsDisjoint = false) {
if (auto *V = Folder.FoldBinOp(Instruction::Or, LHS, RHS))
return V;
return Insert(BinaryOperator::CreateOr(LHS, RHS), Name);
return Insert(
IsDisjoint ? BinaryOperator::CreateDisjoint(Instruction::Or, LHS, RHS)
: BinaryOperator::CreateOr(LHS, RHS),
Name);
}
Value *CreateOr(Value *LHS, const APInt &RHS, const Twine &Name = "") {

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@@ -21,6 +21,7 @@
#include "llvm/Analysis/BasicAliasAnalysis.h"
#include "llvm/Analysis/ConstantFolding.h"
#include "llvm/Analysis/GlobalsModRef.h"
#include "llvm/Analysis/InstSimplifyFolder.h"
#include "llvm/Analysis/Loads.h"
#include "llvm/Analysis/TargetTransformInfo.h"
#include "llvm/Analysis/ValueTracking.h"
@@ -72,14 +73,15 @@ public:
const DominatorTree &DT, AAResults &AA, AssumptionCache &AC,
const DataLayout *DL, TTI::TargetCostKind CostKind,
bool TryEarlyFoldsOnly)
: F(F), Builder(F.getContext()), TTI(TTI), DT(DT), AA(AA), AC(AC), DL(DL),
CostKind(CostKind), TryEarlyFoldsOnly(TryEarlyFoldsOnly) {}
: F(F), Builder(F.getContext(), InstSimplifyFolder(*DL)), TTI(TTI),
DT(DT), AA(AA), AC(AC), DL(DL), CostKind(CostKind),
TryEarlyFoldsOnly(TryEarlyFoldsOnly) {}
bool run();
private:
Function &F;
IRBuilder<> Builder;
IRBuilder<InstSimplifyFolder> Builder;
const TargetTransformInfo &TTI;
const DominatorTree &DT;
AAResults &AA;
@@ -529,7 +531,7 @@ bool VectorCombine::isExtractExtractCheap(ExtractElementInst *Ext0,
/// Create a shuffle that translates (shifts) 1 element from the input vector
/// to a new element location.
static Value *createShiftShuffle(Value *Vec, unsigned OldIndex,
unsigned NewIndex, IRBuilder<> &Builder) {
unsigned NewIndex, IRBuilderBase &Builder) {
// The shuffle mask is poison except for 1 lane that is being translated
// to the new element index. Example for OldIndex == 2 and NewIndex == 0:
// ShufMask = { 2, poison, poison, poison }
@@ -545,7 +547,7 @@ static Value *createShiftShuffle(Value *Vec, unsigned OldIndex,
/// unnecessary instructions.
static ExtractElementInst *translateExtract(ExtractElementInst *ExtElt,
unsigned NewIndex,
IRBuilder<> &Builder) {
IRBuilderBase &Builder) {
// Shufflevectors can only be created for fixed-width vectors.
Value *X = ExtElt->getVectorOperand();
if (!isa<FixedVectorType>(X->getType()))
@@ -1459,10 +1461,12 @@ bool VectorCombine::foldBinopOfReductions(Instruction &I) {
LLVM_DEBUG(dbgs() << "Found two mergeable reductions: " << I
<< "\n OldCost: " << OldCost << " vs NewCost: " << NewCost
<< "\n");
Value *VectorBO = Builder.CreateBinOp(BinOpOpc, V0, V1);
if (auto *PDInst = dyn_cast<PossiblyDisjointInst>(&I))
if (auto *PDVectorBO = dyn_cast<PossiblyDisjointInst>(VectorBO))
PDVectorBO->setIsDisjoint(PDInst->isDisjoint());
Value *VectorBO;
if (BinOpOpc == Instruction::Or)
VectorBO = Builder.CreateOr(V0, V1, "",
cast<PossiblyDisjointInst>(I).isDisjoint());
else
VectorBO = Builder.CreateBinOp(BinOpOpc, V0, V1);
Instruction *Rdx = Builder.CreateIntrinsic(ReductionIID, {VTy}, {VectorBO});
replaceValue(I, *Rdx);
@@ -1519,7 +1523,7 @@ public:
}
/// Freeze the ToFreeze and update the use in \p User to use it.
void freeze(IRBuilder<> &Builder, Instruction &UserI) {
void freeze(IRBuilderBase &Builder, Instruction &UserI) {
assert(isSafeWithFreeze() &&
"should only be used when freezing is required");
assert(is_contained(ToFreeze->users(), &UserI) &&
@@ -2617,7 +2621,7 @@ static Value *generateNewInstTree(ArrayRef<InstLane> Item, FixedVectorType *Ty,
const SmallPtrSet<Use *, 4> &IdentityLeafs,
const SmallPtrSet<Use *, 4> &SplatLeafs,
const SmallPtrSet<Use *, 4> &ConcatLeafs,
IRBuilder<> &Builder,
IRBuilderBase &Builder,
const TargetTransformInfo *TTI) {
auto [FrontU, FrontLane] = Item.front();

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@@ -6,13 +6,12 @@ target triple = "arm64-apple-darwin"
define void @load_extract_insert_store_const_idx(ptr %A) {
; CHECK-LABEL: @load_extract_insert_store_const_idx(
; CHECK-NEXT: entry:
; CHECK-NEXT: [[TMP0:%.*]] = getelementptr inbounds <225 x double>, ptr [[A:%.*]], i32 0, i64 0
; CHECK-NEXT: [[EXT_0:%.*]] = load double, ptr [[TMP0]], align 8
; CHECK-NEXT: [[EXT_0:%.*]] = load double, ptr [[TMP0:%.*]], align 8
; CHECK-NEXT: [[MUL:%.*]] = fmul double 2.000000e+01, [[EXT_0]]
; CHECK-NEXT: [[TMP1:%.*]] = getelementptr inbounds <225 x double>, ptr [[A]], i32 0, i64 1
; CHECK-NEXT: [[TMP1:%.*]] = getelementptr inbounds <225 x double>, ptr [[TMP0]], i32 0, i64 1
; CHECK-NEXT: [[EXT_1:%.*]] = load double, ptr [[TMP1]], align 8
; CHECK-NEXT: [[SUB:%.*]] = fsub double [[EXT_1]], [[MUL]]
; CHECK-NEXT: [[TMP2:%.*]] = getelementptr inbounds <225 x double>, ptr [[A]], i64 0, i64 1
; CHECK-NEXT: [[TMP2:%.*]] = getelementptr inbounds <225 x double>, ptr [[TMP0]], i64 0, i64 1
; CHECK-NEXT: store double [[SUB]], ptr [[TMP2]], align 8
; CHECK-NEXT: ret void
;

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@@ -15,8 +15,7 @@ define i32 @load_extract_idx_0(ptr %x) {
define i32 @vscale_load_extract_idx_0(ptr %x) {
; CHECK-LABEL: @vscale_load_extract_idx_0(
; CHECK-NEXT: [[TMP1:%.*]] = getelementptr inbounds <vscale x 4 x i32>, ptr [[X:%.*]], i32 0, i32 0
; CHECK-NEXT: [[R:%.*]] = load i32, ptr [[TMP1]], align 16
; CHECK-NEXT: [[R:%.*]] = load i32, ptr [[TMP1:%.*]], align 16
; CHECK-NEXT: ret i32 [[R]]
;
%lv = load <vscale x 4 x i32>, ptr %x

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@@ -997,10 +997,8 @@ define <4 x i64> @bitcast_smax_v8i32_v4i32(<4 x i64> %a, <4 x i64> %b) {
; CHECK-NEXT: [[A_BC0:%.*]] = bitcast <4 x i64> [[A:%.*]] to <8 x i32>
; CHECK-NEXT: [[B_BC0:%.*]] = bitcast <4 x i64> [[B:%.*]] to <8 x i32>
; CHECK-NEXT: [[CMP:%.*]] = icmp slt <8 x i32> [[A_BC0]], [[B_BC0]]
; CHECK-NEXT: [[TMP2:%.*]] = shufflevector <4 x i64> [[B]], <4 x i64> [[B]], <4 x i32> <i32 0, i32 1, i32 6, i32 7>
; CHECK-NEXT: [[B_BC1:%.*]] = bitcast <4 x i64> [[TMP2]] to <8 x i32>
; CHECK-NEXT: [[TMP4:%.*]] = shufflevector <4 x i64> [[A]], <4 x i64> [[A]], <4 x i32> <i32 0, i32 1, i32 6, i32 7>
; CHECK-NEXT: [[A_BC1:%.*]] = bitcast <4 x i64> [[TMP4]] to <8 x i32>
; CHECK-NEXT: [[B_BC1:%.*]] = bitcast <4 x i64> [[B]] to <8 x i32>
; CHECK-NEXT: [[A_BC1:%.*]] = bitcast <4 x i64> [[A]] to <8 x i32>
; CHECK-NEXT: [[CONCAT:%.*]] = select <8 x i1> [[CMP]], <8 x i32> [[B_BC1]], <8 x i32> [[A_BC1]]
; CHECK-NEXT: [[RES:%.*]] = bitcast <8 x i32> [[CONCAT]] to <4 x i64>
; CHECK-NEXT: ret <4 x i64> [[RES]]

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@@ -16,8 +16,7 @@ define i32 @reducebase_v4i32(<4 x i32> %a, <4 x i32> %b) {
define i32 @reduceshuffle_onein_v4i32(<4 x i32> %a) {
; CHECK-LABEL: @reduceshuffle_onein_v4i32(
; CHECK-NEXT: [[X:%.*]] = shufflevector <4 x i32> [[A:%.*]], <4 x i32> undef, <4 x i32> <i32 0, i32 1, i32 2, i32 3>
; CHECK-NEXT: [[R:%.*]] = call i32 @llvm.vector.reduce.add.v4i32(<4 x i32> [[X]])
; CHECK-NEXT: [[R:%.*]] = call i32 @llvm.vector.reduce.add.v4i32(<4 x i32> [[X:%.*]])
; CHECK-NEXT: ret i32 [[R]]
;
%x = shufflevector <4 x i32> %a, <4 x i32> undef, <4 x i32> <i32 0, i32 2, i32 1, i32 3>
@@ -27,8 +26,7 @@ define i32 @reduceshuffle_onein_v4i32(<4 x i32> %a) {
define i32 @reduceshuffle_onein_const_v4i32(<4 x i32> %a) {
; CHECK-LABEL: @reduceshuffle_onein_const_v4i32(
; CHECK-NEXT: [[S:%.*]] = shufflevector <4 x i32> [[A:%.*]], <4 x i32> undef, <4 x i32> <i32 0, i32 1, i32 2, i32 3>
; CHECK-NEXT: [[X:%.*]] = xor <4 x i32> [[S]], splat (i32 -1)
; CHECK-NEXT: [[X:%.*]] = xor <4 x i32> [[S:%.*]], splat (i32 -1)
; CHECK-NEXT: [[R:%.*]] = call i32 @llvm.vector.reduce.add.v4i32(<4 x i32> [[X]])
; CHECK-NEXT: ret i32 [[R]]
;
@@ -222,8 +220,7 @@ define i32 @reducebase_v16i32(<16 x i32> %a, <16 x i32> %b) {
define i32 @reduceshuffle_onein_v16i32(<16 x i32> %a) {
; CHECK-LABEL: @reduceshuffle_onein_v16i32(
; CHECK-NEXT: [[X:%.*]] = shufflevector <16 x i32> [[A:%.*]], <16 x i32> undef, <16 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7, i32 8, i32 9, i32 10, i32 11, i32 12, i32 13, i32 14, i32 15>
; CHECK-NEXT: [[R:%.*]] = call i32 @llvm.vector.reduce.add.v16i32(<16 x i32> [[X]])
; CHECK-NEXT: [[R:%.*]] = call i32 @llvm.vector.reduce.add.v16i32(<16 x i32> [[X:%.*]])
; CHECK-NEXT: ret i32 [[R]]
;
%x = shufflevector <16 x i32> %a, <16 x i32> undef, <16 x i32> <i32 0, i32 2, i32 4, i32 6, i32 8, i32 10, i32 12, i32 14, i32 1, i32 3, i32 5, i32 7, i32 9, i32 11, i32 13, i32 15>
@@ -233,8 +230,7 @@ define i32 @reduceshuffle_onein_v16i32(<16 x i32> %a) {
define i32 @reduceshuffle_onein_ext_v16i32(<16 x i32> %a) {
; CHECK-LABEL: @reduceshuffle_onein_ext_v16i32(
; CHECK-NEXT: [[S:%.*]] = shufflevector <16 x i32> [[A:%.*]], <16 x i32> undef, <16 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7, i32 8, i32 9, i32 10, i32 11, i32 12, i32 13, i32 14, i32 15>
; CHECK-NEXT: [[X:%.*]] = xor <16 x i32> [[S]], splat (i32 -1)
; CHECK-NEXT: [[X:%.*]] = xor <16 x i32> [[S:%.*]], splat (i32 -1)
; CHECK-NEXT: [[R:%.*]] = call i32 @llvm.vector.reduce.add.v16i32(<16 x i32> [[X]])
; CHECK-NEXT: ret i32 [[R]]
;
@@ -353,8 +349,7 @@ define i16 @reducebase_v16i16(<16 x i16> %a, <16 x i16> %b) {
define i16 @reduceshuffle_onein_v16i16(<16 x i16> %a) {
; CHECK-LABEL: @reduceshuffle_onein_v16i16(
; CHECK-NEXT: [[X:%.*]] = shufflevector <16 x i16> [[A:%.*]], <16 x i16> undef, <16 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7, i32 8, i32 9, i32 10, i32 11, i32 12, i32 13, i32 14, i32 15>
; CHECK-NEXT: [[R:%.*]] = call i16 @llvm.vector.reduce.add.v16i16(<16 x i16> [[X]])
; CHECK-NEXT: [[R:%.*]] = call i16 @llvm.vector.reduce.add.v16i16(<16 x i16> [[X:%.*]])
; CHECK-NEXT: ret i16 [[R]]
;
%x = shufflevector <16 x i16> %a, <16 x i16> undef, <16 x i32> <i32 0, i32 2, i32 4, i32 6, i32 8, i32 10, i32 12, i32 14, i32 1, i32 3, i32 5, i32 7, i32 9, i32 11, i32 13, i32 15>
@@ -364,8 +359,7 @@ define i16 @reduceshuffle_onein_v16i16(<16 x i16> %a) {
define i16 @reduceshuffle_onein_ext_v16i16(<16 x i16> %a) {
; CHECK-LABEL: @reduceshuffle_onein_ext_v16i16(
; CHECK-NEXT: [[S:%.*]] = shufflevector <16 x i16> [[A:%.*]], <16 x i16> undef, <16 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7, i32 8, i32 9, i32 10, i32 11, i32 12, i32 13, i32 14, i32 15>
; CHECK-NEXT: [[X:%.*]] = xor <16 x i16> [[S]], splat (i16 -1)
; CHECK-NEXT: [[X:%.*]] = xor <16 x i16> [[S:%.*]], splat (i16 -1)
; CHECK-NEXT: [[R:%.*]] = call i16 @llvm.vector.reduce.add.v16i16(<16 x i16> [[X]])
; CHECK-NEXT: ret i16 [[R]]
;

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@@ -486,10 +486,7 @@ define <vscale x 1 x i64> @urem_nxv1i64_unspeculatable(i64 %x, i64 %y, i32 zeroe
define <vscale x 1 x i64> @sdiv_nxv1i64_allonesmask_knownvl(i64 %x, i64 %y) {
; VEC-COMBINE-LABEL: @sdiv_nxv1i64_allonesmask_knownvl(
; VEC-COMBINE-NEXT: [[TMP1:%.*]] = sdiv i64 [[X:%.*]], [[X]]
; VEC-COMBINE-NEXT: [[DOTSPLATINSERT:%.*]] = insertelement <vscale x 1 x i64> poison, i64 [[TMP1]], i64 0
; VEC-COMBINE-NEXT: [[RES:%.*]] = shufflevector <vscale x 1 x i64> [[DOTSPLATINSERT]], <vscale x 1 x i64> poison, <vscale x 1 x i32> zeroinitializer
; VEC-COMBINE-NEXT: ret <vscale x 1 x i64> [[RES]]
; VEC-COMBINE-NEXT: ret <vscale x 1 x i64> splat (i64 1)
;
; NO-VEC-COMBINE-LABEL: @sdiv_nxv1i64_allonesmask_knownvl(
; NO-VEC-COMBINE-NEXT: [[MASK_HEAD:%.*]] = insertelement <vscale x 1 x i1> poison, i1 true, i32 0
@@ -530,10 +527,7 @@ define <vscale x 1 x i64> @sdiv_nxv1i64_anymask_knownvl(i64 %x, i64 %y, <vscale
define <vscale x 1 x i64> @udiv_nxv1i64_allonesmask_knownvl(i64 %x, i64 %y) {
; VEC-COMBINE-LABEL: @udiv_nxv1i64_allonesmask_knownvl(
; VEC-COMBINE-NEXT: [[TMP1:%.*]] = udiv i64 [[X:%.*]], [[X]]
; VEC-COMBINE-NEXT: [[DOTSPLATINSERT:%.*]] = insertelement <vscale x 1 x i64> poison, i64 [[TMP1]], i64 0
; VEC-COMBINE-NEXT: [[RES:%.*]] = shufflevector <vscale x 1 x i64> [[DOTSPLATINSERT]], <vscale x 1 x i64> poison, <vscale x 1 x i32> zeroinitializer
; VEC-COMBINE-NEXT: ret <vscale x 1 x i64> [[RES]]
; VEC-COMBINE-NEXT: ret <vscale x 1 x i64> splat (i64 1)
;
; NO-VEC-COMBINE-LABEL: @udiv_nxv1i64_allonesmask_knownvl(
; NO-VEC-COMBINE-NEXT: [[MASK_HEAD:%.*]] = insertelement <vscale x 1 x i1> poison, i1 true, i32 0
@@ -574,10 +568,7 @@ define <vscale x 1 x i64> @udiv_nxv1i64_anymask_knownvl(i64 %x, i64 %y, <vscale
define <vscale x 1 x i64> @srem_nxv1i64_allonesmask_knownvl(i64 %x, i64 %y) {
; VEC-COMBINE-LABEL: @srem_nxv1i64_allonesmask_knownvl(
; VEC-COMBINE-NEXT: [[TMP1:%.*]] = srem i64 [[X:%.*]], [[X]]
; VEC-COMBINE-NEXT: [[DOTSPLATINSERT:%.*]] = insertelement <vscale x 1 x i64> poison, i64 [[TMP1]], i64 0
; VEC-COMBINE-NEXT: [[RES:%.*]] = shufflevector <vscale x 1 x i64> [[DOTSPLATINSERT]], <vscale x 1 x i64> poison, <vscale x 1 x i32> zeroinitializer
; VEC-COMBINE-NEXT: ret <vscale x 1 x i64> [[RES]]
; VEC-COMBINE-NEXT: ret <vscale x 1 x i64> zeroinitializer
;
; NO-VEC-COMBINE-LABEL: @srem_nxv1i64_allonesmask_knownvl(
; NO-VEC-COMBINE-NEXT: [[MASK_HEAD:%.*]] = insertelement <vscale x 1 x i1> poison, i1 true, i32 0
@@ -618,10 +609,7 @@ define <vscale x 1 x i64> @srem_nxv1i64_anymask_knownvl(i64 %x, i64 %y, <vscale
define <vscale x 1 x i64> @urem_nxv1i64_allonesmask_knownvl(i64 %x, i64 %y) {
; VEC-COMBINE-LABEL: @urem_nxv1i64_allonesmask_knownvl(
; VEC-COMBINE-NEXT: [[TMP1:%.*]] = urem i64 [[X:%.*]], [[X]]
; VEC-COMBINE-NEXT: [[DOTSPLATINSERT:%.*]] = insertelement <vscale x 1 x i64> poison, i64 [[TMP1]], i64 0
; VEC-COMBINE-NEXT: [[RES:%.*]] = shufflevector <vscale x 1 x i64> [[DOTSPLATINSERT]], <vscale x 1 x i64> poison, <vscale x 1 x i32> zeroinitializer
; VEC-COMBINE-NEXT: ret <vscale x 1 x i64> [[RES]]
; VEC-COMBINE-NEXT: ret <vscale x 1 x i64> zeroinitializer
;
; NO-VEC-COMBINE-LABEL: @urem_nxv1i64_allonesmask_knownvl(
; NO-VEC-COMBINE-NEXT: [[MASK_HEAD:%.*]] = insertelement <vscale x 1 x i1> poison, i1 true, i32 0
@@ -1572,8 +1560,7 @@ define <1 x i64> @add_v1i64_allonesmask(<1 x i64> %x, i64 %y, i32 zeroext %evl)
; VEC-COMBINE-64-NEXT: [[MASK:%.*]] = shufflevector <1 x i1> [[SPLAT]], <1 x i1> poison, <1 x i32> zeroinitializer
; VEC-COMBINE-64-NEXT: [[TMP1:%.*]] = add i64 [[Y:%.*]], 42
; VEC-COMBINE-64-NEXT: [[DOTSPLATINSERT:%.*]] = insertelement <1 x i64> poison, i64 [[TMP1]], i64 0
; VEC-COMBINE-64-NEXT: [[TMP2:%.*]] = shufflevector <1 x i64> [[DOTSPLATINSERT]], <1 x i64> poison, <1 x i32> zeroinitializer
; VEC-COMBINE-64-NEXT: [[TMP3:%.*]] = call <1 x i64> @llvm.vp.mul.v1i64(<1 x i64> [[X:%.*]], <1 x i64> [[TMP2]], <1 x i1> [[MASK]], i32 [[EVL:%.*]])
; VEC-COMBINE-64-NEXT: [[TMP3:%.*]] = call <1 x i64> @llvm.vp.mul.v1i64(<1 x i64> [[X:%.*]], <1 x i64> [[DOTSPLATINSERT]], <1 x i1> [[MASK]], i32 [[EVL:%.*]])
; VEC-COMBINE-64-NEXT: ret <1 x i64> [[TMP3]]
;
; NO-VEC-COMBINE-LABEL: @add_v1i64_allonesmask(

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@@ -48,13 +48,13 @@ define <4 x float> @ext2_v4f32(<4 x float> %x, <4 x float> %y) {
define <4 x float> @ext2_v2f32v4f32(<2 x float> %x, <4 x float> %y) {
; CHECK-LABEL: @ext2_v2f32v4f32(
; CHECK-NEXT: [[TMP1:%.*]] = fneg <2 x float> [[X:%.*]]
; CHECK-NEXT: [[TMP2:%.*]] = shufflevector <2 x float> [[TMP1]], <2 x float> poison, <4 x i32> <i32 poison, i32 poison, i32 2, i32 poison>
; CHECK-NEXT: [[R:%.*]] = shufflevector <4 x float> [[Y:%.*]], <4 x float> [[TMP2]], <4 x i32> <i32 0, i32 1, i32 6, i32 3>
; CHECK-NEXT: [[TMP2:%.*]] = shufflevector <2 x float> [[TMP1]], <2 x float> poison, <4 x i32> <i32 poison, i32 1, i32 poison, i32 poison>
; CHECK-NEXT: [[R:%.*]] = shufflevector <4 x float> [[Y:%.*]], <4 x float> [[TMP2]], <4 x i32> <i32 0, i32 5, i32 2, i32 3>
; CHECK-NEXT: ret <4 x float> [[R]]
;
%e = extractelement <2 x float> %x, i32 2
%e = extractelement <2 x float> %x, i32 1
%n = fneg float %e
%r = insertelement <4 x float> %y, float %n, i32 2
%r = insertelement <4 x float> %y, float %n, i32 1
ret <4 x float> %r
}

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@@ -6,8 +6,7 @@
define void @multiple_extract(ptr %p) {
; CHECK-LABEL: @multiple_extract(
; CHECK-NEXT: [[VP:%.*]] = load ptr, ptr [[P:%.*]], align 8
; CHECK-NEXT: [[TMP1:%.*]] = getelementptr inbounds <2 x i32>, ptr [[VP]], i32 0, i64 0
; CHECK-NEXT: [[E0:%.*]] = load i32, ptr [[TMP1]], align 16
; CHECK-NEXT: [[E0:%.*]] = load i32, ptr [[VP]], align 16
; CHECK-NEXT: [[TMP2:%.*]] = getelementptr inbounds <2 x i32>, ptr [[VP]], i32 0, i64 1
; CHECK-NEXT: [[E1:%.*]] = load i32, ptr [[TMP2]], align 4
; CHECK-NEXT: store i32 [[E0]], ptr [[P]], align 4

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@@ -657,11 +657,10 @@ define <2 x float> @load_f32_insert_v2f32_msan(ptr align 16 dereferenceable(16)
; PR30986 - split vector loads for scalarized operations
define <2 x i64> @PR30986(ptr %0) {
; CHECK-LABEL: @PR30986(
; CHECK-NEXT: [[TMP2:%.*]] = getelementptr inbounds <2 x i64>, ptr [[TMP0:%.*]], i32 0, i32 0
; CHECK-NEXT: [[TMP3:%.*]] = load i64, ptr [[TMP2]], align 16
; CHECK-NEXT: [[TMP3:%.*]] = load i64, ptr [[TMP2:%.*]], align 16
; CHECK-NEXT: [[TMP4:%.*]] = tail call i64 @llvm.ctpop.i64(i64 [[TMP3]])
; CHECK-NEXT: [[TMP5:%.*]] = insertelement <2 x i64> poison, i64 [[TMP4]], i32 0
; CHECK-NEXT: [[TMP6:%.*]] = getelementptr inbounds <2 x i64>, ptr [[TMP0]], i32 0, i32 1
; CHECK-NEXT: [[TMP6:%.*]] = getelementptr inbounds <2 x i64>, ptr [[TMP2]], i32 0, i32 1
; CHECK-NEXT: [[TMP7:%.*]] = load i64, ptr [[TMP6]], align 8
; CHECK-NEXT: [[TMP8:%.*]] = tail call i64 @llvm.ctpop.i64(i64 [[TMP7]])
; CHECK-NEXT: [[TMP9:%.*]] = insertelement <2 x i64> [[TMP5]], i64 [[TMP8]], i32 1

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@@ -553,8 +553,7 @@ define <4 x float> @load_v2f32_extract_insert_v4f32(ptr align 16 dereferenceable
define <4 x float> @load_v8f32_extract_insert_v4f32(ptr align 16 dereferenceable(16) %p) nofree nosync {
; SSE2-LABEL: @load_v8f32_extract_insert_v4f32(
; SSE2-NEXT: [[TMP1:%.*]] = getelementptr inbounds <8 x float>, ptr [[P:%.*]], i32 0, i32 0
; SSE2-NEXT: [[S:%.*]] = load float, ptr [[TMP1]], align 4
; SSE2-NEXT: [[S:%.*]] = load float, ptr [[TMP1:%.*]], align 4
; SSE2-NEXT: [[R:%.*]] = insertelement <4 x float> undef, float [[S]], i32 0
; SSE2-NEXT: ret <4 x float> [[R]]
;
@@ -590,8 +589,7 @@ define <8 x i32> @load_v1i32_extract_insert_v8i32_extra_use(ptr align 16 derefer
define <8 x i16> @gep1_load_v2i16_extract_insert_v8i16(ptr align 1 dereferenceable(16) %p) nofree nosync {
; CHECK-LABEL: @gep1_load_v2i16_extract_insert_v8i16(
; CHECK-NEXT: [[GEP:%.*]] = getelementptr inbounds <2 x i16>, ptr [[P:%.*]], i64 1
; CHECK-NEXT: [[TMP1:%.*]] = getelementptr inbounds <2 x i16>, ptr [[GEP]], i32 0, i32 0
; CHECK-NEXT: [[S:%.*]] = load i16, ptr [[TMP1]], align 8
; CHECK-NEXT: [[S:%.*]] = load i16, ptr [[GEP]], align 8
; CHECK-NEXT: [[R:%.*]] = insertelement <8 x i16> undef, i16 [[S]], i64 0
; CHECK-NEXT: ret <8 x i16> [[R]]
;
@@ -605,11 +603,10 @@ define <8 x i16> @gep1_load_v2i16_extract_insert_v8i16(ptr align 1 dereferenceab
; PR30986 - split vector loads for scalarized operations
define <2 x i64> @PR30986(ptr %0) {
; CHECK-LABEL: @PR30986(
; CHECK-NEXT: [[TMP2:%.*]] = getelementptr inbounds <2 x i64>, ptr [[TMP0:%.*]], i32 0, i32 0
; CHECK-NEXT: [[TMP3:%.*]] = load i64, ptr [[TMP2]], align 16
; CHECK-NEXT: [[TMP3:%.*]] = load i64, ptr [[TMP2:%.*]], align 16
; CHECK-NEXT: [[TMP4:%.*]] = tail call i64 @llvm.ctpop.i64(i64 [[TMP3]])
; CHECK-NEXT: [[TMP5:%.*]] = insertelement <2 x i64> undef, i64 [[TMP4]], i32 0
; CHECK-NEXT: [[TMP6:%.*]] = getelementptr inbounds <2 x i64>, ptr [[TMP0]], i32 0, i32 1
; CHECK-NEXT: [[TMP6:%.*]] = getelementptr inbounds <2 x i64>, ptr [[TMP2]], i32 0, i32 1
; CHECK-NEXT: [[TMP7:%.*]] = load i64, ptr [[TMP6]], align 8
; CHECK-NEXT: [[TMP8:%.*]] = tail call i64 @llvm.ctpop.i64(i64 [[TMP7]])
; CHECK-NEXT: [[TMP9:%.*]] = insertelement <2 x i64> [[TMP5]], i64 [[TMP8]], i32 1

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@@ -17,8 +17,7 @@ define i1 @PR114901(<4 x i32> %a) {
; AVX-SAME: <4 x i32> [[A:%.*]]) #[[ATTR0:[0-9]+]] {
; AVX-NEXT: [[TMP1:%.*]] = icmp sgt <4 x i32> [[A]], <i32 poison, i32 -8, i32 poison, i32 42>
; AVX-NEXT: [[SHIFT:%.*]] = shufflevector <4 x i1> [[TMP1]], <4 x i1> poison, <4 x i32> <i32 poison, i32 3, i32 poison, i32 poison>
; AVX-NEXT: [[TMP2:%.*]] = ashr <4 x i1> [[SHIFT]], [[TMP1]]
; AVX-NEXT: [[R:%.*]] = extractelement <4 x i1> [[TMP2]], i64 1
; AVX-NEXT: [[R:%.*]] = extractelement <4 x i1> [[SHIFT]], i64 1
; AVX-NEXT: ret i1 [[R]]
;
%e1 = extractelement <4 x i32> %a, i32 1
@@ -43,8 +42,7 @@ define i1 @PR114901_flip(<4 x i32> %a) {
; AVX-SAME: <4 x i32> [[A:%.*]]) #[[ATTR0]] {
; AVX-NEXT: [[TMP1:%.*]] = icmp sgt <4 x i32> [[A]], <i32 poison, i32 -8, i32 poison, i32 42>
; AVX-NEXT: [[SHIFT:%.*]] = shufflevector <4 x i1> [[TMP1]], <4 x i1> poison, <4 x i32> <i32 poison, i32 3, i32 poison, i32 poison>
; AVX-NEXT: [[TMP2:%.*]] = ashr <4 x i1> [[TMP1]], [[SHIFT]]
; AVX-NEXT: [[R:%.*]] = extractelement <4 x i1> [[TMP2]], i64 1
; AVX-NEXT: [[R:%.*]] = extractelement <4 x i1> [[TMP1]], i64 1
; AVX-NEXT: ret i1 [[R]]
;
%e1 = extractelement <4 x i32> %a, i32 1

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@@ -34,18 +34,12 @@ define <8 x i16> @src_v4tov8_i16(<4 x i1> %a, <4 x i1> %b, <4 x i16> %x, <4 x i1
define <8 x i16> @src_v8tov8_i16(<8 x i1> %a, <8 x i1> %b, <8 x i16> %x, <8 x i16> %y, <8 x i16> %z) {
; SSE-LABEL: define <8 x i16> @src_v8tov8_i16(
; SSE-SAME: <8 x i1> [[A:%.*]], <8 x i1> [[B:%.*]], <8 x i16> [[X:%.*]], <8 x i16> [[Y:%.*]], <8 x i16> [[Z:%.*]]) #[[ATTR0]] {
; SSE-NEXT: [[TMP1:%.*]] = shufflevector <8 x i1> [[A]], <8 x i1> [[B]], <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7>
; SSE-NEXT: [[TMP2:%.*]] = shufflevector <8 x i16> [[X]], <8 x i16> [[Y]], <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7>
; SSE-NEXT: [[TMP3:%.*]] = shufflevector <8 x i16> [[Z]], <8 x i16> [[X]], <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7>
; SSE-NEXT: [[RES:%.*]] = select <8 x i1> [[TMP1]], <8 x i16> [[TMP2]], <8 x i16> [[TMP3]]
; SSE-NEXT: [[RES:%.*]] = select <8 x i1> [[A]], <8 x i16> [[X]], <8 x i16> [[Z]]
; SSE-NEXT: ret <8 x i16> [[RES]]
;
; AVX2-LABEL: define <8 x i16> @src_v8tov8_i16(
; AVX2-SAME: <8 x i1> [[A:%.*]], <8 x i1> [[B:%.*]], <8 x i16> [[X:%.*]], <8 x i16> [[Y:%.*]], <8 x i16> [[Z:%.*]]) #[[ATTR0]] {
; AVX2-NEXT: [[TMP1:%.*]] = shufflevector <8 x i1> [[A]], <8 x i1> [[B]], <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7>
; AVX2-NEXT: [[TMP2:%.*]] = shufflevector <8 x i16> [[X]], <8 x i16> [[Y]], <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7>
; AVX2-NEXT: [[TMP3:%.*]] = shufflevector <8 x i16> [[Z]], <8 x i16> [[X]], <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7>
; AVX2-NEXT: [[RES:%.*]] = select <8 x i1> [[TMP1]], <8 x i16> [[TMP2]], <8 x i16> [[TMP3]]
; AVX2-NEXT: [[RES:%.*]] = select <8 x i1> [[A]], <8 x i16> [[X]], <8 x i16> [[Z]]
; AVX2-NEXT: ret <8 x i16> [[RES]]
;
; AVX512-LABEL: define <8 x i16> @src_v8tov8_i16(