[mlir] Add in-dialect lowering of gpu.all_reduce.

Reviewers: ftynse, nicolasvasilache, herhut

Reviewed By: ftynse, herhut

Subscribers: liufengdb, aartbik, herhut, merge_guards_bot, mgorny, mehdi_amini, rriddle, jpienaar, burmako, shauheen, antiagainst, nicolasvasilache, arpith-jacob, mgester, lucyrfox, llvm-commits

Tags: #llvm

Differential Revision: https://reviews.llvm.org/D72129
This commit is contained in:
Christian Sigg
2020-01-20 13:30:24 +01:00
parent 7e717b3990
commit 8b2eb7c494
9 changed files with 617 additions and 0 deletions

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@@ -159,6 +159,16 @@ def GPU_GPUFuncOp : GPU_Op<"func", [FunctionLike, IsolatedFromAbove, Symbol]> {
return {begin, end};
}
// Adds a new block argument that corresponds to buffers located in
// workgroup memory.
BlockArgument addWorkgroupAttribution(Type type) {
auto attrName = getNumWorkgroupAttributionsAttrName();
auto attr = getAttrOfType<IntegerAttr>(attrName);
setAttr(attrName, IntegerAttr::get(attr.getType(), attr.getValue() + 1));
return getBody().front().insertArgument(
getType().getNumInputs() + attr.getInt(), type);
}
/// Returns a list of block arguments that correspond to buffers located in
/// the private memory.
ArrayRef<BlockArgument> getPrivateAttributions() {

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@@ -17,11 +17,17 @@
namespace mlir {
class MLIRContext;
class ModuleOp;
template <typename T> class OpPassBase;
class OwningRewritePatternList;
std::unique_ptr<OpPassBase<ModuleOp>> createGpuKernelOutliningPass();
/// Collect a set of patterns to rewrite ops within the GPU dialect.
void populateGpuRewritePatterns(MLIRContext *context,
OwningRewritePatternList &patterns);
} // namespace mlir
#endif // MLIR_DIALECT_GPU_PASSES_H_

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@@ -87,6 +87,9 @@ public:
/// Add one argument to the argument list for each type specified in the list.
iterator_range<args_iterator> addArguments(ArrayRef<Type> types);
// Add one value to the argument list at the specified position.
BlockArgument insertArgument(unsigned index, Type type);
/// Erase the argument at 'index' and remove it from the argument list. If
/// 'updatePredTerms' is set to true, this argument is also removed from the
/// terminators of each predecessor to this block.

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@@ -1,6 +1,7 @@
add_llvm_library(MLIRGPU
IR/GPUDialect.cpp
IR/DialectRegistration.cpp
Transforms/AllReduceLowering.cpp
Transforms/KernelOutlining.cpp
Transforms/MemoryPromotion.cpp

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@@ -0,0 +1,373 @@
//===- AllReduceLowering.cpp - Implementation of all-reduce lowering ------===//
//
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
// See https://llvm.org/LICENSE.txt for license information.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
//
//===----------------------------------------------------------------------===//
//
// This file implements in-dialect lowering of the all-reduce op to a block of
// simpler instructions.
//
//===----------------------------------------------------------------------===//
#include "mlir/Dialect/GPU/GPUDialect.h"
#include "mlir/Dialect/GPU/Passes.h"
#include "mlir/Dialect/StandardOps/Ops.h"
#include "mlir/IR/BlockAndValueMapping.h"
#include "mlir/IR/Builders.h"
#include "mlir/IR/PatternMatch.h"
#include "mlir/Pass/Pass.h"
using namespace mlir;
namespace {
struct GpuAllReduceRewriter {
using AccumulatorFactory = std::function<Value(Value, Value)>;
GpuAllReduceRewriter(gpu::GPUFuncOp funcOp_, gpu::AllReduceOp reduceOp_,
PatternRewriter &rewriter_)
: funcOp(funcOp_), reduceOp(reduceOp_), rewriter(rewriter_),
loc(reduceOp.getLoc()), valueType(reduceOp.value().getType()),
indexType(IndexType::get(reduceOp.getContext())),
int32Type(IntegerType::get(/*width=*/32, reduceOp.getContext())) {}
/// Creates an all_reduce across the workgroup.
///
/// First reduce the elements within a subgroup. The first invocation of each
/// subgroup writes the intermediate result to workgroup memory. After
/// synchronizing the workgroup, the first subgroup reduces the values from
/// workgroup memory. The result is broadcasted to all invocations through
/// workgroup memory.
///
/// %subgroup_reduce = `createSubgroupReduce(%operand)`
/// cond_br %is_first_lane, ^then1, ^continue1
/// ^then1:
/// store %subgroup_reduce, %workgroup_buffer[%subgroup_id]
/// br ^continue1
/// ^continue1:
/// gpu.barrier
/// %is_valid_subgroup = cmpi "slt" %invocation_idx, %num_subgroups
/// cond_br %is_valid_subgroup, ^then2, ^continue2
/// ^then2:
/// %partial_reduce = load %workgroup_buffer[%invocation_idx]
/// %all_reduce = `createSubgroupReduce(%partial_reduce)`
/// store %all_reduce, %workgroup_buffer[%zero]
/// llvm.br ^continue2
/// ^continue2:
/// gpu.barrier
/// %result = load %workgroup_buffer[%zero]
/// return %result
///
void rewrite() {
rewriter.setInsertionPoint(reduceOp);
// Compute linear invocation index and workgroup size.
Value dimX = getDimOp<gpu::BlockDimOp>("x");
Value dimY = getDimOp<gpu::BlockDimOp>("y");
Value dimZ = getDimOp<gpu::BlockDimOp>("z");
Value tidX = getDimOp<gpu::ThreadIdOp>("x");
Value tidY = getDimOp<gpu::ThreadIdOp>("y");
Value tidZ = getDimOp<gpu::ThreadIdOp>("z");
Value tmp1 = create<MulIOp>(int32Type, tidZ, dimY);
Value tmp2 = create<AddIOp>(int32Type, tmp1, tidY);
Value tmp3 = create<MulIOp>(int32Type, tmp2, dimX);
Value tmp4 = create<MulIOp>(int32Type, dimX, dimY);
Value invocationIdx = create<AddIOp>(int32Type, tmp3, tidX);
Value workgroupSize = create<MulIOp>(int32Type, tmp4, dimZ);
// Compute lane id (invocation id withing the subgroup).
Value subgroupMask = create<ConstantIntOp>(kSubgroupSize - 1, int32Type);
Value laneId = create<AndOp>(invocationIdx, subgroupMask);
Value isFirstLane = create<CmpIOp>(CmpIPredicate::eq, laneId,
create<ConstantIntOp>(0, int32Type));
Value numThreadsWithSmallerSubgroupId =
create<SubIOp>(invocationIdx, laneId);
// The number of active invocations starting from the current subgroup.
// The consumers do not require the value to be clamped to the size of the
// subgroup.
Value activeWidth =
create<SubIOp>(workgroupSize, numThreadsWithSmallerSubgroupId);
// Create factory for op which accumulates to values.
AccumulatorFactory accumFactory = getFactory();
assert(accumFactory && "failed to create accumulator factory");
// Reduce elements within each subgroup to produce the intermediate results.
Value subgroupReduce = createSubgroupReduce(activeWidth, laneId,
reduceOp.value(), accumFactory);
// Add workgroup buffer to parent function for intermediate result.
Value buffer = createWorkgroupBuffer();
// Write the intermediate results to workgroup memory, using the first lane
// of each subgroup.
createPredicatedBlock(isFirstLane, [&] {
Value subgroupId = getDivideBySubgroupSize(invocationIdx);
Value index = create<IndexCastOp>(indexType, subgroupId);
create<StoreOp>(subgroupReduce, buffer, index);
});
create<gpu::BarrierOp>();
// Compute number of active subgroups.
Value biasedBlockSize =
create<AddIOp>(int32Type, workgroupSize, subgroupMask);
Value numSubgroups = getDivideBySubgroupSize(biasedBlockSize);
Value isValidSubgroup =
create<CmpIOp>(CmpIPredicate::slt, invocationIdx, numSubgroups);
// Use the first numSubgroups invocations to reduce the intermediate results
// from workgroup memory. The final result is written to workgroup memory
// again.
Value zero = create<ConstantIndexOp>(0);
createPredicatedBlock(isValidSubgroup, [&] {
Value index = create<IndexCastOp>(indexType, invocationIdx);
Value value = create<LoadOp>(valueType, buffer, index);
Value result =
createSubgroupReduce(numSubgroups, laneId, value, accumFactory);
create<StoreOp>(result, buffer, zero);
});
// Synchronize workgroup and load result from workgroup memory.
create<gpu::BarrierOp>();
Value result = create<LoadOp>(valueType, buffer, zero);
rewriter.replaceOp(reduceOp, result);
}
private:
// Shortcut to create an op from rewriter using loc as the first argument.
template <typename T, typename... Args> T create(Args... args) {
return rewriter.create<T>(loc, std::forward<Args>(args)...);
}
// Creates dimension op of type T, with the result casted to int32.
template <typename T> Value getDimOp(StringRef dimension) {
Value dim = create<T>(indexType, rewriter.getStringAttr(dimension));
return create<IndexCastOp>(int32Type, dim);
}
/// Adds type to funcOp's workgroup attributions.
Value createWorkgroupBuffer() {
int workgroupMemoryAddressSpace = 3;
auto bufferType =
MemRefType::get({kSubgroupSize}, valueType, ArrayRef<AffineMap>{},
workgroupMemoryAddressSpace);
return funcOp.addWorkgroupAttribution(bufferType);
}
/// Returns an accumulator factory using either the op attribute or the body
/// region.
AccumulatorFactory getFactory() {
auto &body = reduceOp.body();
if (!body.empty())
return getFactory(body);
auto opAttr = reduceOp.op();
if (opAttr)
return getFactory(*opAttr);
return AccumulatorFactory();
}
/// Returns an accumulator factory that clones the body. The body's entry
/// block is expected to have 2 arguments. The gpu.yield return the
/// accumulated value of the same type.
AccumulatorFactory getFactory(Region &body) {
return AccumulatorFactory([&](Value lhs, Value rhs) {
Block *block = rewriter.getInsertionBlock();
Block *split = rewriter.splitBlock(block, rewriter.getInsertionPoint());
// Insert accumulator body between split block.
BlockAndValueMapping mapping;
mapping.map(body.front().getArgument(0), lhs);
mapping.map(body.front().getArgument(1), rhs);
rewriter.cloneRegionBefore(body, *split->getParent(),
split->getIterator(), mapping);
// Add branch before inserted body, into body.
block = block->getNextNode();
create<BranchOp>(block, ValueRange());
// Replace all gpu.yield ops with branch out of body.
for (; block != split; block = block->getNextNode()) {
Operation *terminator = block->getTerminator();
if (!isa<gpu::YieldOp>(terminator))
continue;
rewriter.setInsertionPointToEnd(block);
rewriter.replaceOpWithNewOp<BranchOp>(
terminator, split, ValueRange(terminator->getOperand(0)));
}
// Return accumulator result.
rewriter.setInsertionPointToStart(split);
return split->addArgument(lhs.getType());
});
}
/// Returns an accumulator factory that creates an op specified by opName.
AccumulatorFactory getFactory(StringRef opName) {
bool isFloatingPoint = valueType.isa<FloatType>();
if (opName == "add")
return isFloatingPoint ? getFactory<AddFOp>() : getFactory<AddIOp>();
if (opName == "mul")
return isFloatingPoint ? getFactory<MulFOp>() : getFactory<MulIOp>();
return AccumulatorFactory();
}
/// Returns an accumulator factory that creates an op of type T.
template <typename T> AccumulatorFactory getFactory() {
return [&](Value lhs, Value rhs) {
return create<T>(lhs.getType(), lhs, rhs);
};
}
/// Creates an if-block skeleton and calls the two factories to generate the
/// ops in the `then` and `else` block..
///
/// llvm.cond_br %condition, ^then, ^continue
/// ^then:
/// %then_operands = `thenOpsFactory()`
/// llvm.br ^continue(%then_operands)
/// ^else:
/// %else_operands = `elseOpsFactory()`
/// llvm.br ^continue(%else_operands)
/// ^continue(%block_operands):
///
template <typename ThenOpsFactory, typename ElseOpsFactory>
void createIf(Value condition, ThenOpsFactory &&thenOpsFactory,
ElseOpsFactory &&elseOpsFactory) {
Block *currentBlock = rewriter.getInsertionBlock();
auto currentPoint = rewriter.getInsertionPoint();
Block *thenBlock = rewriter.splitBlock(currentBlock, currentPoint);
Block *elseBlock = rewriter.splitBlock(thenBlock, thenBlock->begin());
Block *continueBlock = rewriter.splitBlock(elseBlock, elseBlock->begin());
rewriter.setInsertionPointToEnd(currentBlock);
create<CondBranchOp>(condition, thenBlock,
/*trueOperands=*/ArrayRef<Value>(), elseBlock,
/*falseOperands=*/ArrayRef<Value>());
rewriter.setInsertionPointToStart(thenBlock);
auto thenOperands = thenOpsFactory();
create<BranchOp>(continueBlock, thenOperands);
rewriter.setInsertionPointToStart(elseBlock);
auto elseOperands = elseOpsFactory();
create<BranchOp>(continueBlock, elseOperands);
assert(thenOperands.size() == elseOperands.size());
rewriter.setInsertionPointToStart(continueBlock);
for (auto operand : thenOperands)
continueBlock->addArgument(operand.getType());
}
/// Shortcut for createIf with empty else block and no block operands.
template <typename Factory>
void createPredicatedBlock(Value condition, Factory &&predicatedOpsFactory) {
static_assert(std::is_same<decltype(predicatedOpsFactory()), void>::value,
"predicatedOpsFactory should not return any value");
createIf(
condition,
[&] {
predicatedOpsFactory();
return ArrayRef<Value>();
},
[&] { return ArrayRef<Value>(); });
}
/// Creates a reduction across the first activeWidth lanes of a subgroup, or
/// the entire subgroup if activeWidth is larger than the subgroup width.
/// The first lane returns the result, all others return values are undefined.
Value createSubgroupReduce(Value activeWidth, Value laneId, Value operand,
AccumulatorFactory &accumFactory) {
Value subgroupSize = create<ConstantIntOp>(kSubgroupSize, int32Type);
Value isPartialSubgroup =
create<CmpIOp>(CmpIPredicate::slt, activeWidth, subgroupSize);
SmallVector<Type, 2> shuffleType = {valueType, rewriter.getI1Type()};
auto xorAttr = rewriter.getStringAttr("xor");
createIf(
isPartialSubgroup,
// Generate reduction over a (potentially) partial subgroup.
[&] {
Value value = operand;
// Repeatedly shuffle value from 'laneId ^ i' and accumulate if source
// lane is within the active range. The accumulated value is available
// in the first lane.
for (int i = 1; i < kSubgroupSize; i <<= 1) {
Value offset = create<ConstantIntOp>(i, int32Type);
auto shuffleOp = create<gpu::ShuffleOp>(shuffleType, value, offset,
activeWidth, xorAttr);
// Skip the accumulation if the shuffle op read from a lane outside
// of the active range.
createIf(
shuffleOp.getResult(1),
[&] {
return SmallVector<Value, 1>{
accumFactory(value, shuffleOp.getResult(0))};
},
[&] { return llvm::makeArrayRef(value); });
value = rewriter.getInsertionBlock()->getArgument(0);
}
return SmallVector<Value, 1>{value};
},
// Generate a reduction over the entire subgroup. This is a
// specialization of the above reduction with unconditional
// accumulation.
[&] {
Value value = operand;
for (int i = 1; i < kSubgroupSize; i <<= 1) {
Value offset = create<ConstantIntOp>(i, int32Type);
auto shuffleOp = create<gpu::ShuffleOp>(shuffleType, value, offset,
subgroupSize, xorAttr);
value = accumFactory(value, shuffleOp.getResult(0));
}
return SmallVector<Value, 1>{value};
});
return rewriter.getInsertionBlock()->getArgument(0);
}
/// Returns value divided by the subgroup size (i.e. 32).
Value getDivideBySubgroupSize(Value value) {
Value subgroupSize = create<ConstantIntOp>(kSubgroupSize, int32Type);
return create<SignedDivIOp>(int32Type, value, subgroupSize);
}
gpu::GPUFuncOp funcOp;
gpu::AllReduceOp reduceOp;
PatternRewriter &rewriter;
Location loc;
Type valueType;
Type indexType;
Type int32Type;
static constexpr int kSubgroupSize = 32;
};
struct GpuAllReduceConversion : public RewritePattern {
explicit GpuAllReduceConversion(MLIRContext *context)
: RewritePattern(gpu::GPUFuncOp::getOperationName(), 1, context) {}
PatternMatchResult matchAndRewrite(Operation *op,
PatternRewriter &rewriter) const override {
auto funcOp = cast<gpu::GPUFuncOp>(op);
auto callback = [&](gpu::AllReduceOp reduceOp) {
GpuAllReduceRewriter(funcOp, reduceOp, rewriter).rewrite();
// Performing a rewrite invalidates the walk iterator. Report interrupt
// so that we can start a new walk until all all_reduce ops are replaced.
return WalkResult::interrupt();
};
while (funcOp.walk(callback).wasInterrupted()) {
}
return matchSuccess();
}
};
} // namespace
void mlir::populateGpuRewritePatterns(MLIRContext *context,
OwningRewritePatternList &patterns) {
patterns.insert<GpuAllReduceConversion>(context);
}

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@@ -160,6 +160,13 @@ auto Block::addArguments(ArrayRef<Type> types)
return {arguments.data() + initialSize, arguments.data() + arguments.size()};
}
BlockArgument Block::insertArgument(unsigned index, Type type) {
auto arg = BlockArgument::create(type, this);
assert(index <= arguments.size());
arguments.insert(arguments.begin() + index, arg);
return arg;
}
void Block::eraseArgument(unsigned index, bool updatePredTerms) {
assert(index < arguments.size());

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@@ -0,0 +1,183 @@
// RUN: mlir-opt -test-all-reduce-lowering %s | FileCheck %s
// NOTE: Assertions have been autogenerated by utils/generate-test-checks.py
// CHECK: module @kernels attributes {gpu.kernel_module} {
module @kernels attributes {gpu.kernel_module} {
// CHECK-LABEL: gpu.func @kernel(
// CHECK-SAME: [[VAL_0:%.*]]: f32) workgroup([[VAL_1:%.*]] : memref<32xf32, 3>) kernel {
gpu.func @kernel(%arg0 : f32) attributes { gpu.kernel } {
// CHECK: [[VAL_2:%.*]] = constant 31 : i32
// CHECK: [[VAL_3:%.*]] = constant 0 : i32
// CHECK: [[VAL_4:%.*]] = constant 0 : index
// CHECK: [[VAL_5:%.*]] = constant 32 : i32
// CHECK: [[VAL_6:%.*]] = constant 1 : i32
// CHECK: [[VAL_7:%.*]] = constant 2 : i32
// CHECK: [[VAL_8:%.*]] = constant 4 : i32
// CHECK: [[VAL_9:%.*]] = constant 8 : i32
// CHECK: [[VAL_10:%.*]] = constant 16 : i32
// CHECK: [[VAL_11:%.*]] = "gpu.block_dim"() {dimension = "x"} : () -> index
// CHECK: [[VAL_12:%.*]] = index_cast [[VAL_11]] : index to i32
// CHECK: [[VAL_13:%.*]] = "gpu.block_dim"() {dimension = "y"} : () -> index
// CHECK: [[VAL_14:%.*]] = index_cast [[VAL_13]] : index to i32
// CHECK: [[VAL_15:%.*]] = "gpu.block_dim"() {dimension = "z"} : () -> index
// CHECK: [[VAL_16:%.*]] = index_cast [[VAL_15]] : index to i32
// CHECK: [[VAL_17:%.*]] = "gpu.thread_id"() {dimension = "x"} : () -> index
// CHECK: [[VAL_18:%.*]] = index_cast [[VAL_17]] : index to i32
// CHECK: [[VAL_19:%.*]] = "gpu.thread_id"() {dimension = "y"} : () -> index
// CHECK: [[VAL_20:%.*]] = index_cast [[VAL_19]] : index to i32
// CHECK: [[VAL_21:%.*]] = "gpu.thread_id"() {dimension = "z"} : () -> index
// CHECK: [[VAL_22:%.*]] = index_cast [[VAL_21]] : index to i32
// CHECK: [[VAL_23:%.*]] = muli [[VAL_22]], [[VAL_14]] : i32
// CHECK: [[VAL_24:%.*]] = addi [[VAL_23]], [[VAL_20]] : i32
// CHECK: [[VAL_25:%.*]] = muli [[VAL_24]], [[VAL_12]] : i32
// CHECK: [[VAL_26:%.*]] = muli [[VAL_12]], [[VAL_14]] : i32
// CHECK: [[VAL_27:%.*]] = addi [[VAL_25]], [[VAL_18]] : i32
// CHECK: [[VAL_28:%.*]] = muli [[VAL_26]], [[VAL_16]] : i32
// CHECK: [[VAL_29:%.*]] = and [[VAL_27]], [[VAL_2]] : i32
// CHECK: [[VAL_30:%.*]] = cmpi "eq", [[VAL_29]], [[VAL_3]] : i32
// CHECK: [[VAL_31:%.*]] = subi [[VAL_27]], [[VAL_29]] : i32
// CHECK: [[VAL_32:%.*]] = subi [[VAL_28]], [[VAL_31]] : i32
// CHECK: [[VAL_33:%.*]] = cmpi "slt", [[VAL_32]], [[VAL_5]] : i32
// CHECK: cond_br [[VAL_33]], ^bb1, ^bb17
// CHECK: ^bb1:
// CHECK: [[VAL_34:%.*]], [[VAL_35:%.*]] = gpu.shuffle [[VAL_0]], [[VAL_6]], [[VAL_32]] xor : f32
// CHECK: cond_br [[VAL_35]], ^bb2, ^bb3
// CHECK: ^bb2:
// CHECK: [[VAL_36:%.*]] = addf [[VAL_0]], [[VAL_34]] : f32
// CHECK: br ^bb4([[VAL_36]] : f32)
// CHECK: ^bb3:
// CHECK: br ^bb4([[VAL_0]] : f32)
// CHECK: ^bb4([[VAL_37:%.*]]: f32):
// CHECK: [[VAL_38:%.*]], [[VAL_39:%.*]] = gpu.shuffle [[VAL_37]], [[VAL_7]], [[VAL_32]] xor : f32
// CHECK: cond_br [[VAL_39]], ^bb5, ^bb6
// CHECK: ^bb5:
// CHECK: [[VAL_40:%.*]] = addf [[VAL_37]], [[VAL_38]] : f32
// CHECK: br ^bb7([[VAL_40]] : f32)
// CHECK: ^bb6:
// CHECK: br ^bb7([[VAL_37]] : f32)
// CHECK: ^bb7([[VAL_41:%.*]]: f32):
// CHECK: [[VAL_42:%.*]], [[VAL_43:%.*]] = gpu.shuffle [[VAL_41]], [[VAL_8]], [[VAL_32]] xor : f32
// CHECK: cond_br [[VAL_43]], ^bb8, ^bb9
// CHECK: ^bb8:
// CHECK: [[VAL_44:%.*]] = addf [[VAL_41]], [[VAL_42]] : f32
// CHECK: br ^bb10([[VAL_44]] : f32)
// CHECK: ^bb9:
// CHECK: br ^bb10([[VAL_41]] : f32)
// CHECK: ^bb10([[VAL_45:%.*]]: f32):
// CHECK: [[VAL_46:%.*]], [[VAL_47:%.*]] = gpu.shuffle [[VAL_45]], [[VAL_9]], [[VAL_32]] xor : f32
// CHECK: cond_br [[VAL_47]], ^bb11, ^bb12
// CHECK: ^bb11:
// CHECK: [[VAL_48:%.*]] = addf [[VAL_45]], [[VAL_46]] : f32
// CHECK: br ^bb13([[VAL_48]] : f32)
// CHECK: ^bb12:
// CHECK: br ^bb13([[VAL_45]] : f32)
// CHECK: ^bb13([[VAL_49:%.*]]: f32):
// CHECK: [[VAL_50:%.*]], [[VAL_51:%.*]] = gpu.shuffle [[VAL_49]], [[VAL_10]], [[VAL_32]] xor : f32
// CHECK: cond_br [[VAL_51]], ^bb14, ^bb15
// CHECK: ^bb14:
// CHECK: [[VAL_52:%.*]] = addf [[VAL_49]], [[VAL_50]] : f32
// CHECK: br ^bb16([[VAL_52]] : f32)
// CHECK: ^bb15:
// CHECK: br ^bb16([[VAL_49]] : f32)
// CHECK: ^bb16([[VAL_53:%.*]]: f32):
// CHECK: br ^bb18([[VAL_53]] : f32)
// CHECK: ^bb17:
// CHECK: [[VAL_54:%.*]], [[VAL_55:%.*]] = gpu.shuffle [[VAL_0]], [[VAL_6]], [[VAL_5]] xor : f32
// CHECK: [[VAL_56:%.*]] = addf [[VAL_0]], [[VAL_54]] : f32
// CHECK: [[VAL_57:%.*]], [[VAL_58:%.*]] = gpu.shuffle [[VAL_56]], [[VAL_7]], [[VAL_5]] xor : f32
// CHECK: [[VAL_59:%.*]] = addf [[VAL_56]], [[VAL_57]] : f32
// CHECK: [[VAL_60:%.*]], [[VAL_61:%.*]] = gpu.shuffle [[VAL_59]], [[VAL_8]], [[VAL_5]] xor : f32
// CHECK: [[VAL_62:%.*]] = addf [[VAL_59]], [[VAL_60]] : f32
// CHECK: [[VAL_63:%.*]], [[VAL_64:%.*]] = gpu.shuffle [[VAL_62]], [[VAL_9]], [[VAL_5]] xor : f32
// CHECK: [[VAL_65:%.*]] = addf [[VAL_62]], [[VAL_63]] : f32
// CHECK: [[VAL_66:%.*]], [[VAL_67:%.*]] = gpu.shuffle [[VAL_65]], [[VAL_10]], [[VAL_5]] xor : f32
// CHECK: [[VAL_68:%.*]] = addf [[VAL_65]], [[VAL_66]] : f32
// CHECK: br ^bb18([[VAL_68]] : f32)
// CHECK: ^bb18([[VAL_69:%.*]]: f32):
// CHECK: cond_br [[VAL_30]], ^bb19, ^bb20
// CHECK: ^bb19:
// CHECK: [[VAL_70:%.*]] = divi_signed [[VAL_27]], [[VAL_5]] : i32
// CHECK: [[VAL_71:%.*]] = index_cast [[VAL_70]] : i32 to index
// CHECK: store [[VAL_69]], [[VAL_1]]{{\[}}[[VAL_71]]] : memref<32xf32, 3>
// CHECK: br ^bb21
// CHECK: ^bb20:
// CHECK: br ^bb21
// CHECK: ^bb21:
// CHECK: gpu.barrier
// CHECK: [[VAL_72:%.*]] = addi [[VAL_28]], [[VAL_2]] : i32
// CHECK: [[VAL_73:%.*]] = divi_signed [[VAL_72]], [[VAL_5]] : i32
// CHECK: [[VAL_74:%.*]] = cmpi "slt", [[VAL_27]], [[VAL_73]] : i32
// CHECK: cond_br [[VAL_74]], ^bb22, ^bb41
// CHECK: ^bb22:
// CHECK: [[VAL_75:%.*]] = index_cast [[VAL_27]] : i32 to index
// CHECK: [[VAL_76:%.*]] = load [[VAL_1]]{{\[}}[[VAL_75]]] : memref<32xf32, 3>
// CHECK: [[VAL_77:%.*]] = cmpi "slt", [[VAL_73]], [[VAL_5]] : i32
// CHECK: cond_br [[VAL_77]], ^bb23, ^bb39
// CHECK: ^bb23:
// CHECK: [[VAL_78:%.*]], [[VAL_79:%.*]] = gpu.shuffle [[VAL_76]], [[VAL_6]], [[VAL_73]] xor : f32
// CHECK: cond_br [[VAL_79]], ^bb24, ^bb25
// CHECK: ^bb24:
// CHECK: [[VAL_80:%.*]] = addf [[VAL_76]], [[VAL_78]] : f32
// CHECK: br ^bb26([[VAL_80]] : f32)
// CHECK: ^bb25:
// CHECK: br ^bb26([[VAL_76]] : f32)
// CHECK: ^bb26([[VAL_81:%.*]]: f32):
// CHECK: [[VAL_82:%.*]], [[VAL_83:%.*]] = gpu.shuffle [[VAL_81]], [[VAL_7]], [[VAL_73]] xor : f32
// CHECK: cond_br [[VAL_83]], ^bb27, ^bb28
// CHECK: ^bb27:
// CHECK: [[VAL_84:%.*]] = addf [[VAL_81]], [[VAL_82]] : f32
// CHECK: br ^bb29([[VAL_84]] : f32)
// CHECK: ^bb28:
// CHECK: br ^bb29([[VAL_81]] : f32)
// CHECK: ^bb29([[VAL_85:%.*]]: f32):
// CHECK: [[VAL_86:%.*]], [[VAL_87:%.*]] = gpu.shuffle [[VAL_85]], [[VAL_8]], [[VAL_73]] xor : f32
// CHECK: cond_br [[VAL_87]], ^bb30, ^bb31
// CHECK: ^bb30:
// CHECK: [[VAL_88:%.*]] = addf [[VAL_85]], [[VAL_86]] : f32
// CHECK: br ^bb32([[VAL_88]] : f32)
// CHECK: ^bb31:
// CHECK: br ^bb32([[VAL_85]] : f32)
// CHECK: ^bb32([[VAL_89:%.*]]: f32):
// CHECK: [[VAL_90:%.*]], [[VAL_91:%.*]] = gpu.shuffle [[VAL_89]], [[VAL_9]], [[VAL_73]] xor : f32
// CHECK: cond_br [[VAL_91]], ^bb33, ^bb34
// CHECK: ^bb33:
// CHECK: [[VAL_92:%.*]] = addf [[VAL_89]], [[VAL_90]] : f32
// CHECK: br ^bb35([[VAL_92]] : f32)
// CHECK: ^bb34:
// CHECK: br ^bb35([[VAL_89]] : f32)
// CHECK: ^bb35([[VAL_93:%.*]]: f32):
// CHECK: [[VAL_94:%.*]], [[VAL_95:%.*]] = gpu.shuffle [[VAL_93]], [[VAL_10]], [[VAL_73]] xor : f32
// CHECK: cond_br [[VAL_95]], ^bb36, ^bb37
// CHECK: ^bb36:
// CHECK: [[VAL_96:%.*]] = addf [[VAL_93]], [[VAL_94]] : f32
// CHECK: br ^bb38([[VAL_96]] : f32)
// CHECK: ^bb37:
// CHECK: br ^bb38([[VAL_93]] : f32)
// CHECK: ^bb38([[VAL_97:%.*]]: f32):
// CHECK: br ^bb40([[VAL_97]] : f32)
// CHECK: ^bb39:
// CHECK: [[VAL_98:%.*]], [[VAL_99:%.*]] = gpu.shuffle [[VAL_76]], [[VAL_6]], [[VAL_5]] xor : f32
// CHECK: [[VAL_100:%.*]] = addf [[VAL_76]], [[VAL_98]] : f32
// CHECK: [[VAL_101:%.*]], [[VAL_102:%.*]] = gpu.shuffle [[VAL_100]], [[VAL_7]], [[VAL_5]] xor : f32
// CHECK: [[VAL_103:%.*]] = addf [[VAL_100]], [[VAL_101]] : f32
// CHECK: [[VAL_104:%.*]], [[VAL_105:%.*]] = gpu.shuffle [[VAL_103]], [[VAL_8]], [[VAL_5]] xor : f32
// CHECK: [[VAL_106:%.*]] = addf [[VAL_103]], [[VAL_104]] : f32
// CHECK: [[VAL_107:%.*]], [[VAL_108:%.*]] = gpu.shuffle [[VAL_106]], [[VAL_9]], [[VAL_5]] xor : f32
// CHECK: [[VAL_109:%.*]] = addf [[VAL_106]], [[VAL_107]] : f32
// CHECK: [[VAL_110:%.*]], [[VAL_111:%.*]] = gpu.shuffle [[VAL_109]], [[VAL_10]], [[VAL_5]] xor : f32
// CHECK: [[VAL_112:%.*]] = addf [[VAL_109]], [[VAL_110]] : f32
// CHECK: br ^bb40([[VAL_112]] : f32)
// CHECK: ^bb40([[VAL_113:%.*]]: f32):
// CHECK: store [[VAL_113]], [[VAL_1]]{{\[}}[[VAL_4]]] : memref<32xf32, 3>
// CHECK: br ^bb42
// CHECK: ^bb41:
// CHECK: br ^bb42
// CHECK: ^bb42:
// CHECK: gpu.barrier
// CHECK: [[VAL_114:%.*]] = load [[VAL_1]]{{\[}}[[VAL_4]]] : memref<32xf32, 3>
%sum = "gpu.all_reduce"(%arg0) ({}) {op = "add"} : (f32) -> (f32)
gpu.return
}
}

View File

@@ -1,4 +1,5 @@
add_llvm_library(MLIRTestTransforms
TestAllReduceLowering.cpp
TestCallGraph.cpp
TestConstantFold.cpp
TestLoopFusion.cpp
@@ -32,6 +33,7 @@ target_link_libraries(MLIRTestTransforms
MLIRLinalgOps
MLIRLinalgTransforms
MLIRLoopOps
MLIRGPU
MLIRPass
MLIRTestDialect
MLIRVectorOps

View File

@@ -0,0 +1,32 @@
//===- TestAllReduceLowering.cpp - Test gpu.all_reduce lowering -----------===//
//
// Part of the MLIR Project, under the Apache License v2.0 with LLVM Exceptions.
// See https://llvm.org/LICENSE.txt for license information.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
//
//===----------------------------------------------------------------------===//
//
// This file contains test passes for lowering the gpu.all_reduce op.
//
//===----------------------------------------------------------------------===//
#include "mlir/Dialect/GPU/Passes.h"
#include "mlir/IR/PatternMatch.h"
#include "mlir/Pass/Pass.h"
using namespace mlir;
namespace {
struct TestAllReduceLoweringPass
: public ModulePass<TestAllReduceLoweringPass> {
void runOnModule() override {
OwningRewritePatternList patterns;
populateGpuRewritePatterns(&getContext(), patterns);
applyPatternsGreedily(getModule(), patterns);
}
};
} // namespace
static PassRegistration<TestAllReduceLoweringPass>
pass("test-all-reduce-lowering",
"Lowers gpu.all-reduce ops within the GPU dialect.");