[HLSL][SPIRV] Allow large z value in numthreads (#144934)

The current validation checks for numthreads assume that the target is
DXIL so the version checks inadvertently issue error when targeting
SPIR-V.
This commit is contained in:
Steven Perron
2025-06-23 09:36:12 -04:00
committed by GitHub
parent 879a55793a
commit cccb82e552
2 changed files with 17 additions and 6 deletions

View File

@@ -1230,12 +1230,15 @@ void SemaHLSL::handleRootSignatureAttr(Decl *D, const ParsedAttr &AL) {
void SemaHLSL::handleNumThreadsAttr(Decl *D, const ParsedAttr &AL) {
llvm::VersionTuple SMVersion =
getASTContext().getTargetInfo().getTriple().getOSVersion();
bool IsDXIL = getASTContext().getTargetInfo().getTriple().getArch() ==
llvm::Triple::dxil;
uint32_t ZMax = 1024;
uint32_t ThreadMax = 1024;
if (SMVersion.getMajor() <= 4) {
if (IsDXIL && SMVersion.getMajor() <= 4) {
ZMax = 1;
ThreadMax = 768;
} else if (SMVersion.getMajor() == 5) {
} else if (IsDXIL && SMVersion.getMajor() == 5) {
ZMax = 64;
ThreadMax = 1024;
}

View File

@@ -10,6 +10,8 @@
// RUN: %clang_cc1 -triple dxil-pc-shadermodel5.0-compute -x hlsl -ast-dump -o - %s -DFAIL -verify
// RUN: %clang_cc1 -triple dxil-pc-shadermodel4.0-compute -x hlsl -ast-dump -o - %s -DFAIL -verify
// RUN: %clang_cc1 -triple spirv-pc-vulkan1.3-compute -x hlsl -ast-dump -o - %s | FileCheck %s --check-prefixes=CHECK,CHECK-SPIRV
#if __SHADER_TARGET_STAGE == __SHADER_STAGE_COMPUTE || __SHADER_TARGET_STAGE == __SHADER_STAGE_MESH || __SHADER_TARGET_STAGE == __SHADER_STAGE_AMPLIFICATION || __SHADER_TARGET_STAGE == __SHADER_STAGE_LIBRARY
#ifdef FAIL
@@ -88,24 +90,30 @@ int entry() {
// Because these two attributes match, they should both appear in the AST
[numthreads(2,2,1)]
// CHECK: HLSLNumThreadsAttr 0x{{[0-9a-fA-F]+}} <line:90:2, col:18> 2 2 1
// CHECK: HLSLNumThreadsAttr 0x{{[0-9a-fA-F]+}} <line:{{[0-9]+}}:2, col:18> 2 2 1
int secondFn();
[numthreads(2,2,1)]
// CHECK: HLSLNumThreadsAttr 0x{{[0-9a-fA-F]+}} <line:94:2, col:18> 2 2 1
// CHECK: HLSLNumThreadsAttr 0x{{[0-9a-fA-F]+}} <line:{{[0-9]+}}:2, col:18> 2 2 1
int secondFn() {
return 1;
}
[numthreads(4,2,1)]
// CHECK: HLSLNumThreadsAttr 0x{{[0-9a-fA-F]+}} <line:100:2, col:18> 4 2 1
// CHECK: HLSLNumThreadsAttr 0x{{[0-9a-fA-F]+}} <line:{{[0-9]+}}:2, col:18> 4 2 1
int onlyOnForwardDecl();
// CHECK: HLSLNumThreadsAttr 0x{{[0-9a-fA-F]+}} <line:100:2, col:18> Inherited 4 2 1
// CHECK: HLSLNumThreadsAttr 0x{{[0-9a-fA-F]+}} <line:{{[0-9]+}}:2, col:18> Inherited 4 2 1
int onlyOnForwardDecl() {
return 1;
}
#ifdef __spirv__
[numthreads(4,2,128)]
// CHECK-SPIRV: HLSLNumThreadsAttr 0x{{[0-9a-fA-F]+}} <line:{{[0-9]+}}:2, col:20> 4 2 128
int largeZ();
#endif
#else // Vertex and Pixel only beyond here
// expected-error-re@+1 {{attribute 'numthreads' is unsupported in '{{[A-Za-z]+}}' shaders, requires one of the following: compute, amplification, mesh}}
[numthreads(1,1,1)]