This adjusts header file includes for headers and source files in Core. In doing so, one dependency cycle is eliminated because all the includes from Core to that project were dead includes anyway. In places where some files in other projects were only compiling due to a transitive include from another header, fixups have been made so that those files also include the header they need. Tested on Windows and Linux, and plan to address failures on OSX and FreeBSD after watching the bots. llvm-svn: 299714
342 lines
11 KiB
C++
342 lines
11 KiB
C++
//===-- ThreadPlanStepUntil.cpp ---------------------------------*- C++ -*-===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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// C Includes
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// C++ Includes
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// Other libraries and framework includes
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// Project includes
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#include "lldb/Target/ThreadPlanStepUntil.h"
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#include "lldb/Breakpoint/Breakpoint.h"
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#include "lldb/Symbol/SymbolContextScope.h"
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#include "lldb/Target/Process.h"
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#include "lldb/Target/RegisterContext.h"
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#include "lldb/Target/StopInfo.h"
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#include "lldb/Target/Target.h"
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#include "lldb/Utility/Log.h"
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using namespace lldb;
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using namespace lldb_private;
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//----------------------------------------------------------------------
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// ThreadPlanStepUntil: Run until we reach a given line number or step out of
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// the current frame
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//----------------------------------------------------------------------
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ThreadPlanStepUntil::ThreadPlanStepUntil(Thread &thread,
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lldb::addr_t *address_list,
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size_t num_addresses, bool stop_others,
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uint32_t frame_idx)
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: ThreadPlan(ThreadPlan::eKindStepUntil, "Step until", thread,
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eVoteNoOpinion, eVoteNoOpinion),
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m_step_from_insn(LLDB_INVALID_ADDRESS),
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m_return_bp_id(LLDB_INVALID_BREAK_ID),
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m_return_addr(LLDB_INVALID_ADDRESS), m_stepped_out(false),
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m_should_stop(false), m_ran_analyze(false), m_explains_stop(false),
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m_until_points(), m_stop_others(stop_others) {
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// Stash away our "until" addresses:
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TargetSP target_sp(m_thread.CalculateTarget());
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StackFrameSP frame_sp(m_thread.GetStackFrameAtIndex(frame_idx));
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if (frame_sp) {
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m_step_from_insn = frame_sp->GetStackID().GetPC();
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lldb::user_id_t thread_id = m_thread.GetID();
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// Find the return address and set a breakpoint there:
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// FIXME - can we do this more securely if we know first_insn?
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StackFrameSP return_frame_sp(m_thread.GetStackFrameAtIndex(frame_idx + 1));
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if (return_frame_sp) {
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// TODO: add inline functionality
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m_return_addr = return_frame_sp->GetStackID().GetPC();
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Breakpoint *return_bp =
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target_sp->CreateBreakpoint(m_return_addr, true, false).get();
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if (return_bp != nullptr) {
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return_bp->SetThreadID(thread_id);
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m_return_bp_id = return_bp->GetID();
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return_bp->SetBreakpointKind("until-return-backstop");
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}
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}
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m_stack_id = frame_sp->GetStackID();
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// Now set breakpoints on all our return addresses:
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for (size_t i = 0; i < num_addresses; i++) {
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Breakpoint *until_bp =
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target_sp->CreateBreakpoint(address_list[i], true, false).get();
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if (until_bp != nullptr) {
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until_bp->SetThreadID(thread_id);
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m_until_points[address_list[i]] = until_bp->GetID();
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until_bp->SetBreakpointKind("until-target");
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} else {
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m_until_points[address_list[i]] = LLDB_INVALID_BREAK_ID;
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}
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}
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}
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}
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ThreadPlanStepUntil::~ThreadPlanStepUntil() { Clear(); }
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void ThreadPlanStepUntil::Clear() {
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TargetSP target_sp(m_thread.CalculateTarget());
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if (target_sp) {
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if (m_return_bp_id != LLDB_INVALID_BREAK_ID) {
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target_sp->RemoveBreakpointByID(m_return_bp_id);
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m_return_bp_id = LLDB_INVALID_BREAK_ID;
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}
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until_collection::iterator pos, end = m_until_points.end();
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for (pos = m_until_points.begin(); pos != end; pos++) {
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target_sp->RemoveBreakpointByID((*pos).second);
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}
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}
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m_until_points.clear();
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}
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void ThreadPlanStepUntil::GetDescription(Stream *s,
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lldb::DescriptionLevel level) {
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if (level == lldb::eDescriptionLevelBrief) {
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s->Printf("step until");
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if (m_stepped_out)
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s->Printf(" - stepped out");
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} else {
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if (m_until_points.size() == 1)
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s->Printf("Stepping from address 0x%" PRIx64 " until we reach 0x%" PRIx64
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" using breakpoint %d",
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(uint64_t)m_step_from_insn,
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(uint64_t)(*m_until_points.begin()).first,
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(*m_until_points.begin()).second);
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else {
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until_collection::iterator pos, end = m_until_points.end();
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s->Printf("Stepping from address 0x%" PRIx64 " until we reach one of:",
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(uint64_t)m_step_from_insn);
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for (pos = m_until_points.begin(); pos != end; pos++) {
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s->Printf("\n\t0x%" PRIx64 " (bp: %d)", (uint64_t)(*pos).first,
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(*pos).second);
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}
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}
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s->Printf(" stepped out address is 0x%" PRIx64 ".",
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(uint64_t)m_return_addr);
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}
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}
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bool ThreadPlanStepUntil::ValidatePlan(Stream *error) {
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if (m_return_bp_id == LLDB_INVALID_BREAK_ID)
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return false;
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else {
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until_collection::iterator pos, end = m_until_points.end();
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for (pos = m_until_points.begin(); pos != end; pos++) {
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if (!LLDB_BREAK_ID_IS_VALID((*pos).second))
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return false;
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}
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return true;
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}
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}
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void ThreadPlanStepUntil::AnalyzeStop() {
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if (m_ran_analyze)
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return;
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StopInfoSP stop_info_sp = GetPrivateStopInfo();
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m_should_stop = true;
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m_explains_stop = false;
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if (stop_info_sp) {
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StopReason reason = stop_info_sp->GetStopReason();
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if (reason == eStopReasonBreakpoint) {
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// If this is OUR breakpoint, we're fine, otherwise we don't know why this
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// happened...
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BreakpointSiteSP this_site =
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m_thread.GetProcess()->GetBreakpointSiteList().FindByID(
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stop_info_sp->GetValue());
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if (!this_site) {
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m_explains_stop = false;
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return;
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}
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if (this_site->IsBreakpointAtThisSite(m_return_bp_id)) {
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// If we are at our "step out" breakpoint, and the stack depth has
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// shrunk, then
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// this is indeed our stop.
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// If the stack depth has grown, then we've hit our step out breakpoint
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// recursively.
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// If we are the only breakpoint at that location, then we do explain
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// the stop, and
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// we'll just continue.
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// If there was another breakpoint here, then we don't explain the stop,
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// but we won't
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// mark ourselves Completed, because maybe that breakpoint will
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// continue, and then
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// we'll finish the "until".
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bool done;
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StackID cur_frame_zero_id;
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done = (m_stack_id < cur_frame_zero_id);
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if (done) {
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m_stepped_out = true;
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SetPlanComplete();
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} else
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m_should_stop = false;
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if (this_site->GetNumberOfOwners() == 1)
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m_explains_stop = true;
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else
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m_explains_stop = false;
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return;
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} else {
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// Check if we've hit one of our "until" breakpoints.
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until_collection::iterator pos, end = m_until_points.end();
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for (pos = m_until_points.begin(); pos != end; pos++) {
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if (this_site->IsBreakpointAtThisSite((*pos).second)) {
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// If we're at the right stack depth, then we're done.
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bool done;
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StackID frame_zero_id =
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m_thread.GetStackFrameAtIndex(0)->GetStackID();
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if (frame_zero_id == m_stack_id)
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done = true;
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else if (frame_zero_id < m_stack_id)
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done = false;
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else {
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StackFrameSP older_frame_sp = m_thread.GetStackFrameAtIndex(1);
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// But if we can't even unwind one frame we should just get out of
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// here & stop...
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if (older_frame_sp) {
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const SymbolContext &older_context =
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older_frame_sp->GetSymbolContext(eSymbolContextEverything);
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SymbolContext stack_context;
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m_stack_id.GetSymbolContextScope()->CalculateSymbolContext(
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&stack_context);
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done = (older_context == stack_context);
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} else
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done = false;
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}
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if (done)
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SetPlanComplete();
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else
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m_should_stop = false;
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// Otherwise we've hit this breakpoint recursively. If we're the
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// only breakpoint here, then we do explain the stop, and we'll
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// continue.
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// If not then we should let higher plans handle this stop.
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if (this_site->GetNumberOfOwners() == 1)
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m_explains_stop = true;
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else {
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m_should_stop = true;
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m_explains_stop = false;
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}
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return;
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}
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}
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}
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// If we get here we haven't hit any of our breakpoints, so let the higher
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// plans take care of the stop.
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m_explains_stop = false;
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return;
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} else if (IsUsuallyUnexplainedStopReason(reason)) {
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m_explains_stop = false;
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} else {
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m_explains_stop = true;
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}
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}
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}
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bool ThreadPlanStepUntil::DoPlanExplainsStop(Event *event_ptr) {
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// We don't explain signals or breakpoints (breakpoints that handle stepping
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// in or
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// out will be handled by a child plan.
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AnalyzeStop();
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return m_explains_stop;
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}
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bool ThreadPlanStepUntil::ShouldStop(Event *event_ptr) {
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// If we've told our self in ExplainsStop that we plan to continue, then
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// do so here. Otherwise, as long as this thread has stopped for a reason,
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// we will stop.
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StopInfoSP stop_info_sp = GetPrivateStopInfo();
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if (!stop_info_sp || stop_info_sp->GetStopReason() == eStopReasonNone)
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return false;
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AnalyzeStop();
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return m_should_stop;
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}
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bool ThreadPlanStepUntil::StopOthers() { return m_stop_others; }
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StateType ThreadPlanStepUntil::GetPlanRunState() { return eStateRunning; }
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bool ThreadPlanStepUntil::DoWillResume(StateType resume_state,
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bool current_plan) {
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if (current_plan) {
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TargetSP target_sp(m_thread.CalculateTarget());
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if (target_sp) {
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Breakpoint *return_bp =
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target_sp->GetBreakpointByID(m_return_bp_id).get();
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if (return_bp != nullptr)
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return_bp->SetEnabled(true);
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until_collection::iterator pos, end = m_until_points.end();
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for (pos = m_until_points.begin(); pos != end; pos++) {
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Breakpoint *until_bp =
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target_sp->GetBreakpointByID((*pos).second).get();
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if (until_bp != nullptr)
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until_bp->SetEnabled(true);
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}
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}
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}
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m_should_stop = true;
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m_ran_analyze = false;
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m_explains_stop = false;
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return true;
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}
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bool ThreadPlanStepUntil::WillStop() {
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TargetSP target_sp(m_thread.CalculateTarget());
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if (target_sp) {
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Breakpoint *return_bp = target_sp->GetBreakpointByID(m_return_bp_id).get();
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if (return_bp != nullptr)
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return_bp->SetEnabled(false);
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until_collection::iterator pos, end = m_until_points.end();
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for (pos = m_until_points.begin(); pos != end; pos++) {
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Breakpoint *until_bp = target_sp->GetBreakpointByID((*pos).second).get();
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if (until_bp != nullptr)
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until_bp->SetEnabled(false);
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}
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}
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return true;
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}
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bool ThreadPlanStepUntil::MischiefManaged() {
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// I'm letting "PlanExplainsStop" do all the work, and just reporting that
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// here.
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bool done = false;
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if (IsPlanComplete()) {
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Log *log(lldb_private::GetLogIfAllCategoriesSet(LIBLLDB_LOG_STEP));
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if (log)
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log->Printf("Completed step until plan.");
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Clear();
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done = true;
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}
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if (done)
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ThreadPlan::MischiefManaged();
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return done;
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}
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