Files
clang-p2996/llvm/lib/Target/Sparc/SparcTargetMachine.cpp
Chandler Carruth 6bda14b313 Sort the remaining #include lines in include/... and lib/....
I did this a long time ago with a janky python script, but now
clang-format has built-in support for this. I fed clang-format every
line with a #include and let it re-sort things according to the precise
LLVM rules for include ordering baked into clang-format these days.

I've reverted a number of files where the results of sorting includes
isn't healthy. Either places where we have legacy code relying on
particular include ordering (where possible, I'll fix these separately)
or where we have particular formatting around #include lines that
I didn't want to disturb in this patch.

This patch is *entirely* mechanical. If you get merge conflicts or
anything, just ignore the changes in this patch and run clang-format
over your #include lines in the files.

Sorry for any noise here, but it is important to keep these things
stable. I was seeing an increasing number of patches with irrelevant
re-ordering of #include lines because clang-format was used. This patch
at least isolates that churn, makes it easy to skip when resolving
conflicts, and gets us to a clean baseline (again).

llvm-svn: 304787
2017-06-06 11:49:48 +00:00

198 lines
6.8 KiB
C++

//===-- SparcTargetMachine.cpp - Define TargetMachine for Sparc -----------===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
//
//===----------------------------------------------------------------------===//
#include "SparcTargetMachine.h"
#include "LeonPasses.h"
#include "Sparc.h"
#include "SparcTargetObjectFile.h"
#include "llvm/CodeGen/Passes.h"
#include "llvm/CodeGen/TargetPassConfig.h"
#include "llvm/IR/LegacyPassManager.h"
#include "llvm/Support/TargetRegistry.h"
using namespace llvm;
extern "C" void LLVMInitializeSparcTarget() {
// Register the target.
RegisterTargetMachine<SparcV8TargetMachine> X(getTheSparcTarget());
RegisterTargetMachine<SparcV9TargetMachine> Y(getTheSparcV9Target());
RegisterTargetMachine<SparcelTargetMachine> Z(getTheSparcelTarget());
}
static std::string computeDataLayout(const Triple &T, bool is64Bit) {
// Sparc is typically big endian, but some are little.
std::string Ret = T.getArch() == Triple::sparcel ? "e" : "E";
Ret += "-m:e";
// Some ABIs have 32bit pointers.
if (!is64Bit)
Ret += "-p:32:32";
// Alignments for 64 bit integers.
Ret += "-i64:64";
// On SparcV9 128 floats are aligned to 128 bits, on others only to 64.
// On SparcV9 registers can hold 64 or 32 bits, on others only 32.
if (is64Bit)
Ret += "-n32:64";
else
Ret += "-f128:64-n32";
if (is64Bit)
Ret += "-S128";
else
Ret += "-S64";
return Ret;
}
static Reloc::Model getEffectiveRelocModel(Optional<Reloc::Model> RM) {
if (!RM.hasValue())
return Reloc::Static;
return *RM;
}
/// Create an ILP32 architecture model
SparcTargetMachine::SparcTargetMachine(const Target &T, const Triple &TT,
StringRef CPU, StringRef FS,
const TargetOptions &Options,
Optional<Reloc::Model> RM,
CodeModel::Model CM,
CodeGenOpt::Level OL, bool is64bit)
: LLVMTargetMachine(T, computeDataLayout(TT, is64bit), TT, CPU, FS, Options,
getEffectiveRelocModel(RM), CM, OL),
TLOF(make_unique<SparcELFTargetObjectFile>()),
Subtarget(TT, CPU, FS, *this, is64bit), is64Bit(is64bit) {
initAsmInfo();
}
SparcTargetMachine::~SparcTargetMachine() {}
const SparcSubtarget *
SparcTargetMachine::getSubtargetImpl(const Function &F) const {
Attribute CPUAttr = F.getFnAttribute("target-cpu");
Attribute FSAttr = F.getFnAttribute("target-features");
std::string CPU = !CPUAttr.hasAttribute(Attribute::None)
? CPUAttr.getValueAsString().str()
: TargetCPU;
std::string FS = !FSAttr.hasAttribute(Attribute::None)
? FSAttr.getValueAsString().str()
: TargetFS;
// FIXME: This is related to the code below to reset the target options,
// we need to know whether or not the soft float flag is set on the
// function, so we can enable it as a subtarget feature.
bool softFloat =
F.hasFnAttribute("use-soft-float") &&
F.getFnAttribute("use-soft-float").getValueAsString() == "true";
if (softFloat)
FS += FS.empty() ? "+soft-float" : ",+soft-float";
auto &I = SubtargetMap[CPU + FS];
if (!I) {
// This needs to be done before we create a new subtarget since any
// creation will depend on the TM and the code generation flags on the
// function that reside in TargetOptions.
resetTargetOptions(F);
I = llvm::make_unique<SparcSubtarget>(TargetTriple, CPU, FS, *this,
this->is64Bit);
}
return I.get();
}
namespace {
/// Sparc Code Generator Pass Configuration Options.
class SparcPassConfig : public TargetPassConfig {
public:
SparcPassConfig(SparcTargetMachine &TM, PassManagerBase &PM)
: TargetPassConfig(TM, PM) {}
SparcTargetMachine &getSparcTargetMachine() const {
return getTM<SparcTargetMachine>();
}
void addIRPasses() override;
bool addInstSelector() override;
void addPreEmitPass() override;
};
} // namespace
TargetPassConfig *SparcTargetMachine::createPassConfig(PassManagerBase &PM) {
return new SparcPassConfig(*this, PM);
}
void SparcPassConfig::addIRPasses() {
addPass(createAtomicExpandPass());
TargetPassConfig::addIRPasses();
}
bool SparcPassConfig::addInstSelector() {
addPass(createSparcISelDag(getSparcTargetMachine()));
return false;
}
void SparcPassConfig::addPreEmitPass(){
addPass(createSparcDelaySlotFillerPass());
if (this->getSparcTargetMachine().getSubtargetImpl()->insertNOPLoad())
{
addPass(new InsertNOPLoad());
}
if (this->getSparcTargetMachine().getSubtargetImpl()->fixFSMULD())
{
addPass(new FixFSMULD());
}
if (this->getSparcTargetMachine().getSubtargetImpl()->replaceFMULS())
{
addPass(new ReplaceFMULS());
}
if (this->getSparcTargetMachine().getSubtargetImpl()->detectRoundChange()) {
addPass(new DetectRoundChange());
}
if (this->getSparcTargetMachine().getSubtargetImpl()->fixAllFDIVSQRT())
{
addPass(new FixAllFDIVSQRT());
}
}
void SparcV8TargetMachine::anchor() { }
SparcV8TargetMachine::SparcV8TargetMachine(const Target &T, const Triple &TT,
StringRef CPU, StringRef FS,
const TargetOptions &Options,
Optional<Reloc::Model> RM,
CodeModel::Model CM,
CodeGenOpt::Level OL)
: SparcTargetMachine(T, TT, CPU, FS, Options, RM, CM, OL, false) {}
void SparcV9TargetMachine::anchor() { }
SparcV9TargetMachine::SparcV9TargetMachine(const Target &T, const Triple &TT,
StringRef CPU, StringRef FS,
const TargetOptions &Options,
Optional<Reloc::Model> RM,
CodeModel::Model CM,
CodeGenOpt::Level OL)
: SparcTargetMachine(T, TT, CPU, FS, Options, RM, CM, OL, true) {}
void SparcelTargetMachine::anchor() {}
SparcelTargetMachine::SparcelTargetMachine(const Target &T, const Triple &TT,
StringRef CPU, StringRef FS,
const TargetOptions &Options,
Optional<Reloc::Model> RM,
CodeModel::Model CM,
CodeGenOpt::Level OL)
: SparcTargetMachine(T, TT, CPU, FS, Options, RM, CM, OL, false) {}