Files
clang-p2996/lld/ELF/SymbolTable.cpp
Rafael Espindola 3f4c673d38 Put undefined symbols from shared libraries in the symbol table.
With the recent fixes these symbols have more in common than not with
regular undefined symbols.

llvm-svn: 326242
2018-02-27 20:31:22 +00:00

816 lines
28 KiB
C++

//===- SymbolTable.cpp ----------------------------------------------------===//
//
// The LLVM Linker
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// Symbol table is a bag of all known symbols. We put all symbols of
// all input files to the symbol table. The symbol table is basically
// a hash table with the logic to resolve symbol name conflicts using
// the symbol types.
//
//===----------------------------------------------------------------------===//
#include "SymbolTable.h"
#include "Config.h"
#include "LinkerScript.h"
#include "Symbols.h"
#include "SyntheticSections.h"
#include "lld/Common/ErrorHandler.h"
#include "lld/Common/Memory.h"
#include "lld/Common/Strings.h"
#include "llvm/ADT/STLExtras.h"
using namespace llvm;
using namespace llvm::object;
using namespace llvm::ELF;
using namespace lld;
using namespace lld::elf;
SymbolTable *elf::Symtab;
static InputFile *getFirstElf() {
if (!ObjectFiles.empty())
return ObjectFiles[0];
if (!SharedFiles.empty())
return SharedFiles[0];
return nullptr;
}
// All input object files must be for the same architecture
// (e.g. it does not make sense to link x86 object files with
// MIPS object files.) This function checks for that error.
static bool isCompatible(InputFile *F) {
if (!F->isElf() && !isa<BitcodeFile>(F))
return true;
if (F->EKind == Config->EKind && F->EMachine == Config->EMachine) {
if (Config->EMachine != EM_MIPS)
return true;
if (isMipsN32Abi(F) == Config->MipsN32Abi)
return true;
}
if (!Config->Emulation.empty())
error(toString(F) + " is incompatible with " + Config->Emulation);
else
error(toString(F) + " is incompatible with " + toString(getFirstElf()));
return false;
}
// Add symbols in File to the symbol table.
template <class ELFT> void SymbolTable::addFile(InputFile *File) {
if (!isCompatible(File))
return;
// Binary file
if (auto *F = dyn_cast<BinaryFile>(File)) {
BinaryFiles.push_back(F);
F->parse();
return;
}
// .a file
if (auto *F = dyn_cast<ArchiveFile>(File)) {
F->parse<ELFT>();
return;
}
// Lazy object file
if (auto *F = dyn_cast<LazyObjFile>(File)) {
F->parse<ELFT>();
return;
}
if (Config->Trace)
message(toString(File));
// .so file
if (auto *F = dyn_cast<SharedFile<ELFT>>(File)) {
// DSOs are uniquified not by filename but by soname.
F->parseSoName();
if (errorCount() || !SoNames.insert(F->SoName).second)
return;
SharedFiles.push_back(F);
F->parseRest();
return;
}
// LLVM bitcode file
if (auto *F = dyn_cast<BitcodeFile>(File)) {
BitcodeFiles.push_back(F);
F->parse<ELFT>(ComdatGroups);
return;
}
// Regular object file
ObjectFiles.push_back(File);
cast<ObjFile<ELFT>>(File)->parse(ComdatGroups);
}
// This function is where all the optimizations of link-time
// optimization happens. When LTO is in use, some input files are
// not in native object file format but in the LLVM bitcode format.
// This function compiles bitcode files into a few big native files
// using LLVM functions and replaces bitcode symbols with the results.
// Because all bitcode files that the program consists of are passed
// to the compiler at once, it can do whole-program optimization.
template <class ELFT> void SymbolTable::addCombinedLTOObject() {
if (BitcodeFiles.empty())
return;
// Compile bitcode files and replace bitcode symbols.
LTO.reset(new BitcodeCompiler);
for (BitcodeFile *F : BitcodeFiles)
LTO->add(*F);
for (InputFile *File : LTO->compile()) {
DenseSet<CachedHashStringRef> DummyGroups;
cast<ObjFile<ELFT>>(File)->parse(DummyGroups);
ObjectFiles.push_back(File);
}
}
Defined *SymbolTable::addAbsolute(StringRef Name, uint8_t Visibility,
uint8_t Binding) {
Symbol *Sym =
addRegular(Name, Visibility, STT_NOTYPE, 0, 0, Binding, nullptr, nullptr);
return cast<Defined>(Sym);
}
// Set a flag for --trace-symbol so that we can print out a log message
// if a new symbol with the same name is inserted into the symbol table.
void SymbolTable::trace(StringRef Name) {
SymMap.insert({CachedHashStringRef(Name), -1});
}
// Rename SYM as __wrap_SYM. The original symbol is preserved as __real_SYM.
// Used to implement --wrap.
template <class ELFT> void SymbolTable::addSymbolWrap(StringRef Name) {
Symbol *Sym = find(Name);
if (!Sym)
return;
Symbol *Real = addUndefined<ELFT>(Saver.save("__real_" + Name));
Symbol *Wrap = addUndefined<ELFT>(Saver.save("__wrap_" + Name));
WrappedSymbols.push_back({Sym, Real, Wrap});
// We want to tell LTO not to inline symbols to be overwritten
// because LTO doesn't know the final symbol contents after renaming.
Real->CanInline = false;
Sym->CanInline = false;
// Tell LTO not to eliminate these symbols.
Sym->IsUsedInRegularObj = true;
Wrap->IsUsedInRegularObj = true;
}
// Apply symbol renames created by -wrap. The renames are created
// before LTO in addSymbolWrap() to have a chance to inform LTO (if
// LTO is running) not to include these symbols in IPO. Now that the
// symbols are finalized, we can perform the replacement.
void SymbolTable::applySymbolWrap() {
// This function rotates 3 symbols:
//
// __real_sym becomes sym
// sym becomes __wrap_sym
// __wrap_sym becomes __real_sym
//
// The last part is special in that we don't want to change what references to
// __wrap_sym point to, we just want have __real_sym in the symbol table.
for (WrappedSymbol &W : WrappedSymbols) {
// First, make a copy of __real_sym.
Symbol *Real = nullptr;
if (W.Real->isDefined()) {
Real = reinterpret_cast<Symbol *>(make<SymbolUnion>());
memcpy(Real, W.Real, sizeof(SymbolUnion));
}
// Replace __real_sym with sym and sym with __wrap_sym.
memcpy(W.Real, W.Sym, sizeof(SymbolUnion));
memcpy(W.Sym, W.Wrap, sizeof(SymbolUnion));
// We now have two copies of __wrap_sym. Drop one.
W.Wrap->IsUsedInRegularObj = false;
if (Real)
SymVector.push_back(Real);
}
}
static uint8_t getMinVisibility(uint8_t VA, uint8_t VB) {
if (VA == STV_DEFAULT)
return VB;
if (VB == STV_DEFAULT)
return VA;
return std::min(VA, VB);
}
// Find an existing symbol or create and insert a new one.
std::pair<Symbol *, bool> SymbolTable::insert(StringRef Name) {
// <name>@@<version> means the symbol is the default version. In that
// case <name>@@<version> will be used to resolve references to <name>.
//
// Since this is a hot path, the following string search code is
// optimized for speed. StringRef::find(char) is much faster than
// StringRef::find(StringRef).
size_t Pos = Name.find('@');
if (Pos != StringRef::npos && Pos + 1 < Name.size() && Name[Pos + 1] == '@')
Name = Name.take_front(Pos);
auto P = SymMap.insert({CachedHashStringRef(Name), (int)SymVector.size()});
int &SymIndex = P.first->second;
bool IsNew = P.second;
bool Traced = false;
if (SymIndex == -1) {
SymIndex = SymVector.size();
IsNew = Traced = true;
}
Symbol *Sym;
if (IsNew) {
Sym = reinterpret_cast<Symbol *>(make<SymbolUnion>());
Sym->InVersionScript = false;
Sym->Visibility = STV_DEFAULT;
Sym->IsUsedInRegularObj = false;
Sym->ExportDynamic = false;
Sym->CanInline = true;
Sym->Traced = Traced;
Sym->VersionId = Config->DefaultSymbolVersion;
SymVector.push_back(Sym);
} else {
Sym = SymVector[SymIndex];
}
return {Sym, IsNew};
}
// Find an existing symbol or create and insert a new one, then apply the given
// attributes.
std::pair<Symbol *, bool> SymbolTable::insert(StringRef Name, uint8_t Type,
uint8_t Visibility,
bool CanOmitFromDynSym,
InputFile *File) {
Symbol *S;
bool WasInserted;
std::tie(S, WasInserted) = insert(Name);
// Merge in the new symbol's visibility.
S->Visibility = getMinVisibility(S->Visibility, Visibility);
if (!CanOmitFromDynSym && (Config->Shared || Config->ExportDynamic))
S->ExportDynamic = true;
if (!File || File->kind() == InputFile::ObjKind)
S->IsUsedInRegularObj = true;
if (!WasInserted && S->Type != Symbol::UnknownType &&
((Type == STT_TLS) != S->isTls())) {
error("TLS attribute mismatch: " + toString(*S) + "\n>>> defined in " +
toString(S->File) + "\n>>> defined in " + toString(File));
}
return {S, WasInserted};
}
template <class ELFT> Symbol *SymbolTable::addUndefined(StringRef Name) {
return addUndefined<ELFT>(Name, STB_GLOBAL, STV_DEFAULT,
/*Type*/ 0,
/*CanOmitFromDynSym*/ false, /*File*/ nullptr);
}
static uint8_t getVisibility(uint8_t StOther) { return StOther & 3; }
template <class ELFT>
Symbol *SymbolTable::addUndefined(StringRef Name, uint8_t Binding,
uint8_t StOther, uint8_t Type,
bool CanOmitFromDynSym, InputFile *File) {
Symbol *S;
bool WasInserted;
uint8_t Visibility = getVisibility(StOther);
std::tie(S, WasInserted) =
insert(Name, Type, Visibility, CanOmitFromDynSym, File);
// An undefined symbol with non default visibility must be satisfied
// in the same DSO.
if (WasInserted || (isa<SharedSymbol>(S) && Visibility != STV_DEFAULT)) {
replaceSymbol<Undefined>(S, File, Name, Binding, StOther, Type);
return S;
}
if (S->isShared() || S->isLazy() || (S->isUndefined() && Binding != STB_WEAK))
S->Binding = Binding;
if (Binding != STB_WEAK) {
if (auto *SS = dyn_cast<SharedSymbol>(S))
if (!Config->GcSections)
SS->getFile<ELFT>().IsNeeded = true;
}
if (auto *L = dyn_cast<Lazy>(S)) {
// An undefined weak will not fetch archive members. See comment on Lazy in
// Symbols.h for the details.
if (Binding == STB_WEAK)
L->Type = Type;
else if (InputFile *F = L->fetch())
addFile<ELFT>(F);
}
return S;
}
// Using .symver foo,foo@@VER unfortunately creates two symbols: foo and
// foo@@VER. We want to effectively ignore foo, so give precedence to
// foo@@VER.
// FIXME: If users can transition to using
// .symver foo,foo@@@VER
// we can delete this hack.
static int compareVersion(Symbol *S, StringRef Name) {
bool A = Name.contains("@@");
bool B = S->getName().contains("@@");
if (A && !B)
return 1;
if (!A && B)
return -1;
return 0;
}
// We have a new defined symbol with the specified binding. Return 1 if the new
// symbol should win, -1 if the new symbol should lose, or 0 if both symbols are
// strong defined symbols.
static int compareDefined(Symbol *S, bool WasInserted, uint8_t Binding,
StringRef Name) {
if (WasInserted)
return 1;
if (!S->isDefined())
return 1;
if (int R = compareVersion(S, Name))
return R;
if (Binding == STB_WEAK)
return -1;
if (S->isWeak())
return 1;
return 0;
}
// We have a new non-common defined symbol with the specified binding. Return 1
// if the new symbol should win, -1 if the new symbol should lose, or 0 if there
// is a conflict. If the new symbol wins, also update the binding.
static int compareDefinedNonCommon(Symbol *S, bool WasInserted, uint8_t Binding,
bool IsAbsolute, uint64_t Value,
StringRef Name) {
if (int Cmp = compareDefined(S, WasInserted, Binding, Name))
return Cmp;
if (auto *R = dyn_cast<Defined>(S)) {
if (R->Section && isa<BssSection>(R->Section)) {
// Non-common symbols take precedence over common symbols.
if (Config->WarnCommon)
warn("common " + S->getName() + " is overridden");
return 1;
}
if (R->Section == nullptr && Binding == STB_GLOBAL && IsAbsolute &&
R->Value == Value)
return -1;
}
return 0;
}
Symbol *SymbolTable::addCommon(StringRef N, uint64_t Size, uint32_t Alignment,
uint8_t Binding, uint8_t StOther, uint8_t Type,
InputFile &File) {
Symbol *S;
bool WasInserted;
std::tie(S, WasInserted) = insert(N, Type, getVisibility(StOther),
/*CanOmitFromDynSym*/ false, &File);
int Cmp = compareDefined(S, WasInserted, Binding, N);
if (Cmp > 0) {
auto *Bss = make<BssSection>("COMMON", Size, Alignment);
Bss->File = &File;
Bss->Live = !Config->GcSections;
InputSections.push_back(Bss);
replaceSymbol<Defined>(S, &File, N, Binding, StOther, Type, 0, Size, Bss);
} else if (Cmp == 0) {
auto *D = cast<Defined>(S);
auto *Bss = dyn_cast_or_null<BssSection>(D->Section);
if (!Bss) {
// Non-common symbols take precedence over common symbols.
if (Config->WarnCommon)
warn("common " + S->getName() + " is overridden");
return S;
}
if (Config->WarnCommon)
warn("multiple common of " + D->getName());
Bss->Alignment = std::max(Bss->Alignment, Alignment);
if (Size > Bss->Size) {
D->File = Bss->File = &File;
D->Size = Bss->Size = Size;
}
}
return S;
}
static void warnOrError(const Twine &Msg) {
if (Config->AllowMultipleDefinition)
warn(Msg);
else
error(Msg);
}
static void reportDuplicate(Symbol *Sym, InputFile *NewFile) {
warnOrError("duplicate symbol: " + toString(*Sym) + "\n>>> defined in " +
toString(Sym->File) + "\n>>> defined in " + toString(NewFile));
}
static void reportDuplicate(Symbol *Sym, InputFile *NewFile,
InputSectionBase *ErrSec, uint64_t ErrOffset) {
Defined *D = cast<Defined>(Sym);
if (!D->Section || !ErrSec) {
reportDuplicate(Sym, NewFile);
return;
}
// Construct and print an error message in the form of:
//
// ld.lld: error: duplicate symbol: foo
// >>> defined at bar.c:30
// >>> bar.o (/home/alice/src/bar.o)
// >>> defined at baz.c:563
// >>> baz.o in archive libbaz.a
auto *Sec1 = cast<InputSectionBase>(D->Section);
std::string Src1 = Sec1->getSrcMsg(*Sym, D->Value);
std::string Obj1 = Sec1->getObjMsg(D->Value);
std::string Src2 = ErrSec->getSrcMsg(*Sym, ErrOffset);
std::string Obj2 = ErrSec->getObjMsg(ErrOffset);
std::string Msg = "duplicate symbol: " + toString(*Sym) + "\n>>> defined at ";
if (!Src1.empty())
Msg += Src1 + "\n>>> ";
Msg += Obj1 + "\n>>> defined at ";
if (!Src2.empty())
Msg += Src2 + "\n>>> ";
Msg += Obj2;
warnOrError(Msg);
}
Symbol *SymbolTable::addRegular(StringRef Name, uint8_t StOther, uint8_t Type,
uint64_t Value, uint64_t Size, uint8_t Binding,
SectionBase *Section, InputFile *File) {
Symbol *S;
bool WasInserted;
std::tie(S, WasInserted) = insert(Name, Type, getVisibility(StOther),
/*CanOmitFromDynSym*/ false, File);
int Cmp = compareDefinedNonCommon(S, WasInserted, Binding, Section == nullptr,
Value, Name);
if (Cmp > 0)
replaceSymbol<Defined>(S, File, Name, Binding, StOther, Type, Value, Size,
Section);
else if (Cmp == 0)
reportDuplicate(S, File, dyn_cast_or_null<InputSectionBase>(Section),
Value);
return S;
}
template <typename ELFT>
void SymbolTable::addShared(StringRef Name, SharedFile<ELFT> &File,
const typename ELFT::Sym &Sym, uint32_t Alignment,
uint32_t VerdefIndex) {
// DSO symbols do not affect visibility in the output, so we pass STV_DEFAULT
// as the visibility, which will leave the visibility in the symbol table
// unchanged.
Symbol *S;
bool WasInserted;
std::tie(S, WasInserted) = insert(Name, Sym.getType(), STV_DEFAULT,
/*CanOmitFromDynSym*/ true, &File);
// Make sure we preempt DSO symbols with default visibility.
if (Sym.getVisibility() == STV_DEFAULT)
S->ExportDynamic = true;
// An undefined symbol with non default visibility must be satisfied
// in the same DSO.
if (WasInserted ||
((S->isUndefined() || S->isLazy()) && S->Visibility == STV_DEFAULT)) {
uint8_t Binding = S->Binding;
bool WasUndefined = S->isUndefined();
replaceSymbol<SharedSymbol>(S, File, Name, Sym.getBinding(), Sym.st_other,
Sym.getType(), Sym.st_value, Sym.st_size,
Alignment, VerdefIndex);
if (!WasInserted) {
S->Binding = Binding;
if (!S->isWeak() && !Config->GcSections && WasUndefined)
File.IsNeeded = true;
}
}
}
Symbol *SymbolTable::addBitcode(StringRef Name, uint8_t Binding,
uint8_t StOther, uint8_t Type,
bool CanOmitFromDynSym, BitcodeFile &F) {
Symbol *S;
bool WasInserted;
std::tie(S, WasInserted) =
insert(Name, Type, getVisibility(StOther), CanOmitFromDynSym, &F);
int Cmp = compareDefinedNonCommon(S, WasInserted, Binding,
/*IsAbs*/ false, /*Value*/ 0, Name);
if (Cmp > 0)
replaceSymbol<Defined>(S, &F, Name, Binding, StOther, Type, 0, 0, nullptr);
else if (Cmp == 0)
reportDuplicate(S, &F);
return S;
}
Symbol *SymbolTable::find(StringRef Name) {
auto It = SymMap.find(CachedHashStringRef(Name));
if (It == SymMap.end())
return nullptr;
if (It->second == -1)
return nullptr;
return SymVector[It->second];
}
template <class ELFT>
void SymbolTable::addLazyArchive(StringRef Name, ArchiveFile &F,
const object::Archive::Symbol Sym) {
Symbol *S;
bool WasInserted;
std::tie(S, WasInserted) = insert(Name);
if (WasInserted) {
replaceSymbol<LazyArchive>(S, F, Sym, Symbol::UnknownType);
return;
}
if (!S->isUndefined())
return;
// An undefined weak will not fetch archive members. See comment on Lazy in
// Symbols.h for the details.
if (S->isWeak()) {
replaceSymbol<LazyArchive>(S, F, Sym, S->Type);
S->Binding = STB_WEAK;
return;
}
std::pair<MemoryBufferRef, uint64_t> MBInfo = F.getMember(&Sym);
if (!MBInfo.first.getBuffer().empty())
addFile<ELFT>(createObjectFile(MBInfo.first, F.getName(), MBInfo.second));
}
template <class ELFT>
void SymbolTable::addLazyObject(StringRef Name, LazyObjFile &Obj) {
Symbol *S;
bool WasInserted;
std::tie(S, WasInserted) = insert(Name);
if (WasInserted) {
replaceSymbol<LazyObject>(S, Obj, Name, Symbol::UnknownType);
return;
}
if (!S->isUndefined())
return;
// See comment for addLazyArchive above.
if (S->isWeak()) {
replaceSymbol<LazyObject>(S, Obj, Name, S->Type);
S->Binding = STB_WEAK;
return;
}
if (InputFile *F = Obj.fetch())
addFile<ELFT>(F);
}
// If we already saw this symbol, force loading its file.
template <class ELFT> void SymbolTable::fetchIfLazy(StringRef Name) {
if (Symbol *B = find(Name)) {
// Mark the symbol not to be eliminated by LTO
// even if it is a bitcode symbol.
B->IsUsedInRegularObj = true;
if (auto *L = dyn_cast<Lazy>(B))
if (InputFile *File = L->fetch())
addFile<ELFT>(File);
}
}
// Initialize DemangledSyms with a map from demangled symbols to symbol
// objects. Used to handle "extern C++" directive in version scripts.
//
// The map will contain all demangled symbols. That can be very large,
// and in LLD we generally want to avoid do anything for each symbol.
// Then, why are we doing this? Here's why.
//
// Users can use "extern C++ {}" directive to match against demangled
// C++ symbols. For example, you can write a pattern such as
// "llvm::*::foo(int, ?)". Obviously, there's no way to handle this
// other than trying to match a pattern against all demangled symbols.
// So, if "extern C++" feature is used, we need to demangle all known
// symbols.
StringMap<std::vector<Symbol *>> &SymbolTable::getDemangledSyms() {
if (!DemangledSyms) {
DemangledSyms.emplace();
for (Symbol *Sym : SymVector) {
if (!Sym->isDefined())
continue;
if (Optional<std::string> S = demangleItanium(Sym->getName()))
(*DemangledSyms)[*S].push_back(Sym);
else
(*DemangledSyms)[Sym->getName()].push_back(Sym);
}
}
return *DemangledSyms;
}
std::vector<Symbol *> SymbolTable::findByVersion(SymbolVersion Ver) {
if (Ver.IsExternCpp)
return getDemangledSyms().lookup(Ver.Name);
if (Symbol *B = find(Ver.Name))
if (B->isDefined())
return {B};
return {};
}
std::vector<Symbol *> SymbolTable::findAllByVersion(SymbolVersion Ver) {
std::vector<Symbol *> Res;
StringMatcher M(Ver.Name);
if (Ver.IsExternCpp) {
for (auto &P : getDemangledSyms())
if (M.match(P.first()))
Res.insert(Res.end(), P.second.begin(), P.second.end());
return Res;
}
for (Symbol *Sym : SymVector)
if (Sym->isDefined() && M.match(Sym->getName()))
Res.push_back(Sym);
return Res;
}
// If there's only one anonymous version definition in a version
// script file, the script does not actually define any symbol version,
// but just specifies symbols visibilities.
void SymbolTable::handleAnonymousVersion() {
for (SymbolVersion &Ver : Config->VersionScriptGlobals)
assignExactVersion(Ver, VER_NDX_GLOBAL, "global");
for (SymbolVersion &Ver : Config->VersionScriptGlobals)
assignWildcardVersion(Ver, VER_NDX_GLOBAL);
for (SymbolVersion &Ver : Config->VersionScriptLocals)
assignExactVersion(Ver, VER_NDX_LOCAL, "local");
for (SymbolVersion &Ver : Config->VersionScriptLocals)
assignWildcardVersion(Ver, VER_NDX_LOCAL);
}
// Handles -dynamic-list.
void SymbolTable::handleDynamicList() {
for (SymbolVersion &Ver : Config->DynamicList) {
std::vector<Symbol *> Syms;
if (Ver.HasWildcard)
Syms = findAllByVersion(Ver);
else
Syms = findByVersion(Ver);
for (Symbol *B : Syms) {
if (!Config->Shared)
B->ExportDynamic = true;
else if (B->includeInDynsym())
B->IsPreemptible = true;
}
}
}
// Set symbol versions to symbols. This function handles patterns
// containing no wildcard characters.
void SymbolTable::assignExactVersion(SymbolVersion Ver, uint16_t VersionId,
StringRef VersionName) {
if (Ver.HasWildcard)
return;
// Get a list of symbols which we need to assign the version to.
std::vector<Symbol *> Syms = findByVersion(Ver);
if (Syms.empty()) {
if (!Config->UndefinedVersion)
error("version script assignment of '" + VersionName + "' to symbol '" +
Ver.Name + "' failed: symbol not defined");
return;
}
// Assign the version.
for (Symbol *Sym : Syms) {
// Skip symbols containing version info because symbol versions
// specified by symbol names take precedence over version scripts.
// See parseSymbolVersion().
if (Sym->getName().contains('@'))
continue;
if (Sym->InVersionScript)
warn("duplicate symbol '" + Ver.Name + "' in version script");
Sym->VersionId = VersionId;
Sym->InVersionScript = true;
}
}
void SymbolTable::assignWildcardVersion(SymbolVersion Ver, uint16_t VersionId) {
if (!Ver.HasWildcard)
return;
// Exact matching takes precendence over fuzzy matching,
// so we set a version to a symbol only if no version has been assigned
// to the symbol. This behavior is compatible with GNU.
for (Symbol *B : findAllByVersion(Ver))
if (B->VersionId == Config->DefaultSymbolVersion)
B->VersionId = VersionId;
}
// This function processes version scripts by updating VersionId
// member of symbols.
void SymbolTable::scanVersionScript() {
// Handle edge cases first.
handleAnonymousVersion();
handleDynamicList();
// Now we have version definitions, so we need to set version ids to symbols.
// Each version definition has a glob pattern, and all symbols that match
// with the pattern get that version.
// First, we assign versions to exact matching symbols,
// i.e. version definitions not containing any glob meta-characters.
for (VersionDefinition &V : Config->VersionDefinitions)
for (SymbolVersion &Ver : V.Globals)
assignExactVersion(Ver, V.Id, V.Name);
// Next, we assign versions to fuzzy matching symbols,
// i.e. version definitions containing glob meta-characters.
// Note that because the last match takes precedence over previous matches,
// we iterate over the definitions in the reverse order.
for (VersionDefinition &V : llvm::reverse(Config->VersionDefinitions))
for (SymbolVersion &Ver : V.Globals)
assignWildcardVersion(Ver, V.Id);
// Symbol themselves might know their versions because symbols
// can contain versions in the form of <name>@<version>.
// Let them parse and update their names to exclude version suffix.
for (Symbol *Sym : SymVector)
Sym->parseSymbolVersion();
}
template void SymbolTable::addFile<ELF32LE>(InputFile *);
template void SymbolTable::addFile<ELF32BE>(InputFile *);
template void SymbolTable::addFile<ELF64LE>(InputFile *);
template void SymbolTable::addFile<ELF64BE>(InputFile *);
template void SymbolTable::addSymbolWrap<ELF32LE>(StringRef);
template void SymbolTable::addSymbolWrap<ELF32BE>(StringRef);
template void SymbolTable::addSymbolWrap<ELF64LE>(StringRef);
template void SymbolTable::addSymbolWrap<ELF64BE>(StringRef);
template Symbol *SymbolTable::addUndefined<ELF32LE>(StringRef);
template Symbol *SymbolTable::addUndefined<ELF32BE>(StringRef);
template Symbol *SymbolTable::addUndefined<ELF64LE>(StringRef);
template Symbol *SymbolTable::addUndefined<ELF64BE>(StringRef);
template Symbol *SymbolTable::addUndefined<ELF32LE>(StringRef, uint8_t, uint8_t,
uint8_t, bool, InputFile *);
template Symbol *SymbolTable::addUndefined<ELF32BE>(StringRef, uint8_t, uint8_t,
uint8_t, bool, InputFile *);
template Symbol *SymbolTable::addUndefined<ELF64LE>(StringRef, uint8_t, uint8_t,
uint8_t, bool, InputFile *);
template Symbol *SymbolTable::addUndefined<ELF64BE>(StringRef, uint8_t, uint8_t,
uint8_t, bool, InputFile *);
template void SymbolTable::addCombinedLTOObject<ELF32LE>();
template void SymbolTable::addCombinedLTOObject<ELF32BE>();
template void SymbolTable::addCombinedLTOObject<ELF64LE>();
template void SymbolTable::addCombinedLTOObject<ELF64BE>();
template void
SymbolTable::addLazyArchive<ELF32LE>(StringRef, ArchiveFile &,
const object::Archive::Symbol);
template void
SymbolTable::addLazyArchive<ELF32BE>(StringRef, ArchiveFile &,
const object::Archive::Symbol);
template void
SymbolTable::addLazyArchive<ELF64LE>(StringRef, ArchiveFile &,
const object::Archive::Symbol);
template void
SymbolTable::addLazyArchive<ELF64BE>(StringRef, ArchiveFile &,
const object::Archive::Symbol);
template void SymbolTable::addLazyObject<ELF32LE>(StringRef, LazyObjFile &);
template void SymbolTable::addLazyObject<ELF32BE>(StringRef, LazyObjFile &);
template void SymbolTable::addLazyObject<ELF64LE>(StringRef, LazyObjFile &);
template void SymbolTable::addLazyObject<ELF64BE>(StringRef, LazyObjFile &);
template void SymbolTable::addShared<ELF32LE>(StringRef, SharedFile<ELF32LE> &,
const typename ELF32LE::Sym &,
uint32_t Alignment, uint32_t);
template void SymbolTable::addShared<ELF32BE>(StringRef, SharedFile<ELF32BE> &,
const typename ELF32BE::Sym &,
uint32_t Alignment, uint32_t);
template void SymbolTable::addShared<ELF64LE>(StringRef, SharedFile<ELF64LE> &,
const typename ELF64LE::Sym &,
uint32_t Alignment, uint32_t);
template void SymbolTable::addShared<ELF64BE>(StringRef, SharedFile<ELF64BE> &,
const typename ELF64BE::Sym &,
uint32_t Alignment, uint32_t);
template void SymbolTable::fetchIfLazy<ELF32LE>(StringRef);
template void SymbolTable::fetchIfLazy<ELF32BE>(StringRef);
template void SymbolTable::fetchIfLazy<ELF64LE>(StringRef);
template void SymbolTable::fetchIfLazy<ELF64BE>(StringRef);