You can get a breakpoint to auto-continue by adding "continue" as a command, but that has the disadvantage that if you hit two breakpoints simultaneously, the continue will force the process to continue, and maybe even forstalling the commands on the other. The auto-continue flag means the breakpoints can negotiate about whether to stop. Writing tests, I wanted to supply some commands when I made the breakpoints, so I also added that ability. llvm-svn: 309969
671 lines
21 KiB
C++
671 lines
21 KiB
C++
//===-- BreakpointLocation.cpp ----------------------------------*- C++ -*-===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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// C Includes
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// C++ Includes
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// Other libraries and framework includes
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// Project includes
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#include "lldb/Breakpoint/BreakpointLocation.h"
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#include "lldb/Breakpoint/BreakpointID.h"
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#include "lldb/Breakpoint/StoppointCallbackContext.h"
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#include "lldb/Core/Debugger.h"
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#include "lldb/Core/Module.h"
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#include "lldb/Core/ValueObject.h"
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#include "lldb/Expression/DiagnosticManager.h"
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#include "lldb/Expression/ExpressionVariable.h"
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#include "lldb/Expression/UserExpression.h"
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#include "lldb/Symbol/CompileUnit.h"
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#include "lldb/Symbol/Symbol.h"
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#include "lldb/Symbol/TypeSystem.h"
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#include "lldb/Target/Process.h"
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#include "lldb/Target/Target.h"
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#include "lldb/Target/Thread.h"
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#include "lldb/Target/ThreadSpec.h"
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#include "lldb/Utility/Log.h"
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#include "lldb/Utility/StreamString.h"
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using namespace lldb;
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using namespace lldb_private;
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BreakpointLocation::BreakpointLocation(break_id_t loc_id, Breakpoint &owner,
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const Address &addr, lldb::tid_t tid,
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bool hardware, bool check_for_resolver)
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: StoppointLocation(loc_id, addr.GetOpcodeLoadAddress(&owner.GetTarget()),
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hardware),
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m_being_created(true), m_should_resolve_indirect_functions(false),
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m_is_reexported(false), m_is_indirect(false), m_address(addr),
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m_owner(owner), m_options_ap(), m_bp_site_sp(), m_condition_mutex() {
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if (check_for_resolver) {
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Symbol *symbol = m_address.CalculateSymbolContextSymbol();
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if (symbol && symbol->IsIndirect()) {
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SetShouldResolveIndirectFunctions(true);
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}
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}
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SetThreadID(tid);
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m_being_created = false;
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}
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BreakpointLocation::~BreakpointLocation() { ClearBreakpointSite(); }
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lldb::addr_t BreakpointLocation::GetLoadAddress() const {
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return m_address.GetOpcodeLoadAddress(&m_owner.GetTarget());
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}
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const BreakpointOptions *
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BreakpointLocation::GetOptionsSpecifyingKind(BreakpointOptions::OptionKind kind)
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const {
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if (m_options_ap && m_options_ap->IsOptionSet(kind))
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return m_options_ap.get();
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else
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return m_owner.GetOptions();
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}
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Address &BreakpointLocation::GetAddress() { return m_address; }
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Breakpoint &BreakpointLocation::GetBreakpoint() { return m_owner; }
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Target &BreakpointLocation::GetTarget() { return m_owner.GetTarget(); }
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bool BreakpointLocation::IsEnabled() const {
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if (!m_owner.IsEnabled())
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return false;
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else if (m_options_ap.get() != nullptr)
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return m_options_ap->IsEnabled();
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else
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return true;
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}
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void BreakpointLocation::SetEnabled(bool enabled) {
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GetLocationOptions()->SetEnabled(enabled);
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if (enabled) {
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ResolveBreakpointSite();
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} else {
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ClearBreakpointSite();
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}
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SendBreakpointLocationChangedEvent(enabled ? eBreakpointEventTypeEnabled
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: eBreakpointEventTypeDisabled);
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}
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bool BreakpointLocation::IsAutoContinue() const {
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if (m_options_ap
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&& m_options_ap->IsOptionSet(BreakpointOptions::eAutoContinue))
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return m_options_ap->IsAutoContinue();
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else
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return m_owner.IsAutoContinue();
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}
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void BreakpointLocation::SetAutoContinue(bool auto_continue) {
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GetLocationOptions()->SetAutoContinue(auto_continue);
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SendBreakpointLocationChangedEvent(eBreakpointEventTypeAutoContinueChanged);
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}
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void BreakpointLocation::SetThreadID(lldb::tid_t thread_id) {
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if (thread_id != LLDB_INVALID_THREAD_ID)
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GetLocationOptions()->SetThreadID(thread_id);
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else {
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// If we're resetting this to an invalid thread id, then
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// don't make an options pointer just to do that.
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if (m_options_ap.get() != nullptr)
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m_options_ap->SetThreadID(thread_id);
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}
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SendBreakpointLocationChangedEvent(eBreakpointEventTypeThreadChanged);
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}
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lldb::tid_t BreakpointLocation::GetThreadID() {
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const ThreadSpec *thread_spec =
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GetOptionsSpecifyingKind(BreakpointOptions::eThreadSpec)
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->GetThreadSpecNoCreate();
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if (thread_spec)
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return thread_spec->GetTID();
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else
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return LLDB_INVALID_THREAD_ID;
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}
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void BreakpointLocation::SetThreadIndex(uint32_t index) {
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if (index != 0)
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GetLocationOptions()->GetThreadSpec()->SetIndex(index);
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else {
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// If we're resetting this to an invalid thread id, then
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// don't make an options pointer just to do that.
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if (m_options_ap.get() != nullptr)
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m_options_ap->GetThreadSpec()->SetIndex(index);
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}
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SendBreakpointLocationChangedEvent(eBreakpointEventTypeThreadChanged);
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}
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uint32_t BreakpointLocation::GetThreadIndex() const {
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const ThreadSpec *thread_spec =
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GetOptionsSpecifyingKind(BreakpointOptions::eThreadSpec)
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->GetThreadSpecNoCreate();
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if (thread_spec)
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return thread_spec->GetIndex();
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else
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return 0;
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}
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void BreakpointLocation::SetThreadName(const char *thread_name) {
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if (thread_name != nullptr)
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GetLocationOptions()->GetThreadSpec()->SetName(thread_name);
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else {
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// If we're resetting this to an invalid thread id, then
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// don't make an options pointer just to do that.
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if (m_options_ap.get() != nullptr)
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m_options_ap->GetThreadSpec()->SetName(thread_name);
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}
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SendBreakpointLocationChangedEvent(eBreakpointEventTypeThreadChanged);
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}
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const char *BreakpointLocation::GetThreadName() const {
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const ThreadSpec *thread_spec =
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GetOptionsSpecifyingKind(BreakpointOptions::eThreadSpec)
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->GetThreadSpecNoCreate();
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if (thread_spec)
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return thread_spec->GetName();
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else
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return nullptr;
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}
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void BreakpointLocation::SetQueueName(const char *queue_name) {
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if (queue_name != nullptr)
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GetLocationOptions()->GetThreadSpec()->SetQueueName(queue_name);
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else {
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// If we're resetting this to an invalid thread id, then
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// don't make an options pointer just to do that.
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if (m_options_ap.get() != nullptr)
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m_options_ap->GetThreadSpec()->SetQueueName(queue_name);
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}
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SendBreakpointLocationChangedEvent(eBreakpointEventTypeThreadChanged);
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}
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const char *BreakpointLocation::GetQueueName() const {
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const ThreadSpec *thread_spec =
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GetOptionsSpecifyingKind(BreakpointOptions::eThreadSpec)
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->GetThreadSpecNoCreate();
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if (thread_spec)
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return thread_spec->GetQueueName();
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else
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return nullptr;
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}
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bool BreakpointLocation::InvokeCallback(StoppointCallbackContext *context) {
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if (m_options_ap.get() != nullptr && m_options_ap->HasCallback())
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return m_options_ap->InvokeCallback(context, m_owner.GetID(), GetID());
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else
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return m_owner.InvokeCallback(context, GetID());
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}
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void BreakpointLocation::SetCallback(BreakpointHitCallback callback,
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void *baton, bool is_synchronous) {
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// The default "Baton" class will keep a copy of "baton" and won't free
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// or delete it when it goes goes out of scope.
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GetLocationOptions()->SetCallback(
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callback, std::make_shared<UntypedBaton>(baton), is_synchronous);
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SendBreakpointLocationChangedEvent(eBreakpointEventTypeCommandChanged);
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}
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void BreakpointLocation::SetCallback(BreakpointHitCallback callback,
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const BatonSP &baton_sp,
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bool is_synchronous) {
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GetLocationOptions()->SetCallback(callback, baton_sp, is_synchronous);
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SendBreakpointLocationChangedEvent(eBreakpointEventTypeCommandChanged);
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}
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void BreakpointLocation::ClearCallback() {
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GetLocationOptions()->ClearCallback();
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}
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void BreakpointLocation::SetCondition(const char *condition) {
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GetLocationOptions()->SetCondition(condition);
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SendBreakpointLocationChangedEvent(eBreakpointEventTypeConditionChanged);
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}
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const char *BreakpointLocation::GetConditionText(size_t *hash) const {
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return GetOptionsSpecifyingKind(BreakpointOptions::eCondition)
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->GetConditionText(hash);
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}
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bool BreakpointLocation::ConditionSaysStop(ExecutionContext &exe_ctx,
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Status &error) {
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Log *log = lldb_private::GetLogIfAllCategoriesSet(LIBLLDB_LOG_BREAKPOINTS);
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std::lock_guard<std::mutex> guard(m_condition_mutex);
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size_t condition_hash;
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const char *condition_text = GetConditionText(&condition_hash);
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if (!condition_text) {
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m_user_expression_sp.reset();
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return false;
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}
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error.Clear();
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DiagnosticManager diagnostics;
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if (condition_hash != m_condition_hash || !m_user_expression_sp ||
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!m_user_expression_sp->MatchesContext(exe_ctx)) {
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LanguageType language = eLanguageTypeUnknown;
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// See if we can figure out the language from the frame, otherwise use the
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// default language:
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CompileUnit *comp_unit = m_address.CalculateSymbolContextCompileUnit();
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if (comp_unit)
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language = comp_unit->GetLanguage();
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m_user_expression_sp.reset(GetTarget().GetUserExpressionForLanguage(
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condition_text, llvm::StringRef(), language, Expression::eResultTypeAny,
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EvaluateExpressionOptions(), error));
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if (error.Fail()) {
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if (log)
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log->Printf("Error getting condition expression: %s.",
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error.AsCString());
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m_user_expression_sp.reset();
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return true;
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}
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if (!m_user_expression_sp->Parse(diagnostics, exe_ctx,
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eExecutionPolicyOnlyWhenNeeded, true,
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false)) {
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error.SetErrorStringWithFormat(
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"Couldn't parse conditional expression:\n%s",
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diagnostics.GetString().c_str());
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m_user_expression_sp.reset();
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return true;
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}
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m_condition_hash = condition_hash;
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}
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// We need to make sure the user sees any parse errors in their condition, so
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// we'll hook the
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// constructor errors up to the debugger's Async I/O.
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ValueObjectSP result_value_sp;
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EvaluateExpressionOptions options;
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options.SetUnwindOnError(true);
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options.SetIgnoreBreakpoints(true);
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options.SetTryAllThreads(true);
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options.SetResultIsInternal(
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true); // Don't generate a user variable for condition expressions.
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Status expr_error;
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diagnostics.Clear();
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ExpressionVariableSP result_variable_sp;
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ExpressionResults result_code = m_user_expression_sp->Execute(
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diagnostics, exe_ctx, options, m_user_expression_sp, result_variable_sp);
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bool ret;
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if (result_code == eExpressionCompleted) {
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if (!result_variable_sp) {
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error.SetErrorString("Expression did not return a result");
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return false;
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}
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result_value_sp = result_variable_sp->GetValueObject();
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if (result_value_sp) {
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ret = result_value_sp->IsLogicalTrue(error);
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if (log) {
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if (error.Success()) {
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log->Printf("Condition successfully evaluated, result is %s.\n",
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ret ? "true" : "false");
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} else {
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error.SetErrorString(
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"Failed to get an integer result from the expression");
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ret = false;
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}
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}
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} else {
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ret = false;
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error.SetErrorString("Failed to get any result from the expression");
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}
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} else {
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ret = false;
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error.SetErrorStringWithFormat("Couldn't execute expression:\n%s",
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diagnostics.GetString().c_str());
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}
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return ret;
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}
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uint32_t BreakpointLocation::GetIgnoreCount() {
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return GetOptionsSpecifyingKind(BreakpointOptions::eIgnoreCount)
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->GetIgnoreCount();
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}
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void BreakpointLocation::SetIgnoreCount(uint32_t n) {
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GetLocationOptions()->SetIgnoreCount(n);
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SendBreakpointLocationChangedEvent(eBreakpointEventTypeIgnoreChanged);
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}
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void BreakpointLocation::DecrementIgnoreCount() {
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if (m_options_ap.get() != nullptr) {
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uint32_t loc_ignore = m_options_ap->GetIgnoreCount();
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if (loc_ignore != 0)
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m_options_ap->SetIgnoreCount(loc_ignore - 1);
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}
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}
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bool BreakpointLocation::IgnoreCountShouldStop() {
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if (m_options_ap.get() != nullptr) {
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uint32_t loc_ignore = m_options_ap->GetIgnoreCount();
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if (loc_ignore != 0) {
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m_owner.DecrementIgnoreCount();
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DecrementIgnoreCount(); // Have to decrement our owners' ignore count,
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// since it won't get a
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// chance to.
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return false;
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}
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}
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return true;
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}
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BreakpointOptions *BreakpointLocation::GetLocationOptions() {
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// If we make the copy we don't copy the callbacks because that is potentially
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// expensive and we don't want to do that for the simple case where someone is
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// just disabling the location.
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if (m_options_ap.get() == nullptr)
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m_options_ap.reset(
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new BreakpointOptions(false));
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return m_options_ap.get();
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}
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bool BreakpointLocation::ValidForThisThread(Thread *thread) {
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return thread
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->MatchesSpec(GetOptionsSpecifyingKind(BreakpointOptions::eThreadSpec)
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->GetThreadSpecNoCreate());
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}
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// RETURNS - true if we should stop at this breakpoint, false if we
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// should continue. Note, we don't check the thread spec for the breakpoint
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// here, since if the breakpoint is not for this thread, then the event won't
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// even get reported, so the check is redundant.
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bool BreakpointLocation::ShouldStop(StoppointCallbackContext *context) {
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bool should_stop = true;
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Log *log = lldb_private::GetLogIfAllCategoriesSet(LIBLLDB_LOG_BREAKPOINTS);
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// Do this first, if a location is disabled, it shouldn't increment its hit
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// count.
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if (!IsEnabled())
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return false;
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if (!IgnoreCountShouldStop())
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return false;
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if (!m_owner.IgnoreCountShouldStop())
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return false;
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// We only run synchronous callbacks in ShouldStop:
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context->is_synchronous = true;
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should_stop = InvokeCallback(context);
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if (log) {
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StreamString s;
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GetDescription(&s, lldb::eDescriptionLevelVerbose);
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log->Printf("Hit breakpoint location: %s, %s.\n", s.GetData(),
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should_stop ? "stopping" : "continuing");
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}
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return should_stop;
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}
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void BreakpointLocation::BumpHitCount() {
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if (IsEnabled()) {
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// Step our hit count, and also step the hit count of the owner.
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IncrementHitCount();
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m_owner.IncrementHitCount();
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}
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}
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void BreakpointLocation::UndoBumpHitCount() {
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if (IsEnabled()) {
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// Step our hit count, and also step the hit count of the owner.
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DecrementHitCount();
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m_owner.DecrementHitCount();
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}
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}
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bool BreakpointLocation::IsResolved() const {
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return m_bp_site_sp.get() != nullptr;
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}
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lldb::BreakpointSiteSP BreakpointLocation::GetBreakpointSite() const {
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return m_bp_site_sp;
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}
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bool BreakpointLocation::ResolveBreakpointSite() {
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if (m_bp_site_sp)
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return true;
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Process *process = m_owner.GetTarget().GetProcessSP().get();
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if (process == nullptr)
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return false;
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lldb::break_id_t new_id =
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process->CreateBreakpointSite(shared_from_this(), m_owner.IsHardware());
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if (new_id == LLDB_INVALID_BREAK_ID) {
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Log *log = lldb_private::GetLogIfAllCategoriesSet(LIBLLDB_LOG_BREAKPOINTS);
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if (log)
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log->Warning("Tried to add breakpoint site at 0x%" PRIx64
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" but it was already present.\n",
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m_address.GetOpcodeLoadAddress(&m_owner.GetTarget()));
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return false;
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}
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return true;
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}
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bool BreakpointLocation::SetBreakpointSite(BreakpointSiteSP &bp_site_sp) {
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m_bp_site_sp = bp_site_sp;
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SendBreakpointLocationChangedEvent(eBreakpointEventTypeLocationsResolved);
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return true;
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}
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bool BreakpointLocation::ClearBreakpointSite() {
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if (m_bp_site_sp.get()) {
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ProcessSP process_sp(m_owner.GetTarget().GetProcessSP());
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// If the process exists, get it to remove the owner, it will remove the
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// physical implementation
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// of the breakpoint as well if there are no more owners. Otherwise just
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// remove this owner.
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if (process_sp)
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process_sp->RemoveOwnerFromBreakpointSite(GetBreakpoint().GetID(),
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GetID(), m_bp_site_sp);
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else
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m_bp_site_sp->RemoveOwner(GetBreakpoint().GetID(), GetID());
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m_bp_site_sp.reset();
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return true;
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}
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return false;
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}
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void BreakpointLocation::GetDescription(Stream *s,
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lldb::DescriptionLevel level) {
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SymbolContext sc;
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// If the description level is "initial" then the breakpoint is printing out
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// our initial state,
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// and we should let it decide how it wants to print our label.
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if (level != eDescriptionLevelInitial) {
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s->Indent();
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BreakpointID::GetCanonicalReference(s, m_owner.GetID(), GetID());
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}
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if (level == lldb::eDescriptionLevelBrief)
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return;
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if (level != eDescriptionLevelInitial)
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s->PutCString(": ");
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if (level == lldb::eDescriptionLevelVerbose)
|
|
s->IndentMore();
|
|
|
|
if (m_address.IsSectionOffset()) {
|
|
m_address.CalculateSymbolContext(&sc);
|
|
|
|
if (level == lldb::eDescriptionLevelFull ||
|
|
level == eDescriptionLevelInitial) {
|
|
if (IsReExported())
|
|
s->PutCString("re-exported target = ");
|
|
else
|
|
s->PutCString("where = ");
|
|
sc.DumpStopContext(s, m_owner.GetTarget().GetProcessSP().get(), m_address,
|
|
false, true, false, true, true);
|
|
} else {
|
|
if (sc.module_sp) {
|
|
s->EOL();
|
|
s->Indent("module = ");
|
|
sc.module_sp->GetFileSpec().Dump(s);
|
|
}
|
|
|
|
if (sc.comp_unit != nullptr) {
|
|
s->EOL();
|
|
s->Indent("compile unit = ");
|
|
static_cast<FileSpec *>(sc.comp_unit)->GetFilename().Dump(s);
|
|
|
|
if (sc.function != nullptr) {
|
|
s->EOL();
|
|
s->Indent("function = ");
|
|
s->PutCString(sc.function->GetName().AsCString("<unknown>"));
|
|
}
|
|
|
|
if (sc.line_entry.line > 0) {
|
|
s->EOL();
|
|
s->Indent("location = ");
|
|
sc.line_entry.DumpStopContext(s, true);
|
|
}
|
|
|
|
} else {
|
|
// If we don't have a comp unit, see if we have a symbol we can print.
|
|
if (sc.symbol) {
|
|
s->EOL();
|
|
if (IsReExported())
|
|
s->Indent("re-exported target = ");
|
|
else
|
|
s->Indent("symbol = ");
|
|
s->PutCString(sc.symbol->GetName().AsCString("<unknown>"));
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
if (level == lldb::eDescriptionLevelVerbose) {
|
|
s->EOL();
|
|
s->Indent();
|
|
}
|
|
|
|
if (m_address.IsSectionOffset() &&
|
|
(level == eDescriptionLevelFull || level == eDescriptionLevelInitial))
|
|
s->Printf(", ");
|
|
s->Printf("address = ");
|
|
|
|
ExecutionContextScope *exe_scope = nullptr;
|
|
Target *target = &m_owner.GetTarget();
|
|
if (target)
|
|
exe_scope = target->GetProcessSP().get();
|
|
if (exe_scope == nullptr)
|
|
exe_scope = target;
|
|
|
|
if (level == eDescriptionLevelInitial)
|
|
m_address.Dump(s, exe_scope, Address::DumpStyleLoadAddress,
|
|
Address::DumpStyleFileAddress);
|
|
else
|
|
m_address.Dump(s, exe_scope, Address::DumpStyleLoadAddress,
|
|
Address::DumpStyleModuleWithFileAddress);
|
|
|
|
if (IsIndirect() && m_bp_site_sp) {
|
|
Address resolved_address;
|
|
resolved_address.SetLoadAddress(m_bp_site_sp->GetLoadAddress(), target);
|
|
Symbol *resolved_symbol = resolved_address.CalculateSymbolContextSymbol();
|
|
if (resolved_symbol) {
|
|
if (level == eDescriptionLevelFull || level == eDescriptionLevelInitial)
|
|
s->Printf(", ");
|
|
else if (level == lldb::eDescriptionLevelVerbose) {
|
|
s->EOL();
|
|
s->Indent();
|
|
}
|
|
s->Printf("indirect target = %s",
|
|
resolved_symbol->GetName().GetCString());
|
|
}
|
|
}
|
|
|
|
if (level == lldb::eDescriptionLevelVerbose) {
|
|
s->EOL();
|
|
s->Indent();
|
|
s->Printf("resolved = %s\n", IsResolved() ? "true" : "false");
|
|
|
|
s->Indent();
|
|
s->Printf("hit count = %-4u\n", GetHitCount());
|
|
|
|
if (m_options_ap.get()) {
|
|
s->Indent();
|
|
m_options_ap->GetDescription(s, level);
|
|
s->EOL();
|
|
}
|
|
s->IndentLess();
|
|
} else if (level != eDescriptionLevelInitial) {
|
|
s->Printf(", %sresolved, hit count = %u ", (IsResolved() ? "" : "un"),
|
|
GetHitCount());
|
|
if (m_options_ap.get()) {
|
|
m_options_ap->GetDescription(s, level);
|
|
}
|
|
}
|
|
}
|
|
|
|
void BreakpointLocation::Dump(Stream *s) const {
|
|
if (s == nullptr)
|
|
return;
|
|
|
|
lldb::tid_t tid = GetOptionsSpecifyingKind(BreakpointOptions::eThreadSpec)
|
|
->GetThreadSpecNoCreate()->GetTID();
|
|
s->Printf(
|
|
"BreakpointLocation %u: tid = %4.4" PRIx64 " load addr = 0x%8.8" PRIx64
|
|
" state = %s type = %s breakpoint "
|
|
"hw_index = %i hit_count = %-4u ignore_count = %-4u",
|
|
GetID(), tid,
|
|
(uint64_t)m_address.GetOpcodeLoadAddress(&m_owner.GetTarget()),
|
|
(m_options_ap.get() ? m_options_ap->IsEnabled() : m_owner.IsEnabled())
|
|
? "enabled "
|
|
: "disabled",
|
|
IsHardware() ? "hardware" : "software", GetHardwareIndex(), GetHitCount(),
|
|
GetOptionsSpecifyingKind(BreakpointOptions::eIgnoreCount)
|
|
->GetIgnoreCount());
|
|
}
|
|
|
|
void BreakpointLocation::SendBreakpointLocationChangedEvent(
|
|
lldb::BreakpointEventType eventKind) {
|
|
if (!m_being_created && !m_owner.IsInternal() &&
|
|
m_owner.GetTarget().EventTypeHasListeners(
|
|
Target::eBroadcastBitBreakpointChanged)) {
|
|
Breakpoint::BreakpointEventData *data = new Breakpoint::BreakpointEventData(
|
|
eventKind, m_owner.shared_from_this());
|
|
data->GetBreakpointLocationCollection().Add(shared_from_this());
|
|
m_owner.GetTarget().BroadcastEvent(Target::eBroadcastBitBreakpointChanged,
|
|
data);
|
|
}
|
|
}
|
|
|
|
void BreakpointLocation::SwapLocation(BreakpointLocationSP swap_from) {
|
|
m_address = swap_from->m_address;
|
|
m_should_resolve_indirect_functions =
|
|
swap_from->m_should_resolve_indirect_functions;
|
|
m_is_reexported = swap_from->m_is_reexported;
|
|
m_is_indirect = swap_from->m_is_indirect;
|
|
m_user_expression_sp.reset();
|
|
}
|