Files
clang-p2996/lldb/source/Breakpoint/BreakpointSiteList.cpp
Zachary Turner bf9a77305f Move classes from Core -> Utility.
This moves the following classes from Core -> Utility.

ConstString
Error
RegularExpression
Stream
StreamString

The goal here is to get lldbUtility into a state where it has
no dependendencies except on itself and LLVM, so it can be the
starting point at which to start untangling LLDB's dependencies.
These are all low level and very widely used classes, and
previously lldbUtility had dependencies up to lldbCore in order
to use these classes.  So moving then down to lldbUtility makes
sense from both the short term and long term perspective in
solving this problem.

Differential Revision: https://reviews.llvm.org/D29427

llvm-svn: 293941
2017-02-02 21:39:50 +00:00

207 lines
6.9 KiB
C++

//===-- BreakpointSiteList.cpp ----------------------------------*- C++ -*-===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
#include "lldb/Breakpoint/BreakpointSiteList.h"
// C Includes
// C++ Includes
// Other libraries and framework includes
// Project includes
#include "lldb/Utility/Stream.h"
#include <algorithm>
using namespace lldb;
using namespace lldb_private;
BreakpointSiteList::BreakpointSiteList() : m_mutex(), m_bp_site_list() {}
BreakpointSiteList::~BreakpointSiteList() {}
// Add breakpoint site to the list. However, if the element already exists in
// the
// list, then we don't add it, and return LLDB_INVALID_BREAK_ID.
lldb::break_id_t BreakpointSiteList::Add(const BreakpointSiteSP &bp) {
lldb::addr_t bp_site_load_addr = bp->GetLoadAddress();
std::lock_guard<std::recursive_mutex> guard(m_mutex);
collection::iterator iter = m_bp_site_list.find(bp_site_load_addr);
if (iter == m_bp_site_list.end()) {
m_bp_site_list.insert(iter, collection::value_type(bp_site_load_addr, bp));
return bp->GetID();
} else {
return LLDB_INVALID_BREAK_ID;
}
}
bool BreakpointSiteList::ShouldStop(StoppointCallbackContext *context,
lldb::break_id_t site_id) {
BreakpointSiteSP site_sp(FindByID(site_id));
if (site_sp) {
// Let the BreakpointSite decide if it should stop here (could not have
// reached it's target hit count yet, or it could have a callback
// that decided it shouldn't stop (shared library loads/unloads).
return site_sp->ShouldStop(context);
}
// We should stop here since this BreakpointSite isn't valid anymore or it
// doesn't exist.
return true;
}
lldb::break_id_t BreakpointSiteList::FindIDByAddress(lldb::addr_t addr) {
BreakpointSiteSP bp = FindByAddress(addr);
if (bp) {
// DBLogIf(PD_LOG_BREAKPOINTS, "BreakpointSiteList::%s ( addr = 0x%8.8"
// PRIx64 " ) => %u", __FUNCTION__, (uint64_t)addr, bp->GetID());
return bp.get()->GetID();
}
// DBLogIf(PD_LOG_BREAKPOINTS, "BreakpointSiteList::%s ( addr = 0x%8.8" PRIx64
// " ) => NONE", __FUNCTION__, (uint64_t)addr);
return LLDB_INVALID_BREAK_ID;
}
bool BreakpointSiteList::Remove(lldb::break_id_t break_id) {
std::lock_guard<std::recursive_mutex> guard(m_mutex);
collection::iterator pos = GetIDIterator(break_id); // Predicate
if (pos != m_bp_site_list.end()) {
m_bp_site_list.erase(pos);
return true;
}
return false;
}
bool BreakpointSiteList::RemoveByAddress(lldb::addr_t address) {
std::lock_guard<std::recursive_mutex> guard(m_mutex);
collection::iterator pos = m_bp_site_list.find(address);
if (pos != m_bp_site_list.end()) {
m_bp_site_list.erase(pos);
return true;
}
return false;
}
class BreakpointSiteIDMatches {
public:
BreakpointSiteIDMatches(lldb::break_id_t break_id) : m_break_id(break_id) {}
bool operator()(std::pair<lldb::addr_t, BreakpointSiteSP> val_pair) const {
return m_break_id == val_pair.second.get()->GetID();
}
private:
const lldb::break_id_t m_break_id;
};
BreakpointSiteList::collection::iterator
BreakpointSiteList::GetIDIterator(lldb::break_id_t break_id) {
std::lock_guard<std::recursive_mutex> guard(m_mutex);
return std::find_if(m_bp_site_list.begin(),
m_bp_site_list.end(), // Search full range
BreakpointSiteIDMatches(break_id)); // Predicate
}
BreakpointSiteList::collection::const_iterator
BreakpointSiteList::GetIDConstIterator(lldb::break_id_t break_id) const {
std::lock_guard<std::recursive_mutex> guard(m_mutex);
return std::find_if(m_bp_site_list.begin(),
m_bp_site_list.end(), // Search full range
BreakpointSiteIDMatches(break_id)); // Predicate
}
BreakpointSiteSP BreakpointSiteList::FindByID(lldb::break_id_t break_id) {
std::lock_guard<std::recursive_mutex> guard(m_mutex);
BreakpointSiteSP stop_sp;
collection::iterator pos = GetIDIterator(break_id);
if (pos != m_bp_site_list.end())
stop_sp = pos->second;
return stop_sp;
}
const BreakpointSiteSP
BreakpointSiteList::FindByID(lldb::break_id_t break_id) const {
std::lock_guard<std::recursive_mutex> guard(m_mutex);
BreakpointSiteSP stop_sp;
collection::const_iterator pos = GetIDConstIterator(break_id);
if (pos != m_bp_site_list.end())
stop_sp = pos->second;
return stop_sp;
}
BreakpointSiteSP BreakpointSiteList::FindByAddress(lldb::addr_t addr) {
BreakpointSiteSP found_sp;
std::lock_guard<std::recursive_mutex> guard(m_mutex);
collection::iterator iter = m_bp_site_list.find(addr);
if (iter != m_bp_site_list.end())
found_sp = iter->second;
return found_sp;
}
bool BreakpointSiteList::BreakpointSiteContainsBreakpoint(
lldb::break_id_t bp_site_id, lldb::break_id_t bp_id) {
std::lock_guard<std::recursive_mutex> guard(m_mutex);
collection::const_iterator pos = GetIDConstIterator(bp_site_id);
if (pos != m_bp_site_list.end())
return pos->second->IsBreakpointAtThisSite(bp_id);
return false;
}
void BreakpointSiteList::Dump(Stream *s) const {
s->Printf("%p: ", static_cast<const void *>(this));
// s->Indent();
s->Printf("BreakpointSiteList with %u BreakpointSites:\n",
(uint32_t)m_bp_site_list.size());
s->IndentMore();
collection::const_iterator pos;
collection::const_iterator end = m_bp_site_list.end();
for (pos = m_bp_site_list.begin(); pos != end; ++pos)
pos->second.get()->Dump(s);
s->IndentLess();
}
void BreakpointSiteList::ForEach(
std::function<void(BreakpointSite *)> const &callback) {
std::lock_guard<std::recursive_mutex> guard(m_mutex);
for (auto pair : m_bp_site_list)
callback(pair.second.get());
}
bool BreakpointSiteList::FindInRange(lldb::addr_t lower_bound,
lldb::addr_t upper_bound,
BreakpointSiteList &bp_site_list) const {
if (lower_bound > upper_bound)
return false;
std::lock_guard<std::recursive_mutex> guard(m_mutex);
collection::const_iterator lower, upper, pos;
lower = m_bp_site_list.lower_bound(lower_bound);
if (lower == m_bp_site_list.end() || (*lower).first >= upper_bound)
return false;
// This is one tricky bit. The breakpoint might overlap the bottom end of the
// range. So we grab the
// breakpoint prior to the lower bound, and check that that + its byte size
// isn't in our range.
if (lower != m_bp_site_list.begin()) {
collection::const_iterator prev_pos = lower;
prev_pos--;
const BreakpointSiteSP &prev_bp = (*prev_pos).second;
if (prev_bp->GetLoadAddress() + prev_bp->GetByteSize() > lower_bound)
bp_site_list.Add(prev_bp);
}
upper = m_bp_site_list.upper_bound(upper_bound);
for (pos = lower; pos != upper; pos++) {
bp_site_list.Add((*pos).second);
}
return true;
}