Files
clang-p2996/llvm/test/CodeGen/AArch64/fsincos.ll
Zhaoxuan Jiang 147c5d6686 [AArch64] Allow LDR merge with same destination register by renaming (#71908)
The patch is based on a reverted patch:
https://reviews.llvm.org/D103597. It was trying to rename registers
before alias check, which is not safe and causes miscompiles. This patch
does 2 things:

1. Do the renaming with necessary checks passed, including alias check.
2. Rename the register for the instructions between the pairs and
combine the second load into the first. By doing so we can just check
the renamability between the pairs and avoid scanning unknown amount of
instructions before/after the pairs.

Necessary refactoring has been made in order to reuse as much code
possible with STR renaming.
2023-11-23 08:21:27 +00:00

2587 lines
107 KiB
LLVM

; NOTE: Assertions have been autogenerated by utils/update_llc_test_checks.py UTC_ARGS: --version 3
; RUN: llc -mtriple=aarch64-none-eabi -verify-machineinstrs %s -o - | FileCheck %s --check-prefixes=CHECK,CHECK-SD
; RUN: llc -mtriple=aarch64-none-eabi -global-isel -verify-machineinstrs %s -o - | FileCheck %s --check-prefixes=CHECK,CHECK-GI
define double @sin_f64(double %a) {
; CHECK-SD-LABEL: sin_f64:
; CHECK-SD: // %bb.0: // %entry
; CHECK-SD-NEXT: b sin
;
; CHECK-GI-LABEL: sin_f64:
; CHECK-GI: // %bb.0: // %entry
; CHECK-GI-NEXT: str x30, [sp, #-16]! // 8-byte Folded Spill
; CHECK-GI-NEXT: .cfi_def_cfa_offset 16
; CHECK-GI-NEXT: .cfi_offset w30, -16
; CHECK-GI-NEXT: bl sin
; CHECK-GI-NEXT: ldr x30, [sp], #16 // 8-byte Folded Reload
; CHECK-GI-NEXT: ret
entry:
%c = call double @llvm.sin.f64(double %a)
ret double %c
}
define float @sin_f32(float %a) {
; CHECK-SD-LABEL: sin_f32:
; CHECK-SD: // %bb.0: // %entry
; CHECK-SD-NEXT: b sinf
;
; CHECK-GI-LABEL: sin_f32:
; CHECK-GI: // %bb.0: // %entry
; CHECK-GI-NEXT: str x30, [sp, #-16]! // 8-byte Folded Spill
; CHECK-GI-NEXT: .cfi_def_cfa_offset 16
; CHECK-GI-NEXT: .cfi_offset w30, -16
; CHECK-GI-NEXT: bl sinf
; CHECK-GI-NEXT: ldr x30, [sp], #16 // 8-byte Folded Reload
; CHECK-GI-NEXT: ret
entry:
%c = call float @llvm.sin.f32(float %a)
ret float %c
}
define half @sin_f16(half %a) {
; CHECK-LABEL: sin_f16:
; CHECK: // %bb.0: // %entry
; CHECK-NEXT: str x30, [sp, #-16]! // 8-byte Folded Spill
; CHECK-NEXT: .cfi_def_cfa_offset 16
; CHECK-NEXT: .cfi_offset w30, -16
; CHECK-NEXT: fcvt s0, h0
; CHECK-NEXT: bl sinf
; CHECK-NEXT: fcvt h0, s0
; CHECK-NEXT: ldr x30, [sp], #16 // 8-byte Folded Reload
; CHECK-NEXT: ret
entry:
%c = call half @llvm.sin.f16(half %a)
ret half %c
}
define <2 x double> @sin_v2f64(<2 x double> %a) {
; CHECK-SD-LABEL: sin_v2f64:
; CHECK-SD: // %bb.0: // %entry
; CHECK-SD-NEXT: sub sp, sp, #48
; CHECK-SD-NEXT: str x30, [sp, #32] // 8-byte Folded Spill
; CHECK-SD-NEXT: .cfi_def_cfa_offset 48
; CHECK-SD-NEXT: .cfi_offset w30, -16
; CHECK-SD-NEXT: str q0, [sp] // 16-byte Folded Spill
; CHECK-SD-NEXT: mov d0, v0.d[1]
; CHECK-SD-NEXT: bl sin
; CHECK-SD-NEXT: // kill: def $d0 killed $d0 def $q0
; CHECK-SD-NEXT: str q0, [sp, #16] // 16-byte Folded Spill
; CHECK-SD-NEXT: ldr q0, [sp] // 16-byte Folded Reload
; CHECK-SD-NEXT: // kill: def $d0 killed $d0 killed $q0
; CHECK-SD-NEXT: bl sin
; CHECK-SD-NEXT: ldr q1, [sp, #16] // 16-byte Folded Reload
; CHECK-SD-NEXT: // kill: def $d0 killed $d0 def $q0
; CHECK-SD-NEXT: ldr x30, [sp, #32] // 8-byte Folded Reload
; CHECK-SD-NEXT: mov v0.d[1], v1.d[0]
; CHECK-SD-NEXT: add sp, sp, #48
; CHECK-SD-NEXT: ret
;
; CHECK-GI-LABEL: sin_v2f64:
; CHECK-GI: // %bb.0: // %entry
; CHECK-GI-NEXT: sub sp, sp, #32
; CHECK-GI-NEXT: str d8, [sp, #16] // 8-byte Folded Spill
; CHECK-GI-NEXT: str x30, [sp, #24] // 8-byte Folded Spill
; CHECK-GI-NEXT: .cfi_def_cfa_offset 32
; CHECK-GI-NEXT: .cfi_offset w30, -8
; CHECK-GI-NEXT: .cfi_offset b8, -16
; CHECK-GI-NEXT: mov d8, v0.d[1]
; CHECK-GI-NEXT: // kill: def $d0 killed $d0 killed $q0
; CHECK-GI-NEXT: bl sin
; CHECK-GI-NEXT: // kill: def $d0 killed $d0 def $q0
; CHECK-GI-NEXT: str q0, [sp] // 16-byte Folded Spill
; CHECK-GI-NEXT: fmov d0, d8
; CHECK-GI-NEXT: bl sin
; CHECK-GI-NEXT: ldr q1, [sp] // 16-byte Folded Reload
; CHECK-GI-NEXT: // kill: def $d0 killed $d0 def $q0
; CHECK-GI-NEXT: ldr x30, [sp, #24] // 8-byte Folded Reload
; CHECK-GI-NEXT: ldr d8, [sp, #16] // 8-byte Folded Reload
; CHECK-GI-NEXT: mov v1.d[1], v0.d[0]
; CHECK-GI-NEXT: mov v0.16b, v1.16b
; CHECK-GI-NEXT: add sp, sp, #32
; CHECK-GI-NEXT: ret
entry:
%c = call <2 x double> @llvm.sin.v2f64(<2 x double> %a)
ret <2 x double> %c
}
define <3 x double> @sin_v3f64(<3 x double> %a) {
; CHECK-SD-LABEL: sin_v3f64:
; CHECK-SD: // %bb.0: // %entry
; CHECK-SD-NEXT: str d10, [sp, #-32]! // 8-byte Folded Spill
; CHECK-SD-NEXT: stp d9, d8, [sp, #8] // 16-byte Folded Spill
; CHECK-SD-NEXT: str x30, [sp, #24] // 8-byte Folded Spill
; CHECK-SD-NEXT: .cfi_def_cfa_offset 32
; CHECK-SD-NEXT: .cfi_offset w30, -8
; CHECK-SD-NEXT: .cfi_offset b8, -16
; CHECK-SD-NEXT: .cfi_offset b9, -24
; CHECK-SD-NEXT: .cfi_offset b10, -32
; CHECK-SD-NEXT: fmov d8, d2
; CHECK-SD-NEXT: fmov d9, d1
; CHECK-SD-NEXT: bl sin
; CHECK-SD-NEXT: fmov d10, d0
; CHECK-SD-NEXT: fmov d0, d9
; CHECK-SD-NEXT: bl sin
; CHECK-SD-NEXT: fmov d9, d0
; CHECK-SD-NEXT: fmov d0, d8
; CHECK-SD-NEXT: bl sin
; CHECK-SD-NEXT: fmov d1, d9
; CHECK-SD-NEXT: ldp d9, d8, [sp, #8] // 16-byte Folded Reload
; CHECK-SD-NEXT: ldr x30, [sp, #24] // 8-byte Folded Reload
; CHECK-SD-NEXT: fmov d2, d0
; CHECK-SD-NEXT: fmov d0, d10
; CHECK-SD-NEXT: ldr d10, [sp], #32 // 8-byte Folded Reload
; CHECK-SD-NEXT: ret
;
; CHECK-GI-LABEL: sin_v3f64:
; CHECK-GI: // %bb.0: // %entry
; CHECK-GI-NEXT: str d10, [sp, #-32]! // 8-byte Folded Spill
; CHECK-GI-NEXT: stp d9, d8, [sp, #8] // 16-byte Folded Spill
; CHECK-GI-NEXT: str x30, [sp, #24] // 8-byte Folded Spill
; CHECK-GI-NEXT: .cfi_def_cfa_offset 32
; CHECK-GI-NEXT: .cfi_offset w30, -8
; CHECK-GI-NEXT: .cfi_offset b8, -16
; CHECK-GI-NEXT: .cfi_offset b9, -24
; CHECK-GI-NEXT: .cfi_offset b10, -32
; CHECK-GI-NEXT: fmov d8, d1
; CHECK-GI-NEXT: fmov d9, d2
; CHECK-GI-NEXT: bl sin
; CHECK-GI-NEXT: fmov d10, d0
; CHECK-GI-NEXT: fmov d0, d8
; CHECK-GI-NEXT: bl sin
; CHECK-GI-NEXT: fmov d8, d0
; CHECK-GI-NEXT: fmov d0, d9
; CHECK-GI-NEXT: bl sin
; CHECK-GI-NEXT: fmov d1, d8
; CHECK-GI-NEXT: ldp d9, d8, [sp, #8] // 16-byte Folded Reload
; CHECK-GI-NEXT: ldr x30, [sp, #24] // 8-byte Folded Reload
; CHECK-GI-NEXT: fmov d2, d0
; CHECK-GI-NEXT: fmov d0, d10
; CHECK-GI-NEXT: ldr d10, [sp], #32 // 8-byte Folded Reload
; CHECK-GI-NEXT: ret
entry:
%c = call <3 x double> @llvm.sin.v3f64(<3 x double> %a)
ret <3 x double> %c
}
define <4 x double> @sin_v4f64(<4 x double> %a) {
; CHECK-SD-LABEL: sin_v4f64:
; CHECK-SD: // %bb.0: // %entry
; CHECK-SD-NEXT: sub sp, sp, #64
; CHECK-SD-NEXT: str x30, [sp, #48] // 8-byte Folded Spill
; CHECK-SD-NEXT: .cfi_def_cfa_offset 64
; CHECK-SD-NEXT: .cfi_offset w30, -16
; CHECK-SD-NEXT: str q0, [sp] // 16-byte Folded Spill
; CHECK-SD-NEXT: mov d0, v0.d[1]
; CHECK-SD-NEXT: str q1, [sp, #32] // 16-byte Folded Spill
; CHECK-SD-NEXT: bl sin
; CHECK-SD-NEXT: // kill: def $d0 killed $d0 def $q0
; CHECK-SD-NEXT: str q0, [sp, #16] // 16-byte Folded Spill
; CHECK-SD-NEXT: ldr q0, [sp] // 16-byte Folded Reload
; CHECK-SD-NEXT: // kill: def $d0 killed $d0 killed $q0
; CHECK-SD-NEXT: bl sin
; CHECK-SD-NEXT: ldr q1, [sp, #16] // 16-byte Folded Reload
; CHECK-SD-NEXT: // kill: def $d0 killed $d0 def $q0
; CHECK-SD-NEXT: mov v0.d[1], v1.d[0]
; CHECK-SD-NEXT: str q0, [sp, #16] // 16-byte Folded Spill
; CHECK-SD-NEXT: ldr q0, [sp, #32] // 16-byte Folded Reload
; CHECK-SD-NEXT: mov d0, v0.d[1]
; CHECK-SD-NEXT: bl sin
; CHECK-SD-NEXT: // kill: def $d0 killed $d0 def $q0
; CHECK-SD-NEXT: str q0, [sp] // 16-byte Folded Spill
; CHECK-SD-NEXT: ldr q0, [sp, #32] // 16-byte Folded Reload
; CHECK-SD-NEXT: // kill: def $d0 killed $d0 killed $q0
; CHECK-SD-NEXT: bl sin
; CHECK-SD-NEXT: fmov d1, d0
; CHECK-SD-NEXT: ldp q2, q0, [sp] // 32-byte Folded Reload
; CHECK-SD-NEXT: ldr x30, [sp, #48] // 8-byte Folded Reload
; CHECK-SD-NEXT: mov v1.d[1], v2.d[0]
; CHECK-SD-NEXT: add sp, sp, #64
; CHECK-SD-NEXT: ret
;
; CHECK-GI-LABEL: sin_v4f64:
; CHECK-GI: // %bb.0: // %entry
; CHECK-GI-NEXT: sub sp, sp, #80
; CHECK-GI-NEXT: stp d9, d8, [sp, #48] // 16-byte Folded Spill
; CHECK-GI-NEXT: str x30, [sp, #64] // 8-byte Folded Spill
; CHECK-GI-NEXT: .cfi_def_cfa_offset 80
; CHECK-GI-NEXT: .cfi_offset w30, -16
; CHECK-GI-NEXT: .cfi_offset b8, -24
; CHECK-GI-NEXT: .cfi_offset b9, -32
; CHECK-GI-NEXT: str q1, [sp] // 16-byte Folded Spill
; CHECK-GI-NEXT: mov d8, v0.d[1]
; CHECK-GI-NEXT: mov d9, v1.d[1]
; CHECK-GI-NEXT: // kill: def $d0 killed $d0 killed $q0
; CHECK-GI-NEXT: bl sin
; CHECK-GI-NEXT: // kill: def $d0 killed $d0 def $q0
; CHECK-GI-NEXT: str q0, [sp, #32] // 16-byte Folded Spill
; CHECK-GI-NEXT: fmov d0, d8
; CHECK-GI-NEXT: bl sin
; CHECK-GI-NEXT: // kill: def $d0 killed $d0 def $q0
; CHECK-GI-NEXT: str q0, [sp, #16] // 16-byte Folded Spill
; CHECK-GI-NEXT: ldr q0, [sp] // 16-byte Folded Reload
; CHECK-GI-NEXT: // kill: def $d0 killed $d0 killed $q0
; CHECK-GI-NEXT: bl sin
; CHECK-GI-NEXT: // kill: def $d0 killed $d0 def $q0
; CHECK-GI-NEXT: str q0, [sp] // 16-byte Folded Spill
; CHECK-GI-NEXT: fmov d0, d9
; CHECK-GI-NEXT: bl sin
; CHECK-GI-NEXT: ldp q1, q2, [sp, #16] // 32-byte Folded Reload
; CHECK-GI-NEXT: // kill: def $d0 killed $d0 def $q0
; CHECK-GI-NEXT: ldr x30, [sp, #64] // 8-byte Folded Reload
; CHECK-GI-NEXT: ldp d9, d8, [sp, #48] // 16-byte Folded Reload
; CHECK-GI-NEXT: mov v2.d[1], v1.d[0]
; CHECK-GI-NEXT: ldr q1, [sp] // 16-byte Folded Reload
; CHECK-GI-NEXT: mov v1.d[1], v0.d[0]
; CHECK-GI-NEXT: mov v0.16b, v2.16b
; CHECK-GI-NEXT: add sp, sp, #80
; CHECK-GI-NEXT: ret
entry:
%c = call <4 x double> @llvm.sin.v4f64(<4 x double> %a)
ret <4 x double> %c
}
define <2 x float> @sin_v2f32(<2 x float> %a) {
; CHECK-SD-LABEL: sin_v2f32:
; CHECK-SD: // %bb.0: // %entry
; CHECK-SD-NEXT: sub sp, sp, #48
; CHECK-SD-NEXT: str x30, [sp, #32] // 8-byte Folded Spill
; CHECK-SD-NEXT: .cfi_def_cfa_offset 48
; CHECK-SD-NEXT: .cfi_offset w30, -16
; CHECK-SD-NEXT: // kill: def $d0 killed $d0 def $q0
; CHECK-SD-NEXT: str q0, [sp] // 16-byte Folded Spill
; CHECK-SD-NEXT: mov s0, v0.s[1]
; CHECK-SD-NEXT: bl sinf
; CHECK-SD-NEXT: // kill: def $s0 killed $s0 def $q0
; CHECK-SD-NEXT: str q0, [sp, #16] // 16-byte Folded Spill
; CHECK-SD-NEXT: ldr q0, [sp] // 16-byte Folded Reload
; CHECK-SD-NEXT: // kill: def $s0 killed $s0 killed $q0
; CHECK-SD-NEXT: bl sinf
; CHECK-SD-NEXT: ldr q1, [sp, #16] // 16-byte Folded Reload
; CHECK-SD-NEXT: // kill: def $s0 killed $s0 def $q0
; CHECK-SD-NEXT: ldr x30, [sp, #32] // 8-byte Folded Reload
; CHECK-SD-NEXT: mov v0.s[1], v1.s[0]
; CHECK-SD-NEXT: // kill: def $d0 killed $d0 killed $q0
; CHECK-SD-NEXT: add sp, sp, #48
; CHECK-SD-NEXT: ret
;
; CHECK-GI-LABEL: sin_v2f32:
; CHECK-GI: // %bb.0: // %entry
; CHECK-GI-NEXT: sub sp, sp, #32
; CHECK-GI-NEXT: str d8, [sp, #16] // 8-byte Folded Spill
; CHECK-GI-NEXT: str x30, [sp, #24] // 8-byte Folded Spill
; CHECK-GI-NEXT: .cfi_def_cfa_offset 32
; CHECK-GI-NEXT: .cfi_offset w30, -8
; CHECK-GI-NEXT: .cfi_offset b8, -16
; CHECK-GI-NEXT: // kill: def $d0 killed $d0 def $q0
; CHECK-GI-NEXT: mov s8, v0.s[1]
; CHECK-GI-NEXT: // kill: def $s0 killed $s0 killed $q0
; CHECK-GI-NEXT: bl sinf
; CHECK-GI-NEXT: // kill: def $s0 killed $s0 def $q0
; CHECK-GI-NEXT: str q0, [sp] // 16-byte Folded Spill
; CHECK-GI-NEXT: fmov s0, s8
; CHECK-GI-NEXT: bl sinf
; CHECK-GI-NEXT: ldr q1, [sp] // 16-byte Folded Reload
; CHECK-GI-NEXT: // kill: def $s0 killed $s0 def $q0
; CHECK-GI-NEXT: ldr x30, [sp, #24] // 8-byte Folded Reload
; CHECK-GI-NEXT: ldr d8, [sp, #16] // 8-byte Folded Reload
; CHECK-GI-NEXT: mov v1.s[1], v0.s[0]
; CHECK-GI-NEXT: fmov d0, d1
; CHECK-GI-NEXT: add sp, sp, #32
; CHECK-GI-NEXT: ret
entry:
%c = call <2 x float> @llvm.sin.v2f32(<2 x float> %a)
ret <2 x float> %c
}
define <3 x float> @sin_v3f32(<3 x float> %a) {
; CHECK-SD-LABEL: sin_v3f32:
; CHECK-SD: // %bb.0: // %entry
; CHECK-SD-NEXT: sub sp, sp, #48
; CHECK-SD-NEXT: str x30, [sp, #32] // 8-byte Folded Spill
; CHECK-SD-NEXT: .cfi_def_cfa_offset 48
; CHECK-SD-NEXT: .cfi_offset w30, -16
; CHECK-SD-NEXT: str q0, [sp, #16] // 16-byte Folded Spill
; CHECK-SD-NEXT: mov s0, v0.s[1]
; CHECK-SD-NEXT: bl sinf
; CHECK-SD-NEXT: // kill: def $s0 killed $s0 def $q0
; CHECK-SD-NEXT: str q0, [sp] // 16-byte Folded Spill
; CHECK-SD-NEXT: ldr q0, [sp, #16] // 16-byte Folded Reload
; CHECK-SD-NEXT: // kill: def $s0 killed $s0 killed $q0
; CHECK-SD-NEXT: bl sinf
; CHECK-SD-NEXT: ldr q1, [sp] // 16-byte Folded Reload
; CHECK-SD-NEXT: // kill: def $s0 killed $s0 def $q0
; CHECK-SD-NEXT: mov v0.s[1], v1.s[0]
; CHECK-SD-NEXT: str q0, [sp] // 16-byte Folded Spill
; CHECK-SD-NEXT: ldr q0, [sp, #16] // 16-byte Folded Reload
; CHECK-SD-NEXT: mov s0, v0.s[2]
; CHECK-SD-NEXT: bl sinf
; CHECK-SD-NEXT: ldr q1, [sp] // 16-byte Folded Reload
; CHECK-SD-NEXT: // kill: def $s0 killed $s0 def $q0
; CHECK-SD-NEXT: ldr x30, [sp, #32] // 8-byte Folded Reload
; CHECK-SD-NEXT: mov v1.s[2], v0.s[0]
; CHECK-SD-NEXT: mov v0.16b, v1.16b
; CHECK-SD-NEXT: add sp, sp, #48
; CHECK-SD-NEXT: ret
;
; CHECK-GI-LABEL: sin_v3f32:
; CHECK-GI: // %bb.0: // %entry
; CHECK-GI-NEXT: sub sp, sp, #64
; CHECK-GI-NEXT: stp d9, d8, [sp, #32] // 16-byte Folded Spill
; CHECK-GI-NEXT: str x30, [sp, #48] // 8-byte Folded Spill
; CHECK-GI-NEXT: .cfi_def_cfa_offset 64
; CHECK-GI-NEXT: .cfi_offset w30, -16
; CHECK-GI-NEXT: .cfi_offset b8, -24
; CHECK-GI-NEXT: .cfi_offset b9, -32
; CHECK-GI-NEXT: mov s8, v0.s[1]
; CHECK-GI-NEXT: mov s9, v0.s[2]
; CHECK-GI-NEXT: // kill: def $s0 killed $s0 killed $q0
; CHECK-GI-NEXT: bl sinf
; CHECK-GI-NEXT: // kill: def $s0 killed $s0 def $q0
; CHECK-GI-NEXT: str q0, [sp, #16] // 16-byte Folded Spill
; CHECK-GI-NEXT: fmov s0, s8
; CHECK-GI-NEXT: bl sinf
; CHECK-GI-NEXT: // kill: def $s0 killed $s0 def $q0
; CHECK-GI-NEXT: str q0, [sp] // 16-byte Folded Spill
; CHECK-GI-NEXT: fmov s0, s9
; CHECK-GI-NEXT: bl sinf
; CHECK-GI-NEXT: ldp q2, q1, [sp] // 32-byte Folded Reload
; CHECK-GI-NEXT: // kill: def $s0 killed $s0 def $q0
; CHECK-GI-NEXT: ldr x30, [sp, #48] // 8-byte Folded Reload
; CHECK-GI-NEXT: ldp d9, d8, [sp, #32] // 16-byte Folded Reload
; CHECK-GI-NEXT: mov v1.s[1], v2.s[0]
; CHECK-GI-NEXT: mov v1.s[2], v0.s[0]
; CHECK-GI-NEXT: mov v1.s[3], v0.s[0]
; CHECK-GI-NEXT: mov v0.16b, v1.16b
; CHECK-GI-NEXT: add sp, sp, #64
; CHECK-GI-NEXT: ret
entry:
%c = call <3 x float> @llvm.sin.v3f32(<3 x float> %a)
ret <3 x float> %c
}
define <4 x float> @sin_v4f32(<4 x float> %a) {
; CHECK-SD-LABEL: sin_v4f32:
; CHECK-SD: // %bb.0: // %entry
; CHECK-SD-NEXT: sub sp, sp, #48
; CHECK-SD-NEXT: str x30, [sp, #32] // 8-byte Folded Spill
; CHECK-SD-NEXT: .cfi_def_cfa_offset 48
; CHECK-SD-NEXT: .cfi_offset w30, -16
; CHECK-SD-NEXT: str q0, [sp, #16] // 16-byte Folded Spill
; CHECK-SD-NEXT: mov s0, v0.s[1]
; CHECK-SD-NEXT: bl sinf
; CHECK-SD-NEXT: // kill: def $s0 killed $s0 def $q0
; CHECK-SD-NEXT: str q0, [sp] // 16-byte Folded Spill
; CHECK-SD-NEXT: ldr q0, [sp, #16] // 16-byte Folded Reload
; CHECK-SD-NEXT: // kill: def $s0 killed $s0 killed $q0
; CHECK-SD-NEXT: bl sinf
; CHECK-SD-NEXT: ldr q1, [sp] // 16-byte Folded Reload
; CHECK-SD-NEXT: // kill: def $s0 killed $s0 def $q0
; CHECK-SD-NEXT: mov v0.s[1], v1.s[0]
; CHECK-SD-NEXT: str q0, [sp] // 16-byte Folded Spill
; CHECK-SD-NEXT: ldr q0, [sp, #16] // 16-byte Folded Reload
; CHECK-SD-NEXT: mov s0, v0.s[2]
; CHECK-SD-NEXT: bl sinf
; CHECK-SD-NEXT: ldr q1, [sp] // 16-byte Folded Reload
; CHECK-SD-NEXT: // kill: def $s0 killed $s0 def $q0
; CHECK-SD-NEXT: mov v1.s[2], v0.s[0]
; CHECK-SD-NEXT: ldr q0, [sp, #16] // 16-byte Folded Reload
; CHECK-SD-NEXT: mov s0, v0.s[3]
; CHECK-SD-NEXT: str q1, [sp] // 16-byte Folded Spill
; CHECK-SD-NEXT: bl sinf
; CHECK-SD-NEXT: ldr q1, [sp] // 16-byte Folded Reload
; CHECK-SD-NEXT: // kill: def $s0 killed $s0 def $q0
; CHECK-SD-NEXT: ldr x30, [sp, #32] // 8-byte Folded Reload
; CHECK-SD-NEXT: mov v1.s[3], v0.s[0]
; CHECK-SD-NEXT: mov v0.16b, v1.16b
; CHECK-SD-NEXT: add sp, sp, #48
; CHECK-SD-NEXT: ret
;
; CHECK-GI-LABEL: sin_v4f32:
; CHECK-GI: // %bb.0: // %entry
; CHECK-GI-NEXT: sub sp, sp, #80
; CHECK-GI-NEXT: str d10, [sp, #48] // 8-byte Folded Spill
; CHECK-GI-NEXT: stp d9, d8, [sp, #56] // 16-byte Folded Spill
; CHECK-GI-NEXT: str x30, [sp, #72] // 8-byte Folded Spill
; CHECK-GI-NEXT: .cfi_def_cfa_offset 80
; CHECK-GI-NEXT: .cfi_offset w30, -8
; CHECK-GI-NEXT: .cfi_offset b8, -16
; CHECK-GI-NEXT: .cfi_offset b9, -24
; CHECK-GI-NEXT: .cfi_offset b10, -32
; CHECK-GI-NEXT: mov s8, v0.s[1]
; CHECK-GI-NEXT: mov s9, v0.s[2]
; CHECK-GI-NEXT: mov s10, v0.s[3]
; CHECK-GI-NEXT: // kill: def $s0 killed $s0 killed $q0
; CHECK-GI-NEXT: bl sinf
; CHECK-GI-NEXT: // kill: def $s0 killed $s0 def $q0
; CHECK-GI-NEXT: str q0, [sp, #32] // 16-byte Folded Spill
; CHECK-GI-NEXT: fmov s0, s8
; CHECK-GI-NEXT: bl sinf
; CHECK-GI-NEXT: // kill: def $s0 killed $s0 def $q0
; CHECK-GI-NEXT: str q0, [sp, #16] // 16-byte Folded Spill
; CHECK-GI-NEXT: fmov s0, s9
; CHECK-GI-NEXT: bl sinf
; CHECK-GI-NEXT: // kill: def $s0 killed $s0 def $q0
; CHECK-GI-NEXT: str q0, [sp] // 16-byte Folded Spill
; CHECK-GI-NEXT: fmov s0, s10
; CHECK-GI-NEXT: bl sinf
; CHECK-GI-NEXT: ldp q2, q1, [sp, #16] // 32-byte Folded Reload
; CHECK-GI-NEXT: // kill: def $s0 killed $s0 def $q0
; CHECK-GI-NEXT: ldr x30, [sp, #72] // 8-byte Folded Reload
; CHECK-GI-NEXT: ldp d9, d8, [sp, #56] // 16-byte Folded Reload
; CHECK-GI-NEXT: ldr d10, [sp, #48] // 8-byte Folded Reload
; CHECK-GI-NEXT: mov v1.s[1], v2.s[0]
; CHECK-GI-NEXT: ldr q2, [sp] // 16-byte Folded Reload
; CHECK-GI-NEXT: mov v1.s[2], v2.s[0]
; CHECK-GI-NEXT: mov v1.s[3], v0.s[0]
; CHECK-GI-NEXT: mov v0.16b, v1.16b
; CHECK-GI-NEXT: add sp, sp, #80
; CHECK-GI-NEXT: ret
entry:
%c = call <4 x float> @llvm.sin.v4f32(<4 x float> %a)
ret <4 x float> %c
}
define <8 x float> @sin_v8f32(<8 x float> %a) {
; CHECK-SD-LABEL: sin_v8f32:
; CHECK-SD: // %bb.0: // %entry
; CHECK-SD-NEXT: sub sp, sp, #64
; CHECK-SD-NEXT: str x30, [sp, #48] // 8-byte Folded Spill
; CHECK-SD-NEXT: .cfi_def_cfa_offset 64
; CHECK-SD-NEXT: .cfi_offset w30, -16
; CHECK-SD-NEXT: stp q0, q1, [sp] // 32-byte Folded Spill
; CHECK-SD-NEXT: mov s0, v0.s[1]
; CHECK-SD-NEXT: bl sinf
; CHECK-SD-NEXT: // kill: def $s0 killed $s0 def $q0
; CHECK-SD-NEXT: str q0, [sp, #32] // 16-byte Folded Spill
; CHECK-SD-NEXT: ldr q0, [sp] // 16-byte Folded Reload
; CHECK-SD-NEXT: // kill: def $s0 killed $s0 killed $q0
; CHECK-SD-NEXT: bl sinf
; CHECK-SD-NEXT: ldr q1, [sp, #32] // 16-byte Folded Reload
; CHECK-SD-NEXT: // kill: def $s0 killed $s0 def $q0
; CHECK-SD-NEXT: mov v0.s[1], v1.s[0]
; CHECK-SD-NEXT: str q0, [sp, #32] // 16-byte Folded Spill
; CHECK-SD-NEXT: ldr q0, [sp] // 16-byte Folded Reload
; CHECK-SD-NEXT: mov s0, v0.s[2]
; CHECK-SD-NEXT: bl sinf
; CHECK-SD-NEXT: ldr q1, [sp, #32] // 16-byte Folded Reload
; CHECK-SD-NEXT: // kill: def $s0 killed $s0 def $q0
; CHECK-SD-NEXT: mov v1.s[2], v0.s[0]
; CHECK-SD-NEXT: ldr q0, [sp] // 16-byte Folded Reload
; CHECK-SD-NEXT: mov s0, v0.s[3]
; CHECK-SD-NEXT: str q1, [sp, #32] // 16-byte Folded Spill
; CHECK-SD-NEXT: bl sinf
; CHECK-SD-NEXT: ldr q1, [sp, #32] // 16-byte Folded Reload
; CHECK-SD-NEXT: // kill: def $s0 killed $s0 def $q0
; CHECK-SD-NEXT: mov v1.s[3], v0.s[0]
; CHECK-SD-NEXT: ldr q0, [sp, #16] // 16-byte Folded Reload
; CHECK-SD-NEXT: mov s0, v0.s[1]
; CHECK-SD-NEXT: str q1, [sp, #32] // 16-byte Folded Spill
; CHECK-SD-NEXT: bl sinf
; CHECK-SD-NEXT: // kill: def $s0 killed $s0 def $q0
; CHECK-SD-NEXT: str q0, [sp] // 16-byte Folded Spill
; CHECK-SD-NEXT: ldr q0, [sp, #16] // 16-byte Folded Reload
; CHECK-SD-NEXT: // kill: def $s0 killed $s0 killed $q0
; CHECK-SD-NEXT: bl sinf
; CHECK-SD-NEXT: ldr q1, [sp] // 16-byte Folded Reload
; CHECK-SD-NEXT: // kill: def $s0 killed $s0 def $q0
; CHECK-SD-NEXT: mov v0.s[1], v1.s[0]
; CHECK-SD-NEXT: str q0, [sp] // 16-byte Folded Spill
; CHECK-SD-NEXT: ldr q0, [sp, #16] // 16-byte Folded Reload
; CHECK-SD-NEXT: mov s0, v0.s[2]
; CHECK-SD-NEXT: bl sinf
; CHECK-SD-NEXT: ldr q1, [sp] // 16-byte Folded Reload
; CHECK-SD-NEXT: // kill: def $s0 killed $s0 def $q0
; CHECK-SD-NEXT: mov v1.s[2], v0.s[0]
; CHECK-SD-NEXT: ldr q0, [sp, #16] // 16-byte Folded Reload
; CHECK-SD-NEXT: mov s0, v0.s[3]
; CHECK-SD-NEXT: str q1, [sp] // 16-byte Folded Spill
; CHECK-SD-NEXT: bl sinf
; CHECK-SD-NEXT: fmov s2, s0
; CHECK-SD-NEXT: ldr q1, [sp] // 16-byte Folded Reload
; CHECK-SD-NEXT: ldr q0, [sp, #32] // 16-byte Folded Reload
; CHECK-SD-NEXT: ldr x30, [sp, #48] // 8-byte Folded Reload
; CHECK-SD-NEXT: mov v1.s[3], v2.s[0]
; CHECK-SD-NEXT: add sp, sp, #64
; CHECK-SD-NEXT: ret
;
; CHECK-GI-LABEL: sin_v8f32:
; CHECK-GI: // %bb.0: // %entry
; CHECK-GI-NEXT: sub sp, sp, #176
; CHECK-GI-NEXT: stp d13, d12, [sp, #112] // 16-byte Folded Spill
; CHECK-GI-NEXT: stp d11, d10, [sp, #128] // 16-byte Folded Spill
; CHECK-GI-NEXT: stp d9, d8, [sp, #144] // 16-byte Folded Spill
; CHECK-GI-NEXT: str x30, [sp, #160] // 8-byte Folded Spill
; CHECK-GI-NEXT: .cfi_def_cfa_offset 176
; CHECK-GI-NEXT: .cfi_offset w30, -16
; CHECK-GI-NEXT: .cfi_offset b8, -24
; CHECK-GI-NEXT: .cfi_offset b9, -32
; CHECK-GI-NEXT: .cfi_offset b10, -40
; CHECK-GI-NEXT: .cfi_offset b11, -48
; CHECK-GI-NEXT: .cfi_offset b12, -56
; CHECK-GI-NEXT: .cfi_offset b13, -64
; CHECK-GI-NEXT: str q1, [sp, #32] // 16-byte Folded Spill
; CHECK-GI-NEXT: mov s8, v0.s[1]
; CHECK-GI-NEXT: mov s9, v0.s[2]
; CHECK-GI-NEXT: mov s10, v0.s[3]
; CHECK-GI-NEXT: mov s11, v1.s[1]
; CHECK-GI-NEXT: // kill: def $s0 killed $s0 killed $q0
; CHECK-GI-NEXT: mov s12, v1.s[2]
; CHECK-GI-NEXT: mov s13, v1.s[3]
; CHECK-GI-NEXT: bl sinf
; CHECK-GI-NEXT: // kill: def $s0 killed $s0 def $q0
; CHECK-GI-NEXT: str q0, [sp, #64] // 16-byte Folded Spill
; CHECK-GI-NEXT: fmov s0, s8
; CHECK-GI-NEXT: bl sinf
; CHECK-GI-NEXT: // kill: def $s0 killed $s0 def $q0
; CHECK-GI-NEXT: str q0, [sp, #48] // 16-byte Folded Spill
; CHECK-GI-NEXT: fmov s0, s9
; CHECK-GI-NEXT: bl sinf
; CHECK-GI-NEXT: // kill: def $s0 killed $s0 def $q0
; CHECK-GI-NEXT: str q0, [sp, #96] // 16-byte Folded Spill
; CHECK-GI-NEXT: fmov s0, s10
; CHECK-GI-NEXT: bl sinf
; CHECK-GI-NEXT: // kill: def $s0 killed $s0 def $q0
; CHECK-GI-NEXT: str q0, [sp, #80] // 16-byte Folded Spill
; CHECK-GI-NEXT: ldr q0, [sp, #32] // 16-byte Folded Reload
; CHECK-GI-NEXT: // kill: def $s0 killed $s0 killed $q0
; CHECK-GI-NEXT: bl sinf
; CHECK-GI-NEXT: // kill: def $s0 killed $s0 def $q0
; CHECK-GI-NEXT: str q0, [sp, #32] // 16-byte Folded Spill
; CHECK-GI-NEXT: fmov s0, s11
; CHECK-GI-NEXT: bl sinf
; CHECK-GI-NEXT: // kill: def $s0 killed $s0 def $q0
; CHECK-GI-NEXT: str q0, [sp, #16] // 16-byte Folded Spill
; CHECK-GI-NEXT: fmov s0, s12
; CHECK-GI-NEXT: bl sinf
; CHECK-GI-NEXT: // kill: def $s0 killed $s0 def $q0
; CHECK-GI-NEXT: str q0, [sp] // 16-byte Folded Spill
; CHECK-GI-NEXT: fmov s0, s13
; CHECK-GI-NEXT: bl sinf
; CHECK-GI-NEXT: ldp q2, q1, [sp, #48] // 32-byte Folded Reload
; CHECK-GI-NEXT: // kill: def $s0 killed $s0 def $q0
; CHECK-GI-NEXT: ldr x30, [sp, #160] // 8-byte Folded Reload
; CHECK-GI-NEXT: ldp d9, d8, [sp, #144] // 16-byte Folded Reload
; CHECK-GI-NEXT: ldp d11, d10, [sp, #128] // 16-byte Folded Reload
; CHECK-GI-NEXT: mov v1.s[1], v2.s[0]
; CHECK-GI-NEXT: ldp q2, q3, [sp, #16] // 32-byte Folded Reload
; CHECK-GI-NEXT: ldp d13, d12, [sp, #112] // 16-byte Folded Reload
; CHECK-GI-NEXT: mov v3.s[1], v2.s[0]
; CHECK-GI-NEXT: ldr q2, [sp, #96] // 16-byte Folded Reload
; CHECK-GI-NEXT: mov v1.s[2], v2.s[0]
; CHECK-GI-NEXT: ldr q2, [sp] // 16-byte Folded Reload
; CHECK-GI-NEXT: mov v3.s[2], v2.s[0]
; CHECK-GI-NEXT: ldr q2, [sp, #80] // 16-byte Folded Reload
; CHECK-GI-NEXT: mov v1.s[3], v2.s[0]
; CHECK-GI-NEXT: mov v3.s[3], v0.s[0]
; CHECK-GI-NEXT: mov v2.16b, v1.16b
; CHECK-GI-NEXT: mov v1.16b, v3.16b
; CHECK-GI-NEXT: mov v0.16b, v2.16b
; CHECK-GI-NEXT: add sp, sp, #176
; CHECK-GI-NEXT: ret
entry:
%c = call <8 x float> @llvm.sin.v8f32(<8 x float> %a)
ret <8 x float> %c
}
define <7 x half> @sin_v7f16(<7 x half> %a) {
; CHECK-SD-LABEL: sin_v7f16:
; CHECK-SD: // %bb.0: // %entry
; CHECK-SD-NEXT: sub sp, sp, #48
; CHECK-SD-NEXT: str x30, [sp, #32] // 8-byte Folded Spill
; CHECK-SD-NEXT: .cfi_def_cfa_offset 48
; CHECK-SD-NEXT: .cfi_offset w30, -16
; CHECK-SD-NEXT: mov h1, v0.h[1]
; CHECK-SD-NEXT: str q0, [sp] // 16-byte Folded Spill
; CHECK-SD-NEXT: fcvt s0, h1
; CHECK-SD-NEXT: bl sinf
; CHECK-SD-NEXT: fcvt h0, s0
; CHECK-SD-NEXT: str q0, [sp, #16] // 16-byte Folded Spill
; CHECK-SD-NEXT: ldr q0, [sp] // 16-byte Folded Reload
; CHECK-SD-NEXT: fcvt s0, h0
; CHECK-SD-NEXT: bl sinf
; CHECK-SD-NEXT: fcvt h0, s0
; CHECK-SD-NEXT: ldr q1, [sp, #16] // 16-byte Folded Reload
; CHECK-SD-NEXT: mov v0.h[1], v1.h[0]
; CHECK-SD-NEXT: str q0, [sp, #16] // 16-byte Folded Spill
; CHECK-SD-NEXT: ldr q0, [sp] // 16-byte Folded Reload
; CHECK-SD-NEXT: mov h0, v0.h[2]
; CHECK-SD-NEXT: fcvt s0, h0
; CHECK-SD-NEXT: bl sinf
; CHECK-SD-NEXT: fcvt h0, s0
; CHECK-SD-NEXT: ldr q1, [sp, #16] // 16-byte Folded Reload
; CHECK-SD-NEXT: mov v1.h[2], v0.h[0]
; CHECK-SD-NEXT: ldr q0, [sp] // 16-byte Folded Reload
; CHECK-SD-NEXT: mov h0, v0.h[3]
; CHECK-SD-NEXT: str q1, [sp, #16] // 16-byte Folded Spill
; CHECK-SD-NEXT: fcvt s0, h0
; CHECK-SD-NEXT: bl sinf
; CHECK-SD-NEXT: fcvt h0, s0
; CHECK-SD-NEXT: ldr q1, [sp, #16] // 16-byte Folded Reload
; CHECK-SD-NEXT: mov v1.h[3], v0.h[0]
; CHECK-SD-NEXT: ldr q0, [sp] // 16-byte Folded Reload
; CHECK-SD-NEXT: mov h0, v0.h[4]
; CHECK-SD-NEXT: str q1, [sp, #16] // 16-byte Folded Spill
; CHECK-SD-NEXT: fcvt s0, h0
; CHECK-SD-NEXT: bl sinf
; CHECK-SD-NEXT: fcvt h0, s0
; CHECK-SD-NEXT: ldr q1, [sp, #16] // 16-byte Folded Reload
; CHECK-SD-NEXT: mov v1.h[4], v0.h[0]
; CHECK-SD-NEXT: ldr q0, [sp] // 16-byte Folded Reload
; CHECK-SD-NEXT: mov h0, v0.h[5]
; CHECK-SD-NEXT: str q1, [sp, #16] // 16-byte Folded Spill
; CHECK-SD-NEXT: fcvt s0, h0
; CHECK-SD-NEXT: bl sinf
; CHECK-SD-NEXT: fcvt h0, s0
; CHECK-SD-NEXT: ldr q1, [sp, #16] // 16-byte Folded Reload
; CHECK-SD-NEXT: mov v1.h[5], v0.h[0]
; CHECK-SD-NEXT: ldr q0, [sp] // 16-byte Folded Reload
; CHECK-SD-NEXT: mov h0, v0.h[6]
; CHECK-SD-NEXT: str q1, [sp, #16] // 16-byte Folded Spill
; CHECK-SD-NEXT: fcvt s0, h0
; CHECK-SD-NEXT: bl sinf
; CHECK-SD-NEXT: fcvt h0, s0
; CHECK-SD-NEXT: ldr q1, [sp, #16] // 16-byte Folded Reload
; CHECK-SD-NEXT: mov v1.h[6], v0.h[0]
; CHECK-SD-NEXT: ldr q0, [sp] // 16-byte Folded Reload
; CHECK-SD-NEXT: mov h0, v0.h[7]
; CHECK-SD-NEXT: str q1, [sp, #16] // 16-byte Folded Spill
; CHECK-SD-NEXT: fcvt s0, h0
; CHECK-SD-NEXT: bl sinf
; CHECK-SD-NEXT: fcvt h1, s0
; CHECK-SD-NEXT: ldr q0, [sp, #16] // 16-byte Folded Reload
; CHECK-SD-NEXT: ldr x30, [sp, #32] // 8-byte Folded Reload
; CHECK-SD-NEXT: mov v0.h[7], v1.h[0]
; CHECK-SD-NEXT: add sp, sp, #48
; CHECK-SD-NEXT: ret
;
; CHECK-GI-LABEL: sin_v7f16:
; CHECK-GI: // %bb.0: // %entry
; CHECK-GI-NEXT: sub sp, sp, #160
; CHECK-GI-NEXT: stp d13, d12, [sp, #96] // 16-byte Folded Spill
; CHECK-GI-NEXT: stp d11, d10, [sp, #112] // 16-byte Folded Spill
; CHECK-GI-NEXT: stp d9, d8, [sp, #128] // 16-byte Folded Spill
; CHECK-GI-NEXT: str x30, [sp, #144] // 8-byte Folded Spill
; CHECK-GI-NEXT: .cfi_def_cfa_offset 160
; CHECK-GI-NEXT: .cfi_offset w30, -16
; CHECK-GI-NEXT: .cfi_offset b8, -24
; CHECK-GI-NEXT: .cfi_offset b9, -32
; CHECK-GI-NEXT: .cfi_offset b10, -40
; CHECK-GI-NEXT: .cfi_offset b11, -48
; CHECK-GI-NEXT: .cfi_offset b12, -56
; CHECK-GI-NEXT: .cfi_offset b13, -64
; CHECK-GI-NEXT: mov h8, v0.h[1]
; CHECK-GI-NEXT: mov h9, v0.h[2]
; CHECK-GI-NEXT: mov h10, v0.h[3]
; CHECK-GI-NEXT: mov h11, v0.h[4]
; CHECK-GI-NEXT: mov h12, v0.h[5]
; CHECK-GI-NEXT: mov h13, v0.h[6]
; CHECK-GI-NEXT: fcvt s0, h0
; CHECK-GI-NEXT: bl sinf
; CHECK-GI-NEXT: fcvt s1, h8
; CHECK-GI-NEXT: fcvt h0, s0
; CHECK-GI-NEXT: str q0, [sp, #80] // 16-byte Folded Spill
; CHECK-GI-NEXT: fmov s0, s1
; CHECK-GI-NEXT: bl sinf
; CHECK-GI-NEXT: fcvt s1, h9
; CHECK-GI-NEXT: fcvt h0, s0
; CHECK-GI-NEXT: str q0, [sp, #64] // 16-byte Folded Spill
; CHECK-GI-NEXT: fmov s0, s1
; CHECK-GI-NEXT: bl sinf
; CHECK-GI-NEXT: fcvt s1, h10
; CHECK-GI-NEXT: fcvt h0, s0
; CHECK-GI-NEXT: str q0, [sp, #48] // 16-byte Folded Spill
; CHECK-GI-NEXT: fmov s0, s1
; CHECK-GI-NEXT: bl sinf
; CHECK-GI-NEXT: fcvt s1, h11
; CHECK-GI-NEXT: fcvt h0, s0
; CHECK-GI-NEXT: str q0, [sp, #32] // 16-byte Folded Spill
; CHECK-GI-NEXT: fmov s0, s1
; CHECK-GI-NEXT: bl sinf
; CHECK-GI-NEXT: fcvt s1, h12
; CHECK-GI-NEXT: fcvt h0, s0
; CHECK-GI-NEXT: str q0, [sp, #16] // 16-byte Folded Spill
; CHECK-GI-NEXT: fmov s0, s1
; CHECK-GI-NEXT: bl sinf
; CHECK-GI-NEXT: fcvt s1, h13
; CHECK-GI-NEXT: fcvt h0, s0
; CHECK-GI-NEXT: str q0, [sp] // 16-byte Folded Spill
; CHECK-GI-NEXT: fmov s0, s1
; CHECK-GI-NEXT: bl sinf
; CHECK-GI-NEXT: ldp q2, q1, [sp, #64] // 32-byte Folded Reload
; CHECK-GI-NEXT: fcvt h0, s0
; CHECK-GI-NEXT: ldp d9, d8, [sp, #128] // 16-byte Folded Reload
; CHECK-GI-NEXT: ldr x30, [sp, #144] // 8-byte Folded Reload
; CHECK-GI-NEXT: ldp d11, d10, [sp, #112] // 16-byte Folded Reload
; CHECK-GI-NEXT: mov v1.h[1], v2.h[0]
; CHECK-GI-NEXT: ldp q2, q3, [sp, #32] // 32-byte Folded Reload
; CHECK-GI-NEXT: ldp d13, d12, [sp, #96] // 16-byte Folded Reload
; CHECK-GI-NEXT: mov v1.h[2], v3.h[0]
; CHECK-GI-NEXT: mov v1.h[3], v2.h[0]
; CHECK-GI-NEXT: ldp q2, q3, [sp] // 32-byte Folded Reload
; CHECK-GI-NEXT: mov v1.h[4], v3.h[0]
; CHECK-GI-NEXT: mov v1.h[5], v2.h[0]
; CHECK-GI-NEXT: mov v1.h[6], v0.h[0]
; CHECK-GI-NEXT: mov v1.h[7], v0.h[0]
; CHECK-GI-NEXT: mov v0.16b, v1.16b
; CHECK-GI-NEXT: add sp, sp, #160
; CHECK-GI-NEXT: ret
entry:
%c = call <7 x half> @llvm.sin.v7f16(<7 x half> %a)
ret <7 x half> %c
}
define <4 x half> @sin_v4f16(<4 x half> %a) {
; CHECK-SD-LABEL: sin_v4f16:
; CHECK-SD: // %bb.0: // %entry
; CHECK-SD-NEXT: sub sp, sp, #48
; CHECK-SD-NEXT: str x30, [sp, #32] // 8-byte Folded Spill
; CHECK-SD-NEXT: .cfi_def_cfa_offset 48
; CHECK-SD-NEXT: .cfi_offset w30, -16
; CHECK-SD-NEXT: // kill: def $d0 killed $d0 def $q0
; CHECK-SD-NEXT: mov h1, v0.h[1]
; CHECK-SD-NEXT: str q0, [sp, #16] // 16-byte Folded Spill
; CHECK-SD-NEXT: fcvt s0, h1
; CHECK-SD-NEXT: bl sinf
; CHECK-SD-NEXT: ldr q1, [sp, #16] // 16-byte Folded Reload
; CHECK-SD-NEXT: fcvt h0, s0
; CHECK-SD-NEXT: fcvt s1, h1
; CHECK-SD-NEXT: str q0, [sp] // 16-byte Folded Spill
; CHECK-SD-NEXT: fmov s0, s1
; CHECK-SD-NEXT: bl sinf
; CHECK-SD-NEXT: ldr q1, [sp, #16] // 16-byte Folded Reload
; CHECK-SD-NEXT: fcvt h2, s0
; CHECK-SD-NEXT: mov h1, v1.h[2]
; CHECK-SD-NEXT: fcvt s0, h1
; CHECK-SD-NEXT: ldr q1, [sp] // 16-byte Folded Reload
; CHECK-SD-NEXT: mov v2.h[1], v1.h[0]
; CHECK-SD-NEXT: str q2, [sp] // 16-byte Folded Spill
; CHECK-SD-NEXT: bl sinf
; CHECK-SD-NEXT: ldr q1, [sp, #16] // 16-byte Folded Reload
; CHECK-SD-NEXT: fcvt h2, s0
; CHECK-SD-NEXT: mov h1, v1.h[3]
; CHECK-SD-NEXT: fcvt s0, h1
; CHECK-SD-NEXT: ldr q1, [sp] // 16-byte Folded Reload
; CHECK-SD-NEXT: mov v1.h[2], v2.h[0]
; CHECK-SD-NEXT: str q1, [sp] // 16-byte Folded Spill
; CHECK-SD-NEXT: bl sinf
; CHECK-SD-NEXT: fcvt h1, s0
; CHECK-SD-NEXT: ldr q0, [sp] // 16-byte Folded Reload
; CHECK-SD-NEXT: ldr x30, [sp, #32] // 8-byte Folded Reload
; CHECK-SD-NEXT: mov v0.h[3], v1.h[0]
; CHECK-SD-NEXT: // kill: def $d0 killed $d0 killed $q0
; CHECK-SD-NEXT: add sp, sp, #48
; CHECK-SD-NEXT: ret
;
; CHECK-GI-LABEL: sin_v4f16:
; CHECK-GI: // %bb.0: // %entry
; CHECK-GI-NEXT: sub sp, sp, #80
; CHECK-GI-NEXT: str d10, [sp, #48] // 8-byte Folded Spill
; CHECK-GI-NEXT: stp d9, d8, [sp, #56] // 16-byte Folded Spill
; CHECK-GI-NEXT: str x30, [sp, #72] // 8-byte Folded Spill
; CHECK-GI-NEXT: .cfi_def_cfa_offset 80
; CHECK-GI-NEXT: .cfi_offset w30, -8
; CHECK-GI-NEXT: .cfi_offset b8, -16
; CHECK-GI-NEXT: .cfi_offset b9, -24
; CHECK-GI-NEXT: .cfi_offset b10, -32
; CHECK-GI-NEXT: // kill: def $d0 killed $d0 def $q0
; CHECK-GI-NEXT: mov h8, v0.h[1]
; CHECK-GI-NEXT: mov h9, v0.h[2]
; CHECK-GI-NEXT: mov h10, v0.h[3]
; CHECK-GI-NEXT: fcvt s0, h0
; CHECK-GI-NEXT: bl sinf
; CHECK-GI-NEXT: fcvt s1, h8
; CHECK-GI-NEXT: fcvt h0, s0
; CHECK-GI-NEXT: str q0, [sp, #32] // 16-byte Folded Spill
; CHECK-GI-NEXT: fmov s0, s1
; CHECK-GI-NEXT: bl sinf
; CHECK-GI-NEXT: fcvt s1, h9
; CHECK-GI-NEXT: fcvt h0, s0
; CHECK-GI-NEXT: str q0, [sp, #16] // 16-byte Folded Spill
; CHECK-GI-NEXT: fmov s0, s1
; CHECK-GI-NEXT: bl sinf
; CHECK-GI-NEXT: fcvt s1, h10
; CHECK-GI-NEXT: fcvt h0, s0
; CHECK-GI-NEXT: str q0, [sp] // 16-byte Folded Spill
; CHECK-GI-NEXT: fmov s0, s1
; CHECK-GI-NEXT: bl sinf
; CHECK-GI-NEXT: ldp q2, q1, [sp, #16] // 32-byte Folded Reload
; CHECK-GI-NEXT: fcvt h0, s0
; CHECK-GI-NEXT: ldp d9, d8, [sp, #56] // 16-byte Folded Reload
; CHECK-GI-NEXT: ldr x30, [sp, #72] // 8-byte Folded Reload
; CHECK-GI-NEXT: ldr d10, [sp, #48] // 8-byte Folded Reload
; CHECK-GI-NEXT: mov v1.h[1], v2.h[0]
; CHECK-GI-NEXT: ldr q2, [sp] // 16-byte Folded Reload
; CHECK-GI-NEXT: mov v1.h[2], v2.h[0]
; CHECK-GI-NEXT: mov v1.h[3], v0.h[0]
; CHECK-GI-NEXT: mov v0.16b, v1.16b
; CHECK-GI-NEXT: // kill: def $d0 killed $d0 killed $q0
; CHECK-GI-NEXT: add sp, sp, #80
; CHECK-GI-NEXT: ret
entry:
%c = call <4 x half> @llvm.sin.v4f16(<4 x half> %a)
ret <4 x half> %c
}
define <8 x half> @sin_v8f16(<8 x half> %a) {
; CHECK-SD-LABEL: sin_v8f16:
; CHECK-SD: // %bb.0: // %entry
; CHECK-SD-NEXT: sub sp, sp, #48
; CHECK-SD-NEXT: str x30, [sp, #32] // 8-byte Folded Spill
; CHECK-SD-NEXT: .cfi_def_cfa_offset 48
; CHECK-SD-NEXT: .cfi_offset w30, -16
; CHECK-SD-NEXT: mov h1, v0.h[1]
; CHECK-SD-NEXT: str q0, [sp] // 16-byte Folded Spill
; CHECK-SD-NEXT: fcvt s0, h1
; CHECK-SD-NEXT: bl sinf
; CHECK-SD-NEXT: fcvt h0, s0
; CHECK-SD-NEXT: str q0, [sp, #16] // 16-byte Folded Spill
; CHECK-SD-NEXT: ldr q0, [sp] // 16-byte Folded Reload
; CHECK-SD-NEXT: fcvt s0, h0
; CHECK-SD-NEXT: bl sinf
; CHECK-SD-NEXT: fcvt h0, s0
; CHECK-SD-NEXT: ldr q1, [sp, #16] // 16-byte Folded Reload
; CHECK-SD-NEXT: mov v0.h[1], v1.h[0]
; CHECK-SD-NEXT: str q0, [sp, #16] // 16-byte Folded Spill
; CHECK-SD-NEXT: ldr q0, [sp] // 16-byte Folded Reload
; CHECK-SD-NEXT: mov h0, v0.h[2]
; CHECK-SD-NEXT: fcvt s0, h0
; CHECK-SD-NEXT: bl sinf
; CHECK-SD-NEXT: fcvt h0, s0
; CHECK-SD-NEXT: ldr q1, [sp, #16] // 16-byte Folded Reload
; CHECK-SD-NEXT: mov v1.h[2], v0.h[0]
; CHECK-SD-NEXT: ldr q0, [sp] // 16-byte Folded Reload
; CHECK-SD-NEXT: mov h0, v0.h[3]
; CHECK-SD-NEXT: str q1, [sp, #16] // 16-byte Folded Spill
; CHECK-SD-NEXT: fcvt s0, h0
; CHECK-SD-NEXT: bl sinf
; CHECK-SD-NEXT: fcvt h0, s0
; CHECK-SD-NEXT: ldr q1, [sp, #16] // 16-byte Folded Reload
; CHECK-SD-NEXT: mov v1.h[3], v0.h[0]
; CHECK-SD-NEXT: ldr q0, [sp] // 16-byte Folded Reload
; CHECK-SD-NEXT: mov h0, v0.h[4]
; CHECK-SD-NEXT: str q1, [sp, #16] // 16-byte Folded Spill
; CHECK-SD-NEXT: fcvt s0, h0
; CHECK-SD-NEXT: bl sinf
; CHECK-SD-NEXT: fcvt h0, s0
; CHECK-SD-NEXT: ldr q1, [sp, #16] // 16-byte Folded Reload
; CHECK-SD-NEXT: mov v1.h[4], v0.h[0]
; CHECK-SD-NEXT: ldr q0, [sp] // 16-byte Folded Reload
; CHECK-SD-NEXT: mov h0, v0.h[5]
; CHECK-SD-NEXT: str q1, [sp, #16] // 16-byte Folded Spill
; CHECK-SD-NEXT: fcvt s0, h0
; CHECK-SD-NEXT: bl sinf
; CHECK-SD-NEXT: fcvt h0, s0
; CHECK-SD-NEXT: ldr q1, [sp, #16] // 16-byte Folded Reload
; CHECK-SD-NEXT: mov v1.h[5], v0.h[0]
; CHECK-SD-NEXT: ldr q0, [sp] // 16-byte Folded Reload
; CHECK-SD-NEXT: mov h0, v0.h[6]
; CHECK-SD-NEXT: str q1, [sp, #16] // 16-byte Folded Spill
; CHECK-SD-NEXT: fcvt s0, h0
; CHECK-SD-NEXT: bl sinf
; CHECK-SD-NEXT: fcvt h0, s0
; CHECK-SD-NEXT: ldr q1, [sp, #16] // 16-byte Folded Reload
; CHECK-SD-NEXT: mov v1.h[6], v0.h[0]
; CHECK-SD-NEXT: ldr q0, [sp] // 16-byte Folded Reload
; CHECK-SD-NEXT: mov h0, v0.h[7]
; CHECK-SD-NEXT: str q1, [sp, #16] // 16-byte Folded Spill
; CHECK-SD-NEXT: fcvt s0, h0
; CHECK-SD-NEXT: bl sinf
; CHECK-SD-NEXT: fcvt h1, s0
; CHECK-SD-NEXT: ldr q0, [sp, #16] // 16-byte Folded Reload
; CHECK-SD-NEXT: ldr x30, [sp, #32] // 8-byte Folded Reload
; CHECK-SD-NEXT: mov v0.h[7], v1.h[0]
; CHECK-SD-NEXT: add sp, sp, #48
; CHECK-SD-NEXT: ret
;
; CHECK-GI-LABEL: sin_v8f16:
; CHECK-GI: // %bb.0: // %entry
; CHECK-GI-NEXT: sub sp, sp, #176
; CHECK-GI-NEXT: str d14, [sp, #112] // 8-byte Folded Spill
; CHECK-GI-NEXT: stp d13, d12, [sp, #120] // 16-byte Folded Spill
; CHECK-GI-NEXT: stp d11, d10, [sp, #136] // 16-byte Folded Spill
; CHECK-GI-NEXT: stp d9, d8, [sp, #152] // 16-byte Folded Spill
; CHECK-GI-NEXT: str x30, [sp, #168] // 8-byte Folded Spill
; CHECK-GI-NEXT: .cfi_def_cfa_offset 176
; CHECK-GI-NEXT: .cfi_offset w30, -8
; CHECK-GI-NEXT: .cfi_offset b8, -16
; CHECK-GI-NEXT: .cfi_offset b9, -24
; CHECK-GI-NEXT: .cfi_offset b10, -32
; CHECK-GI-NEXT: .cfi_offset b11, -40
; CHECK-GI-NEXT: .cfi_offset b12, -48
; CHECK-GI-NEXT: .cfi_offset b13, -56
; CHECK-GI-NEXT: .cfi_offset b14, -64
; CHECK-GI-NEXT: mov h8, v0.h[1]
; CHECK-GI-NEXT: mov h9, v0.h[2]
; CHECK-GI-NEXT: mov h10, v0.h[3]
; CHECK-GI-NEXT: mov h11, v0.h[4]
; CHECK-GI-NEXT: mov h12, v0.h[5]
; CHECK-GI-NEXT: mov h13, v0.h[6]
; CHECK-GI-NEXT: mov h14, v0.h[7]
; CHECK-GI-NEXT: fcvt s0, h0
; CHECK-GI-NEXT: bl sinf
; CHECK-GI-NEXT: fcvt s1, h8
; CHECK-GI-NEXT: fcvt h0, s0
; CHECK-GI-NEXT: str q0, [sp, #96] // 16-byte Folded Spill
; CHECK-GI-NEXT: fmov s0, s1
; CHECK-GI-NEXT: bl sinf
; CHECK-GI-NEXT: fcvt s1, h9
; CHECK-GI-NEXT: fcvt h0, s0
; CHECK-GI-NEXT: str q0, [sp, #80] // 16-byte Folded Spill
; CHECK-GI-NEXT: fmov s0, s1
; CHECK-GI-NEXT: bl sinf
; CHECK-GI-NEXT: fcvt s1, h10
; CHECK-GI-NEXT: fcvt h0, s0
; CHECK-GI-NEXT: str q0, [sp, #64] // 16-byte Folded Spill
; CHECK-GI-NEXT: fmov s0, s1
; CHECK-GI-NEXT: bl sinf
; CHECK-GI-NEXT: fcvt s1, h11
; CHECK-GI-NEXT: fcvt h0, s0
; CHECK-GI-NEXT: str q0, [sp, #48] // 16-byte Folded Spill
; CHECK-GI-NEXT: fmov s0, s1
; CHECK-GI-NEXT: bl sinf
; CHECK-GI-NEXT: fcvt s1, h12
; CHECK-GI-NEXT: fcvt h0, s0
; CHECK-GI-NEXT: str q0, [sp, #32] // 16-byte Folded Spill
; CHECK-GI-NEXT: fmov s0, s1
; CHECK-GI-NEXT: bl sinf
; CHECK-GI-NEXT: fcvt s1, h13
; CHECK-GI-NEXT: fcvt h0, s0
; CHECK-GI-NEXT: str q0, [sp, #16] // 16-byte Folded Spill
; CHECK-GI-NEXT: fmov s0, s1
; CHECK-GI-NEXT: bl sinf
; CHECK-GI-NEXT: fcvt s1, h14
; CHECK-GI-NEXT: fcvt h0, s0
; CHECK-GI-NEXT: str q0, [sp] // 16-byte Folded Spill
; CHECK-GI-NEXT: fmov s0, s1
; CHECK-GI-NEXT: bl sinf
; CHECK-GI-NEXT: ldp q2, q1, [sp, #80] // 32-byte Folded Reload
; CHECK-GI-NEXT: fcvt h0, s0
; CHECK-GI-NEXT: ldp d9, d8, [sp, #152] // 16-byte Folded Reload
; CHECK-GI-NEXT: ldr x30, [sp, #168] // 8-byte Folded Reload
; CHECK-GI-NEXT: ldp d11, d10, [sp, #136] // 16-byte Folded Reload
; CHECK-GI-NEXT: ldr d14, [sp, #112] // 8-byte Folded Reload
; CHECK-GI-NEXT: mov v1.h[1], v2.h[0]
; CHECK-GI-NEXT: ldp q2, q3, [sp, #48] // 32-byte Folded Reload
; CHECK-GI-NEXT: ldp d13, d12, [sp, #120] // 16-byte Folded Reload
; CHECK-GI-NEXT: mov v1.h[2], v3.h[0]
; CHECK-GI-NEXT: mov v1.h[3], v2.h[0]
; CHECK-GI-NEXT: ldp q2, q3, [sp, #16] // 32-byte Folded Reload
; CHECK-GI-NEXT: mov v1.h[4], v3.h[0]
; CHECK-GI-NEXT: mov v1.h[5], v2.h[0]
; CHECK-GI-NEXT: ldr q2, [sp] // 16-byte Folded Reload
; CHECK-GI-NEXT: mov v1.h[6], v2.h[0]
; CHECK-GI-NEXT: mov v1.h[7], v0.h[0]
; CHECK-GI-NEXT: mov v0.16b, v1.16b
; CHECK-GI-NEXT: add sp, sp, #176
; CHECK-GI-NEXT: ret
entry:
%c = call <8 x half> @llvm.sin.v8f16(<8 x half> %a)
ret <8 x half> %c
}
define <16 x half> @sin_v16f16(<16 x half> %a) {
; CHECK-SD-LABEL: sin_v16f16:
; CHECK-SD: // %bb.0: // %entry
; CHECK-SD-NEXT: sub sp, sp, #64
; CHECK-SD-NEXT: str x30, [sp, #48] // 8-byte Folded Spill
; CHECK-SD-NEXT: .cfi_def_cfa_offset 64
; CHECK-SD-NEXT: .cfi_offset w30, -16
; CHECK-SD-NEXT: stp q1, q0, [sp] // 32-byte Folded Spill
; CHECK-SD-NEXT: mov h1, v0.h[1]
; CHECK-SD-NEXT: fcvt s0, h1
; CHECK-SD-NEXT: bl sinf
; CHECK-SD-NEXT: fcvt h0, s0
; CHECK-SD-NEXT: str q0, [sp, #32] // 16-byte Folded Spill
; CHECK-SD-NEXT: ldr q0, [sp, #16] // 16-byte Folded Reload
; CHECK-SD-NEXT: fcvt s0, h0
; CHECK-SD-NEXT: bl sinf
; CHECK-SD-NEXT: fcvt h0, s0
; CHECK-SD-NEXT: ldr q1, [sp, #32] // 16-byte Folded Reload
; CHECK-SD-NEXT: mov v0.h[1], v1.h[0]
; CHECK-SD-NEXT: str q0, [sp, #32] // 16-byte Folded Spill
; CHECK-SD-NEXT: ldr q0, [sp, #16] // 16-byte Folded Reload
; CHECK-SD-NEXT: mov h0, v0.h[2]
; CHECK-SD-NEXT: fcvt s0, h0
; CHECK-SD-NEXT: bl sinf
; CHECK-SD-NEXT: fcvt h0, s0
; CHECK-SD-NEXT: ldr q1, [sp, #32] // 16-byte Folded Reload
; CHECK-SD-NEXT: mov v1.h[2], v0.h[0]
; CHECK-SD-NEXT: ldr q0, [sp, #16] // 16-byte Folded Reload
; CHECK-SD-NEXT: mov h0, v0.h[3]
; CHECK-SD-NEXT: str q1, [sp, #32] // 16-byte Folded Spill
; CHECK-SD-NEXT: fcvt s0, h0
; CHECK-SD-NEXT: bl sinf
; CHECK-SD-NEXT: fcvt h0, s0
; CHECK-SD-NEXT: ldr q1, [sp, #32] // 16-byte Folded Reload
; CHECK-SD-NEXT: mov v1.h[3], v0.h[0]
; CHECK-SD-NEXT: ldr q0, [sp, #16] // 16-byte Folded Reload
; CHECK-SD-NEXT: mov h0, v0.h[4]
; CHECK-SD-NEXT: str q1, [sp, #32] // 16-byte Folded Spill
; CHECK-SD-NEXT: fcvt s0, h0
; CHECK-SD-NEXT: bl sinf
; CHECK-SD-NEXT: fcvt h0, s0
; CHECK-SD-NEXT: ldr q1, [sp, #32] // 16-byte Folded Reload
; CHECK-SD-NEXT: mov v1.h[4], v0.h[0]
; CHECK-SD-NEXT: ldr q0, [sp, #16] // 16-byte Folded Reload
; CHECK-SD-NEXT: mov h0, v0.h[5]
; CHECK-SD-NEXT: str q1, [sp, #32] // 16-byte Folded Spill
; CHECK-SD-NEXT: fcvt s0, h0
; CHECK-SD-NEXT: bl sinf
; CHECK-SD-NEXT: fcvt h0, s0
; CHECK-SD-NEXT: ldr q1, [sp, #32] // 16-byte Folded Reload
; CHECK-SD-NEXT: mov v1.h[5], v0.h[0]
; CHECK-SD-NEXT: ldr q0, [sp, #16] // 16-byte Folded Reload
; CHECK-SD-NEXT: mov h0, v0.h[6]
; CHECK-SD-NEXT: str q1, [sp, #32] // 16-byte Folded Spill
; CHECK-SD-NEXT: fcvt s0, h0
; CHECK-SD-NEXT: bl sinf
; CHECK-SD-NEXT: fcvt h0, s0
; CHECK-SD-NEXT: ldr q1, [sp, #32] // 16-byte Folded Reload
; CHECK-SD-NEXT: mov v1.h[6], v0.h[0]
; CHECK-SD-NEXT: ldr q0, [sp, #16] // 16-byte Folded Reload
; CHECK-SD-NEXT: mov h0, v0.h[7]
; CHECK-SD-NEXT: str q1, [sp, #32] // 16-byte Folded Spill
; CHECK-SD-NEXT: fcvt s0, h0
; CHECK-SD-NEXT: bl sinf
; CHECK-SD-NEXT: fcvt h0, s0
; CHECK-SD-NEXT: ldr q1, [sp, #32] // 16-byte Folded Reload
; CHECK-SD-NEXT: mov v1.h[7], v0.h[0]
; CHECK-SD-NEXT: ldr q0, [sp] // 16-byte Folded Reload
; CHECK-SD-NEXT: mov h0, v0.h[1]
; CHECK-SD-NEXT: str q1, [sp, #32] // 16-byte Folded Spill
; CHECK-SD-NEXT: fcvt s0, h0
; CHECK-SD-NEXT: bl sinf
; CHECK-SD-NEXT: fcvt h0, s0
; CHECK-SD-NEXT: str q0, [sp, #16] // 16-byte Folded Spill
; CHECK-SD-NEXT: ldr q0, [sp] // 16-byte Folded Reload
; CHECK-SD-NEXT: fcvt s0, h0
; CHECK-SD-NEXT: bl sinf
; CHECK-SD-NEXT: fcvt h0, s0
; CHECK-SD-NEXT: ldr q1, [sp, #16] // 16-byte Folded Reload
; CHECK-SD-NEXT: mov v0.h[1], v1.h[0]
; CHECK-SD-NEXT: str q0, [sp, #16] // 16-byte Folded Spill
; CHECK-SD-NEXT: ldr q0, [sp] // 16-byte Folded Reload
; CHECK-SD-NEXT: mov h0, v0.h[2]
; CHECK-SD-NEXT: fcvt s0, h0
; CHECK-SD-NEXT: bl sinf
; CHECK-SD-NEXT: fcvt h0, s0
; CHECK-SD-NEXT: ldr q1, [sp, #16] // 16-byte Folded Reload
; CHECK-SD-NEXT: mov v1.h[2], v0.h[0]
; CHECK-SD-NEXT: ldr q0, [sp] // 16-byte Folded Reload
; CHECK-SD-NEXT: mov h0, v0.h[3]
; CHECK-SD-NEXT: str q1, [sp, #16] // 16-byte Folded Spill
; CHECK-SD-NEXT: fcvt s0, h0
; CHECK-SD-NEXT: bl sinf
; CHECK-SD-NEXT: fcvt h0, s0
; CHECK-SD-NEXT: ldr q1, [sp, #16] // 16-byte Folded Reload
; CHECK-SD-NEXT: mov v1.h[3], v0.h[0]
; CHECK-SD-NEXT: ldr q0, [sp] // 16-byte Folded Reload
; CHECK-SD-NEXT: mov h0, v0.h[4]
; CHECK-SD-NEXT: str q1, [sp, #16] // 16-byte Folded Spill
; CHECK-SD-NEXT: fcvt s0, h0
; CHECK-SD-NEXT: bl sinf
; CHECK-SD-NEXT: fcvt h0, s0
; CHECK-SD-NEXT: ldr q1, [sp, #16] // 16-byte Folded Reload
; CHECK-SD-NEXT: mov v1.h[4], v0.h[0]
; CHECK-SD-NEXT: ldr q0, [sp] // 16-byte Folded Reload
; CHECK-SD-NEXT: mov h0, v0.h[5]
; CHECK-SD-NEXT: str q1, [sp, #16] // 16-byte Folded Spill
; CHECK-SD-NEXT: fcvt s0, h0
; CHECK-SD-NEXT: bl sinf
; CHECK-SD-NEXT: fcvt h0, s0
; CHECK-SD-NEXT: ldr q1, [sp, #16] // 16-byte Folded Reload
; CHECK-SD-NEXT: mov v1.h[5], v0.h[0]
; CHECK-SD-NEXT: ldr q0, [sp] // 16-byte Folded Reload
; CHECK-SD-NEXT: mov h0, v0.h[6]
; CHECK-SD-NEXT: str q1, [sp, #16] // 16-byte Folded Spill
; CHECK-SD-NEXT: fcvt s0, h0
; CHECK-SD-NEXT: bl sinf
; CHECK-SD-NEXT: fcvt h0, s0
; CHECK-SD-NEXT: ldr q1, [sp, #16] // 16-byte Folded Reload
; CHECK-SD-NEXT: mov v1.h[6], v0.h[0]
; CHECK-SD-NEXT: ldr q0, [sp] // 16-byte Folded Reload
; CHECK-SD-NEXT: mov h0, v0.h[7]
; CHECK-SD-NEXT: str q1, [sp, #16] // 16-byte Folded Spill
; CHECK-SD-NEXT: fcvt s0, h0
; CHECK-SD-NEXT: bl sinf
; CHECK-SD-NEXT: fmov s1, s0
; CHECK-SD-NEXT: ldr x30, [sp, #48] // 8-byte Folded Reload
; CHECK-SD-NEXT: fcvt h2, s1
; CHECK-SD-NEXT: ldp q1, q0, [sp, #16] // 32-byte Folded Reload
; CHECK-SD-NEXT: mov v1.h[7], v2.h[0]
; CHECK-SD-NEXT: add sp, sp, #64
; CHECK-SD-NEXT: ret
;
; CHECK-GI-LABEL: sin_v16f16:
; CHECK-GI: // %bb.0: // %entry
; CHECK-GI-NEXT: sub sp, sp, #320
; CHECK-GI-NEXT: stp d15, d14, [sp, #240] // 16-byte Folded Spill
; CHECK-GI-NEXT: stp d13, d12, [sp, #256] // 16-byte Folded Spill
; CHECK-GI-NEXT: stp d11, d10, [sp, #272] // 16-byte Folded Spill
; CHECK-GI-NEXT: stp d9, d8, [sp, #288] // 16-byte Folded Spill
; CHECK-GI-NEXT: stp x29, x30, [sp, #304] // 16-byte Folded Spill
; CHECK-GI-NEXT: .cfi_def_cfa_offset 320
; CHECK-GI-NEXT: .cfi_offset w30, -8
; CHECK-GI-NEXT: .cfi_offset w29, -16
; CHECK-GI-NEXT: .cfi_offset b8, -24
; CHECK-GI-NEXT: .cfi_offset b9, -32
; CHECK-GI-NEXT: .cfi_offset b10, -40
; CHECK-GI-NEXT: .cfi_offset b11, -48
; CHECK-GI-NEXT: .cfi_offset b12, -56
; CHECK-GI-NEXT: .cfi_offset b13, -64
; CHECK-GI-NEXT: .cfi_offset b14, -72
; CHECK-GI-NEXT: .cfi_offset b15, -80
; CHECK-GI-NEXT: mov v2.16b, v1.16b
; CHECK-GI-NEXT: str q1, [sp, #80] // 16-byte Folded Spill
; CHECK-GI-NEXT: mov h14, v1.h[1]
; CHECK-GI-NEXT: mov h1, v1.h[2]
; CHECK-GI-NEXT: mov h15, v0.h[1]
; CHECK-GI-NEXT: mov h8, v0.h[2]
; CHECK-GI-NEXT: mov h9, v0.h[3]
; CHECK-GI-NEXT: mov h10, v0.h[4]
; CHECK-GI-NEXT: mov h11, v0.h[5]
; CHECK-GI-NEXT: mov h12, v0.h[6]
; CHECK-GI-NEXT: mov h13, v0.h[7]
; CHECK-GI-NEXT: fcvt s0, h0
; CHECK-GI-NEXT: str h1, [sp, #16] // 2-byte Folded Spill
; CHECK-GI-NEXT: mov h1, v2.h[3]
; CHECK-GI-NEXT: str h1, [sp, #32] // 2-byte Folded Spill
; CHECK-GI-NEXT: mov h1, v2.h[4]
; CHECK-GI-NEXT: str h1, [sp, #48] // 2-byte Folded Spill
; CHECK-GI-NEXT: mov h1, v2.h[5]
; CHECK-GI-NEXT: str h1, [sp, #64] // 2-byte Folded Spill
; CHECK-GI-NEXT: mov h1, v2.h[6]
; CHECK-GI-NEXT: str h1, [sp, #96] // 2-byte Folded Spill
; CHECK-GI-NEXT: mov h1, v2.h[7]
; CHECK-GI-NEXT: str h1, [sp, #160] // 2-byte Folded Spill
; CHECK-GI-NEXT: bl sinf
; CHECK-GI-NEXT: fcvt s1, h15
; CHECK-GI-NEXT: fcvt h0, s0
; CHECK-GI-NEXT: str q0, [sp, #192] // 16-byte Folded Spill
; CHECK-GI-NEXT: fmov s0, s1
; CHECK-GI-NEXT: bl sinf
; CHECK-GI-NEXT: fcvt s1, h8
; CHECK-GI-NEXT: fcvt h0, s0
; CHECK-GI-NEXT: str q0, [sp, #128] // 16-byte Folded Spill
; CHECK-GI-NEXT: fmov s0, s1
; CHECK-GI-NEXT: bl sinf
; CHECK-GI-NEXT: fcvt s1, h9
; CHECK-GI-NEXT: fcvt h0, s0
; CHECK-GI-NEXT: str q0, [sp, #224] // 16-byte Folded Spill
; CHECK-GI-NEXT: fmov s0, s1
; CHECK-GI-NEXT: bl sinf
; CHECK-GI-NEXT: fcvt s1, h10
; CHECK-GI-NEXT: fcvt h0, s0
; CHECK-GI-NEXT: str q0, [sp, #208] // 16-byte Folded Spill
; CHECK-GI-NEXT: fmov s0, s1
; CHECK-GI-NEXT: bl sinf
; CHECK-GI-NEXT: fcvt s1, h11
; CHECK-GI-NEXT: fcvt h0, s0
; CHECK-GI-NEXT: str q0, [sp, #176] // 16-byte Folded Spill
; CHECK-GI-NEXT: fmov s0, s1
; CHECK-GI-NEXT: bl sinf
; CHECK-GI-NEXT: fcvt s1, h12
; CHECK-GI-NEXT: fcvt h0, s0
; CHECK-GI-NEXT: str q0, [sp, #144] // 16-byte Folded Spill
; CHECK-GI-NEXT: fmov s0, s1
; CHECK-GI-NEXT: bl sinf
; CHECK-GI-NEXT: fcvt s1, h13
; CHECK-GI-NEXT: fcvt h0, s0
; CHECK-GI-NEXT: str q0, [sp, #112] // 16-byte Folded Spill
; CHECK-GI-NEXT: fmov s0, s1
; CHECK-GI-NEXT: bl sinf
; CHECK-GI-NEXT: ldr q1, [sp, #80] // 16-byte Folded Reload
; CHECK-GI-NEXT: fcvt h0, s0
; CHECK-GI-NEXT: fcvt s1, h1
; CHECK-GI-NEXT: str q0, [sp, #80] // 16-byte Folded Spill
; CHECK-GI-NEXT: fmov s0, s1
; CHECK-GI-NEXT: bl sinf
; CHECK-GI-NEXT: fcvt s1, h14
; CHECK-GI-NEXT: fcvt h0, s0
; CHECK-GI-NEXT: str q0, [sp] // 16-byte Folded Spill
; CHECK-GI-NEXT: fmov s0, s1
; CHECK-GI-NEXT: bl sinf
; CHECK-GI-NEXT: ldr h1, [sp, #16] // 2-byte Folded Reload
; CHECK-GI-NEXT: fcvt h0, s0
; CHECK-GI-NEXT: fcvt s1, h1
; CHECK-GI-NEXT: str q0, [sp, #16] // 16-byte Folded Spill
; CHECK-GI-NEXT: fmov s0, s1
; CHECK-GI-NEXT: bl sinf
; CHECK-GI-NEXT: ldr h1, [sp, #32] // 2-byte Folded Reload
; CHECK-GI-NEXT: fcvt h0, s0
; CHECK-GI-NEXT: fcvt s1, h1
; CHECK-GI-NEXT: str q0, [sp, #32] // 16-byte Folded Spill
; CHECK-GI-NEXT: fmov s0, s1
; CHECK-GI-NEXT: bl sinf
; CHECK-GI-NEXT: ldr h1, [sp, #48] // 2-byte Folded Reload
; CHECK-GI-NEXT: fcvt h0, s0
; CHECK-GI-NEXT: fcvt s1, h1
; CHECK-GI-NEXT: str q0, [sp, #48] // 16-byte Folded Spill
; CHECK-GI-NEXT: fmov s0, s1
; CHECK-GI-NEXT: bl sinf
; CHECK-GI-NEXT: ldr h1, [sp, #64] // 2-byte Folded Reload
; CHECK-GI-NEXT: fcvt h0, s0
; CHECK-GI-NEXT: fcvt s1, h1
; CHECK-GI-NEXT: str q0, [sp, #64] // 16-byte Folded Spill
; CHECK-GI-NEXT: fmov s0, s1
; CHECK-GI-NEXT: bl sinf
; CHECK-GI-NEXT: ldr h1, [sp, #96] // 2-byte Folded Reload
; CHECK-GI-NEXT: fcvt h0, s0
; CHECK-GI-NEXT: fcvt s1, h1
; CHECK-GI-NEXT: str q0, [sp, #96] // 16-byte Folded Spill
; CHECK-GI-NEXT: fmov s0, s1
; CHECK-GI-NEXT: bl sinf
; CHECK-GI-NEXT: ldr h1, [sp, #160] // 2-byte Folded Reload
; CHECK-GI-NEXT: fcvt h0, s0
; CHECK-GI-NEXT: fcvt s1, h1
; CHECK-GI-NEXT: str q0, [sp, #160] // 16-byte Folded Spill
; CHECK-GI-NEXT: fmov s0, s1
; CHECK-GI-NEXT: bl sinf
; CHECK-GI-NEXT: ldr q3, [sp, #192] // 16-byte Folded Reload
; CHECK-GI-NEXT: ldr q2, [sp, #128] // 16-byte Folded Reload
; CHECK-GI-NEXT: ldp x29, x30, [sp, #304] // 16-byte Folded Reload
; CHECK-GI-NEXT: mov v3.h[1], v2.h[0]
; CHECK-GI-NEXT: ldp q1, q2, [sp] // 32-byte Folded Reload
; CHECK-GI-NEXT: ldp d9, d8, [sp, #288] // 16-byte Folded Reload
; CHECK-GI-NEXT: ldp d11, d10, [sp, #272] // 16-byte Folded Reload
; CHECK-GI-NEXT: mov v1.h[1], v2.h[0]
; CHECK-GI-NEXT: ldr q2, [sp, #224] // 16-byte Folded Reload
; CHECK-GI-NEXT: ldp d13, d12, [sp, #256] // 16-byte Folded Reload
; CHECK-GI-NEXT: mov v3.h[2], v2.h[0]
; CHECK-GI-NEXT: ldr q2, [sp, #32] // 16-byte Folded Reload
; CHECK-GI-NEXT: ldp d15, d14, [sp, #240] // 16-byte Folded Reload
; CHECK-GI-NEXT: mov v1.h[2], v2.h[0]
; CHECK-GI-NEXT: ldr q2, [sp, #208] // 16-byte Folded Reload
; CHECK-GI-NEXT: mov v3.h[3], v2.h[0]
; CHECK-GI-NEXT: ldr q2, [sp, #48] // 16-byte Folded Reload
; CHECK-GI-NEXT: mov v1.h[3], v2.h[0]
; CHECK-GI-NEXT: ldr q2, [sp, #176] // 16-byte Folded Reload
; CHECK-GI-NEXT: mov v3.h[4], v2.h[0]
; CHECK-GI-NEXT: ldr q2, [sp, #64] // 16-byte Folded Reload
; CHECK-GI-NEXT: mov v1.h[4], v2.h[0]
; CHECK-GI-NEXT: ldr q2, [sp, #144] // 16-byte Folded Reload
; CHECK-GI-NEXT: mov v3.h[5], v2.h[0]
; CHECK-GI-NEXT: ldr q2, [sp, #96] // 16-byte Folded Reload
; CHECK-GI-NEXT: mov v1.h[5], v2.h[0]
; CHECK-GI-NEXT: fcvt h2, s0
; CHECK-GI-NEXT: ldr q0, [sp, #112] // 16-byte Folded Reload
; CHECK-GI-NEXT: mov v3.h[6], v0.h[0]
; CHECK-GI-NEXT: ldr q0, [sp, #160] // 16-byte Folded Reload
; CHECK-GI-NEXT: mov v1.h[6], v0.h[0]
; CHECK-GI-NEXT: ldr q0, [sp, #80] // 16-byte Folded Reload
; CHECK-GI-NEXT: mov v3.h[7], v0.h[0]
; CHECK-GI-NEXT: mov v1.h[7], v2.h[0]
; CHECK-GI-NEXT: mov v0.16b, v3.16b
; CHECK-GI-NEXT: add sp, sp, #320
; CHECK-GI-NEXT: ret
entry:
%c = call <16 x half> @llvm.sin.v16f16(<16 x half> %a)
ret <16 x half> %c
}
define double @cos_f64(double %a) {
; CHECK-SD-LABEL: cos_f64:
; CHECK-SD: // %bb.0: // %entry
; CHECK-SD-NEXT: b cos
;
; CHECK-GI-LABEL: cos_f64:
; CHECK-GI: // %bb.0: // %entry
; CHECK-GI-NEXT: str x30, [sp, #-16]! // 8-byte Folded Spill
; CHECK-GI-NEXT: .cfi_def_cfa_offset 16
; CHECK-GI-NEXT: .cfi_offset w30, -16
; CHECK-GI-NEXT: bl cos
; CHECK-GI-NEXT: ldr x30, [sp], #16 // 8-byte Folded Reload
; CHECK-GI-NEXT: ret
entry:
%c = call double @llvm.cos.f64(double %a)
ret double %c
}
define float @cos_f32(float %a) {
; CHECK-SD-LABEL: cos_f32:
; CHECK-SD: // %bb.0: // %entry
; CHECK-SD-NEXT: b cosf
;
; CHECK-GI-LABEL: cos_f32:
; CHECK-GI: // %bb.0: // %entry
; CHECK-GI-NEXT: str x30, [sp, #-16]! // 8-byte Folded Spill
; CHECK-GI-NEXT: .cfi_def_cfa_offset 16
; CHECK-GI-NEXT: .cfi_offset w30, -16
; CHECK-GI-NEXT: bl cosf
; CHECK-GI-NEXT: ldr x30, [sp], #16 // 8-byte Folded Reload
; CHECK-GI-NEXT: ret
entry:
%c = call float @llvm.cos.f32(float %a)
ret float %c
}
define half @cos_f16(half %a) {
; CHECK-LABEL: cos_f16:
; CHECK: // %bb.0: // %entry
; CHECK-NEXT: str x30, [sp, #-16]! // 8-byte Folded Spill
; CHECK-NEXT: .cfi_def_cfa_offset 16
; CHECK-NEXT: .cfi_offset w30, -16
; CHECK-NEXT: fcvt s0, h0
; CHECK-NEXT: bl cosf
; CHECK-NEXT: fcvt h0, s0
; CHECK-NEXT: ldr x30, [sp], #16 // 8-byte Folded Reload
; CHECK-NEXT: ret
entry:
%c = call half @llvm.cos.f16(half %a)
ret half %c
}
define <2 x double> @cos_v2f64(<2 x double> %a) {
; CHECK-SD-LABEL: cos_v2f64:
; CHECK-SD: // %bb.0: // %entry
; CHECK-SD-NEXT: sub sp, sp, #48
; CHECK-SD-NEXT: str x30, [sp, #32] // 8-byte Folded Spill
; CHECK-SD-NEXT: .cfi_def_cfa_offset 48
; CHECK-SD-NEXT: .cfi_offset w30, -16
; CHECK-SD-NEXT: str q0, [sp] // 16-byte Folded Spill
; CHECK-SD-NEXT: mov d0, v0.d[1]
; CHECK-SD-NEXT: bl cos
; CHECK-SD-NEXT: // kill: def $d0 killed $d0 def $q0
; CHECK-SD-NEXT: str q0, [sp, #16] // 16-byte Folded Spill
; CHECK-SD-NEXT: ldr q0, [sp] // 16-byte Folded Reload
; CHECK-SD-NEXT: // kill: def $d0 killed $d0 killed $q0
; CHECK-SD-NEXT: bl cos
; CHECK-SD-NEXT: ldr q1, [sp, #16] // 16-byte Folded Reload
; CHECK-SD-NEXT: // kill: def $d0 killed $d0 def $q0
; CHECK-SD-NEXT: ldr x30, [sp, #32] // 8-byte Folded Reload
; CHECK-SD-NEXT: mov v0.d[1], v1.d[0]
; CHECK-SD-NEXT: add sp, sp, #48
; CHECK-SD-NEXT: ret
;
; CHECK-GI-LABEL: cos_v2f64:
; CHECK-GI: // %bb.0: // %entry
; CHECK-GI-NEXT: sub sp, sp, #32
; CHECK-GI-NEXT: str d8, [sp, #16] // 8-byte Folded Spill
; CHECK-GI-NEXT: str x30, [sp, #24] // 8-byte Folded Spill
; CHECK-GI-NEXT: .cfi_def_cfa_offset 32
; CHECK-GI-NEXT: .cfi_offset w30, -8
; CHECK-GI-NEXT: .cfi_offset b8, -16
; CHECK-GI-NEXT: mov d8, v0.d[1]
; CHECK-GI-NEXT: // kill: def $d0 killed $d0 killed $q0
; CHECK-GI-NEXT: bl cos
; CHECK-GI-NEXT: // kill: def $d0 killed $d0 def $q0
; CHECK-GI-NEXT: str q0, [sp] // 16-byte Folded Spill
; CHECK-GI-NEXT: fmov d0, d8
; CHECK-GI-NEXT: bl cos
; CHECK-GI-NEXT: ldr q1, [sp] // 16-byte Folded Reload
; CHECK-GI-NEXT: // kill: def $d0 killed $d0 def $q0
; CHECK-GI-NEXT: ldr x30, [sp, #24] // 8-byte Folded Reload
; CHECK-GI-NEXT: ldr d8, [sp, #16] // 8-byte Folded Reload
; CHECK-GI-NEXT: mov v1.d[1], v0.d[0]
; CHECK-GI-NEXT: mov v0.16b, v1.16b
; CHECK-GI-NEXT: add sp, sp, #32
; CHECK-GI-NEXT: ret
entry:
%c = call <2 x double> @llvm.cos.v2f64(<2 x double> %a)
ret <2 x double> %c
}
define <3 x double> @cos_v3f64(<3 x double> %a) {
; CHECK-SD-LABEL: cos_v3f64:
; CHECK-SD: // %bb.0: // %entry
; CHECK-SD-NEXT: str d10, [sp, #-32]! // 8-byte Folded Spill
; CHECK-SD-NEXT: stp d9, d8, [sp, #8] // 16-byte Folded Spill
; CHECK-SD-NEXT: str x30, [sp, #24] // 8-byte Folded Spill
; CHECK-SD-NEXT: .cfi_def_cfa_offset 32
; CHECK-SD-NEXT: .cfi_offset w30, -8
; CHECK-SD-NEXT: .cfi_offset b8, -16
; CHECK-SD-NEXT: .cfi_offset b9, -24
; CHECK-SD-NEXT: .cfi_offset b10, -32
; CHECK-SD-NEXT: fmov d8, d2
; CHECK-SD-NEXT: fmov d9, d1
; CHECK-SD-NEXT: bl cos
; CHECK-SD-NEXT: fmov d10, d0
; CHECK-SD-NEXT: fmov d0, d9
; CHECK-SD-NEXT: bl cos
; CHECK-SD-NEXT: fmov d9, d0
; CHECK-SD-NEXT: fmov d0, d8
; CHECK-SD-NEXT: bl cos
; CHECK-SD-NEXT: fmov d1, d9
; CHECK-SD-NEXT: ldp d9, d8, [sp, #8] // 16-byte Folded Reload
; CHECK-SD-NEXT: ldr x30, [sp, #24] // 8-byte Folded Reload
; CHECK-SD-NEXT: fmov d2, d0
; CHECK-SD-NEXT: fmov d0, d10
; CHECK-SD-NEXT: ldr d10, [sp], #32 // 8-byte Folded Reload
; CHECK-SD-NEXT: ret
;
; CHECK-GI-LABEL: cos_v3f64:
; CHECK-GI: // %bb.0: // %entry
; CHECK-GI-NEXT: str d10, [sp, #-32]! // 8-byte Folded Spill
; CHECK-GI-NEXT: stp d9, d8, [sp, #8] // 16-byte Folded Spill
; CHECK-GI-NEXT: str x30, [sp, #24] // 8-byte Folded Spill
; CHECK-GI-NEXT: .cfi_def_cfa_offset 32
; CHECK-GI-NEXT: .cfi_offset w30, -8
; CHECK-GI-NEXT: .cfi_offset b8, -16
; CHECK-GI-NEXT: .cfi_offset b9, -24
; CHECK-GI-NEXT: .cfi_offset b10, -32
; CHECK-GI-NEXT: fmov d8, d1
; CHECK-GI-NEXT: fmov d9, d2
; CHECK-GI-NEXT: bl cos
; CHECK-GI-NEXT: fmov d10, d0
; CHECK-GI-NEXT: fmov d0, d8
; CHECK-GI-NEXT: bl cos
; CHECK-GI-NEXT: fmov d8, d0
; CHECK-GI-NEXT: fmov d0, d9
; CHECK-GI-NEXT: bl cos
; CHECK-GI-NEXT: fmov d1, d8
; CHECK-GI-NEXT: ldp d9, d8, [sp, #8] // 16-byte Folded Reload
; CHECK-GI-NEXT: ldr x30, [sp, #24] // 8-byte Folded Reload
; CHECK-GI-NEXT: fmov d2, d0
; CHECK-GI-NEXT: fmov d0, d10
; CHECK-GI-NEXT: ldr d10, [sp], #32 // 8-byte Folded Reload
; CHECK-GI-NEXT: ret
entry:
%c = call <3 x double> @llvm.cos.v3f64(<3 x double> %a)
ret <3 x double> %c
}
define <4 x double> @cos_v4f64(<4 x double> %a) {
; CHECK-SD-LABEL: cos_v4f64:
; CHECK-SD: // %bb.0: // %entry
; CHECK-SD-NEXT: sub sp, sp, #64
; CHECK-SD-NEXT: str x30, [sp, #48] // 8-byte Folded Spill
; CHECK-SD-NEXT: .cfi_def_cfa_offset 64
; CHECK-SD-NEXT: .cfi_offset w30, -16
; CHECK-SD-NEXT: str q0, [sp] // 16-byte Folded Spill
; CHECK-SD-NEXT: mov d0, v0.d[1]
; CHECK-SD-NEXT: str q1, [sp, #32] // 16-byte Folded Spill
; CHECK-SD-NEXT: bl cos
; CHECK-SD-NEXT: // kill: def $d0 killed $d0 def $q0
; CHECK-SD-NEXT: str q0, [sp, #16] // 16-byte Folded Spill
; CHECK-SD-NEXT: ldr q0, [sp] // 16-byte Folded Reload
; CHECK-SD-NEXT: // kill: def $d0 killed $d0 killed $q0
; CHECK-SD-NEXT: bl cos
; CHECK-SD-NEXT: ldr q1, [sp, #16] // 16-byte Folded Reload
; CHECK-SD-NEXT: // kill: def $d0 killed $d0 def $q0
; CHECK-SD-NEXT: mov v0.d[1], v1.d[0]
; CHECK-SD-NEXT: str q0, [sp, #16] // 16-byte Folded Spill
; CHECK-SD-NEXT: ldr q0, [sp, #32] // 16-byte Folded Reload
; CHECK-SD-NEXT: mov d0, v0.d[1]
; CHECK-SD-NEXT: bl cos
; CHECK-SD-NEXT: // kill: def $d0 killed $d0 def $q0
; CHECK-SD-NEXT: str q0, [sp] // 16-byte Folded Spill
; CHECK-SD-NEXT: ldr q0, [sp, #32] // 16-byte Folded Reload
; CHECK-SD-NEXT: // kill: def $d0 killed $d0 killed $q0
; CHECK-SD-NEXT: bl cos
; CHECK-SD-NEXT: fmov d1, d0
; CHECK-SD-NEXT: ldp q2, q0, [sp] // 32-byte Folded Reload
; CHECK-SD-NEXT: ldr x30, [sp, #48] // 8-byte Folded Reload
; CHECK-SD-NEXT: mov v1.d[1], v2.d[0]
; CHECK-SD-NEXT: add sp, sp, #64
; CHECK-SD-NEXT: ret
;
; CHECK-GI-LABEL: cos_v4f64:
; CHECK-GI: // %bb.0: // %entry
; CHECK-GI-NEXT: sub sp, sp, #80
; CHECK-GI-NEXT: stp d9, d8, [sp, #48] // 16-byte Folded Spill
; CHECK-GI-NEXT: str x30, [sp, #64] // 8-byte Folded Spill
; CHECK-GI-NEXT: .cfi_def_cfa_offset 80
; CHECK-GI-NEXT: .cfi_offset w30, -16
; CHECK-GI-NEXT: .cfi_offset b8, -24
; CHECK-GI-NEXT: .cfi_offset b9, -32
; CHECK-GI-NEXT: str q1, [sp] // 16-byte Folded Spill
; CHECK-GI-NEXT: mov d8, v0.d[1]
; CHECK-GI-NEXT: mov d9, v1.d[1]
; CHECK-GI-NEXT: // kill: def $d0 killed $d0 killed $q0
; CHECK-GI-NEXT: bl cos
; CHECK-GI-NEXT: // kill: def $d0 killed $d0 def $q0
; CHECK-GI-NEXT: str q0, [sp, #32] // 16-byte Folded Spill
; CHECK-GI-NEXT: fmov d0, d8
; CHECK-GI-NEXT: bl cos
; CHECK-GI-NEXT: // kill: def $d0 killed $d0 def $q0
; CHECK-GI-NEXT: str q0, [sp, #16] // 16-byte Folded Spill
; CHECK-GI-NEXT: ldr q0, [sp] // 16-byte Folded Reload
; CHECK-GI-NEXT: // kill: def $d0 killed $d0 killed $q0
; CHECK-GI-NEXT: bl cos
; CHECK-GI-NEXT: // kill: def $d0 killed $d0 def $q0
; CHECK-GI-NEXT: str q0, [sp] // 16-byte Folded Spill
; CHECK-GI-NEXT: fmov d0, d9
; CHECK-GI-NEXT: bl cos
; CHECK-GI-NEXT: ldp q1, q2, [sp, #16] // 32-byte Folded Reload
; CHECK-GI-NEXT: // kill: def $d0 killed $d0 def $q0
; CHECK-GI-NEXT: ldr x30, [sp, #64] // 8-byte Folded Reload
; CHECK-GI-NEXT: ldp d9, d8, [sp, #48] // 16-byte Folded Reload
; CHECK-GI-NEXT: mov v2.d[1], v1.d[0]
; CHECK-GI-NEXT: ldr q1, [sp] // 16-byte Folded Reload
; CHECK-GI-NEXT: mov v1.d[1], v0.d[0]
; CHECK-GI-NEXT: mov v0.16b, v2.16b
; CHECK-GI-NEXT: add sp, sp, #80
; CHECK-GI-NEXT: ret
entry:
%c = call <4 x double> @llvm.cos.v4f64(<4 x double> %a)
ret <4 x double> %c
}
define <2 x float> @cos_v2f32(<2 x float> %a) {
; CHECK-SD-LABEL: cos_v2f32:
; CHECK-SD: // %bb.0: // %entry
; CHECK-SD-NEXT: sub sp, sp, #48
; CHECK-SD-NEXT: str x30, [sp, #32] // 8-byte Folded Spill
; CHECK-SD-NEXT: .cfi_def_cfa_offset 48
; CHECK-SD-NEXT: .cfi_offset w30, -16
; CHECK-SD-NEXT: // kill: def $d0 killed $d0 def $q0
; CHECK-SD-NEXT: str q0, [sp] // 16-byte Folded Spill
; CHECK-SD-NEXT: mov s0, v0.s[1]
; CHECK-SD-NEXT: bl cosf
; CHECK-SD-NEXT: // kill: def $s0 killed $s0 def $q0
; CHECK-SD-NEXT: str q0, [sp, #16] // 16-byte Folded Spill
; CHECK-SD-NEXT: ldr q0, [sp] // 16-byte Folded Reload
; CHECK-SD-NEXT: // kill: def $s0 killed $s0 killed $q0
; CHECK-SD-NEXT: bl cosf
; CHECK-SD-NEXT: ldr q1, [sp, #16] // 16-byte Folded Reload
; CHECK-SD-NEXT: // kill: def $s0 killed $s0 def $q0
; CHECK-SD-NEXT: ldr x30, [sp, #32] // 8-byte Folded Reload
; CHECK-SD-NEXT: mov v0.s[1], v1.s[0]
; CHECK-SD-NEXT: // kill: def $d0 killed $d0 killed $q0
; CHECK-SD-NEXT: add sp, sp, #48
; CHECK-SD-NEXT: ret
;
; CHECK-GI-LABEL: cos_v2f32:
; CHECK-GI: // %bb.0: // %entry
; CHECK-GI-NEXT: sub sp, sp, #32
; CHECK-GI-NEXT: str d8, [sp, #16] // 8-byte Folded Spill
; CHECK-GI-NEXT: str x30, [sp, #24] // 8-byte Folded Spill
; CHECK-GI-NEXT: .cfi_def_cfa_offset 32
; CHECK-GI-NEXT: .cfi_offset w30, -8
; CHECK-GI-NEXT: .cfi_offset b8, -16
; CHECK-GI-NEXT: // kill: def $d0 killed $d0 def $q0
; CHECK-GI-NEXT: mov s8, v0.s[1]
; CHECK-GI-NEXT: // kill: def $s0 killed $s0 killed $q0
; CHECK-GI-NEXT: bl cosf
; CHECK-GI-NEXT: // kill: def $s0 killed $s0 def $q0
; CHECK-GI-NEXT: str q0, [sp] // 16-byte Folded Spill
; CHECK-GI-NEXT: fmov s0, s8
; CHECK-GI-NEXT: bl cosf
; CHECK-GI-NEXT: ldr q1, [sp] // 16-byte Folded Reload
; CHECK-GI-NEXT: // kill: def $s0 killed $s0 def $q0
; CHECK-GI-NEXT: ldr x30, [sp, #24] // 8-byte Folded Reload
; CHECK-GI-NEXT: ldr d8, [sp, #16] // 8-byte Folded Reload
; CHECK-GI-NEXT: mov v1.s[1], v0.s[0]
; CHECK-GI-NEXT: fmov d0, d1
; CHECK-GI-NEXT: add sp, sp, #32
; CHECK-GI-NEXT: ret
entry:
%c = call <2 x float> @llvm.cos.v2f32(<2 x float> %a)
ret <2 x float> %c
}
define <3 x float> @cos_v3f32(<3 x float> %a) {
; CHECK-SD-LABEL: cos_v3f32:
; CHECK-SD: // %bb.0: // %entry
; CHECK-SD-NEXT: sub sp, sp, #48
; CHECK-SD-NEXT: str x30, [sp, #32] // 8-byte Folded Spill
; CHECK-SD-NEXT: .cfi_def_cfa_offset 48
; CHECK-SD-NEXT: .cfi_offset w30, -16
; CHECK-SD-NEXT: str q0, [sp, #16] // 16-byte Folded Spill
; CHECK-SD-NEXT: mov s0, v0.s[1]
; CHECK-SD-NEXT: bl cosf
; CHECK-SD-NEXT: // kill: def $s0 killed $s0 def $q0
; CHECK-SD-NEXT: str q0, [sp] // 16-byte Folded Spill
; CHECK-SD-NEXT: ldr q0, [sp, #16] // 16-byte Folded Reload
; CHECK-SD-NEXT: // kill: def $s0 killed $s0 killed $q0
; CHECK-SD-NEXT: bl cosf
; CHECK-SD-NEXT: ldr q1, [sp] // 16-byte Folded Reload
; CHECK-SD-NEXT: // kill: def $s0 killed $s0 def $q0
; CHECK-SD-NEXT: mov v0.s[1], v1.s[0]
; CHECK-SD-NEXT: str q0, [sp] // 16-byte Folded Spill
; CHECK-SD-NEXT: ldr q0, [sp, #16] // 16-byte Folded Reload
; CHECK-SD-NEXT: mov s0, v0.s[2]
; CHECK-SD-NEXT: bl cosf
; CHECK-SD-NEXT: ldr q1, [sp] // 16-byte Folded Reload
; CHECK-SD-NEXT: // kill: def $s0 killed $s0 def $q0
; CHECK-SD-NEXT: ldr x30, [sp, #32] // 8-byte Folded Reload
; CHECK-SD-NEXT: mov v1.s[2], v0.s[0]
; CHECK-SD-NEXT: mov v0.16b, v1.16b
; CHECK-SD-NEXT: add sp, sp, #48
; CHECK-SD-NEXT: ret
;
; CHECK-GI-LABEL: cos_v3f32:
; CHECK-GI: // %bb.0: // %entry
; CHECK-GI-NEXT: sub sp, sp, #64
; CHECK-GI-NEXT: stp d9, d8, [sp, #32] // 16-byte Folded Spill
; CHECK-GI-NEXT: str x30, [sp, #48] // 8-byte Folded Spill
; CHECK-GI-NEXT: .cfi_def_cfa_offset 64
; CHECK-GI-NEXT: .cfi_offset w30, -16
; CHECK-GI-NEXT: .cfi_offset b8, -24
; CHECK-GI-NEXT: .cfi_offset b9, -32
; CHECK-GI-NEXT: mov s8, v0.s[1]
; CHECK-GI-NEXT: mov s9, v0.s[2]
; CHECK-GI-NEXT: // kill: def $s0 killed $s0 killed $q0
; CHECK-GI-NEXT: bl cosf
; CHECK-GI-NEXT: // kill: def $s0 killed $s0 def $q0
; CHECK-GI-NEXT: str q0, [sp, #16] // 16-byte Folded Spill
; CHECK-GI-NEXT: fmov s0, s8
; CHECK-GI-NEXT: bl cosf
; CHECK-GI-NEXT: // kill: def $s0 killed $s0 def $q0
; CHECK-GI-NEXT: str q0, [sp] // 16-byte Folded Spill
; CHECK-GI-NEXT: fmov s0, s9
; CHECK-GI-NEXT: bl cosf
; CHECK-GI-NEXT: ldp q2, q1, [sp] // 32-byte Folded Reload
; CHECK-GI-NEXT: // kill: def $s0 killed $s0 def $q0
; CHECK-GI-NEXT: ldr x30, [sp, #48] // 8-byte Folded Reload
; CHECK-GI-NEXT: ldp d9, d8, [sp, #32] // 16-byte Folded Reload
; CHECK-GI-NEXT: mov v1.s[1], v2.s[0]
; CHECK-GI-NEXT: mov v1.s[2], v0.s[0]
; CHECK-GI-NEXT: mov v1.s[3], v0.s[0]
; CHECK-GI-NEXT: mov v0.16b, v1.16b
; CHECK-GI-NEXT: add sp, sp, #64
; CHECK-GI-NEXT: ret
entry:
%c = call <3 x float> @llvm.cos.v3f32(<3 x float> %a)
ret <3 x float> %c
}
define <4 x float> @cos_v4f32(<4 x float> %a) {
; CHECK-SD-LABEL: cos_v4f32:
; CHECK-SD: // %bb.0: // %entry
; CHECK-SD-NEXT: sub sp, sp, #48
; CHECK-SD-NEXT: str x30, [sp, #32] // 8-byte Folded Spill
; CHECK-SD-NEXT: .cfi_def_cfa_offset 48
; CHECK-SD-NEXT: .cfi_offset w30, -16
; CHECK-SD-NEXT: str q0, [sp, #16] // 16-byte Folded Spill
; CHECK-SD-NEXT: mov s0, v0.s[1]
; CHECK-SD-NEXT: bl cosf
; CHECK-SD-NEXT: // kill: def $s0 killed $s0 def $q0
; CHECK-SD-NEXT: str q0, [sp] // 16-byte Folded Spill
; CHECK-SD-NEXT: ldr q0, [sp, #16] // 16-byte Folded Reload
; CHECK-SD-NEXT: // kill: def $s0 killed $s0 killed $q0
; CHECK-SD-NEXT: bl cosf
; CHECK-SD-NEXT: ldr q1, [sp] // 16-byte Folded Reload
; CHECK-SD-NEXT: // kill: def $s0 killed $s0 def $q0
; CHECK-SD-NEXT: mov v0.s[1], v1.s[0]
; CHECK-SD-NEXT: str q0, [sp] // 16-byte Folded Spill
; CHECK-SD-NEXT: ldr q0, [sp, #16] // 16-byte Folded Reload
; CHECK-SD-NEXT: mov s0, v0.s[2]
; CHECK-SD-NEXT: bl cosf
; CHECK-SD-NEXT: ldr q1, [sp] // 16-byte Folded Reload
; CHECK-SD-NEXT: // kill: def $s0 killed $s0 def $q0
; CHECK-SD-NEXT: mov v1.s[2], v0.s[0]
; CHECK-SD-NEXT: ldr q0, [sp, #16] // 16-byte Folded Reload
; CHECK-SD-NEXT: mov s0, v0.s[3]
; CHECK-SD-NEXT: str q1, [sp] // 16-byte Folded Spill
; CHECK-SD-NEXT: bl cosf
; CHECK-SD-NEXT: ldr q1, [sp] // 16-byte Folded Reload
; CHECK-SD-NEXT: // kill: def $s0 killed $s0 def $q0
; CHECK-SD-NEXT: ldr x30, [sp, #32] // 8-byte Folded Reload
; CHECK-SD-NEXT: mov v1.s[3], v0.s[0]
; CHECK-SD-NEXT: mov v0.16b, v1.16b
; CHECK-SD-NEXT: add sp, sp, #48
; CHECK-SD-NEXT: ret
;
; CHECK-GI-LABEL: cos_v4f32:
; CHECK-GI: // %bb.0: // %entry
; CHECK-GI-NEXT: sub sp, sp, #80
; CHECK-GI-NEXT: str d10, [sp, #48] // 8-byte Folded Spill
; CHECK-GI-NEXT: stp d9, d8, [sp, #56] // 16-byte Folded Spill
; CHECK-GI-NEXT: str x30, [sp, #72] // 8-byte Folded Spill
; CHECK-GI-NEXT: .cfi_def_cfa_offset 80
; CHECK-GI-NEXT: .cfi_offset w30, -8
; CHECK-GI-NEXT: .cfi_offset b8, -16
; CHECK-GI-NEXT: .cfi_offset b9, -24
; CHECK-GI-NEXT: .cfi_offset b10, -32
; CHECK-GI-NEXT: mov s8, v0.s[1]
; CHECK-GI-NEXT: mov s9, v0.s[2]
; CHECK-GI-NEXT: mov s10, v0.s[3]
; CHECK-GI-NEXT: // kill: def $s0 killed $s0 killed $q0
; CHECK-GI-NEXT: bl cosf
; CHECK-GI-NEXT: // kill: def $s0 killed $s0 def $q0
; CHECK-GI-NEXT: str q0, [sp, #32] // 16-byte Folded Spill
; CHECK-GI-NEXT: fmov s0, s8
; CHECK-GI-NEXT: bl cosf
; CHECK-GI-NEXT: // kill: def $s0 killed $s0 def $q0
; CHECK-GI-NEXT: str q0, [sp, #16] // 16-byte Folded Spill
; CHECK-GI-NEXT: fmov s0, s9
; CHECK-GI-NEXT: bl cosf
; CHECK-GI-NEXT: // kill: def $s0 killed $s0 def $q0
; CHECK-GI-NEXT: str q0, [sp] // 16-byte Folded Spill
; CHECK-GI-NEXT: fmov s0, s10
; CHECK-GI-NEXT: bl cosf
; CHECK-GI-NEXT: ldp q2, q1, [sp, #16] // 32-byte Folded Reload
; CHECK-GI-NEXT: // kill: def $s0 killed $s0 def $q0
; CHECK-GI-NEXT: ldr x30, [sp, #72] // 8-byte Folded Reload
; CHECK-GI-NEXT: ldp d9, d8, [sp, #56] // 16-byte Folded Reload
; CHECK-GI-NEXT: ldr d10, [sp, #48] // 8-byte Folded Reload
; CHECK-GI-NEXT: mov v1.s[1], v2.s[0]
; CHECK-GI-NEXT: ldr q2, [sp] // 16-byte Folded Reload
; CHECK-GI-NEXT: mov v1.s[2], v2.s[0]
; CHECK-GI-NEXT: mov v1.s[3], v0.s[0]
; CHECK-GI-NEXT: mov v0.16b, v1.16b
; CHECK-GI-NEXT: add sp, sp, #80
; CHECK-GI-NEXT: ret
entry:
%c = call <4 x float> @llvm.cos.v4f32(<4 x float> %a)
ret <4 x float> %c
}
define <8 x float> @cos_v8f32(<8 x float> %a) {
; CHECK-SD-LABEL: cos_v8f32:
; CHECK-SD: // %bb.0: // %entry
; CHECK-SD-NEXT: sub sp, sp, #64
; CHECK-SD-NEXT: str x30, [sp, #48] // 8-byte Folded Spill
; CHECK-SD-NEXT: .cfi_def_cfa_offset 64
; CHECK-SD-NEXT: .cfi_offset w30, -16
; CHECK-SD-NEXT: stp q0, q1, [sp] // 32-byte Folded Spill
; CHECK-SD-NEXT: mov s0, v0.s[1]
; CHECK-SD-NEXT: bl cosf
; CHECK-SD-NEXT: // kill: def $s0 killed $s0 def $q0
; CHECK-SD-NEXT: str q0, [sp, #32] // 16-byte Folded Spill
; CHECK-SD-NEXT: ldr q0, [sp] // 16-byte Folded Reload
; CHECK-SD-NEXT: // kill: def $s0 killed $s0 killed $q0
; CHECK-SD-NEXT: bl cosf
; CHECK-SD-NEXT: ldr q1, [sp, #32] // 16-byte Folded Reload
; CHECK-SD-NEXT: // kill: def $s0 killed $s0 def $q0
; CHECK-SD-NEXT: mov v0.s[1], v1.s[0]
; CHECK-SD-NEXT: str q0, [sp, #32] // 16-byte Folded Spill
; CHECK-SD-NEXT: ldr q0, [sp] // 16-byte Folded Reload
; CHECK-SD-NEXT: mov s0, v0.s[2]
; CHECK-SD-NEXT: bl cosf
; CHECK-SD-NEXT: ldr q1, [sp, #32] // 16-byte Folded Reload
; CHECK-SD-NEXT: // kill: def $s0 killed $s0 def $q0
; CHECK-SD-NEXT: mov v1.s[2], v0.s[0]
; CHECK-SD-NEXT: ldr q0, [sp] // 16-byte Folded Reload
; CHECK-SD-NEXT: mov s0, v0.s[3]
; CHECK-SD-NEXT: str q1, [sp, #32] // 16-byte Folded Spill
; CHECK-SD-NEXT: bl cosf
; CHECK-SD-NEXT: ldr q1, [sp, #32] // 16-byte Folded Reload
; CHECK-SD-NEXT: // kill: def $s0 killed $s0 def $q0
; CHECK-SD-NEXT: mov v1.s[3], v0.s[0]
; CHECK-SD-NEXT: ldr q0, [sp, #16] // 16-byte Folded Reload
; CHECK-SD-NEXT: mov s0, v0.s[1]
; CHECK-SD-NEXT: str q1, [sp, #32] // 16-byte Folded Spill
; CHECK-SD-NEXT: bl cosf
; CHECK-SD-NEXT: // kill: def $s0 killed $s0 def $q0
; CHECK-SD-NEXT: str q0, [sp] // 16-byte Folded Spill
; CHECK-SD-NEXT: ldr q0, [sp, #16] // 16-byte Folded Reload
; CHECK-SD-NEXT: // kill: def $s0 killed $s0 killed $q0
; CHECK-SD-NEXT: bl cosf
; CHECK-SD-NEXT: ldr q1, [sp] // 16-byte Folded Reload
; CHECK-SD-NEXT: // kill: def $s0 killed $s0 def $q0
; CHECK-SD-NEXT: mov v0.s[1], v1.s[0]
; CHECK-SD-NEXT: str q0, [sp] // 16-byte Folded Spill
; CHECK-SD-NEXT: ldr q0, [sp, #16] // 16-byte Folded Reload
; CHECK-SD-NEXT: mov s0, v0.s[2]
; CHECK-SD-NEXT: bl cosf
; CHECK-SD-NEXT: ldr q1, [sp] // 16-byte Folded Reload
; CHECK-SD-NEXT: // kill: def $s0 killed $s0 def $q0
; CHECK-SD-NEXT: mov v1.s[2], v0.s[0]
; CHECK-SD-NEXT: ldr q0, [sp, #16] // 16-byte Folded Reload
; CHECK-SD-NEXT: mov s0, v0.s[3]
; CHECK-SD-NEXT: str q1, [sp] // 16-byte Folded Spill
; CHECK-SD-NEXT: bl cosf
; CHECK-SD-NEXT: fmov s2, s0
; CHECK-SD-NEXT: ldr q1, [sp] // 16-byte Folded Reload
; CHECK-SD-NEXT: ldr q0, [sp, #32] // 16-byte Folded Reload
; CHECK-SD-NEXT: ldr x30, [sp, #48] // 8-byte Folded Reload
; CHECK-SD-NEXT: mov v1.s[3], v2.s[0]
; CHECK-SD-NEXT: add sp, sp, #64
; CHECK-SD-NEXT: ret
;
; CHECK-GI-LABEL: cos_v8f32:
; CHECK-GI: // %bb.0: // %entry
; CHECK-GI-NEXT: sub sp, sp, #176
; CHECK-GI-NEXT: stp d13, d12, [sp, #112] // 16-byte Folded Spill
; CHECK-GI-NEXT: stp d11, d10, [sp, #128] // 16-byte Folded Spill
; CHECK-GI-NEXT: stp d9, d8, [sp, #144] // 16-byte Folded Spill
; CHECK-GI-NEXT: str x30, [sp, #160] // 8-byte Folded Spill
; CHECK-GI-NEXT: .cfi_def_cfa_offset 176
; CHECK-GI-NEXT: .cfi_offset w30, -16
; CHECK-GI-NEXT: .cfi_offset b8, -24
; CHECK-GI-NEXT: .cfi_offset b9, -32
; CHECK-GI-NEXT: .cfi_offset b10, -40
; CHECK-GI-NEXT: .cfi_offset b11, -48
; CHECK-GI-NEXT: .cfi_offset b12, -56
; CHECK-GI-NEXT: .cfi_offset b13, -64
; CHECK-GI-NEXT: str q1, [sp, #32] // 16-byte Folded Spill
; CHECK-GI-NEXT: mov s8, v0.s[1]
; CHECK-GI-NEXT: mov s9, v0.s[2]
; CHECK-GI-NEXT: mov s10, v0.s[3]
; CHECK-GI-NEXT: mov s11, v1.s[1]
; CHECK-GI-NEXT: // kill: def $s0 killed $s0 killed $q0
; CHECK-GI-NEXT: mov s12, v1.s[2]
; CHECK-GI-NEXT: mov s13, v1.s[3]
; CHECK-GI-NEXT: bl cosf
; CHECK-GI-NEXT: // kill: def $s0 killed $s0 def $q0
; CHECK-GI-NEXT: str q0, [sp, #64] // 16-byte Folded Spill
; CHECK-GI-NEXT: fmov s0, s8
; CHECK-GI-NEXT: bl cosf
; CHECK-GI-NEXT: // kill: def $s0 killed $s0 def $q0
; CHECK-GI-NEXT: str q0, [sp, #48] // 16-byte Folded Spill
; CHECK-GI-NEXT: fmov s0, s9
; CHECK-GI-NEXT: bl cosf
; CHECK-GI-NEXT: // kill: def $s0 killed $s0 def $q0
; CHECK-GI-NEXT: str q0, [sp, #96] // 16-byte Folded Spill
; CHECK-GI-NEXT: fmov s0, s10
; CHECK-GI-NEXT: bl cosf
; CHECK-GI-NEXT: // kill: def $s0 killed $s0 def $q0
; CHECK-GI-NEXT: str q0, [sp, #80] // 16-byte Folded Spill
; CHECK-GI-NEXT: ldr q0, [sp, #32] // 16-byte Folded Reload
; CHECK-GI-NEXT: // kill: def $s0 killed $s0 killed $q0
; CHECK-GI-NEXT: bl cosf
; CHECK-GI-NEXT: // kill: def $s0 killed $s0 def $q0
; CHECK-GI-NEXT: str q0, [sp, #32] // 16-byte Folded Spill
; CHECK-GI-NEXT: fmov s0, s11
; CHECK-GI-NEXT: bl cosf
; CHECK-GI-NEXT: // kill: def $s0 killed $s0 def $q0
; CHECK-GI-NEXT: str q0, [sp, #16] // 16-byte Folded Spill
; CHECK-GI-NEXT: fmov s0, s12
; CHECK-GI-NEXT: bl cosf
; CHECK-GI-NEXT: // kill: def $s0 killed $s0 def $q0
; CHECK-GI-NEXT: str q0, [sp] // 16-byte Folded Spill
; CHECK-GI-NEXT: fmov s0, s13
; CHECK-GI-NEXT: bl cosf
; CHECK-GI-NEXT: ldp q2, q1, [sp, #48] // 32-byte Folded Reload
; CHECK-GI-NEXT: // kill: def $s0 killed $s0 def $q0
; CHECK-GI-NEXT: ldr x30, [sp, #160] // 8-byte Folded Reload
; CHECK-GI-NEXT: ldp d9, d8, [sp, #144] // 16-byte Folded Reload
; CHECK-GI-NEXT: ldp d11, d10, [sp, #128] // 16-byte Folded Reload
; CHECK-GI-NEXT: mov v1.s[1], v2.s[0]
; CHECK-GI-NEXT: ldp q2, q3, [sp, #16] // 32-byte Folded Reload
; CHECK-GI-NEXT: ldp d13, d12, [sp, #112] // 16-byte Folded Reload
; CHECK-GI-NEXT: mov v3.s[1], v2.s[0]
; CHECK-GI-NEXT: ldr q2, [sp, #96] // 16-byte Folded Reload
; CHECK-GI-NEXT: mov v1.s[2], v2.s[0]
; CHECK-GI-NEXT: ldr q2, [sp] // 16-byte Folded Reload
; CHECK-GI-NEXT: mov v3.s[2], v2.s[0]
; CHECK-GI-NEXT: ldr q2, [sp, #80] // 16-byte Folded Reload
; CHECK-GI-NEXT: mov v1.s[3], v2.s[0]
; CHECK-GI-NEXT: mov v3.s[3], v0.s[0]
; CHECK-GI-NEXT: mov v2.16b, v1.16b
; CHECK-GI-NEXT: mov v1.16b, v3.16b
; CHECK-GI-NEXT: mov v0.16b, v2.16b
; CHECK-GI-NEXT: add sp, sp, #176
; CHECK-GI-NEXT: ret
entry:
%c = call <8 x float> @llvm.cos.v8f32(<8 x float> %a)
ret <8 x float> %c
}
define <7 x half> @cos_v7f16(<7 x half> %a) {
; CHECK-SD-LABEL: cos_v7f16:
; CHECK-SD: // %bb.0: // %entry
; CHECK-SD-NEXT: sub sp, sp, #48
; CHECK-SD-NEXT: str x30, [sp, #32] // 8-byte Folded Spill
; CHECK-SD-NEXT: .cfi_def_cfa_offset 48
; CHECK-SD-NEXT: .cfi_offset w30, -16
; CHECK-SD-NEXT: mov h1, v0.h[1]
; CHECK-SD-NEXT: str q0, [sp] // 16-byte Folded Spill
; CHECK-SD-NEXT: fcvt s0, h1
; CHECK-SD-NEXT: bl cosf
; CHECK-SD-NEXT: fcvt h0, s0
; CHECK-SD-NEXT: str q0, [sp, #16] // 16-byte Folded Spill
; CHECK-SD-NEXT: ldr q0, [sp] // 16-byte Folded Reload
; CHECK-SD-NEXT: fcvt s0, h0
; CHECK-SD-NEXT: bl cosf
; CHECK-SD-NEXT: fcvt h0, s0
; CHECK-SD-NEXT: ldr q1, [sp, #16] // 16-byte Folded Reload
; CHECK-SD-NEXT: mov v0.h[1], v1.h[0]
; CHECK-SD-NEXT: str q0, [sp, #16] // 16-byte Folded Spill
; CHECK-SD-NEXT: ldr q0, [sp] // 16-byte Folded Reload
; CHECK-SD-NEXT: mov h0, v0.h[2]
; CHECK-SD-NEXT: fcvt s0, h0
; CHECK-SD-NEXT: bl cosf
; CHECK-SD-NEXT: fcvt h0, s0
; CHECK-SD-NEXT: ldr q1, [sp, #16] // 16-byte Folded Reload
; CHECK-SD-NEXT: mov v1.h[2], v0.h[0]
; CHECK-SD-NEXT: ldr q0, [sp] // 16-byte Folded Reload
; CHECK-SD-NEXT: mov h0, v0.h[3]
; CHECK-SD-NEXT: str q1, [sp, #16] // 16-byte Folded Spill
; CHECK-SD-NEXT: fcvt s0, h0
; CHECK-SD-NEXT: bl cosf
; CHECK-SD-NEXT: fcvt h0, s0
; CHECK-SD-NEXT: ldr q1, [sp, #16] // 16-byte Folded Reload
; CHECK-SD-NEXT: mov v1.h[3], v0.h[0]
; CHECK-SD-NEXT: ldr q0, [sp] // 16-byte Folded Reload
; CHECK-SD-NEXT: mov h0, v0.h[4]
; CHECK-SD-NEXT: str q1, [sp, #16] // 16-byte Folded Spill
; CHECK-SD-NEXT: fcvt s0, h0
; CHECK-SD-NEXT: bl cosf
; CHECK-SD-NEXT: fcvt h0, s0
; CHECK-SD-NEXT: ldr q1, [sp, #16] // 16-byte Folded Reload
; CHECK-SD-NEXT: mov v1.h[4], v0.h[0]
; CHECK-SD-NEXT: ldr q0, [sp] // 16-byte Folded Reload
; CHECK-SD-NEXT: mov h0, v0.h[5]
; CHECK-SD-NEXT: str q1, [sp, #16] // 16-byte Folded Spill
; CHECK-SD-NEXT: fcvt s0, h0
; CHECK-SD-NEXT: bl cosf
; CHECK-SD-NEXT: fcvt h0, s0
; CHECK-SD-NEXT: ldr q1, [sp, #16] // 16-byte Folded Reload
; CHECK-SD-NEXT: mov v1.h[5], v0.h[0]
; CHECK-SD-NEXT: ldr q0, [sp] // 16-byte Folded Reload
; CHECK-SD-NEXT: mov h0, v0.h[6]
; CHECK-SD-NEXT: str q1, [sp, #16] // 16-byte Folded Spill
; CHECK-SD-NEXT: fcvt s0, h0
; CHECK-SD-NEXT: bl cosf
; CHECK-SD-NEXT: fcvt h0, s0
; CHECK-SD-NEXT: ldr q1, [sp, #16] // 16-byte Folded Reload
; CHECK-SD-NEXT: mov v1.h[6], v0.h[0]
; CHECK-SD-NEXT: ldr q0, [sp] // 16-byte Folded Reload
; CHECK-SD-NEXT: mov h0, v0.h[7]
; CHECK-SD-NEXT: str q1, [sp, #16] // 16-byte Folded Spill
; CHECK-SD-NEXT: fcvt s0, h0
; CHECK-SD-NEXT: bl cosf
; CHECK-SD-NEXT: fcvt h1, s0
; CHECK-SD-NEXT: ldr q0, [sp, #16] // 16-byte Folded Reload
; CHECK-SD-NEXT: ldr x30, [sp, #32] // 8-byte Folded Reload
; CHECK-SD-NEXT: mov v0.h[7], v1.h[0]
; CHECK-SD-NEXT: add sp, sp, #48
; CHECK-SD-NEXT: ret
;
; CHECK-GI-LABEL: cos_v7f16:
; CHECK-GI: // %bb.0: // %entry
; CHECK-GI-NEXT: sub sp, sp, #160
; CHECK-GI-NEXT: stp d13, d12, [sp, #96] // 16-byte Folded Spill
; CHECK-GI-NEXT: stp d11, d10, [sp, #112] // 16-byte Folded Spill
; CHECK-GI-NEXT: stp d9, d8, [sp, #128] // 16-byte Folded Spill
; CHECK-GI-NEXT: str x30, [sp, #144] // 8-byte Folded Spill
; CHECK-GI-NEXT: .cfi_def_cfa_offset 160
; CHECK-GI-NEXT: .cfi_offset w30, -16
; CHECK-GI-NEXT: .cfi_offset b8, -24
; CHECK-GI-NEXT: .cfi_offset b9, -32
; CHECK-GI-NEXT: .cfi_offset b10, -40
; CHECK-GI-NEXT: .cfi_offset b11, -48
; CHECK-GI-NEXT: .cfi_offset b12, -56
; CHECK-GI-NEXT: .cfi_offset b13, -64
; CHECK-GI-NEXT: mov h8, v0.h[1]
; CHECK-GI-NEXT: mov h9, v0.h[2]
; CHECK-GI-NEXT: mov h10, v0.h[3]
; CHECK-GI-NEXT: mov h11, v0.h[4]
; CHECK-GI-NEXT: mov h12, v0.h[5]
; CHECK-GI-NEXT: mov h13, v0.h[6]
; CHECK-GI-NEXT: fcvt s0, h0
; CHECK-GI-NEXT: bl cosf
; CHECK-GI-NEXT: fcvt s1, h8
; CHECK-GI-NEXT: fcvt h0, s0
; CHECK-GI-NEXT: str q0, [sp, #80] // 16-byte Folded Spill
; CHECK-GI-NEXT: fmov s0, s1
; CHECK-GI-NEXT: bl cosf
; CHECK-GI-NEXT: fcvt s1, h9
; CHECK-GI-NEXT: fcvt h0, s0
; CHECK-GI-NEXT: str q0, [sp, #64] // 16-byte Folded Spill
; CHECK-GI-NEXT: fmov s0, s1
; CHECK-GI-NEXT: bl cosf
; CHECK-GI-NEXT: fcvt s1, h10
; CHECK-GI-NEXT: fcvt h0, s0
; CHECK-GI-NEXT: str q0, [sp, #48] // 16-byte Folded Spill
; CHECK-GI-NEXT: fmov s0, s1
; CHECK-GI-NEXT: bl cosf
; CHECK-GI-NEXT: fcvt s1, h11
; CHECK-GI-NEXT: fcvt h0, s0
; CHECK-GI-NEXT: str q0, [sp, #32] // 16-byte Folded Spill
; CHECK-GI-NEXT: fmov s0, s1
; CHECK-GI-NEXT: bl cosf
; CHECK-GI-NEXT: fcvt s1, h12
; CHECK-GI-NEXT: fcvt h0, s0
; CHECK-GI-NEXT: str q0, [sp, #16] // 16-byte Folded Spill
; CHECK-GI-NEXT: fmov s0, s1
; CHECK-GI-NEXT: bl cosf
; CHECK-GI-NEXT: fcvt s1, h13
; CHECK-GI-NEXT: fcvt h0, s0
; CHECK-GI-NEXT: str q0, [sp] // 16-byte Folded Spill
; CHECK-GI-NEXT: fmov s0, s1
; CHECK-GI-NEXT: bl cosf
; CHECK-GI-NEXT: ldp q2, q1, [sp, #64] // 32-byte Folded Reload
; CHECK-GI-NEXT: fcvt h0, s0
; CHECK-GI-NEXT: ldp d9, d8, [sp, #128] // 16-byte Folded Reload
; CHECK-GI-NEXT: ldr x30, [sp, #144] // 8-byte Folded Reload
; CHECK-GI-NEXT: ldp d11, d10, [sp, #112] // 16-byte Folded Reload
; CHECK-GI-NEXT: mov v1.h[1], v2.h[0]
; CHECK-GI-NEXT: ldp q2, q3, [sp, #32] // 32-byte Folded Reload
; CHECK-GI-NEXT: ldp d13, d12, [sp, #96] // 16-byte Folded Reload
; CHECK-GI-NEXT: mov v1.h[2], v3.h[0]
; CHECK-GI-NEXT: mov v1.h[3], v2.h[0]
; CHECK-GI-NEXT: ldp q2, q3, [sp] // 32-byte Folded Reload
; CHECK-GI-NEXT: mov v1.h[4], v3.h[0]
; CHECK-GI-NEXT: mov v1.h[5], v2.h[0]
; CHECK-GI-NEXT: mov v1.h[6], v0.h[0]
; CHECK-GI-NEXT: mov v1.h[7], v0.h[0]
; CHECK-GI-NEXT: mov v0.16b, v1.16b
; CHECK-GI-NEXT: add sp, sp, #160
; CHECK-GI-NEXT: ret
entry:
%c = call <7 x half> @llvm.cos.v7f16(<7 x half> %a)
ret <7 x half> %c
}
define <4 x half> @cos_v4f16(<4 x half> %a) {
; CHECK-SD-LABEL: cos_v4f16:
; CHECK-SD: // %bb.0: // %entry
; CHECK-SD-NEXT: sub sp, sp, #48
; CHECK-SD-NEXT: str x30, [sp, #32] // 8-byte Folded Spill
; CHECK-SD-NEXT: .cfi_def_cfa_offset 48
; CHECK-SD-NEXT: .cfi_offset w30, -16
; CHECK-SD-NEXT: // kill: def $d0 killed $d0 def $q0
; CHECK-SD-NEXT: mov h1, v0.h[1]
; CHECK-SD-NEXT: str q0, [sp, #16] // 16-byte Folded Spill
; CHECK-SD-NEXT: fcvt s0, h1
; CHECK-SD-NEXT: bl cosf
; CHECK-SD-NEXT: ldr q1, [sp, #16] // 16-byte Folded Reload
; CHECK-SD-NEXT: fcvt h0, s0
; CHECK-SD-NEXT: fcvt s1, h1
; CHECK-SD-NEXT: str q0, [sp] // 16-byte Folded Spill
; CHECK-SD-NEXT: fmov s0, s1
; CHECK-SD-NEXT: bl cosf
; CHECK-SD-NEXT: ldr q1, [sp, #16] // 16-byte Folded Reload
; CHECK-SD-NEXT: fcvt h2, s0
; CHECK-SD-NEXT: mov h1, v1.h[2]
; CHECK-SD-NEXT: fcvt s0, h1
; CHECK-SD-NEXT: ldr q1, [sp] // 16-byte Folded Reload
; CHECK-SD-NEXT: mov v2.h[1], v1.h[0]
; CHECK-SD-NEXT: str q2, [sp] // 16-byte Folded Spill
; CHECK-SD-NEXT: bl cosf
; CHECK-SD-NEXT: ldr q1, [sp, #16] // 16-byte Folded Reload
; CHECK-SD-NEXT: fcvt h2, s0
; CHECK-SD-NEXT: mov h1, v1.h[3]
; CHECK-SD-NEXT: fcvt s0, h1
; CHECK-SD-NEXT: ldr q1, [sp] // 16-byte Folded Reload
; CHECK-SD-NEXT: mov v1.h[2], v2.h[0]
; CHECK-SD-NEXT: str q1, [sp] // 16-byte Folded Spill
; CHECK-SD-NEXT: bl cosf
; CHECK-SD-NEXT: fcvt h1, s0
; CHECK-SD-NEXT: ldr q0, [sp] // 16-byte Folded Reload
; CHECK-SD-NEXT: ldr x30, [sp, #32] // 8-byte Folded Reload
; CHECK-SD-NEXT: mov v0.h[3], v1.h[0]
; CHECK-SD-NEXT: // kill: def $d0 killed $d0 killed $q0
; CHECK-SD-NEXT: add sp, sp, #48
; CHECK-SD-NEXT: ret
;
; CHECK-GI-LABEL: cos_v4f16:
; CHECK-GI: // %bb.0: // %entry
; CHECK-GI-NEXT: sub sp, sp, #80
; CHECK-GI-NEXT: str d10, [sp, #48] // 8-byte Folded Spill
; CHECK-GI-NEXT: stp d9, d8, [sp, #56] // 16-byte Folded Spill
; CHECK-GI-NEXT: str x30, [sp, #72] // 8-byte Folded Spill
; CHECK-GI-NEXT: .cfi_def_cfa_offset 80
; CHECK-GI-NEXT: .cfi_offset w30, -8
; CHECK-GI-NEXT: .cfi_offset b8, -16
; CHECK-GI-NEXT: .cfi_offset b9, -24
; CHECK-GI-NEXT: .cfi_offset b10, -32
; CHECK-GI-NEXT: // kill: def $d0 killed $d0 def $q0
; CHECK-GI-NEXT: mov h8, v0.h[1]
; CHECK-GI-NEXT: mov h9, v0.h[2]
; CHECK-GI-NEXT: mov h10, v0.h[3]
; CHECK-GI-NEXT: fcvt s0, h0
; CHECK-GI-NEXT: bl cosf
; CHECK-GI-NEXT: fcvt s1, h8
; CHECK-GI-NEXT: fcvt h0, s0
; CHECK-GI-NEXT: str q0, [sp, #32] // 16-byte Folded Spill
; CHECK-GI-NEXT: fmov s0, s1
; CHECK-GI-NEXT: bl cosf
; CHECK-GI-NEXT: fcvt s1, h9
; CHECK-GI-NEXT: fcvt h0, s0
; CHECK-GI-NEXT: str q0, [sp, #16] // 16-byte Folded Spill
; CHECK-GI-NEXT: fmov s0, s1
; CHECK-GI-NEXT: bl cosf
; CHECK-GI-NEXT: fcvt s1, h10
; CHECK-GI-NEXT: fcvt h0, s0
; CHECK-GI-NEXT: str q0, [sp] // 16-byte Folded Spill
; CHECK-GI-NEXT: fmov s0, s1
; CHECK-GI-NEXT: bl cosf
; CHECK-GI-NEXT: ldp q2, q1, [sp, #16] // 32-byte Folded Reload
; CHECK-GI-NEXT: fcvt h0, s0
; CHECK-GI-NEXT: ldp d9, d8, [sp, #56] // 16-byte Folded Reload
; CHECK-GI-NEXT: ldr x30, [sp, #72] // 8-byte Folded Reload
; CHECK-GI-NEXT: ldr d10, [sp, #48] // 8-byte Folded Reload
; CHECK-GI-NEXT: mov v1.h[1], v2.h[0]
; CHECK-GI-NEXT: ldr q2, [sp] // 16-byte Folded Reload
; CHECK-GI-NEXT: mov v1.h[2], v2.h[0]
; CHECK-GI-NEXT: mov v1.h[3], v0.h[0]
; CHECK-GI-NEXT: mov v0.16b, v1.16b
; CHECK-GI-NEXT: // kill: def $d0 killed $d0 killed $q0
; CHECK-GI-NEXT: add sp, sp, #80
; CHECK-GI-NEXT: ret
entry:
%c = call <4 x half> @llvm.cos.v4f16(<4 x half> %a)
ret <4 x half> %c
}
define <8 x half> @cos_v8f16(<8 x half> %a) {
; CHECK-SD-LABEL: cos_v8f16:
; CHECK-SD: // %bb.0: // %entry
; CHECK-SD-NEXT: sub sp, sp, #48
; CHECK-SD-NEXT: str x30, [sp, #32] // 8-byte Folded Spill
; CHECK-SD-NEXT: .cfi_def_cfa_offset 48
; CHECK-SD-NEXT: .cfi_offset w30, -16
; CHECK-SD-NEXT: mov h1, v0.h[1]
; CHECK-SD-NEXT: str q0, [sp] // 16-byte Folded Spill
; CHECK-SD-NEXT: fcvt s0, h1
; CHECK-SD-NEXT: bl cosf
; CHECK-SD-NEXT: fcvt h0, s0
; CHECK-SD-NEXT: str q0, [sp, #16] // 16-byte Folded Spill
; CHECK-SD-NEXT: ldr q0, [sp] // 16-byte Folded Reload
; CHECK-SD-NEXT: fcvt s0, h0
; CHECK-SD-NEXT: bl cosf
; CHECK-SD-NEXT: fcvt h0, s0
; CHECK-SD-NEXT: ldr q1, [sp, #16] // 16-byte Folded Reload
; CHECK-SD-NEXT: mov v0.h[1], v1.h[0]
; CHECK-SD-NEXT: str q0, [sp, #16] // 16-byte Folded Spill
; CHECK-SD-NEXT: ldr q0, [sp] // 16-byte Folded Reload
; CHECK-SD-NEXT: mov h0, v0.h[2]
; CHECK-SD-NEXT: fcvt s0, h0
; CHECK-SD-NEXT: bl cosf
; CHECK-SD-NEXT: fcvt h0, s0
; CHECK-SD-NEXT: ldr q1, [sp, #16] // 16-byte Folded Reload
; CHECK-SD-NEXT: mov v1.h[2], v0.h[0]
; CHECK-SD-NEXT: ldr q0, [sp] // 16-byte Folded Reload
; CHECK-SD-NEXT: mov h0, v0.h[3]
; CHECK-SD-NEXT: str q1, [sp, #16] // 16-byte Folded Spill
; CHECK-SD-NEXT: fcvt s0, h0
; CHECK-SD-NEXT: bl cosf
; CHECK-SD-NEXT: fcvt h0, s0
; CHECK-SD-NEXT: ldr q1, [sp, #16] // 16-byte Folded Reload
; CHECK-SD-NEXT: mov v1.h[3], v0.h[0]
; CHECK-SD-NEXT: ldr q0, [sp] // 16-byte Folded Reload
; CHECK-SD-NEXT: mov h0, v0.h[4]
; CHECK-SD-NEXT: str q1, [sp, #16] // 16-byte Folded Spill
; CHECK-SD-NEXT: fcvt s0, h0
; CHECK-SD-NEXT: bl cosf
; CHECK-SD-NEXT: fcvt h0, s0
; CHECK-SD-NEXT: ldr q1, [sp, #16] // 16-byte Folded Reload
; CHECK-SD-NEXT: mov v1.h[4], v0.h[0]
; CHECK-SD-NEXT: ldr q0, [sp] // 16-byte Folded Reload
; CHECK-SD-NEXT: mov h0, v0.h[5]
; CHECK-SD-NEXT: str q1, [sp, #16] // 16-byte Folded Spill
; CHECK-SD-NEXT: fcvt s0, h0
; CHECK-SD-NEXT: bl cosf
; CHECK-SD-NEXT: fcvt h0, s0
; CHECK-SD-NEXT: ldr q1, [sp, #16] // 16-byte Folded Reload
; CHECK-SD-NEXT: mov v1.h[5], v0.h[0]
; CHECK-SD-NEXT: ldr q0, [sp] // 16-byte Folded Reload
; CHECK-SD-NEXT: mov h0, v0.h[6]
; CHECK-SD-NEXT: str q1, [sp, #16] // 16-byte Folded Spill
; CHECK-SD-NEXT: fcvt s0, h0
; CHECK-SD-NEXT: bl cosf
; CHECK-SD-NEXT: fcvt h0, s0
; CHECK-SD-NEXT: ldr q1, [sp, #16] // 16-byte Folded Reload
; CHECK-SD-NEXT: mov v1.h[6], v0.h[0]
; CHECK-SD-NEXT: ldr q0, [sp] // 16-byte Folded Reload
; CHECK-SD-NEXT: mov h0, v0.h[7]
; CHECK-SD-NEXT: str q1, [sp, #16] // 16-byte Folded Spill
; CHECK-SD-NEXT: fcvt s0, h0
; CHECK-SD-NEXT: bl cosf
; CHECK-SD-NEXT: fcvt h1, s0
; CHECK-SD-NEXT: ldr q0, [sp, #16] // 16-byte Folded Reload
; CHECK-SD-NEXT: ldr x30, [sp, #32] // 8-byte Folded Reload
; CHECK-SD-NEXT: mov v0.h[7], v1.h[0]
; CHECK-SD-NEXT: add sp, sp, #48
; CHECK-SD-NEXT: ret
;
; CHECK-GI-LABEL: cos_v8f16:
; CHECK-GI: // %bb.0: // %entry
; CHECK-GI-NEXT: sub sp, sp, #176
; CHECK-GI-NEXT: str d14, [sp, #112] // 8-byte Folded Spill
; CHECK-GI-NEXT: stp d13, d12, [sp, #120] // 16-byte Folded Spill
; CHECK-GI-NEXT: stp d11, d10, [sp, #136] // 16-byte Folded Spill
; CHECK-GI-NEXT: stp d9, d8, [sp, #152] // 16-byte Folded Spill
; CHECK-GI-NEXT: str x30, [sp, #168] // 8-byte Folded Spill
; CHECK-GI-NEXT: .cfi_def_cfa_offset 176
; CHECK-GI-NEXT: .cfi_offset w30, -8
; CHECK-GI-NEXT: .cfi_offset b8, -16
; CHECK-GI-NEXT: .cfi_offset b9, -24
; CHECK-GI-NEXT: .cfi_offset b10, -32
; CHECK-GI-NEXT: .cfi_offset b11, -40
; CHECK-GI-NEXT: .cfi_offset b12, -48
; CHECK-GI-NEXT: .cfi_offset b13, -56
; CHECK-GI-NEXT: .cfi_offset b14, -64
; CHECK-GI-NEXT: mov h8, v0.h[1]
; CHECK-GI-NEXT: mov h9, v0.h[2]
; CHECK-GI-NEXT: mov h10, v0.h[3]
; CHECK-GI-NEXT: mov h11, v0.h[4]
; CHECK-GI-NEXT: mov h12, v0.h[5]
; CHECK-GI-NEXT: mov h13, v0.h[6]
; CHECK-GI-NEXT: mov h14, v0.h[7]
; CHECK-GI-NEXT: fcvt s0, h0
; CHECK-GI-NEXT: bl cosf
; CHECK-GI-NEXT: fcvt s1, h8
; CHECK-GI-NEXT: fcvt h0, s0
; CHECK-GI-NEXT: str q0, [sp, #96] // 16-byte Folded Spill
; CHECK-GI-NEXT: fmov s0, s1
; CHECK-GI-NEXT: bl cosf
; CHECK-GI-NEXT: fcvt s1, h9
; CHECK-GI-NEXT: fcvt h0, s0
; CHECK-GI-NEXT: str q0, [sp, #80] // 16-byte Folded Spill
; CHECK-GI-NEXT: fmov s0, s1
; CHECK-GI-NEXT: bl cosf
; CHECK-GI-NEXT: fcvt s1, h10
; CHECK-GI-NEXT: fcvt h0, s0
; CHECK-GI-NEXT: str q0, [sp, #64] // 16-byte Folded Spill
; CHECK-GI-NEXT: fmov s0, s1
; CHECK-GI-NEXT: bl cosf
; CHECK-GI-NEXT: fcvt s1, h11
; CHECK-GI-NEXT: fcvt h0, s0
; CHECK-GI-NEXT: str q0, [sp, #48] // 16-byte Folded Spill
; CHECK-GI-NEXT: fmov s0, s1
; CHECK-GI-NEXT: bl cosf
; CHECK-GI-NEXT: fcvt s1, h12
; CHECK-GI-NEXT: fcvt h0, s0
; CHECK-GI-NEXT: str q0, [sp, #32] // 16-byte Folded Spill
; CHECK-GI-NEXT: fmov s0, s1
; CHECK-GI-NEXT: bl cosf
; CHECK-GI-NEXT: fcvt s1, h13
; CHECK-GI-NEXT: fcvt h0, s0
; CHECK-GI-NEXT: str q0, [sp, #16] // 16-byte Folded Spill
; CHECK-GI-NEXT: fmov s0, s1
; CHECK-GI-NEXT: bl cosf
; CHECK-GI-NEXT: fcvt s1, h14
; CHECK-GI-NEXT: fcvt h0, s0
; CHECK-GI-NEXT: str q0, [sp] // 16-byte Folded Spill
; CHECK-GI-NEXT: fmov s0, s1
; CHECK-GI-NEXT: bl cosf
; CHECK-GI-NEXT: ldp q2, q1, [sp, #80] // 32-byte Folded Reload
; CHECK-GI-NEXT: fcvt h0, s0
; CHECK-GI-NEXT: ldp d9, d8, [sp, #152] // 16-byte Folded Reload
; CHECK-GI-NEXT: ldr x30, [sp, #168] // 8-byte Folded Reload
; CHECK-GI-NEXT: ldp d11, d10, [sp, #136] // 16-byte Folded Reload
; CHECK-GI-NEXT: ldr d14, [sp, #112] // 8-byte Folded Reload
; CHECK-GI-NEXT: mov v1.h[1], v2.h[0]
; CHECK-GI-NEXT: ldp q2, q3, [sp, #48] // 32-byte Folded Reload
; CHECK-GI-NEXT: ldp d13, d12, [sp, #120] // 16-byte Folded Reload
; CHECK-GI-NEXT: mov v1.h[2], v3.h[0]
; CHECK-GI-NEXT: mov v1.h[3], v2.h[0]
; CHECK-GI-NEXT: ldp q2, q3, [sp, #16] // 32-byte Folded Reload
; CHECK-GI-NEXT: mov v1.h[4], v3.h[0]
; CHECK-GI-NEXT: mov v1.h[5], v2.h[0]
; CHECK-GI-NEXT: ldr q2, [sp] // 16-byte Folded Reload
; CHECK-GI-NEXT: mov v1.h[6], v2.h[0]
; CHECK-GI-NEXT: mov v1.h[7], v0.h[0]
; CHECK-GI-NEXT: mov v0.16b, v1.16b
; CHECK-GI-NEXT: add sp, sp, #176
; CHECK-GI-NEXT: ret
entry:
%c = call <8 x half> @llvm.cos.v8f16(<8 x half> %a)
ret <8 x half> %c
}
define <16 x half> @cos_v16f16(<16 x half> %a) {
; CHECK-SD-LABEL: cos_v16f16:
; CHECK-SD: // %bb.0: // %entry
; CHECK-SD-NEXT: sub sp, sp, #64
; CHECK-SD-NEXT: str x30, [sp, #48] // 8-byte Folded Spill
; CHECK-SD-NEXT: .cfi_def_cfa_offset 64
; CHECK-SD-NEXT: .cfi_offset w30, -16
; CHECK-SD-NEXT: stp q1, q0, [sp] // 32-byte Folded Spill
; CHECK-SD-NEXT: mov h1, v0.h[1]
; CHECK-SD-NEXT: fcvt s0, h1
; CHECK-SD-NEXT: bl cosf
; CHECK-SD-NEXT: fcvt h0, s0
; CHECK-SD-NEXT: str q0, [sp, #32] // 16-byte Folded Spill
; CHECK-SD-NEXT: ldr q0, [sp, #16] // 16-byte Folded Reload
; CHECK-SD-NEXT: fcvt s0, h0
; CHECK-SD-NEXT: bl cosf
; CHECK-SD-NEXT: fcvt h0, s0
; CHECK-SD-NEXT: ldr q1, [sp, #32] // 16-byte Folded Reload
; CHECK-SD-NEXT: mov v0.h[1], v1.h[0]
; CHECK-SD-NEXT: str q0, [sp, #32] // 16-byte Folded Spill
; CHECK-SD-NEXT: ldr q0, [sp, #16] // 16-byte Folded Reload
; CHECK-SD-NEXT: mov h0, v0.h[2]
; CHECK-SD-NEXT: fcvt s0, h0
; CHECK-SD-NEXT: bl cosf
; CHECK-SD-NEXT: fcvt h0, s0
; CHECK-SD-NEXT: ldr q1, [sp, #32] // 16-byte Folded Reload
; CHECK-SD-NEXT: mov v1.h[2], v0.h[0]
; CHECK-SD-NEXT: ldr q0, [sp, #16] // 16-byte Folded Reload
; CHECK-SD-NEXT: mov h0, v0.h[3]
; CHECK-SD-NEXT: str q1, [sp, #32] // 16-byte Folded Spill
; CHECK-SD-NEXT: fcvt s0, h0
; CHECK-SD-NEXT: bl cosf
; CHECK-SD-NEXT: fcvt h0, s0
; CHECK-SD-NEXT: ldr q1, [sp, #32] // 16-byte Folded Reload
; CHECK-SD-NEXT: mov v1.h[3], v0.h[0]
; CHECK-SD-NEXT: ldr q0, [sp, #16] // 16-byte Folded Reload
; CHECK-SD-NEXT: mov h0, v0.h[4]
; CHECK-SD-NEXT: str q1, [sp, #32] // 16-byte Folded Spill
; CHECK-SD-NEXT: fcvt s0, h0
; CHECK-SD-NEXT: bl cosf
; CHECK-SD-NEXT: fcvt h0, s0
; CHECK-SD-NEXT: ldr q1, [sp, #32] // 16-byte Folded Reload
; CHECK-SD-NEXT: mov v1.h[4], v0.h[0]
; CHECK-SD-NEXT: ldr q0, [sp, #16] // 16-byte Folded Reload
; CHECK-SD-NEXT: mov h0, v0.h[5]
; CHECK-SD-NEXT: str q1, [sp, #32] // 16-byte Folded Spill
; CHECK-SD-NEXT: fcvt s0, h0
; CHECK-SD-NEXT: bl cosf
; CHECK-SD-NEXT: fcvt h0, s0
; CHECK-SD-NEXT: ldr q1, [sp, #32] // 16-byte Folded Reload
; CHECK-SD-NEXT: mov v1.h[5], v0.h[0]
; CHECK-SD-NEXT: ldr q0, [sp, #16] // 16-byte Folded Reload
; CHECK-SD-NEXT: mov h0, v0.h[6]
; CHECK-SD-NEXT: str q1, [sp, #32] // 16-byte Folded Spill
; CHECK-SD-NEXT: fcvt s0, h0
; CHECK-SD-NEXT: bl cosf
; CHECK-SD-NEXT: fcvt h0, s0
; CHECK-SD-NEXT: ldr q1, [sp, #32] // 16-byte Folded Reload
; CHECK-SD-NEXT: mov v1.h[6], v0.h[0]
; CHECK-SD-NEXT: ldr q0, [sp, #16] // 16-byte Folded Reload
; CHECK-SD-NEXT: mov h0, v0.h[7]
; CHECK-SD-NEXT: str q1, [sp, #32] // 16-byte Folded Spill
; CHECK-SD-NEXT: fcvt s0, h0
; CHECK-SD-NEXT: bl cosf
; CHECK-SD-NEXT: fcvt h0, s0
; CHECK-SD-NEXT: ldr q1, [sp, #32] // 16-byte Folded Reload
; CHECK-SD-NEXT: mov v1.h[7], v0.h[0]
; CHECK-SD-NEXT: ldr q0, [sp] // 16-byte Folded Reload
; CHECK-SD-NEXT: mov h0, v0.h[1]
; CHECK-SD-NEXT: str q1, [sp, #32] // 16-byte Folded Spill
; CHECK-SD-NEXT: fcvt s0, h0
; CHECK-SD-NEXT: bl cosf
; CHECK-SD-NEXT: fcvt h0, s0
; CHECK-SD-NEXT: str q0, [sp, #16] // 16-byte Folded Spill
; CHECK-SD-NEXT: ldr q0, [sp] // 16-byte Folded Reload
; CHECK-SD-NEXT: fcvt s0, h0
; CHECK-SD-NEXT: bl cosf
; CHECK-SD-NEXT: fcvt h0, s0
; CHECK-SD-NEXT: ldr q1, [sp, #16] // 16-byte Folded Reload
; CHECK-SD-NEXT: mov v0.h[1], v1.h[0]
; CHECK-SD-NEXT: str q0, [sp, #16] // 16-byte Folded Spill
; CHECK-SD-NEXT: ldr q0, [sp] // 16-byte Folded Reload
; CHECK-SD-NEXT: mov h0, v0.h[2]
; CHECK-SD-NEXT: fcvt s0, h0
; CHECK-SD-NEXT: bl cosf
; CHECK-SD-NEXT: fcvt h0, s0
; CHECK-SD-NEXT: ldr q1, [sp, #16] // 16-byte Folded Reload
; CHECK-SD-NEXT: mov v1.h[2], v0.h[0]
; CHECK-SD-NEXT: ldr q0, [sp] // 16-byte Folded Reload
; CHECK-SD-NEXT: mov h0, v0.h[3]
; CHECK-SD-NEXT: str q1, [sp, #16] // 16-byte Folded Spill
; CHECK-SD-NEXT: fcvt s0, h0
; CHECK-SD-NEXT: bl cosf
; CHECK-SD-NEXT: fcvt h0, s0
; CHECK-SD-NEXT: ldr q1, [sp, #16] // 16-byte Folded Reload
; CHECK-SD-NEXT: mov v1.h[3], v0.h[0]
; CHECK-SD-NEXT: ldr q0, [sp] // 16-byte Folded Reload
; CHECK-SD-NEXT: mov h0, v0.h[4]
; CHECK-SD-NEXT: str q1, [sp, #16] // 16-byte Folded Spill
; CHECK-SD-NEXT: fcvt s0, h0
; CHECK-SD-NEXT: bl cosf
; CHECK-SD-NEXT: fcvt h0, s0
; CHECK-SD-NEXT: ldr q1, [sp, #16] // 16-byte Folded Reload
; CHECK-SD-NEXT: mov v1.h[4], v0.h[0]
; CHECK-SD-NEXT: ldr q0, [sp] // 16-byte Folded Reload
; CHECK-SD-NEXT: mov h0, v0.h[5]
; CHECK-SD-NEXT: str q1, [sp, #16] // 16-byte Folded Spill
; CHECK-SD-NEXT: fcvt s0, h0
; CHECK-SD-NEXT: bl cosf
; CHECK-SD-NEXT: fcvt h0, s0
; CHECK-SD-NEXT: ldr q1, [sp, #16] // 16-byte Folded Reload
; CHECK-SD-NEXT: mov v1.h[5], v0.h[0]
; CHECK-SD-NEXT: ldr q0, [sp] // 16-byte Folded Reload
; CHECK-SD-NEXT: mov h0, v0.h[6]
; CHECK-SD-NEXT: str q1, [sp, #16] // 16-byte Folded Spill
; CHECK-SD-NEXT: fcvt s0, h0
; CHECK-SD-NEXT: bl cosf
; CHECK-SD-NEXT: fcvt h0, s0
; CHECK-SD-NEXT: ldr q1, [sp, #16] // 16-byte Folded Reload
; CHECK-SD-NEXT: mov v1.h[6], v0.h[0]
; CHECK-SD-NEXT: ldr q0, [sp] // 16-byte Folded Reload
; CHECK-SD-NEXT: mov h0, v0.h[7]
; CHECK-SD-NEXT: str q1, [sp, #16] // 16-byte Folded Spill
; CHECK-SD-NEXT: fcvt s0, h0
; CHECK-SD-NEXT: bl cosf
; CHECK-SD-NEXT: fmov s1, s0
; CHECK-SD-NEXT: ldr x30, [sp, #48] // 8-byte Folded Reload
; CHECK-SD-NEXT: fcvt h2, s1
; CHECK-SD-NEXT: ldp q1, q0, [sp, #16] // 32-byte Folded Reload
; CHECK-SD-NEXT: mov v1.h[7], v2.h[0]
; CHECK-SD-NEXT: add sp, sp, #64
; CHECK-SD-NEXT: ret
;
; CHECK-GI-LABEL: cos_v16f16:
; CHECK-GI: // %bb.0: // %entry
; CHECK-GI-NEXT: sub sp, sp, #320
; CHECK-GI-NEXT: stp d15, d14, [sp, #240] // 16-byte Folded Spill
; CHECK-GI-NEXT: stp d13, d12, [sp, #256] // 16-byte Folded Spill
; CHECK-GI-NEXT: stp d11, d10, [sp, #272] // 16-byte Folded Spill
; CHECK-GI-NEXT: stp d9, d8, [sp, #288] // 16-byte Folded Spill
; CHECK-GI-NEXT: stp x29, x30, [sp, #304] // 16-byte Folded Spill
; CHECK-GI-NEXT: .cfi_def_cfa_offset 320
; CHECK-GI-NEXT: .cfi_offset w30, -8
; CHECK-GI-NEXT: .cfi_offset w29, -16
; CHECK-GI-NEXT: .cfi_offset b8, -24
; CHECK-GI-NEXT: .cfi_offset b9, -32
; CHECK-GI-NEXT: .cfi_offset b10, -40
; CHECK-GI-NEXT: .cfi_offset b11, -48
; CHECK-GI-NEXT: .cfi_offset b12, -56
; CHECK-GI-NEXT: .cfi_offset b13, -64
; CHECK-GI-NEXT: .cfi_offset b14, -72
; CHECK-GI-NEXT: .cfi_offset b15, -80
; CHECK-GI-NEXT: mov v2.16b, v1.16b
; CHECK-GI-NEXT: str q1, [sp, #80] // 16-byte Folded Spill
; CHECK-GI-NEXT: mov h14, v1.h[1]
; CHECK-GI-NEXT: mov h1, v1.h[2]
; CHECK-GI-NEXT: mov h15, v0.h[1]
; CHECK-GI-NEXT: mov h8, v0.h[2]
; CHECK-GI-NEXT: mov h9, v0.h[3]
; CHECK-GI-NEXT: mov h10, v0.h[4]
; CHECK-GI-NEXT: mov h11, v0.h[5]
; CHECK-GI-NEXT: mov h12, v0.h[6]
; CHECK-GI-NEXT: mov h13, v0.h[7]
; CHECK-GI-NEXT: fcvt s0, h0
; CHECK-GI-NEXT: str h1, [sp, #16] // 2-byte Folded Spill
; CHECK-GI-NEXT: mov h1, v2.h[3]
; CHECK-GI-NEXT: str h1, [sp, #32] // 2-byte Folded Spill
; CHECK-GI-NEXT: mov h1, v2.h[4]
; CHECK-GI-NEXT: str h1, [sp, #48] // 2-byte Folded Spill
; CHECK-GI-NEXT: mov h1, v2.h[5]
; CHECK-GI-NEXT: str h1, [sp, #64] // 2-byte Folded Spill
; CHECK-GI-NEXT: mov h1, v2.h[6]
; CHECK-GI-NEXT: str h1, [sp, #96] // 2-byte Folded Spill
; CHECK-GI-NEXT: mov h1, v2.h[7]
; CHECK-GI-NEXT: str h1, [sp, #160] // 2-byte Folded Spill
; CHECK-GI-NEXT: bl cosf
; CHECK-GI-NEXT: fcvt s1, h15
; CHECK-GI-NEXT: fcvt h0, s0
; CHECK-GI-NEXT: str q0, [sp, #192] // 16-byte Folded Spill
; CHECK-GI-NEXT: fmov s0, s1
; CHECK-GI-NEXT: bl cosf
; CHECK-GI-NEXT: fcvt s1, h8
; CHECK-GI-NEXT: fcvt h0, s0
; CHECK-GI-NEXT: str q0, [sp, #128] // 16-byte Folded Spill
; CHECK-GI-NEXT: fmov s0, s1
; CHECK-GI-NEXT: bl cosf
; CHECK-GI-NEXT: fcvt s1, h9
; CHECK-GI-NEXT: fcvt h0, s0
; CHECK-GI-NEXT: str q0, [sp, #224] // 16-byte Folded Spill
; CHECK-GI-NEXT: fmov s0, s1
; CHECK-GI-NEXT: bl cosf
; CHECK-GI-NEXT: fcvt s1, h10
; CHECK-GI-NEXT: fcvt h0, s0
; CHECK-GI-NEXT: str q0, [sp, #208] // 16-byte Folded Spill
; CHECK-GI-NEXT: fmov s0, s1
; CHECK-GI-NEXT: bl cosf
; CHECK-GI-NEXT: fcvt s1, h11
; CHECK-GI-NEXT: fcvt h0, s0
; CHECK-GI-NEXT: str q0, [sp, #176] // 16-byte Folded Spill
; CHECK-GI-NEXT: fmov s0, s1
; CHECK-GI-NEXT: bl cosf
; CHECK-GI-NEXT: fcvt s1, h12
; CHECK-GI-NEXT: fcvt h0, s0
; CHECK-GI-NEXT: str q0, [sp, #144] // 16-byte Folded Spill
; CHECK-GI-NEXT: fmov s0, s1
; CHECK-GI-NEXT: bl cosf
; CHECK-GI-NEXT: fcvt s1, h13
; CHECK-GI-NEXT: fcvt h0, s0
; CHECK-GI-NEXT: str q0, [sp, #112] // 16-byte Folded Spill
; CHECK-GI-NEXT: fmov s0, s1
; CHECK-GI-NEXT: bl cosf
; CHECK-GI-NEXT: ldr q1, [sp, #80] // 16-byte Folded Reload
; CHECK-GI-NEXT: fcvt h0, s0
; CHECK-GI-NEXT: fcvt s1, h1
; CHECK-GI-NEXT: str q0, [sp, #80] // 16-byte Folded Spill
; CHECK-GI-NEXT: fmov s0, s1
; CHECK-GI-NEXT: bl cosf
; CHECK-GI-NEXT: fcvt s1, h14
; CHECK-GI-NEXT: fcvt h0, s0
; CHECK-GI-NEXT: str q0, [sp] // 16-byte Folded Spill
; CHECK-GI-NEXT: fmov s0, s1
; CHECK-GI-NEXT: bl cosf
; CHECK-GI-NEXT: ldr h1, [sp, #16] // 2-byte Folded Reload
; CHECK-GI-NEXT: fcvt h0, s0
; CHECK-GI-NEXT: fcvt s1, h1
; CHECK-GI-NEXT: str q0, [sp, #16] // 16-byte Folded Spill
; CHECK-GI-NEXT: fmov s0, s1
; CHECK-GI-NEXT: bl cosf
; CHECK-GI-NEXT: ldr h1, [sp, #32] // 2-byte Folded Reload
; CHECK-GI-NEXT: fcvt h0, s0
; CHECK-GI-NEXT: fcvt s1, h1
; CHECK-GI-NEXT: str q0, [sp, #32] // 16-byte Folded Spill
; CHECK-GI-NEXT: fmov s0, s1
; CHECK-GI-NEXT: bl cosf
; CHECK-GI-NEXT: ldr h1, [sp, #48] // 2-byte Folded Reload
; CHECK-GI-NEXT: fcvt h0, s0
; CHECK-GI-NEXT: fcvt s1, h1
; CHECK-GI-NEXT: str q0, [sp, #48] // 16-byte Folded Spill
; CHECK-GI-NEXT: fmov s0, s1
; CHECK-GI-NEXT: bl cosf
; CHECK-GI-NEXT: ldr h1, [sp, #64] // 2-byte Folded Reload
; CHECK-GI-NEXT: fcvt h0, s0
; CHECK-GI-NEXT: fcvt s1, h1
; CHECK-GI-NEXT: str q0, [sp, #64] // 16-byte Folded Spill
; CHECK-GI-NEXT: fmov s0, s1
; CHECK-GI-NEXT: bl cosf
; CHECK-GI-NEXT: ldr h1, [sp, #96] // 2-byte Folded Reload
; CHECK-GI-NEXT: fcvt h0, s0
; CHECK-GI-NEXT: fcvt s1, h1
; CHECK-GI-NEXT: str q0, [sp, #96] // 16-byte Folded Spill
; CHECK-GI-NEXT: fmov s0, s1
; CHECK-GI-NEXT: bl cosf
; CHECK-GI-NEXT: ldr h1, [sp, #160] // 2-byte Folded Reload
; CHECK-GI-NEXT: fcvt h0, s0
; CHECK-GI-NEXT: fcvt s1, h1
; CHECK-GI-NEXT: str q0, [sp, #160] // 16-byte Folded Spill
; CHECK-GI-NEXT: fmov s0, s1
; CHECK-GI-NEXT: bl cosf
; CHECK-GI-NEXT: ldr q3, [sp, #192] // 16-byte Folded Reload
; CHECK-GI-NEXT: ldr q2, [sp, #128] // 16-byte Folded Reload
; CHECK-GI-NEXT: ldp x29, x30, [sp, #304] // 16-byte Folded Reload
; CHECK-GI-NEXT: mov v3.h[1], v2.h[0]
; CHECK-GI-NEXT: ldp q1, q2, [sp] // 32-byte Folded Reload
; CHECK-GI-NEXT: ldp d9, d8, [sp, #288] // 16-byte Folded Reload
; CHECK-GI-NEXT: ldp d11, d10, [sp, #272] // 16-byte Folded Reload
; CHECK-GI-NEXT: mov v1.h[1], v2.h[0]
; CHECK-GI-NEXT: ldr q2, [sp, #224] // 16-byte Folded Reload
; CHECK-GI-NEXT: ldp d13, d12, [sp, #256] // 16-byte Folded Reload
; CHECK-GI-NEXT: mov v3.h[2], v2.h[0]
; CHECK-GI-NEXT: ldr q2, [sp, #32] // 16-byte Folded Reload
; CHECK-GI-NEXT: ldp d15, d14, [sp, #240] // 16-byte Folded Reload
; CHECK-GI-NEXT: mov v1.h[2], v2.h[0]
; CHECK-GI-NEXT: ldr q2, [sp, #208] // 16-byte Folded Reload
; CHECK-GI-NEXT: mov v3.h[3], v2.h[0]
; CHECK-GI-NEXT: ldr q2, [sp, #48] // 16-byte Folded Reload
; CHECK-GI-NEXT: mov v1.h[3], v2.h[0]
; CHECK-GI-NEXT: ldr q2, [sp, #176] // 16-byte Folded Reload
; CHECK-GI-NEXT: mov v3.h[4], v2.h[0]
; CHECK-GI-NEXT: ldr q2, [sp, #64] // 16-byte Folded Reload
; CHECK-GI-NEXT: mov v1.h[4], v2.h[0]
; CHECK-GI-NEXT: ldr q2, [sp, #144] // 16-byte Folded Reload
; CHECK-GI-NEXT: mov v3.h[5], v2.h[0]
; CHECK-GI-NEXT: ldr q2, [sp, #96] // 16-byte Folded Reload
; CHECK-GI-NEXT: mov v1.h[5], v2.h[0]
; CHECK-GI-NEXT: fcvt h2, s0
; CHECK-GI-NEXT: ldr q0, [sp, #112] // 16-byte Folded Reload
; CHECK-GI-NEXT: mov v3.h[6], v0.h[0]
; CHECK-GI-NEXT: ldr q0, [sp, #160] // 16-byte Folded Reload
; CHECK-GI-NEXT: mov v1.h[6], v0.h[0]
; CHECK-GI-NEXT: ldr q0, [sp, #80] // 16-byte Folded Reload
; CHECK-GI-NEXT: mov v3.h[7], v0.h[0]
; CHECK-GI-NEXT: mov v1.h[7], v2.h[0]
; CHECK-GI-NEXT: mov v0.16b, v3.16b
; CHECK-GI-NEXT: add sp, sp, #320
; CHECK-GI-NEXT: ret
entry:
%c = call <16 x half> @llvm.cos.v16f16(<16 x half> %a)
ret <16 x half> %c
}
declare <16 x half> @llvm.cos.v16f16(<16 x half>)
declare <16 x half> @llvm.sin.v16f16(<16 x half>)
declare <2 x double> @llvm.cos.v2f64(<2 x double>)
declare <2 x double> @llvm.sin.v2f64(<2 x double>)
declare <2 x float> @llvm.cos.v2f32(<2 x float>)
declare <2 x float> @llvm.sin.v2f32(<2 x float>)
declare <3 x double> @llvm.cos.v3f64(<3 x double>)
declare <3 x double> @llvm.sin.v3f64(<3 x double>)
declare <3 x float> @llvm.cos.v3f32(<3 x float>)
declare <3 x float> @llvm.sin.v3f32(<3 x float>)
declare <4 x double> @llvm.cos.v4f64(<4 x double>)
declare <4 x double> @llvm.sin.v4f64(<4 x double>)
declare <4 x float> @llvm.cos.v4f32(<4 x float>)
declare <4 x float> @llvm.sin.v4f32(<4 x float>)
declare <4 x half> @llvm.cos.v4f16(<4 x half>)
declare <4 x half> @llvm.sin.v4f16(<4 x half>)
declare <7 x half> @llvm.cos.v7f16(<7 x half>)
declare <7 x half> @llvm.sin.v7f16(<7 x half>)
declare <8 x float> @llvm.cos.v8f32(<8 x float>)
declare <8 x float> @llvm.sin.v8f32(<8 x float>)
declare <8 x half> @llvm.cos.v8f16(<8 x half>)
declare <8 x half> @llvm.sin.v8f16(<8 x half>)
declare double @llvm.cos.f64(double)
declare double @llvm.sin.f64(double)
declare float @llvm.cos.f32(float)
declare float @llvm.sin.f32(float)
declare half @llvm.cos.f16(half)
declare half @llvm.sin.f16(half)