Files
clang-p2996/llvm/test/CodeGen/AMDGPU/GlobalISel/fma.ll
Jay Foad f2c164c815 [AMDGPU] Do not wait for vscnt on function entry and return
SIInsertWaitcnts inserts waitcnt instructions to resolve data
dependencies. The GFX10+ vscnt (VMEM store count) counter is never used
in this way. It is only used to resolve memory dependencies, and that is
handled by SIMemoryLegalizer. Hence there is no need to conservatively
wait for vscnt to be 0 on function entry and before returns.

Differential Revision: https://reviews.llvm.org/D153537
2023-07-04 12:22:38 +01:00

1037 lines
36 KiB
LLVM

; NOTE: Assertions have been autogenerated by utils/update_llc_test_checks.py
; RUN: llc -global-isel -march=amdgcn -mcpu=tahiti < %s | FileCheck -check-prefix=GFX6 %s
; RUN: llc -global-isel -march=amdgcn -mcpu=fiji < %s | FileCheck -check-prefix=GFX8 %s
; RUN: llc -global-isel -march=amdgcn -mcpu=gfx900 < %s | FileCheck -check-prefix=GFX9 %s
; RUN: llc -global-isel -march=amdgcn -mcpu=gfx1010 < %s | FileCheck -check-prefix=GFX10 %s
; RUN: llc -global-isel -march=amdgcn -mcpu=gfx1100 -amdgpu-enable-delay-alu=0 < %s | FileCheck -check-prefix=GFX11 %s
define float @v_fma_f32(float %x, float %y, float %z) {
; GFX6-LABEL: v_fma_f32:
; GFX6: ; %bb.0:
; GFX6-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX6-NEXT: v_fma_f32 v0, v0, v1, v2
; GFX6-NEXT: s_setpc_b64 s[30:31]
;
; GFX8-LABEL: v_fma_f32:
; GFX8: ; %bb.0:
; GFX8-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX8-NEXT: v_fma_f32 v0, v0, v1, v2
; GFX8-NEXT: s_setpc_b64 s[30:31]
;
; GFX9-LABEL: v_fma_f32:
; GFX9: ; %bb.0:
; GFX9-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX9-NEXT: v_fma_f32 v0, v0, v1, v2
; GFX9-NEXT: s_setpc_b64 s[30:31]
;
; GFX10-LABEL: v_fma_f32:
; GFX10: ; %bb.0:
; GFX10-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX10-NEXT: v_fma_f32 v0, v0, v1, v2
; GFX10-NEXT: s_setpc_b64 s[30:31]
;
; GFX11-LABEL: v_fma_f32:
; GFX11: ; %bb.0:
; GFX11-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX11-NEXT: v_fma_f32 v0, v0, v1, v2
; GFX11-NEXT: s_setpc_b64 s[30:31]
%fma = call float @llvm.fma.f32(float %x, float %y, float %z)
ret float %fma
}
define <2 x float> @v_fma_v2f32(<2 x float> %x, <2 x float> %y, <2 x float> %z) {
; GFX6-LABEL: v_fma_v2f32:
; GFX6: ; %bb.0:
; GFX6-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX6-NEXT: v_fma_f32 v0, v0, v2, v4
; GFX6-NEXT: v_fma_f32 v1, v1, v3, v5
; GFX6-NEXT: s_setpc_b64 s[30:31]
;
; GFX8-LABEL: v_fma_v2f32:
; GFX8: ; %bb.0:
; GFX8-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX8-NEXT: v_fma_f32 v0, v0, v2, v4
; GFX8-NEXT: v_fma_f32 v1, v1, v3, v5
; GFX8-NEXT: s_setpc_b64 s[30:31]
;
; GFX9-LABEL: v_fma_v2f32:
; GFX9: ; %bb.0:
; GFX9-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX9-NEXT: v_fma_f32 v0, v0, v2, v4
; GFX9-NEXT: v_fma_f32 v1, v1, v3, v5
; GFX9-NEXT: s_setpc_b64 s[30:31]
;
; GFX10-LABEL: v_fma_v2f32:
; GFX10: ; %bb.0:
; GFX10-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX10-NEXT: v_fma_f32 v0, v0, v2, v4
; GFX10-NEXT: v_fma_f32 v1, v1, v3, v5
; GFX10-NEXT: s_setpc_b64 s[30:31]
;
; GFX11-LABEL: v_fma_v2f32:
; GFX11: ; %bb.0:
; GFX11-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX11-NEXT: v_fma_f32 v0, v0, v2, v4
; GFX11-NEXT: v_fma_f32 v1, v1, v3, v5
; GFX11-NEXT: s_setpc_b64 s[30:31]
%fma = call <2 x float> @llvm.fma.v2f32(<2 x float> %x, <2 x float> %y, <2 x float> %z)
ret <2 x float> %fma
}
define half @v_fma_f16(half %x, half %y, half %z) {
; GFX6-LABEL: v_fma_f16:
; GFX6: ; %bb.0:
; GFX6-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX6-NEXT: v_cvt_f32_f16_e32 v0, v0
; GFX6-NEXT: v_cvt_f32_f16_e32 v1, v1
; GFX6-NEXT: v_cvt_f32_f16_e32 v2, v2
; GFX6-NEXT: v_fma_f32 v0, v0, v1, v2
; GFX6-NEXT: v_cvt_f16_f32_e32 v0, v0
; GFX6-NEXT: s_setpc_b64 s[30:31]
;
; GFX8-LABEL: v_fma_f16:
; GFX8: ; %bb.0:
; GFX8-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX8-NEXT: v_fma_f16 v0, v0, v1, v2
; GFX8-NEXT: s_setpc_b64 s[30:31]
;
; GFX9-LABEL: v_fma_f16:
; GFX9: ; %bb.0:
; GFX9-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX9-NEXT: v_fma_f16 v0, v0, v1, v2
; GFX9-NEXT: s_setpc_b64 s[30:31]
;
; GFX10-LABEL: v_fma_f16:
; GFX10: ; %bb.0:
; GFX10-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX10-NEXT: v_fma_f16 v0, v0, v1, v2
; GFX10-NEXT: s_setpc_b64 s[30:31]
;
; GFX11-LABEL: v_fma_f16:
; GFX11: ; %bb.0:
; GFX11-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX11-NEXT: v_fma_f16 v0, v0, v1, v2
; GFX11-NEXT: s_setpc_b64 s[30:31]
%fma = call half @llvm.fma.f16(half %x, half %y, half %z)
ret half %fma
}
define half @v_fma_f16_fneg_lhs(half %x, half %y, half %z) {
; GFX6-LABEL: v_fma_f16_fneg_lhs:
; GFX6: ; %bb.0:
; GFX6-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX6-NEXT: v_cvt_f32_f16_e64 v0, -v0
; GFX6-NEXT: v_cvt_f32_f16_e32 v1, v1
; GFX6-NEXT: v_cvt_f32_f16_e32 v2, v2
; GFX6-NEXT: v_fma_f32 v0, v0, v1, v2
; GFX6-NEXT: v_cvt_f16_f32_e32 v0, v0
; GFX6-NEXT: s_setpc_b64 s[30:31]
;
; GFX8-LABEL: v_fma_f16_fneg_lhs:
; GFX8: ; %bb.0:
; GFX8-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX8-NEXT: v_fma_f16 v0, -v0, v1, v2
; GFX8-NEXT: s_setpc_b64 s[30:31]
;
; GFX9-LABEL: v_fma_f16_fneg_lhs:
; GFX9: ; %bb.0:
; GFX9-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX9-NEXT: v_fma_f16 v0, -v0, v1, v2
; GFX9-NEXT: s_setpc_b64 s[30:31]
;
; GFX10-LABEL: v_fma_f16_fneg_lhs:
; GFX10: ; %bb.0:
; GFX10-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX10-NEXT: v_fma_f16 v0, -v0, v1, v2
; GFX10-NEXT: s_setpc_b64 s[30:31]
;
; GFX11-LABEL: v_fma_f16_fneg_lhs:
; GFX11: ; %bb.0:
; GFX11-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX11-NEXT: v_fma_f16 v0, -v0, v1, v2
; GFX11-NEXT: s_setpc_b64 s[30:31]
%neg.x = fneg half %x
%fma = call half @llvm.fma.f16(half %neg.x, half %y, half %z)
ret half %fma
}
define half @v_fma_f16_fneg_rhs(half %x, half %y, half %z) {
; GFX6-LABEL: v_fma_f16_fneg_rhs:
; GFX6: ; %bb.0:
; GFX6-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX6-NEXT: v_cvt_f32_f16_e32 v0, v0
; GFX6-NEXT: v_cvt_f32_f16_e64 v1, -v1
; GFX6-NEXT: v_cvt_f32_f16_e32 v2, v2
; GFX6-NEXT: v_fma_f32 v0, v0, v1, v2
; GFX6-NEXT: v_cvt_f16_f32_e32 v0, v0
; GFX6-NEXT: s_setpc_b64 s[30:31]
;
; GFX8-LABEL: v_fma_f16_fneg_rhs:
; GFX8: ; %bb.0:
; GFX8-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX8-NEXT: v_fma_f16 v0, v0, -v1, v2
; GFX8-NEXT: s_setpc_b64 s[30:31]
;
; GFX9-LABEL: v_fma_f16_fneg_rhs:
; GFX9: ; %bb.0:
; GFX9-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX9-NEXT: v_fma_f16 v0, v0, -v1, v2
; GFX9-NEXT: s_setpc_b64 s[30:31]
;
; GFX10-LABEL: v_fma_f16_fneg_rhs:
; GFX10: ; %bb.0:
; GFX10-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX10-NEXT: v_fma_f16 v0, v0, -v1, v2
; GFX10-NEXT: s_setpc_b64 s[30:31]
;
; GFX11-LABEL: v_fma_f16_fneg_rhs:
; GFX11: ; %bb.0:
; GFX11-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX11-NEXT: v_fma_f16 v0, v0, -v1, v2
; GFX11-NEXT: s_setpc_b64 s[30:31]
%neg.y = fneg half %y
%fma = call half @llvm.fma.f16(half %x, half %neg.y, half %z)
ret half %fma
}
define half @v_fma_f16_fneg_add(half %x, half %y, half %z) {
; GFX6-LABEL: v_fma_f16_fneg_add:
; GFX6: ; %bb.0:
; GFX6-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX6-NEXT: v_cvt_f32_f16_e32 v0, v0
; GFX6-NEXT: v_cvt_f32_f16_e32 v1, v1
; GFX6-NEXT: v_cvt_f32_f16_e64 v2, -v2
; GFX6-NEXT: v_fma_f32 v0, v0, v1, v2
; GFX6-NEXT: v_cvt_f16_f32_e32 v0, v0
; GFX6-NEXT: s_setpc_b64 s[30:31]
;
; GFX8-LABEL: v_fma_f16_fneg_add:
; GFX8: ; %bb.0:
; GFX8-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX8-NEXT: v_fma_f16 v0, v0, v1, -v2
; GFX8-NEXT: s_setpc_b64 s[30:31]
;
; GFX9-LABEL: v_fma_f16_fneg_add:
; GFX9: ; %bb.0:
; GFX9-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX9-NEXT: v_fma_f16 v0, v0, v1, -v2
; GFX9-NEXT: s_setpc_b64 s[30:31]
;
; GFX10-LABEL: v_fma_f16_fneg_add:
; GFX10: ; %bb.0:
; GFX10-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX10-NEXT: v_fma_f16 v0, v0, v1, -v2
; GFX10-NEXT: s_setpc_b64 s[30:31]
;
; GFX11-LABEL: v_fma_f16_fneg_add:
; GFX11: ; %bb.0:
; GFX11-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX11-NEXT: v_fma_f16 v0, v0, v1, -v2
; GFX11-NEXT: s_setpc_b64 s[30:31]
%neg.z = fneg half %z
%fma = call half @llvm.fma.f16(half %x, half %y, half %neg.z)
ret half %fma
}
define <2 x half> @v_fma_v2f16(<2 x half> %x, <2 x half> %y, <2 x half> %z) {
; GFX6-LABEL: v_fma_v2f16:
; GFX6: ; %bb.0:
; GFX6-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX6-NEXT: v_cvt_f32_f16_e32 v0, v0
; GFX6-NEXT: v_cvt_f32_f16_e32 v2, v2
; GFX6-NEXT: v_cvt_f32_f16_e32 v4, v4
; GFX6-NEXT: v_cvt_f32_f16_e32 v1, v1
; GFX6-NEXT: v_cvt_f32_f16_e32 v3, v3
; GFX6-NEXT: v_cvt_f32_f16_e32 v5, v5
; GFX6-NEXT: v_fma_f32 v0, v0, v2, v4
; GFX6-NEXT: v_cvt_f16_f32_e32 v0, v0
; GFX6-NEXT: v_fma_f32 v1, v1, v3, v5
; GFX6-NEXT: v_cvt_f16_f32_e32 v1, v1
; GFX6-NEXT: s_setpc_b64 s[30:31]
;
; GFX8-LABEL: v_fma_v2f16:
; GFX8: ; %bb.0:
; GFX8-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX8-NEXT: v_lshrrev_b32_e32 v3, 16, v0
; GFX8-NEXT: v_lshrrev_b32_e32 v4, 16, v1
; GFX8-NEXT: v_lshrrev_b32_e32 v5, 16, v2
; GFX8-NEXT: v_fma_f16 v0, v0, v1, v2
; GFX8-NEXT: v_fma_f16 v1, v3, v4, v5
; GFX8-NEXT: v_lshlrev_b32_e32 v1, 16, v1
; GFX8-NEXT: v_or_b32_e32 v0, v0, v1
; GFX8-NEXT: s_setpc_b64 s[30:31]
;
; GFX9-LABEL: v_fma_v2f16:
; GFX9: ; %bb.0:
; GFX9-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX9-NEXT: v_pk_fma_f16 v0, v0, v1, v2
; GFX9-NEXT: s_setpc_b64 s[30:31]
;
; GFX10-LABEL: v_fma_v2f16:
; GFX10: ; %bb.0:
; GFX10-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX10-NEXT: v_pk_fma_f16 v0, v0, v1, v2
; GFX10-NEXT: s_setpc_b64 s[30:31]
;
; GFX11-LABEL: v_fma_v2f16:
; GFX11: ; %bb.0:
; GFX11-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX11-NEXT: v_pk_fma_f16 v0, v0, v1, v2
; GFX11-NEXT: s_setpc_b64 s[30:31]
%fma = call <2 x half> @llvm.fma.v2f16(<2 x half> %x, <2 x half> %y, <2 x half> %z)
ret <2 x half> %fma
}
define <2 x half> @v_fma_v2f16_fneg_lhs(<2 x half> %x, <2 x half> %y, <2 x half> %z) {
; GFX6-LABEL: v_fma_v2f16_fneg_lhs:
; GFX6: ; %bb.0:
; GFX6-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX6-NEXT: v_lshlrev_b32_e32 v1, 16, v1
; GFX6-NEXT: v_and_b32_e32 v0, 0xffff, v0
; GFX6-NEXT: v_or_b32_e32 v0, v1, v0
; GFX6-NEXT: v_xor_b32_e32 v0, 0x80008000, v0
; GFX6-NEXT: v_lshrrev_b32_e32 v1, 16, v0
; GFX6-NEXT: v_cvt_f32_f16_e32 v0, v0
; GFX6-NEXT: v_cvt_f32_f16_e32 v2, v2
; GFX6-NEXT: v_cvt_f32_f16_e32 v4, v4
; GFX6-NEXT: v_cvt_f32_f16_e32 v1, v1
; GFX6-NEXT: v_cvt_f32_f16_e32 v3, v3
; GFX6-NEXT: v_cvt_f32_f16_e32 v5, v5
; GFX6-NEXT: v_fma_f32 v0, v0, v2, v4
; GFX6-NEXT: v_cvt_f16_f32_e32 v0, v0
; GFX6-NEXT: v_fma_f32 v1, v1, v3, v5
; GFX6-NEXT: v_cvt_f16_f32_e32 v1, v1
; GFX6-NEXT: s_setpc_b64 s[30:31]
;
; GFX8-LABEL: v_fma_v2f16_fneg_lhs:
; GFX8: ; %bb.0:
; GFX8-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX8-NEXT: v_xor_b32_e32 v0, 0x80008000, v0
; GFX8-NEXT: v_lshrrev_b32_e32 v3, 16, v0
; GFX8-NEXT: v_lshrrev_b32_e32 v4, 16, v1
; GFX8-NEXT: v_lshrrev_b32_e32 v5, 16, v2
; GFX8-NEXT: v_fma_f16 v0, v0, v1, v2
; GFX8-NEXT: v_fma_f16 v1, v3, v4, v5
; GFX8-NEXT: v_lshlrev_b32_e32 v1, 16, v1
; GFX8-NEXT: v_or_b32_e32 v0, v0, v1
; GFX8-NEXT: s_setpc_b64 s[30:31]
;
; GFX9-LABEL: v_fma_v2f16_fneg_lhs:
; GFX9: ; %bb.0:
; GFX9-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX9-NEXT: v_pk_fma_f16 v0, v0, v1, v2 neg_lo:[1,0,0] neg_hi:[1,0,0]
; GFX9-NEXT: s_setpc_b64 s[30:31]
;
; GFX10-LABEL: v_fma_v2f16_fneg_lhs:
; GFX10: ; %bb.0:
; GFX10-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX10-NEXT: v_pk_fma_f16 v0, v0, v1, v2 neg_lo:[1,0,0] neg_hi:[1,0,0]
; GFX10-NEXT: s_setpc_b64 s[30:31]
;
; GFX11-LABEL: v_fma_v2f16_fneg_lhs:
; GFX11: ; %bb.0:
; GFX11-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX11-NEXT: v_pk_fma_f16 v0, v0, v1, v2 neg_lo:[1,0,0] neg_hi:[1,0,0]
; GFX11-NEXT: s_setpc_b64 s[30:31]
%x.fneg = fneg <2 x half> %x
%fma = call <2 x half> @llvm.fma.v2f16(<2 x half> %x.fneg, <2 x half> %y, <2 x half> %z)
ret <2 x half> %fma
}
define <2 x half> @v_fma_v2f16_fneg_rhs(<2 x half> %x, <2 x half> %y, <2 x half> %z) {
; GFX6-LABEL: v_fma_v2f16_fneg_rhs:
; GFX6: ; %bb.0:
; GFX6-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX6-NEXT: v_lshlrev_b32_e32 v3, 16, v3
; GFX6-NEXT: v_and_b32_e32 v2, 0xffff, v2
; GFX6-NEXT: v_or_b32_e32 v2, v3, v2
; GFX6-NEXT: v_xor_b32_e32 v2, 0x80008000, v2
; GFX6-NEXT: v_lshrrev_b32_e32 v3, 16, v2
; GFX6-NEXT: v_cvt_f32_f16_e32 v0, v0
; GFX6-NEXT: v_cvt_f32_f16_e32 v2, v2
; GFX6-NEXT: v_cvt_f32_f16_e32 v4, v4
; GFX6-NEXT: v_cvt_f32_f16_e32 v1, v1
; GFX6-NEXT: v_cvt_f32_f16_e32 v3, v3
; GFX6-NEXT: v_cvt_f32_f16_e32 v5, v5
; GFX6-NEXT: v_fma_f32 v0, v0, v2, v4
; GFX6-NEXT: v_cvt_f16_f32_e32 v0, v0
; GFX6-NEXT: v_fma_f32 v1, v1, v3, v5
; GFX6-NEXT: v_cvt_f16_f32_e32 v1, v1
; GFX6-NEXT: s_setpc_b64 s[30:31]
;
; GFX8-LABEL: v_fma_v2f16_fneg_rhs:
; GFX8: ; %bb.0:
; GFX8-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX8-NEXT: v_xor_b32_e32 v1, 0x80008000, v1
; GFX8-NEXT: v_lshrrev_b32_e32 v3, 16, v0
; GFX8-NEXT: v_lshrrev_b32_e32 v4, 16, v1
; GFX8-NEXT: v_lshrrev_b32_e32 v5, 16, v2
; GFX8-NEXT: v_fma_f16 v0, v0, v1, v2
; GFX8-NEXT: v_fma_f16 v1, v3, v4, v5
; GFX8-NEXT: v_lshlrev_b32_e32 v1, 16, v1
; GFX8-NEXT: v_or_b32_e32 v0, v0, v1
; GFX8-NEXT: s_setpc_b64 s[30:31]
;
; GFX9-LABEL: v_fma_v2f16_fneg_rhs:
; GFX9: ; %bb.0:
; GFX9-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX9-NEXT: v_pk_fma_f16 v0, v0, v1, v2 neg_lo:[0,1,0] neg_hi:[0,1,0]
; GFX9-NEXT: s_setpc_b64 s[30:31]
;
; GFX10-LABEL: v_fma_v2f16_fneg_rhs:
; GFX10: ; %bb.0:
; GFX10-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX10-NEXT: v_pk_fma_f16 v0, v0, v1, v2 neg_lo:[0,1,0] neg_hi:[0,1,0]
; GFX10-NEXT: s_setpc_b64 s[30:31]
;
; GFX11-LABEL: v_fma_v2f16_fneg_rhs:
; GFX11: ; %bb.0:
; GFX11-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX11-NEXT: v_pk_fma_f16 v0, v0, v1, v2 neg_lo:[0,1,0] neg_hi:[0,1,0]
; GFX11-NEXT: s_setpc_b64 s[30:31]
%y.fneg = fneg <2 x half> %y
%fma = call <2 x half> @llvm.fma.v2f16(<2 x half> %x, <2 x half> %y.fneg, <2 x half> %z)
ret <2 x half> %fma
}
define <2 x half> @v_fma_v2f16_fneg_lhs_rhs(<2 x half> %x, <2 x half> %y, <2 x half> %z) {
; GFX6-LABEL: v_fma_v2f16_fneg_lhs_rhs:
; GFX6: ; %bb.0:
; GFX6-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX6-NEXT: v_cvt_f32_f16_e32 v0, v0
; GFX6-NEXT: v_cvt_f32_f16_e32 v2, v2
; GFX6-NEXT: v_cvt_f32_f16_e32 v4, v4
; GFX6-NEXT: v_cvt_f32_f16_e32 v1, v1
; GFX6-NEXT: v_cvt_f32_f16_e32 v3, v3
; GFX6-NEXT: v_cvt_f32_f16_e32 v5, v5
; GFX6-NEXT: v_fma_f32 v0, v0, v2, v4
; GFX6-NEXT: v_cvt_f16_f32_e32 v0, v0
; GFX6-NEXT: v_fma_f32 v1, v1, v3, v5
; GFX6-NEXT: v_cvt_f16_f32_e32 v1, v1
; GFX6-NEXT: s_setpc_b64 s[30:31]
;
; GFX8-LABEL: v_fma_v2f16_fneg_lhs_rhs:
; GFX8: ; %bb.0:
; GFX8-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX8-NEXT: v_lshrrev_b32_e32 v3, 16, v0
; GFX8-NEXT: v_lshrrev_b32_e32 v4, 16, v1
; GFX8-NEXT: v_lshrrev_b32_e32 v5, 16, v2
; GFX8-NEXT: v_fma_f16 v0, v0, v1, v2
; GFX8-NEXT: v_fma_f16 v1, v3, v4, v5
; GFX8-NEXT: v_lshlrev_b32_e32 v1, 16, v1
; GFX8-NEXT: v_or_b32_e32 v0, v0, v1
; GFX8-NEXT: s_setpc_b64 s[30:31]
;
; GFX9-LABEL: v_fma_v2f16_fneg_lhs_rhs:
; GFX9: ; %bb.0:
; GFX9-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX9-NEXT: v_pk_fma_f16 v0, v0, v1, v2
; GFX9-NEXT: s_setpc_b64 s[30:31]
;
; GFX10-LABEL: v_fma_v2f16_fneg_lhs_rhs:
; GFX10: ; %bb.0:
; GFX10-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX10-NEXT: v_pk_fma_f16 v0, v0, v1, v2
; GFX10-NEXT: s_setpc_b64 s[30:31]
;
; GFX11-LABEL: v_fma_v2f16_fneg_lhs_rhs:
; GFX11: ; %bb.0:
; GFX11-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX11-NEXT: v_pk_fma_f16 v0, v0, v1, v2
; GFX11-NEXT: s_setpc_b64 s[30:31]
%x.fneg = fneg <2 x half> %x
%y.fneg = fneg <2 x half> %y
%fma = call <2 x half> @llvm.fma.v2f16(<2 x half> %x.fneg, <2 x half> %y.fneg, <2 x half> %z)
ret <2 x half> %fma
}
define <3 x half> @v_fma_v3f16(<3 x half> %x, <3 x half> %y, <3 x half> %z) {
; GFX6-LABEL: v_fma_v3f16:
; GFX6: ; %bb.0:
; GFX6-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX6-NEXT: v_cvt_f32_f16_e32 v0, v0
; GFX6-NEXT: v_cvt_f32_f16_e32 v3, v3
; GFX6-NEXT: v_cvt_f32_f16_e32 v6, v6
; GFX6-NEXT: v_cvt_f32_f16_e32 v1, v1
; GFX6-NEXT: v_cvt_f32_f16_e32 v2, v2
; GFX6-NEXT: v_cvt_f32_f16_e32 v5, v5
; GFX6-NEXT: v_fma_f32 v0, v0, v3, v6
; GFX6-NEXT: v_cvt_f32_f16_e32 v3, v4
; GFX6-NEXT: v_cvt_f32_f16_e32 v4, v7
; GFX6-NEXT: v_cvt_f32_f16_e32 v6, v8
; GFX6-NEXT: v_cvt_f16_f32_e32 v0, v0
; GFX6-NEXT: v_fma_f32 v1, v1, v3, v4
; GFX6-NEXT: v_fma_f32 v2, v2, v5, v6
; GFX6-NEXT: v_cvt_f16_f32_e32 v1, v1
; GFX6-NEXT: v_cvt_f16_f32_e32 v2, v2
; GFX6-NEXT: s_setpc_b64 s[30:31]
;
; GFX8-LABEL: v_fma_v3f16:
; GFX8: ; %bb.0:
; GFX8-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX8-NEXT: v_lshrrev_b32_e32 v6, 16, v0
; GFX8-NEXT: v_lshrrev_b32_e32 v7, 16, v2
; GFX8-NEXT: v_lshrrev_b32_e32 v8, 16, v4
; GFX8-NEXT: v_fma_f16 v0, v0, v2, v4
; GFX8-NEXT: v_fma_f16 v2, v6, v7, v8
; GFX8-NEXT: v_lshlrev_b32_e32 v2, 16, v2
; GFX8-NEXT: v_fma_f16 v1, v1, v3, v5
; GFX8-NEXT: v_or_b32_e32 v0, v0, v2
; GFX8-NEXT: s_setpc_b64 s[30:31]
;
; GFX9-LABEL: v_fma_v3f16:
; GFX9: ; %bb.0:
; GFX9-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX9-NEXT: v_pk_fma_f16 v0, v0, v2, v4
; GFX9-NEXT: v_pk_fma_f16 v1, v1, v3, v5
; GFX9-NEXT: s_setpc_b64 s[30:31]
;
; GFX10-LABEL: v_fma_v3f16:
; GFX10: ; %bb.0:
; GFX10-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX10-NEXT: v_pk_fma_f16 v0, v0, v2, v4
; GFX10-NEXT: v_pk_fma_f16 v1, v1, v3, v5
; GFX10-NEXT: s_setpc_b64 s[30:31]
;
; GFX11-LABEL: v_fma_v3f16:
; GFX11: ; %bb.0:
; GFX11-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX11-NEXT: v_pk_fma_f16 v0, v0, v2, v4
; GFX11-NEXT: v_pk_fma_f16 v1, v1, v3, v5
; GFX11-NEXT: s_setpc_b64 s[30:31]
%fma = call <3 x half> @llvm.fma.v3f16(<3 x half> %x, <3 x half> %y, <3 x half> %z)
ret <3 x half> %fma
}
define <4 x half> @v_fma_v4f16(<4 x half> %x, <4 x half> %y, <4 x half> %z) {
; GFX6-LABEL: v_fma_v4f16:
; GFX6: ; %bb.0:
; GFX6-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX6-NEXT: v_cvt_f32_f16_e32 v0, v0
; GFX6-NEXT: v_cvt_f32_f16_e32 v4, v4
; GFX6-NEXT: v_cvt_f32_f16_e32 v8, v8
; GFX6-NEXT: v_cvt_f32_f16_e32 v1, v1
; GFX6-NEXT: v_cvt_f32_f16_e32 v5, v5
; GFX6-NEXT: v_cvt_f32_f16_e32 v9, v9
; GFX6-NEXT: v_fma_f32 v0, v0, v4, v8
; GFX6-NEXT: v_cvt_f32_f16_e32 v2, v2
; GFX6-NEXT: v_cvt_f32_f16_e32 v4, v6
; GFX6-NEXT: v_fma_f32 v1, v1, v5, v9
; GFX6-NEXT: v_cvt_f32_f16_e32 v5, v10
; GFX6-NEXT: v_cvt_f32_f16_e32 v3, v3
; GFX6-NEXT: v_cvt_f32_f16_e32 v6, v7
; GFX6-NEXT: v_cvt_f32_f16_e32 v7, v11
; GFX6-NEXT: v_fma_f32 v2, v2, v4, v5
; GFX6-NEXT: v_cvt_f16_f32_e32 v0, v0
; GFX6-NEXT: v_cvt_f16_f32_e32 v1, v1
; GFX6-NEXT: v_fma_f32 v3, v3, v6, v7
; GFX6-NEXT: v_cvt_f16_f32_e32 v2, v2
; GFX6-NEXT: v_cvt_f16_f32_e32 v3, v3
; GFX6-NEXT: s_setpc_b64 s[30:31]
;
; GFX8-LABEL: v_fma_v4f16:
; GFX8: ; %bb.0:
; GFX8-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX8-NEXT: v_lshrrev_b32_e32 v6, 16, v0
; GFX8-NEXT: v_lshrrev_b32_e32 v8, 16, v2
; GFX8-NEXT: v_lshrrev_b32_e32 v10, 16, v4
; GFX8-NEXT: v_lshrrev_b32_e32 v7, 16, v1
; GFX8-NEXT: v_lshrrev_b32_e32 v9, 16, v3
; GFX8-NEXT: v_lshrrev_b32_e32 v11, 16, v5
; GFX8-NEXT: v_fma_f16 v0, v0, v2, v4
; GFX8-NEXT: v_fma_f16 v2, v6, v8, v10
; GFX8-NEXT: v_fma_f16 v1, v1, v3, v5
; GFX8-NEXT: v_fma_f16 v3, v7, v9, v11
; GFX8-NEXT: v_lshlrev_b32_e32 v2, 16, v2
; GFX8-NEXT: v_or_b32_e32 v0, v0, v2
; GFX8-NEXT: v_lshlrev_b32_e32 v2, 16, v3
; GFX8-NEXT: v_or_b32_e32 v1, v1, v2
; GFX8-NEXT: s_setpc_b64 s[30:31]
;
; GFX9-LABEL: v_fma_v4f16:
; GFX9: ; %bb.0:
; GFX9-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX9-NEXT: v_pk_fma_f16 v0, v0, v2, v4
; GFX9-NEXT: v_pk_fma_f16 v1, v1, v3, v5
; GFX9-NEXT: s_setpc_b64 s[30:31]
;
; GFX10-LABEL: v_fma_v4f16:
; GFX10: ; %bb.0:
; GFX10-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX10-NEXT: v_pk_fma_f16 v0, v0, v2, v4
; GFX10-NEXT: v_pk_fma_f16 v1, v1, v3, v5
; GFX10-NEXT: s_setpc_b64 s[30:31]
;
; GFX11-LABEL: v_fma_v4f16:
; GFX11: ; %bb.0:
; GFX11-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX11-NEXT: v_pk_fma_f16 v0, v0, v2, v4
; GFX11-NEXT: v_pk_fma_f16 v1, v1, v3, v5
; GFX11-NEXT: s_setpc_b64 s[30:31]
%fma = call <4 x half> @llvm.fma.v4f16(<4 x half> %x, <4 x half> %y, <4 x half> %z)
ret <4 x half> %fma
}
define double @v_fma_f64(double %x, double %y, double %z) {
; GFX6-LABEL: v_fma_f64:
; GFX6: ; %bb.0:
; GFX6-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX6-NEXT: v_fma_f64 v[0:1], v[0:1], v[2:3], v[4:5]
; GFX6-NEXT: s_setpc_b64 s[30:31]
;
; GFX8-LABEL: v_fma_f64:
; GFX8: ; %bb.0:
; GFX8-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX8-NEXT: v_fma_f64 v[0:1], v[0:1], v[2:3], v[4:5]
; GFX8-NEXT: s_setpc_b64 s[30:31]
;
; GFX9-LABEL: v_fma_f64:
; GFX9: ; %bb.0:
; GFX9-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX9-NEXT: v_fma_f64 v[0:1], v[0:1], v[2:3], v[4:5]
; GFX9-NEXT: s_setpc_b64 s[30:31]
;
; GFX10-LABEL: v_fma_f64:
; GFX10: ; %bb.0:
; GFX10-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX10-NEXT: v_fma_f64 v[0:1], v[0:1], v[2:3], v[4:5]
; GFX10-NEXT: s_setpc_b64 s[30:31]
;
; GFX11-LABEL: v_fma_f64:
; GFX11: ; %bb.0:
; GFX11-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX11-NEXT: v_fma_f64 v[0:1], v[0:1], v[2:3], v[4:5]
; GFX11-NEXT: s_setpc_b64 s[30:31]
%fma = call double @llvm.fma.f64(double %x, double %y, double %z)
ret double %fma
}
define double @v_fma_f64_fneg_all(double %x, double %y, double %z) {
; GFX6-LABEL: v_fma_f64_fneg_all:
; GFX6: ; %bb.0:
; GFX6-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX6-NEXT: v_fma_f64 v[0:1], v[0:1], v[2:3], -v[4:5]
; GFX6-NEXT: s_setpc_b64 s[30:31]
;
; GFX8-LABEL: v_fma_f64_fneg_all:
; GFX8: ; %bb.0:
; GFX8-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX8-NEXT: v_fma_f64 v[0:1], v[0:1], v[2:3], -v[4:5]
; GFX8-NEXT: s_setpc_b64 s[30:31]
;
; GFX9-LABEL: v_fma_f64_fneg_all:
; GFX9: ; %bb.0:
; GFX9-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX9-NEXT: v_fma_f64 v[0:1], v[0:1], v[2:3], -v[4:5]
; GFX9-NEXT: s_setpc_b64 s[30:31]
;
; GFX10-LABEL: v_fma_f64_fneg_all:
; GFX10: ; %bb.0:
; GFX10-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX10-NEXT: v_fma_f64 v[0:1], v[0:1], v[2:3], -v[4:5]
; GFX10-NEXT: s_setpc_b64 s[30:31]
;
; GFX11-LABEL: v_fma_f64_fneg_all:
; GFX11: ; %bb.0:
; GFX11-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX11-NEXT: v_fma_f64 v[0:1], v[0:1], v[2:3], -v[4:5]
; GFX11-NEXT: s_setpc_b64 s[30:31]
%neg.x = fneg double %x
%neg.y = fneg double %y
%neg.z = fneg double %z
%fma = call double @llvm.fma.f64(double %neg.x, double %neg.y, double %neg.z)
ret double %fma
}
define <2 x double> @v_fma_v2f64(<2 x double> %x, <2 x double> %y, <2 x double> %z) {
; GFX6-LABEL: v_fma_v2f64:
; GFX6: ; %bb.0:
; GFX6-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX6-NEXT: v_fma_f64 v[0:1], v[0:1], v[4:5], v[8:9]
; GFX6-NEXT: v_fma_f64 v[2:3], v[2:3], v[6:7], v[10:11]
; GFX6-NEXT: s_setpc_b64 s[30:31]
;
; GFX8-LABEL: v_fma_v2f64:
; GFX8: ; %bb.0:
; GFX8-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX8-NEXT: v_fma_f64 v[0:1], v[0:1], v[4:5], v[8:9]
; GFX8-NEXT: v_fma_f64 v[2:3], v[2:3], v[6:7], v[10:11]
; GFX8-NEXT: s_setpc_b64 s[30:31]
;
; GFX9-LABEL: v_fma_v2f64:
; GFX9: ; %bb.0:
; GFX9-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX9-NEXT: v_fma_f64 v[0:1], v[0:1], v[4:5], v[8:9]
; GFX9-NEXT: v_fma_f64 v[2:3], v[2:3], v[6:7], v[10:11]
; GFX9-NEXT: s_setpc_b64 s[30:31]
;
; GFX10-LABEL: v_fma_v2f64:
; GFX10: ; %bb.0:
; GFX10-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX10-NEXT: v_fma_f64 v[0:1], v[0:1], v[4:5], v[8:9]
; GFX10-NEXT: v_fma_f64 v[2:3], v[2:3], v[6:7], v[10:11]
; GFX10-NEXT: s_setpc_b64 s[30:31]
;
; GFX11-LABEL: v_fma_v2f64:
; GFX11: ; %bb.0:
; GFX11-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX11-NEXT: v_fma_f64 v[0:1], v[0:1], v[4:5], v[8:9]
; GFX11-NEXT: v_fma_f64 v[2:3], v[2:3], v[6:7], v[10:11]
; GFX11-NEXT: s_setpc_b64 s[30:31]
%fma = call <2 x double> @llvm.fma.v2f64(<2 x double> %x, <2 x double> %y, <2 x double> %z)
ret <2 x double> %fma
}
define float @v_fma_f32_fabs_lhs(float %x, float %y, float %z) {
; GFX6-LABEL: v_fma_f32_fabs_lhs:
; GFX6: ; %bb.0:
; GFX6-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX6-NEXT: v_fma_f32 v0, |v0|, v1, v2
; GFX6-NEXT: s_setpc_b64 s[30:31]
;
; GFX8-LABEL: v_fma_f32_fabs_lhs:
; GFX8: ; %bb.0:
; GFX8-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX8-NEXT: v_fma_f32 v0, |v0|, v1, v2
; GFX8-NEXT: s_setpc_b64 s[30:31]
;
; GFX9-LABEL: v_fma_f32_fabs_lhs:
; GFX9: ; %bb.0:
; GFX9-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX9-NEXT: v_fma_f32 v0, |v0|, v1, v2
; GFX9-NEXT: s_setpc_b64 s[30:31]
;
; GFX10-LABEL: v_fma_f32_fabs_lhs:
; GFX10: ; %bb.0:
; GFX10-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX10-NEXT: v_fma_f32 v0, |v0|, v1, v2
; GFX10-NEXT: s_setpc_b64 s[30:31]
;
; GFX11-LABEL: v_fma_f32_fabs_lhs:
; GFX11: ; %bb.0:
; GFX11-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX11-NEXT: v_fma_f32 v0, |v0|, v1, v2
; GFX11-NEXT: s_setpc_b64 s[30:31]
%fabs.x = call float @llvm.fabs.f32(float %x)
%fma = call float @llvm.fma.f32(float %fabs.x, float %y, float %z)
ret float %fma
}
define float @v_fma_f32_fabs_rhs(float %x, float %y, float %z) {
; GFX6-LABEL: v_fma_f32_fabs_rhs:
; GFX6: ; %bb.0:
; GFX6-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX6-NEXT: v_fma_f32 v0, v0, |v1|, v2
; GFX6-NEXT: s_setpc_b64 s[30:31]
;
; GFX8-LABEL: v_fma_f32_fabs_rhs:
; GFX8: ; %bb.0:
; GFX8-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX8-NEXT: v_fma_f32 v0, v0, |v1|, v2
; GFX8-NEXT: s_setpc_b64 s[30:31]
;
; GFX9-LABEL: v_fma_f32_fabs_rhs:
; GFX9: ; %bb.0:
; GFX9-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX9-NEXT: v_fma_f32 v0, v0, |v1|, v2
; GFX9-NEXT: s_setpc_b64 s[30:31]
;
; GFX10-LABEL: v_fma_f32_fabs_rhs:
; GFX10: ; %bb.0:
; GFX10-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX10-NEXT: v_fma_f32 v0, v0, |v1|, v2
; GFX10-NEXT: s_setpc_b64 s[30:31]
;
; GFX11-LABEL: v_fma_f32_fabs_rhs:
; GFX11: ; %bb.0:
; GFX11-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX11-NEXT: v_fma_f32 v0, v0, |v1|, v2
; GFX11-NEXT: s_setpc_b64 s[30:31]
%fabs.y = call float @llvm.fabs.f32(float %y)
%fma = call float @llvm.fma.f32(float %x, float %fabs.y, float %z)
ret float %fma
}
define float @v_fma_f32_fabs_lhs_rhs(float %x, float %y, float %z) {
; GFX6-LABEL: v_fma_f32_fabs_lhs_rhs:
; GFX6: ; %bb.0:
; GFX6-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX6-NEXT: v_fma_f32 v0, |v0|, |v1|, v2
; GFX6-NEXT: s_setpc_b64 s[30:31]
;
; GFX8-LABEL: v_fma_f32_fabs_lhs_rhs:
; GFX8: ; %bb.0:
; GFX8-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX8-NEXT: v_fma_f32 v0, |v0|, |v1|, v2
; GFX8-NEXT: s_setpc_b64 s[30:31]
;
; GFX9-LABEL: v_fma_f32_fabs_lhs_rhs:
; GFX9: ; %bb.0:
; GFX9-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX9-NEXT: v_fma_f32 v0, |v0|, |v1|, v2
; GFX9-NEXT: s_setpc_b64 s[30:31]
;
; GFX10-LABEL: v_fma_f32_fabs_lhs_rhs:
; GFX10: ; %bb.0:
; GFX10-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX10-NEXT: v_fma_f32 v0, |v0|, |v1|, v2
; GFX10-NEXT: s_setpc_b64 s[30:31]
;
; GFX11-LABEL: v_fma_f32_fabs_lhs_rhs:
; GFX11: ; %bb.0:
; GFX11-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX11-NEXT: v_fma_f32 v0, |v0|, |v1|, v2
; GFX11-NEXT: s_setpc_b64 s[30:31]
%fabs.x = call float @llvm.fabs.f32(float %x)
%fabs.y = call float @llvm.fabs.f32(float %y)
%fma = call float @llvm.fma.f32(float %fabs.x, float %fabs.y, float %z)
ret float %fma
}
define amdgpu_ps float @v_fma_f32_sgpr_vgpr_vgpr(float inreg %x, float %y, float %z) {
; GFX6-LABEL: v_fma_f32_sgpr_vgpr_vgpr:
; GFX6: ; %bb.0:
; GFX6-NEXT: v_fma_f32 v0, s0, v0, v1
; GFX6-NEXT: ; return to shader part epilog
;
; GFX8-LABEL: v_fma_f32_sgpr_vgpr_vgpr:
; GFX8: ; %bb.0:
; GFX8-NEXT: v_fma_f32 v0, s0, v0, v1
; GFX8-NEXT: ; return to shader part epilog
;
; GFX9-LABEL: v_fma_f32_sgpr_vgpr_vgpr:
; GFX9: ; %bb.0:
; GFX9-NEXT: v_fma_f32 v0, s0, v0, v1
; GFX9-NEXT: ; return to shader part epilog
;
; GFX10-LABEL: v_fma_f32_sgpr_vgpr_vgpr:
; GFX10: ; %bb.0:
; GFX10-NEXT: v_fma_f32 v0, s0, v0, v1
; GFX10-NEXT: ; return to shader part epilog
;
; GFX11-LABEL: v_fma_f32_sgpr_vgpr_vgpr:
; GFX11: ; %bb.0:
; GFX11-NEXT: v_fma_f32 v0, s0, v0, v1
; GFX11-NEXT: ; return to shader part epilog
%fma = call float @llvm.fma.f32(float %x, float %y, float %z)
ret float %fma
}
define amdgpu_ps float @v_fma_f32_vgpr_sgpr_vgpr(float %x, float inreg %y, float %z) {
; GFX6-LABEL: v_fma_f32_vgpr_sgpr_vgpr:
; GFX6: ; %bb.0:
; GFX6-NEXT: v_fma_f32 v0, v0, s0, v1
; GFX6-NEXT: ; return to shader part epilog
;
; GFX8-LABEL: v_fma_f32_vgpr_sgpr_vgpr:
; GFX8: ; %bb.0:
; GFX8-NEXT: v_fma_f32 v0, v0, s0, v1
; GFX8-NEXT: ; return to shader part epilog
;
; GFX9-LABEL: v_fma_f32_vgpr_sgpr_vgpr:
; GFX9: ; %bb.0:
; GFX9-NEXT: v_fma_f32 v0, v0, s0, v1
; GFX9-NEXT: ; return to shader part epilog
;
; GFX10-LABEL: v_fma_f32_vgpr_sgpr_vgpr:
; GFX10: ; %bb.0:
; GFX10-NEXT: v_fma_f32 v0, s0, v0, v1
; GFX10-NEXT: ; return to shader part epilog
;
; GFX11-LABEL: v_fma_f32_vgpr_sgpr_vgpr:
; GFX11: ; %bb.0:
; GFX11-NEXT: v_fma_f32 v0, s0, v0, v1
; GFX11-NEXT: ; return to shader part epilog
%fma = call float @llvm.fma.f32(float %x, float %y, float %z)
ret float %fma
}
define amdgpu_ps float @v_fma_f32_sgpr_sgpr_sgpr(float inreg %x, float inreg %y, float inreg %z) {
; GFX6-LABEL: v_fma_f32_sgpr_sgpr_sgpr:
; GFX6: ; %bb.0:
; GFX6-NEXT: v_mov_b32_e32 v0, s1
; GFX6-NEXT: v_mov_b32_e32 v1, s2
; GFX6-NEXT: v_fma_f32 v0, s0, v0, v1
; GFX6-NEXT: ; return to shader part epilog
;
; GFX8-LABEL: v_fma_f32_sgpr_sgpr_sgpr:
; GFX8: ; %bb.0:
; GFX8-NEXT: v_mov_b32_e32 v0, s1
; GFX8-NEXT: v_mov_b32_e32 v1, s2
; GFX8-NEXT: v_fma_f32 v0, s0, v0, v1
; GFX8-NEXT: ; return to shader part epilog
;
; GFX9-LABEL: v_fma_f32_sgpr_sgpr_sgpr:
; GFX9: ; %bb.0:
; GFX9-NEXT: v_mov_b32_e32 v0, s1
; GFX9-NEXT: v_mov_b32_e32 v1, s2
; GFX9-NEXT: v_fma_f32 v0, s0, v0, v1
; GFX9-NEXT: ; return to shader part epilog
;
; GFX10-LABEL: v_fma_f32_sgpr_sgpr_sgpr:
; GFX10: ; %bb.0:
; GFX10-NEXT: v_mov_b32_e32 v0, s2
; GFX10-NEXT: v_fma_f32 v0, s1, s0, v0
; GFX10-NEXT: ; return to shader part epilog
;
; GFX11-LABEL: v_fma_f32_sgpr_sgpr_sgpr:
; GFX11: ; %bb.0:
; GFX11-NEXT: v_mov_b32_e32 v0, s2
; GFX11-NEXT: v_fma_f32 v0, s1, s0, v0
; GFX11-NEXT: ; return to shader part epilog
%fma = call float @llvm.fma.f32(float %x, float %y, float %z)
ret float %fma
}
define float @v_fma_f32_fneg_lhs(float %x, float %y, float %z) {
; GFX6-LABEL: v_fma_f32_fneg_lhs:
; GFX6: ; %bb.0:
; GFX6-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX6-NEXT: v_fma_f32 v0, -v0, v1, v2
; GFX6-NEXT: s_setpc_b64 s[30:31]
;
; GFX8-LABEL: v_fma_f32_fneg_lhs:
; GFX8: ; %bb.0:
; GFX8-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX8-NEXT: v_fma_f32 v0, -v0, v1, v2
; GFX8-NEXT: s_setpc_b64 s[30:31]
;
; GFX9-LABEL: v_fma_f32_fneg_lhs:
; GFX9: ; %bb.0:
; GFX9-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX9-NEXT: v_fma_f32 v0, -v0, v1, v2
; GFX9-NEXT: s_setpc_b64 s[30:31]
;
; GFX10-LABEL: v_fma_f32_fneg_lhs:
; GFX10: ; %bb.0:
; GFX10-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX10-NEXT: v_fma_f32 v0, -v0, v1, v2
; GFX10-NEXT: s_setpc_b64 s[30:31]
;
; GFX11-LABEL: v_fma_f32_fneg_lhs:
; GFX11: ; %bb.0:
; GFX11-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX11-NEXT: v_fma_f32 v0, -v0, v1, v2
; GFX11-NEXT: s_setpc_b64 s[30:31]
%neg.x = fneg float %x
%fma = call float @llvm.fma.f32(float %neg.x, float %y, float %z)
ret float %fma
}
define float @v_fma_f32_fneg_rhs(float %x, float %y, float %z) {
; GFX6-LABEL: v_fma_f32_fneg_rhs:
; GFX6: ; %bb.0:
; GFX6-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX6-NEXT: v_fma_f32 v0, v0, -v1, v2
; GFX6-NEXT: s_setpc_b64 s[30:31]
;
; GFX8-LABEL: v_fma_f32_fneg_rhs:
; GFX8: ; %bb.0:
; GFX8-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX8-NEXT: v_fma_f32 v0, v0, -v1, v2
; GFX8-NEXT: s_setpc_b64 s[30:31]
;
; GFX9-LABEL: v_fma_f32_fneg_rhs:
; GFX9: ; %bb.0:
; GFX9-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX9-NEXT: v_fma_f32 v0, v0, -v1, v2
; GFX9-NEXT: s_setpc_b64 s[30:31]
;
; GFX10-LABEL: v_fma_f32_fneg_rhs:
; GFX10: ; %bb.0:
; GFX10-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX10-NEXT: v_fma_f32 v0, v0, -v1, v2
; GFX10-NEXT: s_setpc_b64 s[30:31]
;
; GFX11-LABEL: v_fma_f32_fneg_rhs:
; GFX11: ; %bb.0:
; GFX11-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX11-NEXT: v_fma_f32 v0, v0, -v1, v2
; GFX11-NEXT: s_setpc_b64 s[30:31]
%neg.y = fneg float %y
%fma = call float @llvm.fma.f32(float %x, float %neg.y, float %z)
ret float %fma
}
define float @v_fma_f32_fneg_z(float %x, float %y, float %z) {
; GFX6-LABEL: v_fma_f32_fneg_z:
; GFX6: ; %bb.0:
; GFX6-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX6-NEXT: v_fma_f32 v0, v0, v1, -v2
; GFX6-NEXT: s_setpc_b64 s[30:31]
;
; GFX8-LABEL: v_fma_f32_fneg_z:
; GFX8: ; %bb.0:
; GFX8-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX8-NEXT: v_fma_f32 v0, v0, v1, -v2
; GFX8-NEXT: s_setpc_b64 s[30:31]
;
; GFX9-LABEL: v_fma_f32_fneg_z:
; GFX9: ; %bb.0:
; GFX9-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX9-NEXT: v_fma_f32 v0, v0, v1, -v2
; GFX9-NEXT: s_setpc_b64 s[30:31]
;
; GFX10-LABEL: v_fma_f32_fneg_z:
; GFX10: ; %bb.0:
; GFX10-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX10-NEXT: v_fma_f32 v0, v0, v1, -v2
; GFX10-NEXT: s_setpc_b64 s[30:31]
;
; GFX11-LABEL: v_fma_f32_fneg_z:
; GFX11: ; %bb.0:
; GFX11-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX11-NEXT: v_fma_f32 v0, v0, v1, -v2
; GFX11-NEXT: s_setpc_b64 s[30:31]
%neg.z = fneg float %z
%fma = call float @llvm.fma.f32(float %x, float %y, float %neg.z)
ret float %fma
}
define amdgpu_ps float @dont_crash_after_fma_mix_select_attempt(float inreg %x, float %y, float %z) {
; GFX6-LABEL: dont_crash_after_fma_mix_select_attempt:
; GFX6: ; %bb.0: ; %.entry
; GFX6-NEXT: v_fma_f32 v0, |s0|, v0, v1
; GFX6-NEXT: ; return to shader part epilog
;
; GFX8-LABEL: dont_crash_after_fma_mix_select_attempt:
; GFX8: ; %bb.0: ; %.entry
; GFX8-NEXT: v_fma_f32 v0, |s0|, v0, v1
; GFX8-NEXT: ; return to shader part epilog
;
; GFX9-LABEL: dont_crash_after_fma_mix_select_attempt:
; GFX9: ; %bb.0: ; %.entry
; GFX9-NEXT: v_fma_f32 v0, |s0|, v0, v1
; GFX9-NEXT: ; return to shader part epilog
;
; GFX10-LABEL: dont_crash_after_fma_mix_select_attempt:
; GFX10: ; %bb.0: ; %.entry
; GFX10-NEXT: v_fma_f32 v0, |s0|, v0, v1
; GFX10-NEXT: ; return to shader part epilog
;
; GFX11-LABEL: dont_crash_after_fma_mix_select_attempt:
; GFX11: ; %bb.0: ; %.entry
; GFX11-NEXT: v_fma_f32 v0, |s0|, v0, v1
; GFX11-NEXT: ; return to shader part epilog
.entry:
%fabs.x = call contract float @llvm.fabs.f32(float %x)
%fma = call float @llvm.fma.f32(float %fabs.x, float %y, float %z)
ret float %fma
}
declare half @llvm.fma.f16(half, half, half) #0
declare float @llvm.fma.f32(float, float, float) #0
declare double @llvm.fma.f64(double, double, double) #0
declare half @llvm.fabs.f16(half) #0
declare float @llvm.fabs.f32(float) #0
declare <2 x half> @llvm.fma.v2f16(<2 x half>, <2 x half>, <2 x half>) #0
declare <2 x float> @llvm.fma.v2f32(<2 x float>, <2 x float>, <2 x float>) #0
declare <2 x double> @llvm.fma.v2f64(<2 x double>, <2 x double>, <2 x double>) #0
declare <3 x half> @llvm.fma.v3f16(<3 x half>, <3 x half>, <3 x half>) #0
declare <4 x half> @llvm.fma.v4f16(<4 x half>, <4 x half>, <4 x half>) #0
attributes #0 = { nounwind readnone speculatable willreturn }