Files
clang-p2996/llvm/lib/Target/DirectX/DXILMetadata.cpp
Chris Bieneman c0a76c2c71 [DirectX] Add DXIL metadata dx.shaderModel
This captures the target shader model and pipeline stage into the DXIL
metadata for consumption by the DirectX runtime.

Reviewed By: python3kgae

Differential Revision: https://reviews.llvm.org/D134469
2022-10-03 13:00:11 -05:00

2.4 KiB