To set up a tail-predicated loop, we need to to calculate the number of elements processed by the loop. We can now use intrinsic @llvm.get.active.lane.mask() to do this, which is emitted by the vectoriser in D79100. This intrinsic generates a predicate for the masked loads/stores, and consumes the Backedge Taken Count (BTC) as its second argument. We can now use that to reconstruct the loop tripcount, instead of the IR pattern match approach we were using before. Many thanks to Eli Friedman and Sam Parker for all their help with this work. This also adds overflow checks for the different, new expressions that we create: the loop tripcount, and the sub expression that calculates the remaining elements to be processed. For the latter, SCEV is not able to calculate precise enough bounds, so we work around that at the moment, but is not entirely correct yet, it's conservative. The overflow checks can be overruled with a force flag, which is thus potentially unsafe (but not really because the vectoriser is the only place where this intrinsic is emitted at the moment). It's also good to mention that the tail-predication pass is not yet enabled by default. We will follow up to see if we can implement these overflow checks better, either by a change in SCEV or we may want revise the definition of llvm.get.active.lane.mask. Differential Revision: https://reviews.llvm.org/D79175
459 lines
21 KiB
LLVM
459 lines
21 KiB
LLVM
; NOTE: Assertions have been autogenerated by utils/update_llc_test_checks.py
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; RUN: llc -mtriple=armv8.1m.main -mattr=+mve -disable-mve-tail-predication=false --verify-machineinstrs %s -o - | FileCheck %s
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define dso_local i32 @mul_reduce_add(i32* noalias nocapture readonly %a, i32* noalias nocapture readonly %b, i32 %N) {
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; CHECK-LABEL: mul_reduce_add:
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; CHECK: @ %bb.0: @ %entry
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; CHECK-NEXT: cmp r2, #0
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; CHECK-NEXT: itt eq
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; CHECK-NEXT: moveq r0, #0
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; CHECK-NEXT: bxeq lr
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; CHECK-NEXT: push {r7, lr}
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; CHECK-NEXT: adds r3, r2, #3
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; CHECK-NEXT: vmov.i32 q0, #0x0
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; CHECK-NEXT: bic r3, r3, #3
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; CHECK-NEXT: sub.w r12, r3, #4
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; CHECK-NEXT: movs r3, #1
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; CHECK-NEXT: add.w lr, r3, r12, lsr #2
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; CHECK-NEXT: movs r3, #0
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; CHECK-NEXT: dls lr, lr
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; CHECK-NEXT: .LBB0_1: @ %vector.body
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; CHECK-NEXT: @ =>This Inner Loop Header: Depth=1
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; CHECK-NEXT: vctp.32 r2
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; CHECK-NEXT: vmov q1, q0
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; CHECK-NEXT: vpstt
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; CHECK-NEXT: vldrwt.u32 q0, [r0], #16
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; CHECK-NEXT: vldrwt.u32 q2, [r1], #16
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; CHECK-NEXT: adds r3, #4
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; CHECK-NEXT: vmul.i32 q0, q2, q0
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; CHECK-NEXT: subs r2, #4
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; CHECK-NEXT: vadd.i32 q0, q0, q1
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; CHECK-NEXT: le lr, .LBB0_1
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; CHECK-NEXT: @ %bb.2: @ %middle.block
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; CHECK-NEXT: vpsel q0, q0, q1
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; CHECK-NEXT: vaddv.u32 r0, q0
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; CHECK-NEXT: pop {r7, pc}
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entry:
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%cmp8 = icmp eq i32 %N, 0
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br i1 %cmp8, label %for.cond.cleanup, label %vector.ph
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vector.ph: ; preds = %entry
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%n.rnd.up = add i32 %N, 3
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%n.vec = and i32 %n.rnd.up, -4
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%trip.count.minus.1 = add i32 %N, -1
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%broadcast.splatinsert11 = insertelement <4 x i32> undef, i32 %trip.count.minus.1, i32 0
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%broadcast.splat12 = shufflevector <4 x i32> %broadcast.splatinsert11, <4 x i32> undef, <4 x i32> zeroinitializer
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br label %vector.body
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vector.body: ; preds = %vector.body, %vector.ph
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%index = phi i32 [ 0, %vector.ph ], [ %index.next, %vector.body ]
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%vec.phi = phi <4 x i32> [ zeroinitializer, %vector.ph ], [ %6, %vector.body ]
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%broadcast.splatinsert = insertelement <4 x i32> undef, i32 %index, i32 0
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%broadcast.splat = shufflevector <4 x i32> %broadcast.splatinsert, <4 x i32> undef, <4 x i32> zeroinitializer
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%induction = add <4 x i32> %broadcast.splat, <i32 0, i32 1, i32 2, i32 3>
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%0 = getelementptr inbounds i32, i32* %a, i32 %index
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; %1 = icmp ule <4 x i32> %induction, %broadcast.splat12
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%1 = call <4 x i1> @llvm.get.active.lane.mask.v4i1.i32(i32 %index, i32 %trip.count.minus.1)
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%2 = bitcast i32* %0 to <4 x i32>*
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%wide.masked.load = call <4 x i32> @llvm.masked.load.v4i32.p0v4i32(<4 x i32>* %2, i32 4, <4 x i1> %1, <4 x i32> undef)
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%3 = getelementptr inbounds i32, i32* %b, i32 %index
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%4 = bitcast i32* %3 to <4 x i32>*
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%wide.masked.load13 = call <4 x i32> @llvm.masked.load.v4i32.p0v4i32(<4 x i32>* %4, i32 4, <4 x i1> %1, <4 x i32> undef)
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%5 = mul nsw <4 x i32> %wide.masked.load13, %wide.masked.load
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%6 = add nsw <4 x i32> %5, %vec.phi
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%index.next = add i32 %index, 4
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%7 = icmp eq i32 %index.next, %n.vec
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br i1 %7, label %middle.block, label %vector.body
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middle.block: ; preds = %vector.body
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%8 = select <4 x i1> %1, <4 x i32> %6, <4 x i32> %vec.phi
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%9 = call i32 @llvm.experimental.vector.reduce.add.v4i32(<4 x i32> %8)
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br label %for.cond.cleanup
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for.cond.cleanup: ; preds = %middle.block, %entry
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%res.0.lcssa = phi i32 [ 0, %entry ], [ %9, %middle.block ]
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ret i32 %res.0.lcssa
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}
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define dso_local i32 @mul_reduce_add_const(i32* noalias nocapture readonly %a, i32 %b, i32 %N) {
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; CHECK-LABEL: mul_reduce_add_const:
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; CHECK: @ %bb.0: @ %entry
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; CHECK-NEXT: cmp r2, #0
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; CHECK-NEXT: itt eq
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; CHECK-NEXT: moveq r0, #0
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; CHECK-NEXT: bxeq lr
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; CHECK-NEXT: push {r7, lr}
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; CHECK-NEXT: adds r1, r2, #3
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; CHECK-NEXT: movs r3, #1
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; CHECK-NEXT: bic r1, r1, #3
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; CHECK-NEXT: vmov.i32 q0, #0x0
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; CHECK-NEXT: subs r1, #4
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; CHECK-NEXT: add.w lr, r3, r1, lsr #2
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; CHECK-NEXT: movs r1, #0
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; CHECK-NEXT: dls lr, lr
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; CHECK-NEXT: .LBB1_1: @ %vector.body
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; CHECK-NEXT: @ =>This Inner Loop Header: Depth=1
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; CHECK-NEXT: vctp.32 r2
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; CHECK-NEXT: vmov q1, q0
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; CHECK-NEXT: vpst
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; CHECK-NEXT: vldrwt.u32 q0, [r0], #16
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; CHECK-NEXT: adds r1, #4
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; CHECK-NEXT: subs r2, #4
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; CHECK-NEXT: vadd.i32 q0, q0, q1
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; CHECK-NEXT: le lr, .LBB1_1
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; CHECK-NEXT: @ %bb.2: @ %middle.block
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; CHECK-NEXT: vpsel q0, q0, q1
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; CHECK-NEXT: vaddv.u32 r0, q0
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; CHECK-NEXT: pop {r7, pc}
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entry:
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%cmp6 = icmp eq i32 %N, 0
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br i1 %cmp6, label %for.cond.cleanup, label %vector.ph
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vector.ph: ; preds = %entry
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%n.rnd.up = add i32 %N, 3
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%n.vec = and i32 %n.rnd.up, -4
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%trip.count.minus.1 = add i32 %N, -1
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%broadcast.splatinsert9 = insertelement <4 x i32> undef, i32 %trip.count.minus.1, i32 0
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%broadcast.splat10 = shufflevector <4 x i32> %broadcast.splatinsert9, <4 x i32> undef, <4 x i32> zeroinitializer
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br label %vector.body
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vector.body: ; preds = %vector.body, %vector.ph
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%index = phi i32 [ 0, %vector.ph ], [ %index.next, %vector.body ]
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%vec.phi = phi <4 x i32> [ zeroinitializer, %vector.ph ], [ %3, %vector.body ]
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%broadcast.splatinsert = insertelement <4 x i32> undef, i32 %index, i32 0
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%broadcast.splat = shufflevector <4 x i32> %broadcast.splatinsert, <4 x i32> undef, <4 x i32> zeroinitializer
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%induction = add <4 x i32> %broadcast.splat, <i32 0, i32 1, i32 2, i32 3>
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%0 = getelementptr inbounds i32, i32* %a, i32 %index
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; %1 = icmp ule <4 x i32> %induction, %broadcast.splat10
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%1 = call <4 x i1> @llvm.get.active.lane.mask.v4i1.i32(i32 %index, i32 %trip.count.minus.1)
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%2 = bitcast i32* %0 to <4 x i32>*
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%wide.masked.load = call <4 x i32> @llvm.masked.load.v4i32.p0v4i32(<4 x i32>* %2, i32 4, <4 x i1> %1, <4 x i32> undef)
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%3 = add nsw <4 x i32> %wide.masked.load, %vec.phi
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%index.next = add i32 %index, 4
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%4 = icmp eq i32 %index.next, %n.vec
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br i1 %4, label %middle.block, label %vector.body
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middle.block: ; preds = %vector.body
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%5 = select <4 x i1> %1, <4 x i32> %3, <4 x i32> %vec.phi
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%6 = call i32 @llvm.experimental.vector.reduce.add.v4i32(<4 x i32> %5)
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br label %for.cond.cleanup
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for.cond.cleanup: ; preds = %middle.block, %entry
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%res.0.lcssa = phi i32 [ 0, %entry ], [ %6, %middle.block ]
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ret i32 %res.0.lcssa
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}
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define dso_local i32 @add_reduce_add_const(i32* noalias nocapture readonly %a, i32 %b, i32 %N) {
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; CHECK-LABEL: add_reduce_add_const:
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; CHECK: @ %bb.0: @ %entry
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; CHECK-NEXT: cmp r2, #0
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; CHECK-NEXT: itt eq
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; CHECK-NEXT: moveq r0, #0
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; CHECK-NEXT: bxeq lr
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; CHECK-NEXT: push {r7, lr}
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; CHECK-NEXT: adds r1, r2, #3
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; CHECK-NEXT: movs r3, #1
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; CHECK-NEXT: bic r1, r1, #3
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; CHECK-NEXT: vmov.i32 q0, #0x0
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; CHECK-NEXT: subs r1, #4
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; CHECK-NEXT: add.w lr, r3, r1, lsr #2
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; CHECK-NEXT: movs r1, #0
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; CHECK-NEXT: dls lr, lr
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; CHECK-NEXT: .LBB2_1: @ %vector.body
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; CHECK-NEXT: @ =>This Inner Loop Header: Depth=1
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; CHECK-NEXT: vctp.32 r2
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; CHECK-NEXT: vmov q1, q0
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; CHECK-NEXT: vpst
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; CHECK-NEXT: vldrwt.u32 q0, [r0], #16
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; CHECK-NEXT: adds r1, #4
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; CHECK-NEXT: subs r2, #4
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; CHECK-NEXT: vadd.i32 q0, q0, q1
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; CHECK-NEXT: le lr, .LBB2_1
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; CHECK-NEXT: @ %bb.2: @ %middle.block
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; CHECK-NEXT: vpsel q0, q0, q1
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; CHECK-NEXT: vaddv.u32 r0, q0
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; CHECK-NEXT: pop {r7, pc}
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entry:
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%cmp6 = icmp eq i32 %N, 0
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br i1 %cmp6, label %for.cond.cleanup, label %vector.ph
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vector.ph: ; preds = %entry
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%n.rnd.up = add i32 %N, 3
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%n.vec = and i32 %n.rnd.up, -4
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%trip.count.minus.1 = add i32 %N, -1
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%broadcast.splatinsert9 = insertelement <4 x i32> undef, i32 %trip.count.minus.1, i32 0
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%broadcast.splat10 = shufflevector <4 x i32> %broadcast.splatinsert9, <4 x i32> undef, <4 x i32> zeroinitializer
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br label %vector.body
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vector.body: ; preds = %vector.body, %vector.ph
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%index = phi i32 [ 0, %vector.ph ], [ %index.next, %vector.body ]
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%vec.phi = phi <4 x i32> [ zeroinitializer, %vector.ph ], [ %3, %vector.body ]
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%broadcast.splatinsert = insertelement <4 x i32> undef, i32 %index, i32 0
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%broadcast.splat = shufflevector <4 x i32> %broadcast.splatinsert, <4 x i32> undef, <4 x i32> zeroinitializer
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%induction = add <4 x i32> %broadcast.splat, <i32 0, i32 1, i32 2, i32 3>
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%0 = getelementptr inbounds i32, i32* %a, i32 %index
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; %1 = icmp ule <4 x i32> %induction, %broadcast.splat10
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%1 = call <4 x i1> @llvm.get.active.lane.mask.v4i1.i32(i32 %index, i32 %trip.count.minus.1)
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%2 = bitcast i32* %0 to <4 x i32>*
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%wide.masked.load = call <4 x i32> @llvm.masked.load.v4i32.p0v4i32(<4 x i32>* %2, i32 4, <4 x i1> %1, <4 x i32> undef)
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%3 = add nsw <4 x i32> %wide.masked.load, %vec.phi
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%index.next = add i32 %index, 4
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%4 = icmp eq i32 %index.next, %n.vec
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br i1 %4, label %middle.block, label %vector.body
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middle.block: ; preds = %vector.body
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%5 = select <4 x i1> %1, <4 x i32> %3, <4 x i32> %vec.phi
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%6 = call i32 @llvm.experimental.vector.reduce.add.v4i32(<4 x i32> %5)
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br label %for.cond.cleanup
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for.cond.cleanup: ; preds = %middle.block, %entry
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%res.0.lcssa = phi i32 [ 0, %entry ], [ %6, %middle.block ]
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ret i32 %res.0.lcssa
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}
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define dso_local void @vector_mul_const(i32* noalias nocapture %a, i32* noalias nocapture readonly %b, i32 %c, i32 %N) {
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; CHECK-LABEL: vector_mul_const:
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; CHECK: @ %bb.0: @ %entry
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; CHECK-NEXT: push {r7, lr}
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; CHECK-NEXT: cmp r3, #0
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; CHECK-NEXT: it eq
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; CHECK-NEXT: popeq {r7, pc}
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; CHECK-NEXT: mov.w r12, #0
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; CHECK-NEXT: dlstp.32 lr, r3
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; CHECK-NEXT: .LBB3_1: @ %vector.body
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; CHECK-NEXT: @ =>This Inner Loop Header: Depth=1
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; CHECK-NEXT: add.w r12, r12, #4
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; CHECK-NEXT: vldrw.u32 q0, [r1], #16
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; CHECK-NEXT: vmul.i32 q0, q0, r2
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; CHECK-NEXT: vstrw.32 q0, [r0], #16
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; CHECK-NEXT: letp lr, .LBB3_1
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; CHECK-NEXT: @ %bb.2: @ %for.cond.cleanup
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; CHECK-NEXT: pop {r7, pc}
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entry:
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%cmp6 = icmp eq i32 %N, 0
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br i1 %cmp6, label %for.cond.cleanup, label %vector.ph
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vector.ph: ; preds = %entry
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%n.rnd.up = add i32 %N, 3
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%n.vec = and i32 %n.rnd.up, -4
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%trip.count.minus.1 = add i32 %N, -1
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%broadcast.splatinsert8 = insertelement <4 x i32> undef, i32 %trip.count.minus.1, i32 0
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%broadcast.splat9 = shufflevector <4 x i32> %broadcast.splatinsert8, <4 x i32> undef, <4 x i32> zeroinitializer
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%broadcast.splatinsert10 = insertelement <4 x i32> undef, i32 %c, i32 0
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%broadcast.splat11 = shufflevector <4 x i32> %broadcast.splatinsert10, <4 x i32> undef, <4 x i32> zeroinitializer
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br label %vector.body
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vector.body: ; preds = %vector.body, %vector.ph
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%index = phi i32 [ 0, %vector.ph ], [ %index.next, %vector.body ]
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%broadcast.splatinsert = insertelement <4 x i32> undef, i32 %index, i32 0
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%broadcast.splat = shufflevector <4 x i32> %broadcast.splatinsert, <4 x i32> undef, <4 x i32> zeroinitializer
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%induction = add <4 x i32> %broadcast.splat, <i32 0, i32 1, i32 2, i32 3>
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%0 = getelementptr inbounds i32, i32* %b, i32 %index
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; %1 = icmp ule <4 x i32> %induction, %broadcast.splat9
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%1 = call <4 x i1> @llvm.get.active.lane.mask.v4i1.i32(i32 %index, i32 %trip.count.minus.1)
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%2 = bitcast i32* %0 to <4 x i32>*
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%wide.masked.load = call <4 x i32> @llvm.masked.load.v4i32.p0v4i32(<4 x i32>* %2, i32 4, <4 x i1> %1, <4 x i32> undef)
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%3 = mul nsw <4 x i32> %wide.masked.load, %broadcast.splat11
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%4 = getelementptr inbounds i32, i32* %a, i32 %index
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%5 = bitcast i32* %4 to <4 x i32>*
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call void @llvm.masked.store.v4i32.p0v4i32(<4 x i32> %3, <4 x i32>* %5, i32 4, <4 x i1> %1)
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%index.next = add i32 %index, 4
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%6 = icmp eq i32 %index.next, %n.vec
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br i1 %6, label %for.cond.cleanup, label %vector.body
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for.cond.cleanup: ; preds = %vector.body, %entry
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ret void
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}
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define dso_local void @vector_add_const(i32* noalias nocapture %a, i32* noalias nocapture readonly %b, i32 %c, i32 %N) {
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; CHECK-LABEL: vector_add_const:
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; CHECK: @ %bb.0: @ %entry
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; CHECK-NEXT: push {r7, lr}
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; CHECK-NEXT: cmp r3, #0
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; CHECK-NEXT: it eq
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; CHECK-NEXT: popeq {r7, pc}
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; CHECK-NEXT: mov.w r12, #0
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; CHECK-NEXT: dlstp.32 lr, r3
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; CHECK-NEXT: .LBB4_1: @ %vector.body
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; CHECK-NEXT: @ =>This Inner Loop Header: Depth=1
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; CHECK-NEXT: add.w r12, r12, #4
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; CHECK-NEXT: vldrw.u32 q0, [r1], #16
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; CHECK-NEXT: vadd.i32 q0, q0, r2
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; CHECK-NEXT: vstrw.32 q0, [r0], #16
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; CHECK-NEXT: letp lr, .LBB4_1
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; CHECK-NEXT: @ %bb.2: @ %for.cond.cleanup
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; CHECK-NEXT: pop {r7, pc}
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entry:
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%cmp6 = icmp eq i32 %N, 0
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br i1 %cmp6, label %for.cond.cleanup, label %vector.ph
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vector.ph: ; preds = %entry
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%n.rnd.up = add i32 %N, 3
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%n.vec = and i32 %n.rnd.up, -4
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%trip.count.minus.1 = add i32 %N, -1
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%broadcast.splatinsert8 = insertelement <4 x i32> undef, i32 %trip.count.minus.1, i32 0
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%broadcast.splat9 = shufflevector <4 x i32> %broadcast.splatinsert8, <4 x i32> undef, <4 x i32> zeroinitializer
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%broadcast.splatinsert10 = insertelement <4 x i32> undef, i32 %c, i32 0
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%broadcast.splat11 = shufflevector <4 x i32> %broadcast.splatinsert10, <4 x i32> undef, <4 x i32> zeroinitializer
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br label %vector.body
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vector.body: ; preds = %vector.body, %vector.ph
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%index = phi i32 [ 0, %vector.ph ], [ %index.next, %vector.body ]
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%broadcast.splatinsert = insertelement <4 x i32> undef, i32 %index, i32 0
|
|
%broadcast.splat = shufflevector <4 x i32> %broadcast.splatinsert, <4 x i32> undef, <4 x i32> zeroinitializer
|
|
%induction = add <4 x i32> %broadcast.splat, <i32 0, i32 1, i32 2, i32 3>
|
|
%0 = getelementptr inbounds i32, i32* %b, i32 %index
|
|
|
|
; %1 = icmp ule <4 x i32> %induction, %broadcast.splat9
|
|
%1 = call <4 x i1> @llvm.get.active.lane.mask.v4i1.i32(i32 %index, i32 %trip.count.minus.1)
|
|
|
|
%2 = bitcast i32* %0 to <4 x i32>*
|
|
%wide.masked.load = call <4 x i32> @llvm.masked.load.v4i32.p0v4i32(<4 x i32>* %2, i32 4, <4 x i1> %1, <4 x i32> undef)
|
|
%3 = add nsw <4 x i32> %wide.masked.load, %broadcast.splat11
|
|
%4 = getelementptr inbounds i32, i32* %a, i32 %index
|
|
%5 = bitcast i32* %4 to <4 x i32>*
|
|
call void @llvm.masked.store.v4i32.p0v4i32(<4 x i32> %3, <4 x i32>* %5, i32 4, <4 x i1> %1)
|
|
%index.next = add i32 %index, 4
|
|
%6 = icmp eq i32 %index.next, %n.vec
|
|
br i1 %6, label %for.cond.cleanup, label %vector.body
|
|
|
|
for.cond.cleanup: ; preds = %vector.body, %entry
|
|
ret void
|
|
}
|
|
|
|
define dso_local arm_aapcs_vfpcc void @vector_mul_vector_i8(i8* noalias nocapture %a, i8* noalias nocapture readonly %b, i8* noalias nocapture readonly %c, i32 %N) {
|
|
; CHECK-LABEL: vector_mul_vector_i8:
|
|
; CHECK: @ %bb.0: @ %entry
|
|
; CHECK-NEXT: push {r7, lr}
|
|
; CHECK-NEXT: cmp r3, #0
|
|
; CHECK-NEXT: it eq
|
|
; CHECK-NEXT: popeq {r7, pc}
|
|
; CHECK-NEXT: mov.w r12, #0
|
|
; CHECK-NEXT: dlstp.8 lr, r3
|
|
; CHECK-NEXT: .LBB5_1: @ %vector.body
|
|
; CHECK-NEXT: @ =>This Inner Loop Header: Depth=1
|
|
; CHECK-NEXT: add.w r12, r12, #16
|
|
; CHECK-NEXT: vldrb.u8 q0, [r1], #16
|
|
; CHECK-NEXT: vldrb.u8 q1, [r2], #16
|
|
; CHECK-NEXT: vmul.i8 q0, q1, q0
|
|
; CHECK-NEXT: vstrb.8 q0, [r0], #16
|
|
; CHECK-NEXT: letp lr, .LBB5_1
|
|
; CHECK-NEXT: @ %bb.2: @ %for.cond.cleanup
|
|
; CHECK-NEXT: pop {r7, pc}
|
|
entry:
|
|
%cmp10 = icmp eq i32 %N, 0
|
|
br i1 %cmp10, label %for.cond.cleanup, label %vector.ph
|
|
|
|
vector.ph: ; preds = %entry
|
|
%n.rnd.up = add i32 %N, 15
|
|
%n.vec = and i32 %n.rnd.up, -16
|
|
%trip.count.minus.1 = add i32 %N, -1
|
|
%broadcast.splatinsert12 = insertelement <16 x i32> undef, i32 %trip.count.minus.1, i32 0
|
|
%broadcast.splat13 = shufflevector <16 x i32> %broadcast.splatinsert12, <16 x i32> undef, <16 x i32> zeroinitializer
|
|
br label %vector.body
|
|
|
|
vector.body: ; preds = %vector.body, %vector.ph
|
|
%index = phi i32 [ 0, %vector.ph ], [ %index.next, %vector.body ]
|
|
%broadcast.splatinsert = insertelement <16 x i32> undef, i32 %index, i32 0
|
|
%broadcast.splat = shufflevector <16 x i32> %broadcast.splatinsert, <16 x i32> undef, <16 x i32> zeroinitializer
|
|
%induction = add <16 x i32> %broadcast.splat, <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7, i32 8, i32 9, i32 10, i32 11, i32 12, i32 13, i32 14, i32 15>
|
|
%0 = getelementptr inbounds i8, i8* %b, i32 %index
|
|
|
|
; %1 = icmp ule <16 x i32> %induction, %broadcast.splat13
|
|
%1 = call <16 x i1> @llvm.get.active.lane.mask.v16i1.i32(i32 %index, i32 %trip.count.minus.1)
|
|
|
|
%2 = bitcast i8* %0 to <16 x i8>*
|
|
%wide.masked.load = call <16 x i8> @llvm.masked.load.v16i8.p0v16i8(<16 x i8>* %2, i32 1, <16 x i1> %1, <16 x i8> undef)
|
|
%3 = getelementptr inbounds i8, i8* %c, i32 %index
|
|
%4 = bitcast i8* %3 to <16 x i8>*
|
|
%wide.masked.load14 = call <16 x i8> @llvm.masked.load.v16i8.p0v16i8(<16 x i8>* %4, i32 1, <16 x i1> %1, <16 x i8> undef)
|
|
%5 = mul <16 x i8> %wide.masked.load14, %wide.masked.load
|
|
%6 = getelementptr inbounds i8, i8* %a, i32 %index
|
|
%7 = bitcast i8* %6 to <16 x i8>*
|
|
call void @llvm.masked.store.v16i8.p0v16i8(<16 x i8> %5, <16 x i8>* %7, i32 1, <16 x i1> %1)
|
|
%index.next = add i32 %index, 16
|
|
%8 = icmp eq i32 %index.next, %n.vec
|
|
br i1 %8, label %for.cond.cleanup, label %vector.body
|
|
|
|
for.cond.cleanup: ; preds = %vector.body, %entry
|
|
ret void
|
|
}
|
|
|
|
; Function Attrs: nofree norecurse nounwind
|
|
define dso_local arm_aapcs_vfpcc void @vector_mul_vector_i16(i16* noalias nocapture %a, i16* noalias nocapture readonly %b, i16* noalias nocapture readonly %c, i32 %N) local_unnamed_addr #0 {
|
|
; CHECK-LABEL: vector_mul_vector_i16:
|
|
; CHECK: @ %bb.0: @ %entry
|
|
; CHECK-NEXT: push {r7, lr}
|
|
; CHECK-NEXT: cmp r3, #0
|
|
; CHECK-NEXT: it eq
|
|
; CHECK-NEXT: popeq {r7, pc}
|
|
; CHECK-NEXT: mov.w r12, #0
|
|
; CHECK-NEXT: dlstp.16 lr, r3
|
|
; CHECK-NEXT: .LBB6_1: @ %vector.body
|
|
; CHECK-NEXT: @ =>This Inner Loop Header: Depth=1
|
|
; CHECK-NEXT: add.w r12, r12, #8
|
|
; CHECK-NEXT: vldrh.u16 q0, [r1], #16
|
|
; CHECK-NEXT: vldrh.u16 q1, [r2], #16
|
|
; CHECK-NEXT: vmul.i16 q0, q1, q0
|
|
; CHECK-NEXT: vstrh.16 q0, [r0], #16
|
|
; CHECK-NEXT: letp lr, .LBB6_1
|
|
; CHECK-NEXT: @ %bb.2: @ %for.cond.cleanup
|
|
; CHECK-NEXT: pop {r7, pc}
|
|
entry:
|
|
%cmp10 = icmp eq i32 %N, 0
|
|
br i1 %cmp10, label %for.cond.cleanup, label %vector.ph
|
|
|
|
vector.ph: ; preds = %entry
|
|
%n.rnd.up = add i32 %N, 7
|
|
%n.vec = and i32 %n.rnd.up, -8
|
|
%trip.count.minus.1 = add i32 %N, -1
|
|
%broadcast.splatinsert12 = insertelement <8 x i32> undef, i32 %trip.count.minus.1, i32 0
|
|
%broadcast.splat13 = shufflevector <8 x i32> %broadcast.splatinsert12, <8 x i32> undef, <8 x i32> zeroinitializer
|
|
br label %vector.body
|
|
|
|
vector.body: ; preds = %vector.body, %vector.ph
|
|
%index = phi i32 [ 0, %vector.ph ], [ %index.next, %vector.body ]
|
|
%broadcast.splatinsert = insertelement <8 x i32> undef, i32 %index, i32 0
|
|
%broadcast.splat = shufflevector <8 x i32> %broadcast.splatinsert, <8 x i32> undef, <8 x i32> zeroinitializer
|
|
%induction = add <8 x i32> %broadcast.splat, <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7>
|
|
%0 = getelementptr inbounds i16, i16* %b, i32 %index
|
|
|
|
; %1 = icmp ule <8 x i32> %induction, %broadcast.splat13
|
|
%1 = call <8 x i1> @llvm.get.active.lane.mask.v8i1.i32(i32 %index, i32 %trip.count.minus.1)
|
|
|
|
%2 = bitcast i16* %0 to <8 x i16>*
|
|
%wide.masked.load = call <8 x i16> @llvm.masked.load.v8i16.p0v8i16(<8 x i16>* %2, i32 2, <8 x i1> %1, <8 x i16> undef)
|
|
%3 = getelementptr inbounds i16, i16* %c, i32 %index
|
|
%4 = bitcast i16* %3 to <8 x i16>*
|
|
%wide.masked.load14 = call <8 x i16> @llvm.masked.load.v8i16.p0v8i16(<8 x i16>* %4, i32 2, <8 x i1> %1, <8 x i16> undef)
|
|
%5 = mul <8 x i16> %wide.masked.load14, %wide.masked.load
|
|
%6 = getelementptr inbounds i16, i16* %a, i32 %index
|
|
%7 = bitcast i16* %6 to <8 x i16>*
|
|
call void @llvm.masked.store.v8i16.p0v8i16(<8 x i16> %5, <8 x i16>* %7, i32 2, <8 x i1> %1)
|
|
%index.next = add i32 %index, 8
|
|
%8 = icmp eq i32 %index.next, %n.vec
|
|
br i1 %8, label %for.cond.cleanup, label %vector.body
|
|
|
|
for.cond.cleanup: ; preds = %vector.body, %entry
|
|
ret void
|
|
}
|
|
|
|
declare <16 x i8> @llvm.masked.load.v16i8.p0v16i8(<16 x i8>*, i32 immarg, <16 x i1>, <16 x i8>)
|
|
declare <8 x i16> @llvm.masked.load.v8i16.p0v8i16(<8 x i16>*, i32 immarg, <8 x i1>, <8 x i16>)
|
|
declare <4 x i32> @llvm.masked.load.v4i32.p0v4i32(<4 x i32>*, i32 immarg, <4 x i1>, <4 x i32>)
|
|
declare void @llvm.masked.store.v16i8.p0v16i8(<16 x i8>, <16 x i8>*, i32 immarg, <16 x i1>)
|
|
declare void @llvm.masked.store.v8i16.p0v8i16(<8 x i16>, <8 x i16>*, i32 immarg, <8 x i1>)
|
|
declare void @llvm.masked.store.v4i32.p0v4i32(<4 x i32>, <4 x i32>*, i32 immarg, <4 x i1>)
|
|
declare i32 @llvm.experimental.vector.reduce.add.v4i32(<4 x i32>)
|
|
declare <4 x i1> @llvm.get.active.lane.mask.v4i1.i32(i32, i32)
|
|
declare <8 x i1> @llvm.get.active.lane.mask.v8i1.i32(i32, i32)
|
|
declare <16 x i1> @llvm.get.active.lane.mask.v16i1.i32(i32, i32)
|