Use SymbolStringPtr for Symbol names in LinkGraph. This reduces string interning on the boundary between JITLink and ORC, and allows pointer comparisons (rather than string comparisons) between Symbol names. This should improve the performance and readability of code that bridges between JITLink and ORC (e.g. ObjectLinkingLayer and ObjectLinkingLayer::Plugins). To enable use of SymbolStringPtr a std::shared_ptr<SymbolStringPool> is added to LinkGraph and threaded through to its construction sites in LLVM and Bolt. All LinkGraphs that are to have symbol names compared by pointer equality must point to the same SymbolStringPool instance, which in ORC sessions should be the pool attached to the ExecutionSession. --------- Co-authored-by: Lang Hames <lhames@gmail.com>
606 lines
22 KiB
C++
606 lines
22 KiB
C++
//===-- RuntimeDyldImpl.h - Run-time dynamic linker for MC-JIT --*- C++ -*-===//
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//
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// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
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// See https://llvm.org/LICENSE.txt for license information.
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// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
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//
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//===----------------------------------------------------------------------===//
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//
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// Interface for the implementations of runtime dynamic linker facilities.
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//
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//===----------------------------------------------------------------------===//
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#ifndef LLVM_LIB_EXECUTIONENGINE_RUNTIMEDYLD_RUNTIMEDYLDIMPL_H
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#define LLVM_LIB_EXECUTIONENGINE_RUNTIMEDYLD_RUNTIMEDYLDIMPL_H
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#include "llvm/ADT/SmallVector.h"
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#include "llvm/ADT/StringMap.h"
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#include "llvm/ExecutionEngine/Orc/SymbolStringPool.h"
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#include "llvm/ExecutionEngine/RTDyldMemoryManager.h"
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#include "llvm/ExecutionEngine/RuntimeDyld.h"
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#include "llvm/ExecutionEngine/RuntimeDyldChecker.h"
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#include "llvm/Object/ObjectFile.h"
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#include "llvm/Support/Debug.h"
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#include "llvm/Support/ErrorHandling.h"
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#include "llvm/Support/Format.h"
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#include "llvm/Support/Mutex.h"
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#include "llvm/Support/SwapByteOrder.h"
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#include "llvm/TargetParser/Host.h"
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#include "llvm/TargetParser/Triple.h"
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#include <deque>
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#include <map>
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#include <system_error>
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#include <unordered_map>
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using namespace llvm;
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using namespace llvm::object;
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namespace llvm {
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#define UNIMPLEMENTED_RELOC(RelType) \
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case RelType: \
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return make_error<RuntimeDyldError>("Unimplemented relocation: " #RelType)
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/// SectionEntry - represents a section emitted into memory by the dynamic
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/// linker.
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class SectionEntry {
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/// Name - section name.
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std::string Name;
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/// Address - address in the linker's memory where the section resides.
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uint8_t *Address;
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/// Size - section size. Doesn't include the stubs.
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size_t Size;
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/// LoadAddress - the address of the section in the target process's memory.
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/// Used for situations in which JIT-ed code is being executed in the address
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/// space of a separate process. If the code executes in the same address
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/// space where it was JIT-ed, this just equals Address.
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uint64_t LoadAddress;
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/// StubOffset - used for architectures with stub functions for far
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/// relocations (like ARM).
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uintptr_t StubOffset;
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/// The total amount of space allocated for this section. This includes the
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/// section size and the maximum amount of space that the stubs can occupy.
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size_t AllocationSize;
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/// ObjAddress - address of the section in the in-memory object file. Used
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/// for calculating relocations in some object formats (like MachO).
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uintptr_t ObjAddress;
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public:
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SectionEntry(StringRef name, uint8_t *address, size_t size,
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size_t allocationSize, uintptr_t objAddress)
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: Name(std::string(name)), Address(address), Size(size),
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LoadAddress(reinterpret_cast<uintptr_t>(address)), StubOffset(size),
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AllocationSize(allocationSize), ObjAddress(objAddress) {
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// AllocationSize is used only in asserts, prevent an "unused private field"
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// warning:
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(void)AllocationSize;
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}
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StringRef getName() const { return Name; }
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uint8_t *getAddress() const { return Address; }
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/// Return the address of this section with an offset.
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uint8_t *getAddressWithOffset(unsigned OffsetBytes) const {
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assert(OffsetBytes <= AllocationSize && "Offset out of bounds!");
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return Address + OffsetBytes;
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}
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size_t getSize() const { return Size; }
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uint64_t getLoadAddress() const { return LoadAddress; }
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void setLoadAddress(uint64_t LA) { LoadAddress = LA; }
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/// Return the load address of this section with an offset.
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uint64_t getLoadAddressWithOffset(unsigned OffsetBytes) const {
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assert(OffsetBytes <= AllocationSize && "Offset out of bounds!");
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return LoadAddress + OffsetBytes;
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}
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uintptr_t getStubOffset() const { return StubOffset; }
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void advanceStubOffset(unsigned StubSize) {
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StubOffset += StubSize;
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assert(StubOffset <= AllocationSize && "Not enough space allocated!");
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}
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uintptr_t getObjAddress() const { return ObjAddress; }
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};
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/// RelocationEntry - used to represent relocations internally in the dynamic
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/// linker.
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class RelocationEntry {
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public:
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/// Offset - offset into the section.
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uint64_t Offset;
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/// Addend - the relocation addend encoded in the instruction itself. Also
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/// used to make a relocation section relative instead of symbol relative.
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int64_t Addend;
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/// SectionID - the section this relocation points to.
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unsigned SectionID;
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/// RelType - relocation type.
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uint32_t RelType;
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struct SectionPair {
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uint32_t SectionA;
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uint32_t SectionB;
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};
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/// SymOffset - Section offset of the relocation entry's symbol (used for GOT
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/// lookup).
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union {
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uint64_t SymOffset;
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SectionPair Sections;
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};
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/// The size of this relocation (MachO specific).
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unsigned Size;
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/// True if this is a PCRel relocation (MachO specific).
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bool IsPCRel : 1;
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// ARM (MachO and COFF) specific.
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bool IsTargetThumbFunc : 1;
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RelocationEntry(unsigned id, uint64_t offset, uint32_t type, int64_t addend)
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: Offset(offset), Addend(addend), SectionID(id), RelType(type),
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SymOffset(0), Size(0), IsPCRel(false), IsTargetThumbFunc(false) {}
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RelocationEntry(unsigned id, uint64_t offset, uint32_t type, int64_t addend,
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uint64_t symoffset)
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: Offset(offset), Addend(addend), SectionID(id), RelType(type),
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SymOffset(symoffset), Size(0), IsPCRel(false),
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IsTargetThumbFunc(false) {}
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RelocationEntry(unsigned id, uint64_t offset, uint32_t type, int64_t addend,
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bool IsPCRel, unsigned Size)
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: Offset(offset), Addend(addend), SectionID(id), RelType(type),
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SymOffset(0), Size(Size), IsPCRel(IsPCRel), IsTargetThumbFunc(false) {}
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RelocationEntry(unsigned id, uint64_t offset, uint32_t type, int64_t addend,
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unsigned SectionA, uint64_t SectionAOffset, unsigned SectionB,
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uint64_t SectionBOffset, bool IsPCRel, unsigned Size)
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: Offset(offset), Addend(SectionAOffset - SectionBOffset + addend),
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SectionID(id), RelType(type), Size(Size), IsPCRel(IsPCRel),
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IsTargetThumbFunc(false) {
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Sections.SectionA = SectionA;
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Sections.SectionB = SectionB;
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}
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RelocationEntry(unsigned id, uint64_t offset, uint32_t type, int64_t addend,
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unsigned SectionA, uint64_t SectionAOffset, unsigned SectionB,
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uint64_t SectionBOffset, bool IsPCRel, unsigned Size,
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bool IsTargetThumbFunc)
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: Offset(offset), Addend(SectionAOffset - SectionBOffset + addend),
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SectionID(id), RelType(type), Size(Size), IsPCRel(IsPCRel),
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IsTargetThumbFunc(IsTargetThumbFunc) {
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Sections.SectionA = SectionA;
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Sections.SectionB = SectionB;
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}
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};
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class RelocationValueRef {
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public:
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unsigned SectionID = 0;
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uint64_t Offset = 0;
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int64_t Addend = 0;
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const char *SymbolName = nullptr;
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bool IsStubThumb = false;
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inline bool operator==(const RelocationValueRef &Other) const {
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return SectionID == Other.SectionID && Offset == Other.Offset &&
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Addend == Other.Addend && SymbolName == Other.SymbolName &&
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IsStubThumb == Other.IsStubThumb;
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}
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inline bool operator<(const RelocationValueRef &Other) const {
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if (SectionID != Other.SectionID)
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return SectionID < Other.SectionID;
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if (Offset != Other.Offset)
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return Offset < Other.Offset;
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if (Addend != Other.Addend)
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return Addend < Other.Addend;
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if (IsStubThumb != Other.IsStubThumb)
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return IsStubThumb < Other.IsStubThumb;
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return SymbolName < Other.SymbolName;
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}
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};
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/// Symbol info for RuntimeDyld.
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class SymbolTableEntry {
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public:
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SymbolTableEntry() = default;
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SymbolTableEntry(unsigned SectionID, uint64_t Offset, JITSymbolFlags Flags)
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: Offset(Offset), SectionID(SectionID), Flags(Flags) {}
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unsigned getSectionID() const { return SectionID; }
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uint64_t getOffset() const { return Offset; }
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void setOffset(uint64_t NewOffset) { Offset = NewOffset; }
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JITSymbolFlags getFlags() const { return Flags; }
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private:
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uint64_t Offset = 0;
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unsigned SectionID = 0;
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JITSymbolFlags Flags = JITSymbolFlags::None;
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};
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typedef StringMap<SymbolTableEntry> RTDyldSymbolTable;
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class RuntimeDyldImpl {
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friend class RuntimeDyld::LoadedObjectInfo;
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protected:
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static const unsigned AbsoluteSymbolSection = ~0U;
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// The MemoryManager to load objects into.
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RuntimeDyld::MemoryManager &MemMgr;
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// The symbol resolver to use for external symbols.
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JITSymbolResolver &Resolver;
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// A list of all sections emitted by the dynamic linker. These sections are
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// referenced in the code by means of their index in this list - SectionID.
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// Because references may be kept while the list grows, use a container that
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// guarantees reference stability.
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typedef std::deque<SectionEntry> SectionList;
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SectionList Sections;
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typedef unsigned SID; // Type for SectionIDs
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#define RTDYLD_INVALID_SECTION_ID ((RuntimeDyldImpl::SID)(-1))
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// Keep a map of sections from object file to the SectionID which
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// references it.
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typedef std::map<SectionRef, unsigned> ObjSectionToIDMap;
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// A global symbol table for symbols from all loaded modules.
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RTDyldSymbolTable GlobalSymbolTable;
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// Keep a map of common symbols to their info pairs
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typedef std::vector<SymbolRef> CommonSymbolList;
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// For each symbol, keep a list of relocations based on it. Anytime
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// its address is reassigned (the JIT re-compiled the function, e.g.),
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// the relocations get re-resolved.
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// The symbol (or section) the relocation is sourced from is the Key
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// in the relocation list where it's stored.
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typedef SmallVector<RelocationEntry, 64> RelocationList;
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// Relocations to sections already loaded. Indexed by SectionID which is the
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// source of the address. The target where the address will be written is
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// SectionID/Offset in the relocation itself.
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std::unordered_map<unsigned, RelocationList> Relocations;
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// Relocations to external symbols that are not yet resolved. Symbols are
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// external when they aren't found in the global symbol table of all loaded
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// modules. This map is indexed by symbol name.
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StringMap<RelocationList> ExternalSymbolRelocations;
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typedef std::map<RelocationValueRef, uintptr_t> StubMap;
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Triple::ArchType Arch;
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bool IsTargetLittleEndian;
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bool IsMipsO32ABI;
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bool IsMipsN32ABI;
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bool IsMipsN64ABI;
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// True if all sections should be passed to the memory manager, false if only
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// sections containing relocations should be. Defaults to 'false'.
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bool ProcessAllSections;
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// This mutex prevents simultaneously loading objects from two different
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// threads. This keeps us from having to protect individual data structures
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// and guarantees that section allocation requests to the memory manager
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// won't be interleaved between modules. It is also used in mapSectionAddress
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// and resolveRelocations to protect write access to internal data structures.
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//
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// loadObject may be called on the same thread during the handling of
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// processRelocations, and that's OK. The handling of the relocation lists
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// is written in such a way as to work correctly if new elements are added to
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// the end of the list while the list is being processed.
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sys::Mutex lock;
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using NotifyStubEmittedFunction =
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RuntimeDyld::NotifyStubEmittedFunction;
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NotifyStubEmittedFunction NotifyStubEmitted;
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virtual unsigned getMaxStubSize() const = 0;
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virtual Align getStubAlignment() = 0;
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bool HasError;
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std::string ErrorStr;
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void writeInt16BE(uint8_t *Addr, uint16_t Value) {
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llvm::support::endian::write<uint16_t>(Addr, Value,
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IsTargetLittleEndian
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? llvm::endianness::little
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: llvm::endianness::big);
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}
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void writeInt32BE(uint8_t *Addr, uint32_t Value) {
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llvm::support::endian::write<uint32_t>(Addr, Value,
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IsTargetLittleEndian
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? llvm::endianness::little
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: llvm::endianness::big);
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}
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void writeInt64BE(uint8_t *Addr, uint64_t Value) {
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llvm::support::endian::write<uint64_t>(Addr, Value,
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IsTargetLittleEndian
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? llvm::endianness::little
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: llvm::endianness::big);
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}
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virtual void setMipsABI(const ObjectFile &Obj) {
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IsMipsO32ABI = false;
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IsMipsN32ABI = false;
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IsMipsN64ABI = false;
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}
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/// Endian-aware read Read the least significant Size bytes from Src.
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uint64_t readBytesUnaligned(uint8_t *Src, unsigned Size) const;
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/// Endian-aware write. Write the least significant Size bytes from Value to
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/// Dst.
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void writeBytesUnaligned(uint64_t Value, uint8_t *Dst, unsigned Size) const;
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/// Generate JITSymbolFlags from a libObject symbol.
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virtual Expected<JITSymbolFlags> getJITSymbolFlags(const SymbolRef &Sym);
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/// Modify the given target address based on the given symbol flags.
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/// This can be used by subclasses to tweak addresses based on symbol flags,
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/// For example: the MachO/ARM target uses it to set the low bit if the target
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/// is a thumb symbol.
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virtual uint64_t modifyAddressBasedOnFlags(uint64_t Addr,
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JITSymbolFlags Flags) const {
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return Addr;
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}
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/// Given the common symbols discovered in the object file, emit a
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/// new section for them and update the symbol mappings in the object and
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/// symbol table.
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Error emitCommonSymbols(const ObjectFile &Obj,
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CommonSymbolList &CommonSymbols, uint64_t CommonSize,
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uint32_t CommonAlign);
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/// Emits section data from the object file to the MemoryManager.
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/// \param IsCode if it's true then allocateCodeSection() will be
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/// used for emits, else allocateDataSection() will be used.
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/// \return SectionID.
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Expected<unsigned> emitSection(const ObjectFile &Obj,
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const SectionRef &Section,
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bool IsCode);
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/// Find Section in LocalSections. If the secton is not found - emit
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/// it and store in LocalSections.
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/// \param IsCode if it's true then allocateCodeSection() will be
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/// used for emmits, else allocateDataSection() will be used.
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/// \return SectionID.
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Expected<unsigned> findOrEmitSection(const ObjectFile &Obj,
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const SectionRef &Section, bool IsCode,
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ObjSectionToIDMap &LocalSections);
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// Add a relocation entry that uses the given section.
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void addRelocationForSection(const RelocationEntry &RE, unsigned SectionID);
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// Add a relocation entry that uses the given symbol. This symbol may
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// be found in the global symbol table, or it may be external.
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void addRelocationForSymbol(const RelocationEntry &RE, StringRef SymbolName);
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/// Emits long jump instruction to Addr.
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/// \return Pointer to the memory area for emitting target address.
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uint8_t *createStubFunction(uint8_t *Addr, unsigned AbiVariant = 0);
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/// Resolves relocations from Relocs list with address from Value.
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void resolveRelocationList(const RelocationList &Relocs, uint64_t Value);
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/// A object file specific relocation resolver
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/// \param RE The relocation to be resolved
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/// \param Value Target symbol address to apply the relocation action
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virtual void resolveRelocation(const RelocationEntry &RE, uint64_t Value) = 0;
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/// Parses one or more object file relocations (some object files use
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/// relocation pairs) and stores it to Relocations or SymbolRelocations
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/// (this depends on the object file type).
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/// \return Iterator to the next relocation that needs to be parsed.
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virtual Expected<relocation_iterator>
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processRelocationRef(unsigned SectionID, relocation_iterator RelI,
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const ObjectFile &Obj, ObjSectionToIDMap &ObjSectionToID,
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StubMap &Stubs) = 0;
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void applyExternalSymbolRelocations(
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const StringMap<JITEvaluatedSymbol> ExternalSymbolMap);
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/// Resolve relocations to external symbols.
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Error resolveExternalSymbols();
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// Compute an upper bound of the memory that is required to load all
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// sections
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Error computeTotalAllocSize(const ObjectFile &Obj, uint64_t &CodeSize,
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Align &CodeAlign, uint64_t &RODataSize,
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Align &RODataAlign, uint64_t &RWDataSize,
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Align &RWDataAlign);
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// Compute GOT size
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unsigned computeGOTSize(const ObjectFile &Obj);
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// Compute the stub buffer size required for a section
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unsigned computeSectionStubBufSize(const ObjectFile &Obj,
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const SectionRef &Section);
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// Implementation of the generic part of the loadObject algorithm.
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Expected<ObjSectionToIDMap> loadObjectImpl(const object::ObjectFile &Obj);
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// Return size of Global Offset Table (GOT) entry
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virtual size_t getGOTEntrySize() { return 0; }
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// Hook for the subclasses to do further processing when a symbol is added to
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// the global symbol table. This function may modify the symbol table entry.
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virtual void processNewSymbol(const SymbolRef &ObjSymbol, SymbolTableEntry& Entry) {}
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// Return true if the relocation R may require allocating a GOT entry.
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virtual bool relocationNeedsGot(const RelocationRef &R) const {
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return false;
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}
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// Return true if the relocation R may require allocating a stub.
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virtual bool relocationNeedsStub(const RelocationRef &R) const {
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return true; // Conservative answer
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}
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// Return true if the relocation R may require allocating a DLL import stub.
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virtual bool relocationNeedsDLLImportStub(const RelocationRef &R) const {
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return false;
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}
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// Add the size of a DLL import stub to the buffer size
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virtual unsigned sizeAfterAddingDLLImportStub(unsigned Size) const {
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return Size;
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}
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public:
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RuntimeDyldImpl(RuntimeDyld::MemoryManager &MemMgr,
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JITSymbolResolver &Resolver)
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: MemMgr(MemMgr), Resolver(Resolver),
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ProcessAllSections(false), HasError(false) {
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}
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virtual ~RuntimeDyldImpl();
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void setProcessAllSections(bool ProcessAllSections) {
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this->ProcessAllSections = ProcessAllSections;
|
|
}
|
|
|
|
virtual std::unique_ptr<RuntimeDyld::LoadedObjectInfo>
|
|
loadObject(const object::ObjectFile &Obj) = 0;
|
|
|
|
uint64_t getSectionLoadAddress(unsigned SectionID) const {
|
|
if (SectionID == AbsoluteSymbolSection)
|
|
return 0;
|
|
else
|
|
return Sections[SectionID].getLoadAddress();
|
|
}
|
|
|
|
uint8_t *getSectionAddress(unsigned SectionID) const {
|
|
if (SectionID == AbsoluteSymbolSection)
|
|
return nullptr;
|
|
else
|
|
return Sections[SectionID].getAddress();
|
|
}
|
|
|
|
StringRef getSectionContent(unsigned SectionID) const {
|
|
if (SectionID == AbsoluteSymbolSection)
|
|
return {};
|
|
else
|
|
return StringRef(
|
|
reinterpret_cast<char *>(Sections[SectionID].getAddress()),
|
|
Sections[SectionID].getStubOffset() + getMaxStubSize());
|
|
}
|
|
|
|
uint8_t* getSymbolLocalAddress(StringRef Name) const {
|
|
// FIXME: Just look up as a function for now. Overly simple of course.
|
|
// Work in progress.
|
|
RTDyldSymbolTable::const_iterator pos = GlobalSymbolTable.find(Name);
|
|
if (pos == GlobalSymbolTable.end())
|
|
return nullptr;
|
|
const auto &SymInfo = pos->second;
|
|
// Absolute symbols do not have a local address.
|
|
if (SymInfo.getSectionID() == AbsoluteSymbolSection)
|
|
return nullptr;
|
|
return getSectionAddress(SymInfo.getSectionID()) + SymInfo.getOffset();
|
|
}
|
|
|
|
unsigned getSymbolSectionID(StringRef Name) const {
|
|
auto GSTItr = GlobalSymbolTable.find(Name);
|
|
if (GSTItr == GlobalSymbolTable.end())
|
|
return ~0U;
|
|
return GSTItr->second.getSectionID();
|
|
}
|
|
|
|
JITEvaluatedSymbol getSymbol(StringRef Name) const {
|
|
// FIXME: Just look up as a function for now. Overly simple of course.
|
|
// Work in progress.
|
|
RTDyldSymbolTable::const_iterator pos = GlobalSymbolTable.find(Name);
|
|
if (pos == GlobalSymbolTable.end())
|
|
return nullptr;
|
|
const auto &SymEntry = pos->second;
|
|
uint64_t SectionAddr = 0;
|
|
if (SymEntry.getSectionID() != AbsoluteSymbolSection)
|
|
SectionAddr = getSectionLoadAddress(SymEntry.getSectionID());
|
|
uint64_t TargetAddr = SectionAddr + SymEntry.getOffset();
|
|
|
|
// FIXME: Have getSymbol should return the actual address and the client
|
|
// modify it based on the flags. This will require clients to be
|
|
// aware of the target architecture, which we should build
|
|
// infrastructure for.
|
|
TargetAddr = modifyAddressBasedOnFlags(TargetAddr, SymEntry.getFlags());
|
|
return JITEvaluatedSymbol(TargetAddr, SymEntry.getFlags());
|
|
}
|
|
|
|
std::map<StringRef, JITEvaluatedSymbol> getSymbolTable() const {
|
|
std::map<StringRef, JITEvaluatedSymbol> Result;
|
|
|
|
for (const auto &KV : GlobalSymbolTable) {
|
|
auto SectionID = KV.second.getSectionID();
|
|
uint64_t SectionAddr = getSectionLoadAddress(SectionID);
|
|
Result[KV.first()] =
|
|
JITEvaluatedSymbol(SectionAddr + KV.second.getOffset(), KV.second.getFlags());
|
|
}
|
|
|
|
return Result;
|
|
}
|
|
|
|
void resolveRelocations();
|
|
|
|
void resolveLocalRelocations();
|
|
|
|
static void finalizeAsync(
|
|
std::unique_ptr<RuntimeDyldImpl> This,
|
|
unique_function<void(object::OwningBinary<object::ObjectFile>,
|
|
std::unique_ptr<RuntimeDyld::LoadedObjectInfo>,
|
|
Error)>
|
|
OnEmitted,
|
|
object::OwningBinary<object::ObjectFile> O,
|
|
std::unique_ptr<RuntimeDyld::LoadedObjectInfo> Info);
|
|
|
|
void reassignSectionAddress(unsigned SectionID, uint64_t Addr);
|
|
|
|
void mapSectionAddress(const void *LocalAddress, uint64_t TargetAddress);
|
|
|
|
// Is the linker in an error state?
|
|
bool hasError() { return HasError; }
|
|
|
|
// Mark the error condition as handled and continue.
|
|
void clearError() { HasError = false; }
|
|
|
|
// Get the error message.
|
|
StringRef getErrorString() { return ErrorStr; }
|
|
|
|
virtual bool isCompatibleFile(const ObjectFile &Obj) const = 0;
|
|
|
|
void setNotifyStubEmitted(NotifyStubEmittedFunction NotifyStubEmitted) {
|
|
this->NotifyStubEmitted = std::move(NotifyStubEmitted);
|
|
}
|
|
|
|
virtual void registerEHFrames();
|
|
|
|
void deregisterEHFrames();
|
|
|
|
virtual Error finalizeLoad(const ObjectFile &ObjImg,
|
|
ObjSectionToIDMap &SectionMap) {
|
|
return Error::success();
|
|
}
|
|
};
|
|
|
|
} // end namespace llvm
|
|
|
|
#endif
|