bd1976bris 384bf545a1 [Driver][PS5] Set visibility option defaults (#92091)
Adjust the PS5 driver defaults for the -fvisibility-from-dllstorageclass
sub-options so that only globals with dllimport/dllexport annotations
are adjusted. This allows globals without dllimport/export to retain
the visibility and pre-emptability assigned during IR-Gen. Set
-fvisibility=hidden on PS5 by default to compensate for no longer
overriding the visibility of definitions without dllexport. Note there
is no behavior change for PS4 (the behavior of overriding the
visibility for all globals is retained on PS4).
2024-05-20 09:48:35 +01:00
2024-05-19 15:01:47 -07:00
2024-01-23 19:00:11 -08:00
2023-12-19 11:13:19 +00:00

The LLVM Compiler Infrastructure

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Welcome to the LLVM project!

This repository contains the source code for LLVM, a toolkit for the construction of highly optimized compilers, optimizers, and run-time environments.

The LLVM project has multiple components. The core of the project is itself called "LLVM". This contains all of the tools, libraries, and header files needed to process intermediate representations and convert them into object files. Tools include an assembler, disassembler, bitcode analyzer, and bitcode optimizer.

C-like languages use the Clang frontend. This component compiles C, C++, Objective-C, and Objective-C++ code into LLVM bitcode -- and from there into object files, using LLVM.

Other components include: the libc++ C++ standard library, the LLD linker, and more.

Getting the Source Code and Building LLVM

Consult the Getting Started with LLVM page for information on building and running LLVM.

For information on how to contribute to the LLVM project, please take a look at the Contributing to LLVM guide.

Getting in touch

Join the LLVM Discourse forums, Discord chat, LLVM Office Hours or Regular sync-ups.

The LLVM project has adopted a code of conduct for participants to all modes of communication within the project.

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LLVM 42%
C++ 31%
C 13%
Assembly 9.3%
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