Files
clang-p2996/llvm/test/CodeGen/SystemZ/stackmap.ll
Edd Barrett d245974e1a Test stackmap support for floating point types.
It appears that float support is complete, or at least, the stackmap records
emitted are not inconceivable (I must admit that I don't know about many of the
architectures under test here).

One curiosity, the SystemZ tests highlight an undocumented (or maybe incorrect)
quirk of the stackmap format: in the case of a Register record, the Offset or
SmallConstant field can encode a sub-register index! I've only ever seen this
field zero for Register entries up until now.
2022-05-30 10:49:32 +01:00

610 lines
18 KiB
LLVM

; RUN: llc < %s -mtriple=s390x-linux-gnu | FileCheck %s
;
; Note: Print verbose stackmaps using -debug-only=stackmaps.
; CHECK: .section .llvm_stackmaps
; CHECK-NEXT: __LLVM_StackMaps:
; Header
; CHECK-NEXT: .byte 3
; CHECK-NEXT: .byte 0
; CHECK-NEXT: .short 0
; Num Functions
; CHECK-NEXT: .long 16
; Num LargeConstants
; CHECK-NEXT: .long 4
; Num Callsites
; CHECK-NEXT: .long 20
; Functions and stack size
; CHECK-NEXT: .quad constantargs
; CHECK-NEXT: .quad 160
; CHECK-NEXT: .quad 1
; CHECK-NEXT: .quad osrinline
; CHECK-NEXT: .quad 160
; CHECK-NEXT: .quad 1
; CHECK-NEXT: .quad osrcold
; CHECK-NEXT: .quad 160
; CHECK-NEXT: .quad 1
; CHECK-NEXT: .quad propertyRead
; CHECK-NEXT: .quad 160
; CHECK-NEXT: .quad 1
; CHECK-NEXT: .quad propertyWrite
; CHECK-NEXT: .quad 160
; CHECK-NEXT: .quad 1
; CHECK-NEXT: .quad jsVoidCall
; CHECK-NEXT: .quad 160
; CHECK-NEXT: .quad 1
; CHECK-NEXT: .quad jsIntCall
; CHECK-NEXT: .quad 160
; CHECK-NEXT: .quad 1
; CHECK-NEXT: .quad spilledValue
; CHECK-NEXT: .quad 240
; CHECK-NEXT: .quad 1
; CHECK-NEXT: .quad spilledStackMapValue
; CHECK-NEXT: .quad 200
; CHECK-NEXT: .quad 1
; CHECK-NEXT: .quad spillSubReg
; CHECK-NEXT: .quad 168
; CHECK-NEXT: .quad 1
; CHECK-NEXT: .quad liveConstant
; CHECK-NEXT: .quad 160
; CHECK-NEXT: .quad 1
; CHECK-NEXT: .quad directFrameIdx
; CHECK-NEXT: .quad 200
; CHECK-NEXT: .quad 2
; CHECK-NEXT: .quad longid
; CHECK-NEXT: .quad 160
; CHECK-NEXT: .quad 4
; CHECK-NEXT: .quad clobberScratch
; CHECK-NEXT: .quad 168
; CHECK-NEXT: .quad 1
; CHECK-NEXT: .quad needsStackRealignment
; CHECK-NEXT: .quad -1
; CHECK-NEXT: .quad 1
; CHECK-NEXT: .quad floats
; CHECK-NEXT: .quad 176
; CHECK-NEXT: .quad 1
; Large Constants
; CHECK-NEXT: .quad 2147483648
; CHECK-NEXT: .quad 4294967295
; CHECK-NEXT: .quad 4294967296
; CHECK-NEXT: .quad 4294967297
; Callsites
; Constant arguments
;
; CHECK-NEXT: .quad 1
; CHECK-NEXT: .long .L{{.*}}-constantargs
; CHECK-NEXT: .short 0
; CHECK-NEXT: .short 14
; SmallConstant
; CHECK-NEXT: .byte 4
; CHECK-NEXT: .byte 0
; CHECK-NEXT: .short 8
; CHECK-NEXT: .short 0
; CHECK-NEXT: .short 0
; CHECK-NEXT: .long -1
; SmallConstant
; CHECK-NEXT: .byte 4
; CHECK-NEXT: .byte 0
; CHECK-NEXT: .short 8
; CHECK-NEXT: .short 0
; CHECK-NEXT: .short 0
; CHECK-NEXT: .long -1
; SmallConstant
; CHECK-NEXT: .byte 4
; CHECK-NEXT: .byte 0
; CHECK-NEXT: .short 8
; CHECK-NEXT: .short 0
; CHECK-NEXT: .short 0
; CHECK-NEXT: .long 65536
; SmallConstant
; CHECK-NEXT: .byte 4
; CHECK-NEXT: .byte 0
; CHECK-NEXT: .short 8
; CHECK-NEXT: .short 0
; CHECK-NEXT: .short 0
; CHECK-NEXT: .long 2000000000
; SmallConstant
; CHECK-NEXT: .byte 4
; CHECK-NEXT: .byte 0
; CHECK-NEXT: .short 8
; CHECK-NEXT: .short 0
; CHECK-NEXT: .short 0
; CHECK-NEXT: .long 2147483647
; SmallConstant
; CHECK-NEXT: .byte 4
; CHECK-NEXT: .byte 0
; CHECK-NEXT: .short 8
; CHECK-NEXT: .short 0
; CHECK-NEXT: .short 0
; CHECK-NEXT: .long -1
; SmallConstant
; CHECK-NEXT: .byte 4
; CHECK-NEXT: .byte 0
; CHECK-NEXT: .short 8
; CHECK-NEXT: .short 0
; CHECK-NEXT: .short 0
; CHECK-NEXT: .long -1
; SmallConstant
; CHECK-NEXT: .byte 4
; CHECK-NEXT: .byte 0
; CHECK-NEXT: .short 8
; CHECK-NEXT: .short 0
; CHECK-NEXT: .short 0
; CHECK-NEXT: .long 0
; LargeConstant at index 0
; CHECK-NEXT: .byte 5
; CHECK-NEXT: .byte 0
; CHECK-NEXT: .short 8
; CHECK-NEXT: .short 0
; CHECK-NEXT: .short 0
; CHECK-NEXT: .long 0
; LargeConstant at index 1
; CHECK-NEXT: .byte 5
; CHECK-NEXT: .byte 0
; CHECK-NEXT: .short 8
; CHECK-NEXT: .short 0
; CHECK-NEXT: .short 0
; CHECK-NEXT: .long 1
; LargeConstant at index 2
; CHECK-NEXT: .byte 5
; CHECK-NEXT: .byte 0
; CHECK-NEXT: .short 8
; CHECK-NEXT: .short 0
; CHECK-NEXT: .short 0
; CHECK-NEXT: .long 2
; SmallConstant
; CHECK-NEXT: .byte 4
; CHECK-NEXT: .byte 0
; CHECK-NEXT: .short 8
; CHECK-NEXT: .short 0
; CHECK-NEXT: .short 0
; CHECK-NEXT: .long -1
; SmallConstant
; CHECK-NEXT: .byte 4
; CHECK-NEXT: .byte 0
; CHECK-NEXT: .short 8
; CHECK-NEXT: .short 0
; CHECK-NEXT: .short 0
; CHECK-NEXT: .long 66
; LargeConstant at index 3
; CHECK-NEXT: .byte 5
; CHECK-NEXT: .byte 0
; CHECK-NEXT: .short 8
; CHECK-NEXT: .short 0
; CHECK-NEXT: .short 0
; CHECK-NEXT: .long 3
define void @constantargs() {
entry:
%0 = inttoptr i64 12345 to i8*
tail call void (i64, i32, i8*, i32, ...) @llvm.experimental.patchpoint.void(i64 1, i32 14, i8* %0, i32 0, i16 65535, i16 -1, i32 65536, i32 2000000000, i32 2147483647, i32 -1, i32 4294967295, i32 4294967296, i64 2147483648, i64 4294967295, i64 4294967296, i64 -1, i128 66, i128 4294967297)
ret void
}
; Inline OSR Exit
;
; CHECK: .long .L{{.*}}-osrinline
; CHECK-NEXT: .short 0
; CHECK-NEXT: .short 2
; CHECK-NEXT: .byte 1
; CHECK-NEXT: .byte 0
; CHECK-NEXT: .short 8
; CHECK-NEXT: .short {{[0-9]+}}
; CHECK-NEXT: .short 0
; CHECK-NEXT: .long 0
; CHECK-NEXT: .byte 1
; CHECK-NEXT: .byte 0
; CHECK-NEXT: .short 8
; CHECK-NEXT: .short {{[0-9]+}}
; CHECK-NEXT: .short 0
; CHECK-NEXT: .long 0
define void @osrinline(i64 %a, i64 %b) {
entry:
; Runtime void->void call.
call void inttoptr (i64 -559038737 to void ()*)()
; Followed by inline OSR patchpoint with 12-byte shadow and 2 live vars.
call void (i64, i32, ...) @llvm.experimental.stackmap(i64 3, i32 12, i64 %a, i64 %b)
ret void
}
; Cold OSR Exit
;
; 2 live variables in register.
;
; CHECK: .long .L{{.*}}-osrcold
; CHECK-NEXT: .short 0
; CHECK-NEXT: .short 2
; CHECK-NEXT: .byte 1
; CHECK-NEXT: .byte 0
; CHECK-NEXT: .short 8
; CHECK-NEXT: .short {{[0-9]+}}
; CHECK-NEXT: .short 0
; CHECK-NEXT: .long 0
; CHECK-NEXT: .byte 1
; CHECK-NEXT: .byte 0
; CHECK-NEXT: .short 8
; CHECK-NEXT: .short {{[0-9]+}}
; CHECK-NEXT: .short 0
; CHECK-NEXT: .long 0
define void @osrcold(i64 %a, i64 %b) {
entry:
%test = icmp slt i64 %a, %b
br i1 %test, label %ret, label %cold
cold:
; OSR patchpoint with 12-byte nop-slide and 2 live vars.
%thunk = inttoptr i64 -559038737 to i8*
call void (i64, i32, i8*, i32, ...) @llvm.experimental.patchpoint.void(i64 4, i32 14, i8* %thunk, i32 0, i64 %a, i64 %b)
unreachable
ret:
ret void
}
; Property Read
; CHECK: .long .L{{.*}}-propertyRead
; CHECK-NEXT: .short 0
; CHECK-NEXT: .short 2
; CHECK-NEXT: .byte 1
; CHECK-NEXT: .byte 0
; CHECK-NEXT: .short 8
; CHECK-NEXT: .short {{[0-9]+}}
; CHECK-NEXT: .short 0
; CHECK-NEXT: .long 0
; CHECK-NEXT: .byte 1
; CHECK-NEXT: .byte 0
; CHECK-NEXT: .short 8
; CHECK-NEXT: .short {{[0-9]+}}
; CHECK-NEXT: .short 0
; CHECK-NEXT: .long 0
define i64 @propertyRead(i64* %obj) {
entry:
%resolveRead = inttoptr i64 -559038737 to i8*
%result = call anyregcc i64 (i64, i32, i8*, i32, ...) @llvm.experimental.patchpoint.i64(i64 5, i32 14, i8* %resolveRead, i32 1, i64* %obj)
%add = add i64 %result, 3
ret i64 %add
}
; Property Write
; CHECK: .long .L{{.*}}-propertyWrite
; CHECK-NEXT: .short 0
; CHECK-NEXT: .short 2
; CHECK-NEXT: .byte 1
; CHECK-NEXT: .byte 0
; CHECK-NEXT: .short 8
; CHECK-NEXT: .short {{[0-9]+}}
; CHECK-NEXT: .short 0
; CHECK-NEXT: .long 0
; CHECK-NEXT: .byte 1
; CHECK-NEXT: .byte 0
; CHECK-NEXT: .short 8
; CHECK-NEXT: .short {{[0-9]+}}
; CHECK-NEXT: .short 0
; CHECK-NEXT: .long 0
define void @propertyWrite(i64 %dummy1, i64* %obj, i64 %dummy2, i64 %a) {
entry:
%resolveWrite = inttoptr i64 -559038737 to i8*
call anyregcc void (i64, i32, i8*, i32, ...) @llvm.experimental.patchpoint.void(i64 6, i32 14, i8* %resolveWrite, i32 2, i64* %obj, i64 %a)
ret void
}
; Void JS Call
;
; 2 live variables in registers.
;
; CHECK: .long .L{{.*}}-jsVoidCall
; CHECK-NEXT: .short 0
; CHECK-NEXT: .short 2
; CHECK-NEXT: .byte 1
; CHECK-NEXT: .byte 0
; CHECK-NEXT: .short 8
; CHECK-NEXT: .short {{[0-9]+}}
; CHECK-NEXT: .short 0
; CHECK-NEXT: .long 0
; CHECK-NEXT: .byte 1
; CHECK-NEXT: .byte 0
; CHECK-NEXT: .short 8
; CHECK-NEXT: .short {{[0-9]+}}
; CHECK-NEXT: .short 0
; CHECK-NEXT: .long 0
define void @jsVoidCall(i64 %dummy1, i64* %obj, i64 %arg, i64 %l1, i64 %l2) {
entry:
%resolveCall = inttoptr i64 -559038737 to i8*
call void (i64, i32, i8*, i32, ...) @llvm.experimental.patchpoint.void(i64 7, i32 14, i8* %resolveCall, i32 2, i64* %obj, i64 %arg, i64 %l1, i64 %l2)
ret void
}
; i64 JS Call
;
; 2 live variables in registers.
;
; CHECK: .long .L{{.*}}-jsIntCall
; CHECK-NEXT: .short 0
; CHECK-NEXT: .short 2
; CHECK-NEXT: .byte 1
; CHECK-NEXT: .byte 0
; CHECK-NEXT: .short 8
; CHECK-NEXT: .short {{[0-9]+}}
; CHECK-NEXT: .short 0
; CHECK-NEXT: .long 0
; CHECK-NEXT: .byte 1
; CHECK-NEXT: .byte 0
; CHECK-NEXT: .short 8
; CHECK-NEXT: .short {{[0-9]+}}
; CHECK-NEXT: .short 0
; CHECK-NEXT: .long 0
define i64 @jsIntCall(i64 %dummy1, i64* %obj, i64 %arg, i64 %l1, i64 %l2) {
entry:
%resolveCall = inttoptr i64 -559038737 to i8*
%result = call i64 (i64, i32, i8*, i32, ...) @llvm.experimental.patchpoint.i64(i64 8, i32 14, i8* %resolveCall, i32 2, i64* %obj, i64 %arg, i64 %l1, i64 %l2)
%add = add i64 %result, 3
ret i64 %add
}
; Spilled stack map values.
;
; Verify 17 stack map entries.
;
; CHECK: .long .L{{.*}}-spilledValue
; CHECK-NEXT: .short 0
; CHECK-NEXT: .short 17
;
; Check that at least one is a spilled entry from the parameter area.
; Location: Indirect r15 + XX
; CHECK: .byte 3
; CHECK-NEXT: .byte 0
; CHECK-NEXT: .short 8
; CHECK-NEXT: .short 15
; CHECK-NEXT: .short 0
; CHECK-NEXT: .long
define void @spilledValue(i64 %arg0, i64 %arg1, i64 %arg2, i64 %arg3, i64 %arg4, i64 %l0, i64 %l1, i64 %l2, i64 %l3, i64 %l4, i64 %l5, i64 %l6, i64 %l7, i64 %l8, i64 %l9, i64 %l10, i64 %l11, i64 %l12, i64 %l13, i64 %l14, i64 %l15, i64 %l16) {
entry:
call void (i64, i32, i8*, i32, ...) @llvm.experimental.patchpoint.void(i64 11, i32 14, i8* null, i32 5, i64 %arg0, i64 %arg1, i64 %arg2, i64 %arg3, i64 %arg4, i64 %l0, i64 %l1, i64 %l2, i64 %l3, i64 %l4, i64 %l5, i64 %l6, i64 %l7, i64 %l8, i64 %l9, i64 %l10, i64 %l11, i64 %l12, i64 %l13, i64 %l14, i64 %l15, i64 %l16)
ret void
}
; Spilled stack map values.
;
; Verify 17 stack map entries.
;
; CHECK: .long .L{{.*}}-spilledStackMapValue
; CHECK-NEXT: .short 0
; CHECK-NEXT: .short 17
;
; Check that at least one is a spilled entry from the parameter area.
; Location: Indirect r15 + XX
; CHECK: .byte 3
; CHECK-NEXT: .byte 0
; CHECK-NEXT: .short 8
; CHECK-NEXT: .short 15
; CHECK-NEXT: .short 0
; CHECK-NEXT: .long
define void @spilledStackMapValue(i64 %l0, i64 %l1, i64 %l2, i64 %l3, i64 %l4, i64 %l5, i64 %l6, i64 %l7, i64 %l8, i64 %l9, i64 %l10, i64 %l11, i64 %l12, i64 %l13, i64 %l14, i64 %l15, i64 %l16) {
entry:
call void (i64, i32, ...) @llvm.experimental.stackmap(i64 12, i32 16, i64 %l0, i64 %l1, i64 %l2, i64 %l3, i64 %l4, i64 %l5, i64 %l6, i64 %l7, i64 %l8, i64 %l9, i64 %l10, i64 %l11, i64 %l12, i64 %l13, i64 %l14, i64 %l15, i64 %l16)
ret void
}
; Spill a subregister stackmap operand.
;
; CHECK: .long .L{{.*}}-spillSubReg
; CHECK-NEXT: .short 0
; 4 locations
; CHECK-NEXT: .short 1
;
; Check that the subregister operand is a 4-byte spill.
; Location: Indirect, 4-byte, %r15 + 164
; CHECK: .byte 3
; CHECK-NEXT: .byte 0
; CHECK-NEXT: .short 4
; CHECK-NEXT: .short 15
; CHECK-NEXT: .short 0
; CHECK-NEXT: .long 164
define void @spillSubReg(i64 %arg) #0 {
bb:
br i1 undef, label %bb1, label %bb2
bb1:
unreachable
bb2:
%tmp = load i64, i64* inttoptr (i64 140685446136880 to i64*)
br i1 undef, label %bb16, label %bb17
bb16:
unreachable
bb17:
%tmp32 = trunc i64 %tmp to i32
br i1 undef, label %bb60, label %bb61
bb60:
tail call void asm sideeffect "nopr %r0", "~{r0},~{r1},~{r2},~{r3},~{r4},~{r5},~{r6},~{r7},~{r8},~{r9},~{r10},~{r11},~{r12},~{r13},~{r14}"() nounwind
tail call void (i64, i32, ...) @llvm.experimental.stackmap(i64 13, i32 6, i32 %tmp32)
unreachable
bb61:
unreachable
}
; Map a constant value.
;
; CHECK: .long .L{{.*}}-liveConstant
; CHECK-NEXT: .short 0
; 1 location
; CHECK-NEXT: .short 1
; Loc 0: SmallConstant
; CHECK-NEXT: .byte 4
; CHECK-NEXT: .byte 0
; CHECK-NEXT: .short 8
; CHECK-NEXT: .short 0
; CHECK-NEXT: .short 0
; CHECK-NEXT: .long 33
define void @liveConstant() {
tail call void (i64, i32, ...) @llvm.experimental.stackmap(i64 15, i32 6, i32 33)
ret void
}
; Directly map an alloca's address.
;
; Callsite 16
; CHECK: .long .L{{.*}}-directFrameIdx
; CHECK-NEXT: .short 0
; 1 location
; CHECK-NEXT: .short 1
; Loc 0: Direct %r15 + ofs
; CHECK-NEXT: .byte 2
; CHECK-NEXT: .byte 0
; CHECK-NEXT: .short 8
; CHECK-NEXT: .short 15
; CHECK-NEXT: .short 0
; CHECK-NEXT: .long
; Callsite 17
; CHECK: .long .L{{.*}}-directFrameIdx
; CHECK-NEXT: .short 0
; 2 locations
; CHECK-NEXT: .short 2
; Loc 0: Direct %r15 + ofs
; CHECK-NEXT: .byte 2
; CHECK-NEXT: .byte 0
; CHECK-NEXT: .short 8
; CHECK-NEXT: .short 15
; CHECK-NEXT: .short 0
; CHECK-NEXT: .long
; Loc 1: Direct %r15 + ofs
; CHECK-NEXT: .byte 2
; CHECK-NEXT: .byte 0
; CHECK-NEXT: .short 8
; CHECK-NEXT: .short 15
; CHECK-NEXT: .short 0
; CHECK-NEXT: .long
define void @directFrameIdx() {
entry:
%metadata1 = alloca i64, i32 3, align 8
store i64 11, i64* %metadata1
store i64 12, i64* %metadata1
store i64 13, i64* %metadata1
call void (i64, i32, ...) @llvm.experimental.stackmap(i64 16, i32 0, i64* %metadata1)
%metadata2 = alloca i8, i32 4, align 8
%metadata3 = alloca i16, i32 4, align 8
call void (i64, i32, i8*, i32, ...) @llvm.experimental.patchpoint.void(i64 17, i32 6, i8* null, i32 0, i8* %metadata2, i16* %metadata3)
ret void
}
; Test a 64-bit ID.
;
; CHECK: .quad 4294967295
; CHECK: .long .L{{.*}}-longid
; CHECK: .quad 4294967296
; CHECK: .long .L{{.*}}-longid
; CHECK: .quad 9223372036854775807
; CHECK: .long .L{{.*}}-longid
; CHECK: .quad -1
; CHECK: .long .L{{.*}}-longid
define void @longid() {
entry:
tail call void (i64, i32, i8*, i32, ...) @llvm.experimental.patchpoint.void(i64 4294967295, i32 0, i8* null, i32 0)
tail call void (i64, i32, i8*, i32, ...) @llvm.experimental.patchpoint.void(i64 4294967296, i32 0, i8* null, i32 0)
tail call void (i64, i32, i8*, i32, ...) @llvm.experimental.patchpoint.void(i64 9223372036854775807, i32 0, i8* null, i32 0)
tail call void (i64, i32, i8*, i32, ...) @llvm.experimental.patchpoint.void(i64 -1, i32 0, i8* null, i32 0)
ret void
}
; Map a value when %r0 and %r1 are the only free registers.
; The scratch registers should not be used for a live stackmap value.
;
; CHECK: .long .L{{.*}}-clobberScratch
; CHECK-NEXT: .short 0
; 1 location
; CHECK-NEXT: .short 1
; Loc 0: Indirect %r15 + offset
; CHECK-NEXT: .byte 3
; CHECK-NEXT: .byte 0
; CHECK-NEXT: .short 4
; CHECK-NEXT: .short 15
; CHECK-NEXT: .short 0
; CHECK-NEXT: .long 164
define void @clobberScratch(i32 %a) {
tail call void asm sideeffect "nopr %r0", "~{r2},~{r3},~{r4},~{r5},~{r6},~{r7},~{r8},~{r9},~{r10},~{r11},~{r12},~{r13},~{r14}"() nounwind
tail call void (i64, i32, ...) @llvm.experimental.stackmap(i64 16, i32 8, i32 %a)
ret void
}
; A stack frame which needs to be realigned at runtime (to meet alignment
; criteria for values on the stack) does not have a fixed frame size.
; CHECK: .long .L{{.*}}-needsStackRealignment
; CHECK-NEXT: .short 0
; 0 locations
; CHECK-NEXT: .short 0
define void @needsStackRealignment() {
%val = alloca i64, i32 3, align 128
tail call void (...) @escape_values(i64* %val)
; Note: Adding any non-constant to the stackmap would fail because we
; expected to be able to address off the frame pointer. In a realigned
; frame, we must use the stack pointer instead. This is a separate bug.
tail call void (i64, i32, ...) @llvm.experimental.stackmap(i64 0, i32 0)
ret void
}
declare void @escape_values(...)
; CHECK-LABEL: .long .L{{.*}}-floats
; CHECK-NEXT: .short 0
; Num Locations
; CHECK-NEXT: .short 6
; Loc 0: constant float stored to FP register
; CHECK-NEXT: .byte 1
; CHECK-NEXT: .byte 0
; CHECK-NEXT: .short 4
; CHECK-NEXT: .short {{.*}}
; CHECK-NEXT: .short 0
; CHECK-NEXT: .long 32
; Loc 0: constant double stored to FP register
; CHECK-NEXT: .byte 1
; CHECK-NEXT: .byte 0
; CHECK-NEXT: .short 8
; CHECK-NEXT: .short {{.*}}
; CHECK-NEXT: .short 0
; CHECK-NEXT: .long 0
; Loc 1: float value in FP register
; CHECK-NEXT: .byte 1
; CHECK-NEXT: .byte 0
; CHECK-NEXT: .short 4
; CHECK-NEXT: .short {{.*}}
; CHECK-NEXT: .short 0
; CHECK-NEXT: .long 32
; Loc 2: double value in FP register
; CHECK-NEXT: .byte 1
; CHECK-NEXT: .byte 0
; CHECK-NEXT: .short 8
; CHECK-NEXT: .short {{.*}}
; CHECK-NEXT: .short 0
; CHECK-NEXT: .long 0
; Loc 3: float on stack
; CHECK-NEXT: .byte 2
; CHECK-NEXT: .byte 0
; CHECK-NEXT: .short 8
; CHECK-NEXT: .short {{.*}}
; CHECK-NEXT: .short 0
; CHECK-NEXT: .long {{.*}}
; Loc 4: double on stack
; CHECK-NEXT: .byte 2
; CHECK-NEXT: .byte 0
; CHECK-NEXT: .short 8
; CHECK-NEXT: .short {{.*}}
; CHECK-NEXT: .short 0
; CHECK-NEXT: .long {{.*}}
define void @floats(float %f, double %g) {
%ff = alloca float
%gg = alloca double
call void (i64, i32, ...) @llvm.experimental.stackmap(i64 888, i32 0, float 1.25,
double 1.5, float %f, double %g, float* %ff, double* %gg)
ret void
}
declare void @llvm.experimental.stackmap(i64, i32, ...)
declare void @llvm.experimental.patchpoint.void(i64, i32, i8*, i32, ...)
declare i64 @llvm.experimental.patchpoint.i64(i64, i32, i8*, i32, ...)