Files
clang-p2996/mlir/lib/Dialect/MemRef/IR/MemRefDialect.cpp
River Riddle eda6f907d2 [mlir][NFC] Shift a bunch of dialect includes from the .h to the .cpp
Now that dialect constructors are generated in the .cpp file, we can
drop all of the dependent dialect includes from the .h file.

Differential Revision: https://reviews.llvm.org/D124298
2022-04-23 01:09:29 -07:00

69 lines
2.4 KiB
C++

//===----------------------------------------------------------------------===//
//
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
// See https://llvm.org/LICENSE.txt for license information.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
//
//===----------------------------------------------------------------------===//
#include "mlir/Dialect/Arithmetic/IR/Arithmetic.h"
#include "mlir/Dialect/MemRef/IR/MemRef.h"
#include "mlir/Interfaces/SideEffectInterfaces.h"
#include "mlir/Transforms/InliningUtils.h"
using namespace mlir;
using namespace mlir::memref;
#include "mlir/Dialect/MemRef/IR/MemRefOpsDialect.cpp.inc"
//===----------------------------------------------------------------------===//
// MemRefDialect Dialect Interfaces
//===----------------------------------------------------------------------===//
namespace {
struct MemRefInlinerInterface : public DialectInlinerInterface {
using DialectInlinerInterface::DialectInlinerInterface;
bool isLegalToInline(Region *dest, Region *src, bool wouldBeCloned,
BlockAndValueMapping &valueMapping) const final {
return true;
}
bool isLegalToInline(Operation *, Region *, bool wouldBeCloned,
BlockAndValueMapping &) const final {
return true;
}
};
} // namespace
void mlir::memref::MemRefDialect::initialize() {
addOperations<
#define GET_OP_LIST
#include "mlir/Dialect/MemRef/IR/MemRefOps.cpp.inc"
>();
addInterfaces<MemRefInlinerInterface>();
}
/// Finds a single dealloc operation for the given allocated value.
llvm::Optional<Operation *> mlir::memref::findDealloc(Value allocValue) {
Operation *dealloc = nullptr;
for (Operation *user : allocValue.getUsers()) {
auto effectInterface = dyn_cast<MemoryEffectOpInterface>(user);
if (!effectInterface)
continue;
// Try to find a free effect that is applied to one of our values
// that will be automatically freed by our pass.
SmallVector<MemoryEffects::EffectInstance, 2> effects;
effectInterface.getEffectsOnValue(allocValue, effects);
const bool isFree =
llvm::any_of(effects, [&](MemoryEffects::EffectInstance &it) {
return isa<MemoryEffects::Free>(it.getEffect());
});
if (!isFree)
continue;
// If we found > 1 dealloc, return None.
if (dealloc)
return llvm::None;
dealloc = user;
}
return dealloc;
}