LTO code may end up mixing bitcode files from various sources varying in their use of opaque pointer types. The current strategy to decide between opaque / typed pointers upon the first bitcode file loaded does not work here, since we could be loading a non-opaque bitcode file first and would then be unable to load any files with opaque pointer types later. So for LTO this: - Adds an `lto::Config::OpaquePointer` option and enforces an upfront decision between the two modes. - Adds `-opaque-pointers`/`-no-opaque-pointers` options to the gold plugin; disabled by default. - `--opaque-pointers`/`--no-opaque-pointers` options with `-plugin-opt=-opaque-pointers`/`-plugin-opt=-no-opaque-pointers` aliases to lld; disabled by default. - Adds an `-lto-opaque-pointers` option to the `llvm-lto2` tool. - Changes the clang driver to pass `-plugin-opt=-opaque-pointers` to the linker in LTO modes when clang was configured with opaque pointers enabled by default. This fixes https://github.com/llvm/llvm-project/issues/55377 Differential Revision: https://reviews.llvm.org/D125847
30 lines
1.2 KiB
C
30 lines
1.2 KiB
C
// REQUIRES: x86-registered-target
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// RUN: split-file %s %t
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// RUN: %clang_cc1 -triple x86_64-unknown-linux-gnu -flto=thin -emit-llvm-bc %t/a.c -o %t/a.bc
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// RUN: %clang_cc1 -triple x86_64-unknown-linux-gnu -flto=thin -emit-llvm-bc %t/b.c -o %t/b.bc
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// RUN: llvm-nm %t/a.bc | FileCheck %s --check-prefix=NM
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// RUN: llvm-lto2 run -lto-opaque-pointers %t/a.bc %t/b.bc -o %t/out -save-temps -r=%t/a.bc,ref,plx -r=%t/b.bc,ff_h264_cabac_tables,pl
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// RUN: llvm-dis < %t/out.2.2.internalize.bc | FileCheck %s
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//--- a.c
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/// IR symtab does not track inline asm symbols, so we don't know
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/// ff_h264_cabac_tables is undefined.
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// NM-NOT: {{.}}
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// NM: ---------------- T ref
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// NM-NOT: {{.}}
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const char *ref(void) {
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const char *ret;
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asm("lea ff_h264_cabac_tables(%%rip), %0" : "=r"(ret));
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return ret;
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}
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//--- b.c
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/// ff_h264_cabac_tables has __attribute__((used)) in the source code, which means
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/// its definition must be retained because there can be references the compiler
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/// cannot see (inline asm reference). Test we don't internalize it.
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// CHECK: @ff_h264_cabac_tables = dso_local constant [1 x i8] c"\09"
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__attribute__((used))
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const char ff_h264_cabac_tables[1] = "\x09";
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