There is no real source location for code inside prologue as it is generated by compiler but source locations are being added to code inside prologue as a side effect of https://reviews.llvm.org/D99269 because buildSpillLoadStore() is using source location of the real instruction in the basic block if any. Fixes: SWDEV-307590 Reviewed By: scott.linder, sebastian-ne Differential Revision: https://reviews.llvm.org/D113100
56 KiB
56 KiB