Files
clang-p2996/lldb/source/Plugins/ExpressionParser/Clang/ClangFunctionCaller.cpp
Raphael Isemann 808142876c [lldb][NFC] Fix all formatting errors in .cpp file headers
Summary:
A *.cpp file header in LLDB (and in LLDB) should like this:
```
//===-- TestUtilities.cpp -------------------------------------------------===//
```
However in LLDB most of our source files have arbitrary changes to this format and
these changes are spreading through LLDB as folks usually just use the existing
source files as templates for their new files (most notably the unnecessary
editor language indicator `-*- C++ -*-` is spreading and in every review
someone is pointing out that this is wrong, resulting in people pointing out that this
is done in the same way in other files).

This patch removes most of these inconsistencies including the editor language indicators,
all the different missing/additional '-' characters, files that center the file name, missing
trailing `===//` (mostly caused by clang-format breaking the line).

Reviewers: aprantl, espindola, jfb, shafik, JDevlieghere

Reviewed By: JDevlieghere

Subscribers: dexonsmith, wuzish, emaste, sdardis, nemanjai, kbarton, MaskRay, atanasyan, arphaman, jfb, abidh, jsji, JDevlieghere, usaxena95, lldb-commits

Tags: #lldb

Differential Revision: https://reviews.llvm.org/D73258
2020-01-24 08:52:55 +01:00

217 lines
7.6 KiB
C++

//===-- ClangFunctionCaller.cpp -------------------------------------------===//
//
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
// See https://llvm.org/LICENSE.txt for license information.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
//
//===----------------------------------------------------------------------===//
#include "ClangFunctionCaller.h"
#include "ASTStructExtractor.h"
#include "ClangExpressionParser.h"
#include "clang/AST/ASTContext.h"
#include "clang/AST/RecordLayout.h"
#include "clang/CodeGen/CodeGenAction.h"
#include "clang/CodeGen/ModuleBuilder.h"
#include "clang/Frontend/CompilerInstance.h"
#include "llvm/ADT/StringRef.h"
#include "llvm/ADT/Triple.h"
#include "llvm/ExecutionEngine/ExecutionEngine.h"
#include "llvm/IR/Module.h"
#include "lldb/Core/Module.h"
#include "lldb/Core/ValueObject.h"
#include "lldb/Core/ValueObjectList.h"
#include "lldb/Expression/IRExecutionUnit.h"
#include "lldb/Interpreter/CommandReturnObject.h"
#include "lldb/Symbol/TypeSystemClang.h"
#include "lldb/Symbol/Function.h"
#include "lldb/Symbol/Type.h"
#include "lldb/Target/ExecutionContext.h"
#include "lldb/Target/Process.h"
#include "lldb/Target/RegisterContext.h"
#include "lldb/Target/Target.h"
#include "lldb/Target/Thread.h"
#include "lldb/Target/ThreadPlan.h"
#include "lldb/Target/ThreadPlanCallFunction.h"
#include "lldb/Utility/DataExtractor.h"
#include "lldb/Utility/Log.h"
#include "lldb/Utility/State.h"
using namespace lldb_private;
char ClangFunctionCaller::ID;
// ClangFunctionCaller constructor
ClangFunctionCaller::ClangFunctionCaller(ExecutionContextScope &exe_scope,
const CompilerType &return_type,
const Address &functionAddress,
const ValueList &arg_value_list,
const char *name)
: FunctionCaller(exe_scope, return_type, functionAddress, arg_value_list,
name),
m_type_system_helper(*this) {
m_jit_process_wp = lldb::ProcessWP(exe_scope.CalculateProcess());
// Can't make a ClangFunctionCaller without a process.
assert(m_jit_process_wp.lock());
}
// Destructor
ClangFunctionCaller::~ClangFunctionCaller() {}
unsigned
ClangFunctionCaller::CompileFunction(lldb::ThreadSP thread_to_use_sp,
DiagnosticManager &diagnostic_manager) {
if (m_compiled)
return 0;
// Compilation might call code, make sure to keep on the thread the caller
// indicated.
ThreadList::ExpressionExecutionThreadPusher execution_thread_pusher(
thread_to_use_sp);
// FIXME: How does clang tell us there's no return value? We need to handle
// that case.
unsigned num_errors = 0;
std::string return_type_str(
m_function_return_type.GetTypeName().AsCString(""));
// Cons up the function we're going to wrap our call in, then compile it...
// We declare the function "extern "C"" because the compiler might be in C++
// mode which would mangle the name and then we couldn't find it again...
m_wrapper_function_text.clear();
m_wrapper_function_text.append("extern \"C\" void ");
m_wrapper_function_text.append(m_wrapper_function_name);
m_wrapper_function_text.append(" (void *input)\n{\n struct ");
m_wrapper_function_text.append(m_wrapper_struct_name);
m_wrapper_function_text.append(" \n {\n");
m_wrapper_function_text.append(" ");
m_wrapper_function_text.append(return_type_str);
m_wrapper_function_text.append(" (*fn_ptr) (");
// Get the number of arguments. If we have a function type and it is
// prototyped, trust that, otherwise use the values we were given.
// FIXME: This will need to be extended to handle Variadic functions. We'll
// need
// to pull the defined arguments out of the function, then add the types from
// the arguments list for the variable arguments.
uint32_t num_args = UINT32_MAX;
bool trust_function = false;
// GetArgumentCount returns -1 for an unprototyped function.
CompilerType function_clang_type;
if (m_function_ptr) {
function_clang_type = m_function_ptr->GetCompilerType();
if (function_clang_type) {
int num_func_args = function_clang_type.GetFunctionArgumentCount();
if (num_func_args >= 0) {
trust_function = true;
num_args = num_func_args;
}
}
}
if (num_args == UINT32_MAX)
num_args = m_arg_values.GetSize();
std::string args_buffer; // This one stores the definition of all the args in
// "struct caller".
std::string args_list_buffer; // This one stores the argument list called from
// the structure.
for (size_t i = 0; i < num_args; i++) {
std::string type_name;
if (trust_function) {
type_name = function_clang_type.GetFunctionArgumentTypeAtIndex(i)
.GetTypeName()
.AsCString("");
} else {
CompilerType clang_qual_type =
m_arg_values.GetValueAtIndex(i)->GetCompilerType();
if (clang_qual_type) {
type_name = clang_qual_type.GetTypeName().AsCString("");
} else {
diagnostic_manager.Printf(
eDiagnosticSeverityError,
"Could not determine type of input value %" PRIu64 ".",
(uint64_t)i);
return 1;
}
}
m_wrapper_function_text.append(type_name);
if (i < num_args - 1)
m_wrapper_function_text.append(", ");
char arg_buf[32];
args_buffer.append(" ");
args_buffer.append(type_name);
snprintf(arg_buf, 31, "arg_%" PRIu64, (uint64_t)i);
args_buffer.push_back(' ');
args_buffer.append(arg_buf);
args_buffer.append(";\n");
args_list_buffer.append("__lldb_fn_data->");
args_list_buffer.append(arg_buf);
if (i < num_args - 1)
args_list_buffer.append(", ");
}
m_wrapper_function_text.append(
");\n"); // Close off the function calling prototype.
m_wrapper_function_text.append(args_buffer);
m_wrapper_function_text.append(" ");
m_wrapper_function_text.append(return_type_str);
m_wrapper_function_text.append(" return_value;");
m_wrapper_function_text.append("\n };\n struct ");
m_wrapper_function_text.append(m_wrapper_struct_name);
m_wrapper_function_text.append("* __lldb_fn_data = (struct ");
m_wrapper_function_text.append(m_wrapper_struct_name);
m_wrapper_function_text.append(" *) input;\n");
m_wrapper_function_text.append(
" __lldb_fn_data->return_value = __lldb_fn_data->fn_ptr (");
m_wrapper_function_text.append(args_list_buffer);
m_wrapper_function_text.append(");\n}\n");
Log *log(lldb_private::GetLogIfAllCategoriesSet(LIBLLDB_LOG_EXPRESSIONS));
LLDB_LOGF(log, "Expression: \n\n%s\n\n", m_wrapper_function_text.c_str());
// Okay, now compile this expression
lldb::ProcessSP jit_process_sp(m_jit_process_wp.lock());
if (jit_process_sp) {
const bool generate_debug_info = true;
auto *clang_parser = new ClangExpressionParser(jit_process_sp.get(), *this,
generate_debug_info);
num_errors = clang_parser->Parse(diagnostic_manager);
m_parser.reset(clang_parser);
} else {
diagnostic_manager.PutString(eDiagnosticSeverityError,
"no process - unable to inject function");
num_errors = 1;
}
m_compiled = (num_errors == 0);
if (!m_compiled)
return num_errors;
return num_errors;
}
clang::ASTConsumer *
ClangFunctionCaller::ClangFunctionCallerHelper::ASTTransformer(
clang::ASTConsumer *passthrough) {
m_struct_extractor.reset(new ASTStructExtractor(
passthrough, m_owner.GetWrapperStructName(), m_owner));
return m_struct_extractor.get();
}