This simple heuristic uses the estimated live range length combined with the number of registers in the class to switch which heuristic to use. This was taking the raw number of registers in the class, even though not all of them may be available. AMDGPU heavily relies on dynamically reserved numbers of registers based on user attributes to satisfy occupancy constraints, so the raw number is highly misleading. There are still a few problems here. In the original testcase that made me notice this, the live range size is incorrect after the scheduler rearranges instructions, since the instructions don't have the original InstrDist offsets. Additionally, I think it would be more appropriate to use the number of disjointly allocatable registers in the class. For the AMDGPU register tuples, there are a large number of registers in each tuple class, but only a small fraction can actually be allocated at the same time since they all overlap with each other. It seems we do not have a query that corresponds to the number of independently allocatable registers. Relatedly, I'm still debugging some allocation failures where overlapping tuples seem to not be handled correctly. The test changes are mostly noise. There are a handful of x86 tests that look like regressions with an additional spill, and a handful that now avoid a spill. The worst looking regression is likely test/Thumb2/mve-vld4.ll which introduces a few additional spills. test/CodeGen/AMDGPU/soft-clause-exceeds-register-budget.ll shows a massive improvement by completely eliminating a large number of spills inside a loop.
238 lines
9.3 KiB
LLVM
238 lines
9.3 KiB
LLVM
; NOTE: Assertions have been autogenerated by utils/update_llc_test_checks.py
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; RUN: llc < %s -stackrealign -mtriple i386-apple-darwin -mcpu=i486 | FileCheck %s
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%struct.foo = type { [88 x i8] }
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declare void @bar(i8* nocapture, %struct.foo* align 4 byval(%struct.foo)) nounwind
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declare void @baz(i8*) nounwind
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; PR15249
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; We can't use rep;movsl here because it clobbers the base pointer in %esi.
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define void @test1(%struct.foo* nocapture %x, i32 %y) nounwind {
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; CHECK-LABEL: test1:
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; CHECK: ## %bb.0:
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; CHECK-NEXT: pushl %ebp
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; CHECK-NEXT: movl %esp, %ebp
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; CHECK-NEXT: pushl %ebx
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; CHECK-NEXT: pushl %edi
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; CHECK-NEXT: pushl %esi
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; CHECK-NEXT: andl $-16, %esp
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; CHECK-NEXT: subl $80, %esp
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; CHECK-NEXT: movl %esp, %esi
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; CHECK-NEXT: movl 8(%ebp), %ecx
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; CHECK-NEXT: movl 12(%ebp), %edx
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; CHECK-NEXT: movl %esp, %eax
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; CHECK-NEXT: addl $15, %edx
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; CHECK-NEXT: andl $-16, %edx
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; CHECK-NEXT: subl %edx, %eax
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; CHECK-NEXT: movl %eax, %esp
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; CHECK-NEXT: subl $4, %esp
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; CHECK-NEXT: movl 84(%ecx), %edi
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; CHECK-NEXT: movl 80(%ecx), %ebx
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; CHECK-NEXT: movl 76(%ecx), %edx
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; CHECK-NEXT: movl %edx, 68(%esi) ## 4-byte Spill
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; CHECK-NEXT: movl 72(%ecx), %edx
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; CHECK-NEXT: movl %edx, 64(%esi) ## 4-byte Spill
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; CHECK-NEXT: movl 68(%ecx), %edx
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; CHECK-NEXT: movl %edx, 60(%esi) ## 4-byte Spill
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; CHECK-NEXT: movl 64(%ecx), %edx
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; CHECK-NEXT: movl %edx, 56(%esi) ## 4-byte Spill
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; CHECK-NEXT: movl 60(%ecx), %edx
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; CHECK-NEXT: movl %edx, 52(%esi) ## 4-byte Spill
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; CHECK-NEXT: movl 56(%ecx), %edx
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; CHECK-NEXT: movl %edx, 48(%esi) ## 4-byte Spill
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; CHECK-NEXT: movl 52(%ecx), %edx
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; CHECK-NEXT: movl %edx, 44(%esi) ## 4-byte Spill
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; CHECK-NEXT: movl 48(%ecx), %edx
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; CHECK-NEXT: movl %edx, 40(%esi) ## 4-byte Spill
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; CHECK-NEXT: movl 44(%ecx), %edx
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; CHECK-NEXT: movl %edx, 36(%esi) ## 4-byte Spill
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; CHECK-NEXT: movl 40(%ecx), %edx
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; CHECK-NEXT: movl %edx, 32(%esi) ## 4-byte Spill
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; CHECK-NEXT: movl 36(%ecx), %edx
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; CHECK-NEXT: movl %edx, 28(%esi) ## 4-byte Spill
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; CHECK-NEXT: movl 32(%ecx), %edx
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; CHECK-NEXT: movl %edx, 24(%esi) ## 4-byte Spill
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; CHECK-NEXT: movl 28(%ecx), %edx
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; CHECK-NEXT: movl %edx, 20(%esi) ## 4-byte Spill
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; CHECK-NEXT: movl 24(%ecx), %edx
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; CHECK-NEXT: movl %edx, 16(%esi) ## 4-byte Spill
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; CHECK-NEXT: movl 20(%ecx), %edx
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; CHECK-NEXT: movl %edx, 12(%esi) ## 4-byte Spill
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; CHECK-NEXT: movl 16(%ecx), %edx
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; CHECK-NEXT: movl %edx, 8(%esi) ## 4-byte Spill
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; CHECK-NEXT: movl 12(%ecx), %edx
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; CHECK-NEXT: movl %edx, 4(%esi) ## 4-byte Spill
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; CHECK-NEXT: movl 8(%ecx), %edx
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; CHECK-NEXT: movl %edx, (%esi) ## 4-byte Spill
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; CHECK-NEXT: movl (%ecx), %edx
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; CHECK-NEXT: movl %edx, 72(%esi) ## 4-byte Spill
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; CHECK-NEXT: movl 4(%ecx), %ecx
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; CHECK-NEXT: pushl %edi
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; CHECK-NEXT: pushl %ebx
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; CHECK-NEXT: pushl 68(%esi) ## 4-byte Folded Reload
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; CHECK-NEXT: pushl 64(%esi) ## 4-byte Folded Reload
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; CHECK-NEXT: pushl 60(%esi) ## 4-byte Folded Reload
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; CHECK-NEXT: pushl 56(%esi) ## 4-byte Folded Reload
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; CHECK-NEXT: pushl 52(%esi) ## 4-byte Folded Reload
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; CHECK-NEXT: pushl 48(%esi) ## 4-byte Folded Reload
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; CHECK-NEXT: pushl 44(%esi) ## 4-byte Folded Reload
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; CHECK-NEXT: pushl 40(%esi) ## 4-byte Folded Reload
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; CHECK-NEXT: pushl 36(%esi) ## 4-byte Folded Reload
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; CHECK-NEXT: pushl 32(%esi) ## 4-byte Folded Reload
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; CHECK-NEXT: pushl 28(%esi) ## 4-byte Folded Reload
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; CHECK-NEXT: pushl 24(%esi) ## 4-byte Folded Reload
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; CHECK-NEXT: pushl 20(%esi) ## 4-byte Folded Reload
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; CHECK-NEXT: pushl 16(%esi) ## 4-byte Folded Reload
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; CHECK-NEXT: pushl 12(%esi) ## 4-byte Folded Reload
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; CHECK-NEXT: pushl 8(%esi) ## 4-byte Folded Reload
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; CHECK-NEXT: pushl 4(%esi) ## 4-byte Folded Reload
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; CHECK-NEXT: pushl (%esi) ## 4-byte Folded Reload
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; CHECK-NEXT: pushl %ecx
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; CHECK-NEXT: pushl 72(%esi) ## 4-byte Folded Reload
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; CHECK-NEXT: pushl %eax
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; CHECK-NEXT: calll _bar
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; CHECK-NEXT: leal -12(%ebp), %esp
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; CHECK-NEXT: popl %esi
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; CHECK-NEXT: popl %edi
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; CHECK-NEXT: popl %ebx
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; CHECK-NEXT: popl %ebp
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; CHECK-NEXT: retl
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%dynalloc = alloca i8, i32 %y, align 1
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call void @bar(i8* %dynalloc, %struct.foo* align 4 byval(%struct.foo) %x)
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ret void
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}
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; PR19012
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; Also don't clobber %esi if the dynamic alloca comes after the memcpy.
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define void @test2(%struct.foo* nocapture %x, i32 %y, i8* %z) nounwind {
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; CHECK-LABEL: test2:
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; CHECK: ## %bb.0:
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; CHECK-NEXT: pushl %ebp
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; CHECK-NEXT: movl %esp, %ebp
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; CHECK-NEXT: pushl %ebx
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; CHECK-NEXT: pushl %edi
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; CHECK-NEXT: pushl %esi
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; CHECK-NEXT: andl $-16, %esp
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; CHECK-NEXT: subl $80, %esp
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; CHECK-NEXT: movl %esp, %esi
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; CHECK-NEXT: movl 12(%ebp), %edi
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; CHECK-NEXT: movl 8(%ebp), %eax
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; CHECK-NEXT: subl $4, %esp
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; CHECK-NEXT: movl 84(%eax), %edx
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; CHECK-NEXT: movl 80(%eax), %ebx
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; CHECK-NEXT: movl 76(%eax), %ecx
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; CHECK-NEXT: movl %ecx, 68(%esi) ## 4-byte Spill
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; CHECK-NEXT: movl 72(%eax), %ecx
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; CHECK-NEXT: movl %ecx, 64(%esi) ## 4-byte Spill
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; CHECK-NEXT: movl 68(%eax), %ecx
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; CHECK-NEXT: movl %ecx, 60(%esi) ## 4-byte Spill
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; CHECK-NEXT: movl 64(%eax), %ecx
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; CHECK-NEXT: movl %ecx, 56(%esi) ## 4-byte Spill
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; CHECK-NEXT: movl 60(%eax), %ecx
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; CHECK-NEXT: movl %ecx, 52(%esi) ## 4-byte Spill
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; CHECK-NEXT: movl 56(%eax), %ecx
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; CHECK-NEXT: movl %ecx, 48(%esi) ## 4-byte Spill
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; CHECK-NEXT: movl 52(%eax), %ecx
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; CHECK-NEXT: movl %ecx, 44(%esi) ## 4-byte Spill
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; CHECK-NEXT: movl 48(%eax), %ecx
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; CHECK-NEXT: movl %ecx, 40(%esi) ## 4-byte Spill
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; CHECK-NEXT: movl 44(%eax), %ecx
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; CHECK-NEXT: movl %ecx, 36(%esi) ## 4-byte Spill
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; CHECK-NEXT: movl 40(%eax), %ecx
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; CHECK-NEXT: movl %ecx, 32(%esi) ## 4-byte Spill
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; CHECK-NEXT: movl 36(%eax), %ecx
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; CHECK-NEXT: movl %ecx, 28(%esi) ## 4-byte Spill
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; CHECK-NEXT: movl 32(%eax), %ecx
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; CHECK-NEXT: movl %ecx, 24(%esi) ## 4-byte Spill
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; CHECK-NEXT: movl 28(%eax), %ecx
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; CHECK-NEXT: movl %ecx, 20(%esi) ## 4-byte Spill
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; CHECK-NEXT: movl 24(%eax), %ecx
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; CHECK-NEXT: movl %ecx, 16(%esi) ## 4-byte Spill
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; CHECK-NEXT: movl 20(%eax), %ecx
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; CHECK-NEXT: movl %ecx, 12(%esi) ## 4-byte Spill
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; CHECK-NEXT: movl 16(%eax), %ecx
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; CHECK-NEXT: movl %ecx, 8(%esi) ## 4-byte Spill
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; CHECK-NEXT: movl 12(%eax), %ecx
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; CHECK-NEXT: movl %ecx, 4(%esi) ## 4-byte Spill
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; CHECK-NEXT: movl 8(%eax), %ecx
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; CHECK-NEXT: movl %ecx, (%esi) ## 4-byte Spill
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; CHECK-NEXT: movl (%eax), %ecx
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; CHECK-NEXT: movl %ecx, 72(%esi) ## 4-byte Spill
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; CHECK-NEXT: movl 4(%eax), %eax
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; CHECK-NEXT: pushl %edx
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; CHECK-NEXT: pushl %ebx
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; CHECK-NEXT: pushl 68(%esi) ## 4-byte Folded Reload
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; CHECK-NEXT: pushl 64(%esi) ## 4-byte Folded Reload
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; CHECK-NEXT: pushl 60(%esi) ## 4-byte Folded Reload
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; CHECK-NEXT: pushl 56(%esi) ## 4-byte Folded Reload
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; CHECK-NEXT: pushl 52(%esi) ## 4-byte Folded Reload
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; CHECK-NEXT: pushl 48(%esi) ## 4-byte Folded Reload
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; CHECK-NEXT: pushl 44(%esi) ## 4-byte Folded Reload
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; CHECK-NEXT: pushl 40(%esi) ## 4-byte Folded Reload
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; CHECK-NEXT: pushl 36(%esi) ## 4-byte Folded Reload
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; CHECK-NEXT: pushl 32(%esi) ## 4-byte Folded Reload
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; CHECK-NEXT: pushl 28(%esi) ## 4-byte Folded Reload
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; CHECK-NEXT: pushl 24(%esi) ## 4-byte Folded Reload
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; CHECK-NEXT: pushl 20(%esi) ## 4-byte Folded Reload
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; CHECK-NEXT: pushl 16(%esi) ## 4-byte Folded Reload
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; CHECK-NEXT: pushl 12(%esi) ## 4-byte Folded Reload
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; CHECK-NEXT: pushl 8(%esi) ## 4-byte Folded Reload
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; CHECK-NEXT: pushl 4(%esi) ## 4-byte Folded Reload
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; CHECK-NEXT: pushl (%esi) ## 4-byte Folded Reload
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; CHECK-NEXT: pushl %eax
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; CHECK-NEXT: pushl 72(%esi) ## 4-byte Folded Reload
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; CHECK-NEXT: pushl 16(%ebp)
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; CHECK-NEXT: calll _bar
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; CHECK-NEXT: addl $96, %esp
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; CHECK-NEXT: movl %esp, %eax
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; CHECK-NEXT: addl $15, %edi
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; CHECK-NEXT: andl $-16, %edi
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; CHECK-NEXT: subl %edi, %eax
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; CHECK-NEXT: movl %eax, %esp
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; CHECK-NEXT: subl $12, %esp
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; CHECK-NEXT: pushl %eax
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; CHECK-NEXT: calll _baz
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; CHECK-NEXT: leal -12(%ebp), %esp
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; CHECK-NEXT: popl %esi
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; CHECK-NEXT: popl %edi
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; CHECK-NEXT: popl %ebx
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; CHECK-NEXT: popl %ebp
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; CHECK-NEXT: retl
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call void @bar(i8* %z, %struct.foo* align 4 byval(%struct.foo) %x)
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%dynalloc = alloca i8, i32 %y, align 1
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call void @baz(i8* %dynalloc)
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ret void
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}
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; Check that we do use rep movs if we make the alloca static.
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define void @test3(%struct.foo* nocapture %x, i32 %y, i8* %z) nounwind {
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; CHECK-LABEL: test3:
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; CHECK: ## %bb.0:
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; CHECK-NEXT: pushl %ebp
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; CHECK-NEXT: movl %esp, %ebp
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; CHECK-NEXT: pushl %edi
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; CHECK-NEXT: pushl %esi
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; CHECK-NEXT: andl $-16, %esp
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; CHECK-NEXT: subl $112, %esp
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; CHECK-NEXT: movl 16(%ebp), %eax
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; CHECK-NEXT: movl 8(%ebp), %esi
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; CHECK-NEXT: leal {{[0-9]+}}(%esp), %edi
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; CHECK-NEXT: movl $22, %ecx
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; CHECK-NEXT: rep;movsl (%esi), %es:(%edi)
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; CHECK-NEXT: movl %eax, (%esp)
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; CHECK-NEXT: calll _bar
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; CHECK-NEXT: leal {{[0-9]+}}(%esp), %eax
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; CHECK-NEXT: movl %eax, (%esp)
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; CHECK-NEXT: calll _baz
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; CHECK-NEXT: leal -8(%ebp), %esp
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; CHECK-NEXT: popl %esi
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; CHECK-NEXT: popl %edi
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; CHECK-NEXT: popl %ebp
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; CHECK-NEXT: retl
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call void @bar(i8* %z, %struct.foo* align 4 byval(%struct.foo) %x)
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%statalloc = alloca i8, i32 8, align 1
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call void @baz(i8* %statalloc)
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ret void
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}
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