Files
clang-p2996/clang/test/CodeGenCXX/virtual-base-cast.cpp
Reid Kleckner d8cbeec178 [ms-cxxabi] Implement MSVC virtual base adjustment
While we can't yet emit vbtables, this allows us to find virtual bases
of objects constructed in other TUs.

This make iostream hello world work, since basic_ostream virtually
inherits from basic_ios.

Differential Revision: http://llvm-reviews.chandlerc.com/D795

llvm-svn: 182870
2013-05-29 18:02:47 +00:00

90 lines
3.7 KiB
C++

// RUN: %clang_cc1 -emit-llvm %s -o - -triple i686-pc-linux-gnu | FileCheck %s
// RUN: %clang_cc1 -cxx-abi microsoft -emit-llvm %s -o - -triple i686-pc-win32 | FileCheck -check-prefix MSVC %s
struct A { int a; virtual int aa(); };
struct B { int b; virtual int bb(); };
struct C : virtual A, virtual B { int c; virtual int aa(); virtual int bb(); };
struct AA { int a; virtual int aa(); };
struct BB { int b; virtual int bb(); };
struct CC : AA, BB { virtual int aa(); virtual int bb(); virtual int cc(); };
struct D : virtual C, virtual CC { int e; };
D* x;
A* a() { return x; }
// CHECK: @_Z1av() [[NUW:#[0-9]+]]
// CHECK: [[VBASEOFFSETPTRA:%[a-zA-Z0-9\.]+]] = getelementptr i8* {{.*}}, i64 -16
// CHECK: [[CASTVBASEOFFSETPTRA:%[a-zA-Z0-9\.]+]] = bitcast i8* [[VBASEOFFSETPTRA]] to i32*
// CHECK: load i32* [[CASTVBASEOFFSETPTRA]]
// CHECK: }
// MSVC: @"\01?a@@YAPAUA@@XZ"() [[NUW:#[0-9]+]] {
// MSVC: %[[vbptr_off:.*]] = getelementptr inbounds i8* {{.*}}, i32 0
// MSVC: %[[vbptr:.*]] = bitcast i8* %[[vbptr_off]] to i8**
// MSVC: %[[vbtable:.*]] = load i8** %[[vbptr]]
// MSVC: %[[entry:.*]] = getelementptr inbounds i8* {{.*}}, i32 4
// MSVC: %[[entry_i32:.*]] = bitcast i8* %[[entry]] to i32*
// MSVC: %[[offset:.*]] = load i32* %[[entry_i32]]
// MSVC: add nsw i32 0, %[[offset]]
// MSVC: }
B* b() { return x; }
// CHECK: @_Z1bv() [[NUW]]
// CHECK: [[VBASEOFFSETPTRA:%[a-zA-Z0-9\.]+]] = getelementptr i8* {{.*}}, i64 -20
// CHECK: [[CASTVBASEOFFSETPTRA:%[a-zA-Z0-9\.]+]] = bitcast i8* [[VBASEOFFSETPTRA]] to i32*
// CHECK: load i32* [[CASTVBASEOFFSETPTRA]]
// CHECK: }
// Same as 'a' except we use a different vbtable offset.
// MSVC: @"\01?b@@YAPAUB@@XZ"() [[NUW:#[0-9]+]] {
// MSVC: %[[vbptr_off:.*]] = getelementptr inbounds i8* {{.*}}, i32 0
// MSVC: %[[vbptr:.*]] = bitcast i8* %[[vbptr_off]] to i8**
// MSVC: %[[vbtable:.*]] = load i8** %[[vbptr]]
// MSVC: %[[entry:.*]] = getelementptr inbounds i8* {{.*}}, i32 8
// MSVC: %[[entry_i32:.*]] = bitcast i8* %[[entry]] to i32*
// MSVC: %[[offset:.*]] = load i32* %[[entry_i32]]
// MSVC: add nsw i32 0, %[[offset]]
// MSVC: }
BB* c() { return x; }
// CHECK: @_Z1cv() [[NUW]]
// CHECK: [[VBASEOFFSETPTRC:%[a-zA-Z0-9\.]+]] = getelementptr i8* {{.*}}, i64 -24
// CHECK: [[CASTVBASEOFFSETPTRC:%[a-zA-Z0-9\.]+]] = bitcast i8* [[VBASEOFFSETPTRC]] to i32*
// CHECK: [[VBASEOFFSETC:%[a-zA-Z0-9\.]+]] = load i32* [[CASTVBASEOFFSETPTRC]]
// CHECK: add i32 [[VBASEOFFSETC]], 8
// CHECK: }
// Same as 'a' except we use a different vbtable offset.
// MSVC: @"\01?c@@YAPAUBB@@XZ"() [[NUW:#[0-9]+]] {
// MSVC: %[[vbptr_off:.*]] = getelementptr inbounds i8* {{.*}}, i32 0
// MSVC: %[[vbptr:.*]] = bitcast i8* %[[vbptr_off]] to i8**
// MSVC: %[[vbtable:.*]] = load i8** %[[vbptr]]
// MSVC: %[[entry:.*]] = getelementptr inbounds i8* {{.*}}, i32 16
// MSVC: %[[entry_i32:.*]] = bitcast i8* %[[entry]] to i32*
// MSVC: %[[offset:.*]] = load i32* %[[entry_i32]]
// MSVC: add nsw i32 0, %[[offset]]
// MSVC: }
// Put the vbptr at a non-zero offset inside a non-virtual base.
struct E { int e; };
struct F : E, D { int f; };
F* y;
BB* d() { return y; }
// Same as 'c' except the vbptr offset is 4, changing the initial GEP and the
// final add.
// MSVC: @"\01?d@@YAPAUBB@@XZ"() [[NUW:#[0-9]+]] {
// MSVC: %[[vbptr_off:.*]] = getelementptr inbounds i8* {{.*}}, i32 4
// MSVC: %[[vbptr:.*]] = bitcast i8* %[[vbptr_off]] to i8**
// MSVC: %[[vbtable:.*]] = load i8** %[[vbptr]]
// MSVC: %[[entry:.*]] = getelementptr inbounds i8* {{.*}}, i32 16
// MSVC: %[[entry_i32:.*]] = bitcast i8* %[[entry]] to i32*
// MSVC: %[[offset:.*]] = load i32* %[[entry_i32]]
// MSVC: add nsw i32 4, %[[offset]]
// MSVC: }
// CHECK: attributes [[NUW]] = { nounwind{{.*}} }