when it is constructed via deserialization. This is done by recording a flag indicating that this is the case, and it deletes these objects by getting the references stored in the ASTContext object. This fixes some memory leaks that occurs when we deserialize translation units from bitcode files. The rationale between having TranslationUnit sometimes own these objects and sometimes not is that a TranslationUnit object can be constructed from state generated by the parser (Preprocessor; semantic analyzer, etc.), and thus in these cases won't own the IdentifierTable or Selectors, etc. During deserialization, there is no Preprocessor, so somebody needs to own these objects in order for them to be properly reclaimed. llvm-svn: 50149
246 lines
7.2 KiB
C++
246 lines
7.2 KiB
C++
//===--- TranslationUnit.cpp - Abstraction for Translation Units ----------===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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// FIXME: This should eventually be moved out of the driver, or replaced
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// with its eventual successor.
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//
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//===----------------------------------------------------------------------===//
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#include "clang/AST/TranslationUnit.h"
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#include "clang/Basic/TargetInfo.h"
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#include "clang/Basic/SourceManager.h"
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#include "clang/AST/AST.h"
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#include "llvm/Bitcode/Serialize.h"
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#include "llvm/Bitcode/Deserialize.h"
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#include "llvm/Support/MemoryBuffer.h"
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#include "llvm/System/Path.h"
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#include "llvm/ADT/OwningPtr.h"
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#include <stdio.h>
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using namespace clang;
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enum { BasicMetadataBlock = 1,
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ASTContextBlock = 2,
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DeclsBlock = 3 };
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TranslationUnit::~TranslationUnit() {
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for (iterator I=begin(), E=end(); I!=E; ++I)
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(*I)->Destroy(*Context);
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if (OwnsMetaData && Context) {
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// The ASTContext object has the sole references to the IdentifierTable
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// Selectors, and the Target information. Go and delete them, since
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// the TranslationUnit effectively owns them.
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delete &(Context->Idents);
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delete &(Context->Selectors);
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delete &(Context->Target);
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delete Context;
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}
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}
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bool clang::EmitASTBitcodeFile(const TranslationUnit* TU,
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const llvm::sys::Path& Filename) {
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return TU ? EmitASTBitcodeFile(*TU, Filename) : false;
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}
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bool clang::EmitASTBitcodeFile(const TranslationUnit& TU,
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const llvm::sys::Path& Filename) {
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// Reserve 256K for bitstream buffer.
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std::vector<unsigned char> Buffer;
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Buffer.reserve(256*1024);
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// Create bitstream.
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llvm::BitstreamWriter Stream(Buffer);
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// Emit the preamble.
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Stream.Emit((unsigned)'B', 8);
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Stream.Emit((unsigned)'C', 8);
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Stream.Emit(0xC, 4);
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Stream.Emit(0xF, 4);
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Stream.Emit(0xE, 4);
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Stream.Emit(0x0, 4);
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{
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// Create serializer. Placing it in its own scope assures any necessary
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// finalization of bits to the buffer in the serializer's dstor.
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llvm::Serializer Sezr(Stream);
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// Emit the translation unit.
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TU.Emit(Sezr);
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}
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// Write the bits to disk.
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if (FILE* fp = fopen(Filename.c_str(),"wb")) {
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fwrite((char*)&Buffer.front(), sizeof(char), Buffer.size(), fp);
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fclose(fp);
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return true;
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}
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return false;
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}
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void TranslationUnit::Emit(llvm::Serializer& Sezr) const {
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// ===---------------------------------------------------===/
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// Serialize the top-level decls.
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// ===---------------------------------------------------===/
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Sezr.EnterBlock(DeclsBlock);
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// Only serialize the head of a decl chain. The ASTConsumer interfaces
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// provides us with each top-level decl, including those nested in
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// a decl chain, so we may be passed decls that are already serialized.
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for (const_iterator I=begin(), E=end(); I!=E; ++I)
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if (!Sezr.isRegistered(*I))
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Sezr.EmitOwnedPtr(*I);
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Sezr.ExitBlock();
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// ===---------------------------------------------------===/
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// Serialize the "Translation Unit" metadata.
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// ===---------------------------------------------------===/
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// Emit ASTContext.
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Sezr.EnterBlock(ASTContextBlock);
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Sezr.EmitOwnedPtr(Context);
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Sezr.ExitBlock();
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Sezr.EnterBlock(BasicMetadataBlock);
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// Block for SourceManager, LangOptions, and Target. Allows easy skipping
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// around to the block for the Selectors during deserialization.
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Sezr.EnterBlock();
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// Emit the SourceManager.
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Sezr.Emit(Context->getSourceManager());
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// Emit the LangOptions.
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Sezr.Emit(LangOpts);
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// Emit the Target.
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Sezr.EmitPtr(&Context->Target);
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Sezr.EmitCStr(Context->Target.getTargetTriple());
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Sezr.ExitBlock(); // exit "BasicMetadataBlock"
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// Emit the Selectors.
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Sezr.Emit(Context->Selectors);
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// Emit the Identifier Table.
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Sezr.Emit(Context->Idents);
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Sezr.ExitBlock(); // exit "ASTContextBlock"
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}
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TranslationUnit*
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clang::ReadASTBitcodeFile(const llvm::sys::Path& Filename, FileManager& FMgr) {
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// Create the memory buffer that contains the contents of the file.
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llvm::OwningPtr<llvm::MemoryBuffer>
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MBuffer(llvm::MemoryBuffer::getFile(Filename.c_str()));
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if (!MBuffer) {
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// FIXME: Provide diagnostic.
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return NULL;
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}
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// Check if the file is of the proper length.
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if (MBuffer->getBufferSize() & 0x3) {
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// FIXME: Provide diagnostic: "Length should be a multiple of 4 bytes."
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return NULL;
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}
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// Create the bitstream reader.
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unsigned char *BufPtr = (unsigned char *) MBuffer->getBufferStart();
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llvm::BitstreamReader Stream(BufPtr,BufPtr+MBuffer->getBufferSize());
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if (Stream.Read(8) != 'B' ||
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Stream.Read(8) != 'C' ||
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Stream.Read(4) != 0xC ||
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Stream.Read(4) != 0xF ||
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Stream.Read(4) != 0xE ||
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Stream.Read(4) != 0x0) {
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// FIXME: Provide diagnostic.
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return NULL;
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}
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// Create the deserializer.
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llvm::Deserializer Dezr(Stream);
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return TranslationUnit::Create(Dezr,FMgr);
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}
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TranslationUnit* TranslationUnit::Create(llvm::Deserializer& Dezr,
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FileManager& FMgr) {
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// Create the translation unit object.
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TranslationUnit* TU = new TranslationUnit();
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// ===---------------------------------------------------===/
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// Deserialize the "Translation Unit" metadata.
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// ===---------------------------------------------------===/
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// Skip to the BasicMetaDataBlock. First jump to ASTContextBlock
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// (which will appear earlier) and record its location.
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bool FoundBlock = Dezr.SkipToBlock(ASTContextBlock);
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assert (FoundBlock);
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llvm::Deserializer::Location ASTContextBlockLoc =
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Dezr.getCurrentBlockLocation();
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FoundBlock = Dezr.SkipToBlock(BasicMetadataBlock);
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assert (FoundBlock);
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// Read the SourceManager.
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SourceManager::CreateAndRegister(Dezr,FMgr);
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// Read the LangOptions.
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TU->LangOpts.Read(Dezr);
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{ // Read the TargetInfo.
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llvm::SerializedPtrID PtrID = Dezr.ReadPtrID();
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char* triple = Dezr.ReadCStr(NULL,0,true);
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Dezr.RegisterPtr(PtrID, TargetInfo::CreateTargetInfo(std::string(triple)));
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delete [] triple;
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}
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// For Selectors, we must read the identifier table first because the
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// SelectorTable depends on the identifiers being already deserialized.
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llvm::Deserializer::Location SelectorBlkLoc = Dezr.getCurrentBlockLocation();
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Dezr.SkipBlock();
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// Read the identifier table.
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IdentifierTable::CreateAndRegister(Dezr);
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// Now jump back and read the selectors.
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Dezr.JumpTo(SelectorBlkLoc);
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SelectorTable::CreateAndRegister(Dezr);
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// Now jump back to ASTContextBlock and read the ASTContext.
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Dezr.JumpTo(ASTContextBlockLoc);
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TU->Context = Dezr.ReadOwnedPtr<ASTContext>();
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// "Rewind" the stream. Find the block with the serialized top-level decls.
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Dezr.Rewind();
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FoundBlock = Dezr.SkipToBlock(DeclsBlock);
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assert (FoundBlock);
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llvm::Deserializer::Location DeclBlockLoc = Dezr.getCurrentBlockLocation();
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while (!Dezr.FinishedBlock(DeclBlockLoc))
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TU->AddTopLevelDecl(Dezr.ReadOwnedPtr<Decl>(*TU->Context));
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return TU;
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}
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