This moves the registry higher in the LLVM library dependency stack. Every client of the target registry needs to link against MC anyway to actually use the target, so we might as well move this out of Support. This allows us to ensure that Support doesn't have includes from MC/*. Differential Revision: https://reviews.llvm.org/D111454
190 lines
6.5 KiB
C++
190 lines
6.5 KiB
C++
//===-- RenderScriptExpressionOpts.cpp ------------------------------------===//
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//
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// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
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// See https://llvm.org/LICENSE.txt for license information.
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// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
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//
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//===----------------------------------------------------------------------===//
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#include <string>
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#include "llvm/ADT/None.h"
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#include "llvm/ADT/StringRef.h"
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#include "llvm/IR/Instruction.h"
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#include "llvm/IR/Instructions.h"
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#include "llvm/IR/LegacyPassManager.h"
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#include "llvm/IR/Module.h"
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#include "llvm/MC/TargetRegistry.h"
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#include "llvm/Target/TargetMachine.h"
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#include "llvm/Target/TargetOptions.h"
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#include "clang/Basic/TargetOptions.h"
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#include "lldb/Target/Process.h"
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#include "lldb/Target/Target.h"
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#include "lldb/Utility/Log.h"
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#include "RenderScriptExpressionOpts.h"
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#include "RenderScriptRuntime.h"
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#include "RenderScriptx86ABIFixups.h"
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using namespace lldb_private;
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using namespace lldb_renderscript;
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// [``slang``](https://android.googlesource.com/platform/frameworks/compile/slang),
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// the compiler frontend for RenderScript embeds an ARM specific triple in IR
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// that is shipped in the app, after generating IR that has some assumptions
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// that an ARM device is the target. As the IR is then compiled on a device of
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// unknown (at time the IR was generated at least) architecture, when calling
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// RenderScript API function as part of debugger expressions, we have to
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// perform a fixup pass that removes those assumptions right before the module
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// is sent to be generated by the llvm backend.
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static bool registerRSDefaultTargetOpts(clang::TargetOptions &proto,
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const llvm::Triple::ArchType &arch) {
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switch (arch) {
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case llvm::Triple::ArchType::x86:
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proto.Triple = "i686--linux-android";
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proto.CPU = "atom";
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proto.Features.push_back("+long64");
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// Fallthrough for common x86 family features
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LLVM_FALLTHROUGH;
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case llvm::Triple::ArchType::x86_64:
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proto.Features.push_back("+mmx");
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proto.Features.push_back("+sse");
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proto.Features.push_back("+sse2");
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proto.Features.push_back("+sse3");
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proto.Features.push_back("+ssse3");
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proto.Features.push_back("+sse4.1");
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proto.Features.push_back("+sse4.2");
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break;
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case llvm::Triple::ArchType::mipsel:
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// pretend this is `arm' for the front-end
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proto.Triple = "armv7-none-linux-android";
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proto.CPU = "";
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proto.Features.push_back("+long64");
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break;
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case llvm::Triple::ArchType::mips64el:
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// pretend this is `aarch64' for the front-end
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proto.Triple = "aarch64-none-linux-android";
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proto.CPU = "";
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break;
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default:
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return false;
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}
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return true;
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}
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bool RenderScriptRuntimeModulePass::runOnModule(llvm::Module &module) {
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bool changed_module = false;
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Log *log(
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GetLogIfAllCategoriesSet(LIBLLDB_LOG_LANGUAGE | LIBLLDB_LOG_EXPRESSIONS));
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std::string err;
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llvm::StringRef real_triple =
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m_process_ptr->GetTarget().GetArchitecture().GetTriple().getTriple();
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const llvm::Target *target_info =
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llvm::TargetRegistry::lookupTarget(std::string(real_triple), err);
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if (!target_info) {
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if (log)
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log->Warning("couldn't determine real target architecture: '%s'",
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err.c_str());
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return false;
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}
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llvm::Optional<llvm::Reloc::Model> reloc_model = llvm::None;
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assert(m_process_ptr && "no available lldb process");
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switch (m_process_ptr->GetTarget().GetArchitecture().GetMachine()) {
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case llvm::Triple::ArchType::x86:
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changed_module |= fixupX86FunctionCalls(module);
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// For some reason this triple gets totally missed by the backend, and must
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// be set manually. There a reference in bcc/Main.cpp about auto feature-
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// detection being removed from LLVM3.5, but I can't see that discussion
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// anywhere public.
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real_triple = "i686--linux-android";
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break;
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case llvm::Triple::ArchType::x86_64:
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changed_module |= fixupX86_64FunctionCalls(module);
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break;
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case llvm::Triple::ArchType::mipsel:
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case llvm::Triple::ArchType::mips64el:
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// No actual IR fixup pass is needed on MIPS, but the datalayout and
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// targetmachine do need to be explicitly set.
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// bcc explicitly compiles MIPS code to use the static relocation model due
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// to an issue with relocations in mclinker. see
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// libbcc/support/CompilerConfig.cpp for details
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reloc_model = llvm::Reloc::Static;
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changed_module = true;
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break;
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case llvm::Triple::ArchType::arm:
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case llvm::Triple::ArchType::aarch64:
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// ARM subtargets need no fixup passes as they are the initial target as
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// generated by the
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// slang compiler frontend.
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break;
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default:
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if (log)
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log->Warning("Ignoring unknown renderscript target");
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return false;
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}
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if (changed_module) {
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llvm::TargetOptions options;
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llvm::TargetMachine *target_machine = target_info->createTargetMachine(
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real_triple, "", "", options, reloc_model);
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assert(target_machine &&
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"failed to identify RenderScriptRuntime target machine");
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// We've been using a triple and datalayout of some ARM variant all along,
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// so we need to let the backend know that this is no longer the case.
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if (log) {
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LLDB_LOGF(log, "%s - Changing RS target triple to '%s'", __FUNCTION__,
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real_triple.str().c_str());
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LLDB_LOGF(
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log, "%s - Changing RS datalayout to '%s'", __FUNCTION__,
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target_machine->createDataLayout().getStringRepresentation().c_str());
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}
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module.setTargetTriple(real_triple);
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module.setDataLayout(target_machine->createDataLayout());
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}
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return changed_module;
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}
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char RenderScriptRuntimeModulePass::ID = 0;
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namespace lldb_private {
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bool RenderScriptRuntime::GetOverrideExprOptions(clang::TargetOptions &proto) {
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auto *process = GetProcess();
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assert(process);
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return registerRSDefaultTargetOpts(
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proto, process->GetTarget().GetArchitecture().GetMachine());
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}
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bool RenderScriptRuntime::GetIRPasses(LLVMUserExpression::IRPasses &passes) {
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if (!m_ir_passes)
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m_ir_passes = new RSIRPasses(GetProcess());
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assert(m_ir_passes);
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passes.EarlyPasses = m_ir_passes->EarlyPasses;
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passes.LatePasses = m_ir_passes->LatePasses;
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return true;
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}
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namespace lldb_renderscript {
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RSIRPasses::RSIRPasses(Process *process) {
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IRPasses();
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assert(process);
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EarlyPasses = std::make_shared<llvm::legacy::PassManager>();
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assert(EarlyPasses);
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EarlyPasses->add(new RenderScriptRuntimeModulePass(process));
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}
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RSIRPasses::~RSIRPasses() = default;
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} // namespace lldb_renderscript
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} // namespace lldb_private
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