It's always hard to remember when to include this file, and when you do include it it's hard to remember what preprocessor check it needs to be behind, and then you further have to remember whether it's windows.h or win32.h which you need to include. This patch changes the name to PosixApi.h, which is more appropriately named, and makes it independent of any preprocessor setting. There's still the issue of people not knowing when to include this, because there's not a well-defined set of things it exposes other than "whatever is missing on Windows", but at least this should make it less painful to fix when problems arise. This patch depends on LLVM revision r278170. llvm-svn: 278177
493 lines
16 KiB
C++
493 lines
16 KiB
C++
//===-- Mangled.cpp ---------------------------------------------*- C++ -*-===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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// FreeBSD9-STABLE requires this to know about size_t in cxxabi.h
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#include <cstddef>
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#if defined(_MSC_VER)
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#include "lldb/Host/windows/windows.h"
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#include <Dbghelp.h>
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#pragma comment(lib, "dbghelp.lib")
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#define LLDB_USE_BUILTIN_DEMANGLER
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#elif defined (__FreeBSD__)
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#define LLDB_USE_BUILTIN_DEMANGLER
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#else
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#include <cxxabi.h>
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#endif
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#ifdef LLDB_USE_BUILTIN_DEMANGLER
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// Provide a fast-path demangler implemented in FastDemangle.cpp until it can
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// replace the existing C++ demangler with a complete implementation
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#include "lldb/Core/FastDemangle.h"
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#include "lldb/Core/CxaDemangle.h"
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#endif
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#include "llvm/ADT/DenseMap.h"
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#include "lldb/Core/ConstString.h"
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#include "lldb/Core/Log.h"
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#include "lldb/Core/Logging.h"
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#include "lldb/Core/Mangled.h"
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#include "lldb/Core/RegularExpression.h"
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#include "lldb/Core/Stream.h"
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#include "lldb/Core/Timer.h"
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#include "Plugins/Language/CPlusPlus/CPlusPlusLanguage.h"
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#include "Plugins/Language/ObjC/ObjCLanguage.h"
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#include <ctype.h>
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#include <string.h>
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#include <stdlib.h>
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using namespace lldb_private;
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static inline Mangled::ManglingScheme
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cstring_mangling_scheme(const char *s)
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{
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if (s)
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{
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if (s[0] == '?')
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return Mangled::eManglingSchemeMSVC;
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if (s[0] == '_' && s[1] == 'Z')
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return Mangled::eManglingSchemeItanium;
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}
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return Mangled::eManglingSchemeNone;
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}
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static inline bool
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cstring_is_mangled(const char *s)
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{
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return cstring_mangling_scheme(s) != Mangled::eManglingSchemeNone;
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}
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static const ConstString &
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get_demangled_name_without_arguments (ConstString mangled, ConstString demangled)
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{
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// This pair is <mangled name, demangled name without function arguments>
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static std::pair<ConstString, ConstString> g_most_recent_mangled_to_name_sans_args;
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// Need to have the mangled & demangled names we're currently examining as statics
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// so we can return a const ref to them at the end of the func if we don't have
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// anything better.
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static ConstString g_last_mangled;
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static ConstString g_last_demangled;
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if (mangled && g_most_recent_mangled_to_name_sans_args.first == mangled)
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{
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return g_most_recent_mangled_to_name_sans_args.second;
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}
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g_last_demangled = demangled;
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g_last_mangled = mangled;
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const char *mangled_name_cstr = mangled.GetCString();
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if (demangled && mangled_name_cstr && mangled_name_cstr[0])
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{
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if (mangled_name_cstr[0] == '_' && mangled_name_cstr[1] == 'Z' &&
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(mangled_name_cstr[2] != 'T' && // avoid virtual table, VTT structure, typeinfo structure, and typeinfo mangled_name
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mangled_name_cstr[2] != 'G' && // avoid guard variables
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mangled_name_cstr[2] != 'Z')) // named local entities (if we eventually handle eSymbolTypeData, we will want this back)
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{
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CPlusPlusLanguage::MethodName cxx_method (demangled);
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if (!cxx_method.GetBasename().empty())
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{
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std::string shortname;
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if (!cxx_method.GetContext().empty())
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shortname = cxx_method.GetContext().str() + "::";
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shortname += cxx_method.GetBasename().str();
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ConstString result(shortname.c_str());
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g_most_recent_mangled_to_name_sans_args.first = mangled;
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g_most_recent_mangled_to_name_sans_args.second = result;
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return g_most_recent_mangled_to_name_sans_args.second;
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}
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}
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}
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if (demangled)
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return g_last_demangled;
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return g_last_mangled;
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}
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#pragma mark Mangled
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//----------------------------------------------------------------------
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// Default constructor
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//----------------------------------------------------------------------
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Mangled::Mangled () :
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m_mangled(),
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m_demangled()
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{
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}
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//----------------------------------------------------------------------
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// Constructor with an optional string and a boolean indicating if it is
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// the mangled version.
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//----------------------------------------------------------------------
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Mangled::Mangled (const ConstString &s, bool mangled) :
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m_mangled(),
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m_demangled()
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{
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if (s)
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SetValue(s, mangled);
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}
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Mangled::Mangled (const ConstString &s) :
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m_mangled(),
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m_demangled()
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{
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if (s)
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SetValue(s);
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}
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//----------------------------------------------------------------------
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// Destructor
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//----------------------------------------------------------------------
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Mangled::~Mangled ()
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{
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}
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//----------------------------------------------------------------------
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// Convert to pointer operator. This allows code to check any Mangled
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// objects to see if they contain anything valid using code such as:
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//
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// Mangled mangled(...);
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// if (mangled)
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// { ...
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//----------------------------------------------------------------------
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Mangled::operator void* () const
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{
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return (m_mangled) ? const_cast<Mangled*>(this) : NULL;
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}
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//----------------------------------------------------------------------
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// Logical NOT operator. This allows code to check any Mangled
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// objects to see if they are invalid using code such as:
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//
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// Mangled mangled(...);
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// if (!file_spec)
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// { ...
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//----------------------------------------------------------------------
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bool
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Mangled::operator! () const
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{
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return !m_mangled;
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}
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//----------------------------------------------------------------------
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// Clear the mangled and demangled values.
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//----------------------------------------------------------------------
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void
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Mangled::Clear ()
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{
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m_mangled.Clear();
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m_demangled.Clear();
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}
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//----------------------------------------------------------------------
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// Compare the string values.
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//----------------------------------------------------------------------
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int
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Mangled::Compare (const Mangled& a, const Mangled& b)
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{
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return ConstString::Compare(a.GetName(lldb::eLanguageTypeUnknown, ePreferMangled), a.GetName(lldb::eLanguageTypeUnknown, ePreferMangled));
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}
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//----------------------------------------------------------------------
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// Set the string value in this objects. If "mangled" is true, then
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// the mangled named is set with the new value in "s", else the
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// demangled name is set.
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//----------------------------------------------------------------------
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void
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Mangled::SetValue (const ConstString &s, bool mangled)
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{
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if (s)
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{
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if (mangled)
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{
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m_demangled.Clear();
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m_mangled = s;
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}
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else
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{
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m_demangled = s;
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m_mangled.Clear();
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}
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}
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else
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{
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m_demangled.Clear();
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m_mangled.Clear();
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}
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}
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void
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Mangled::SetValue (const ConstString &name)
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{
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if (name)
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{
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if (cstring_is_mangled(name.GetCString()))
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{
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m_demangled.Clear();
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m_mangled = name;
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}
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else
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{
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m_demangled = name;
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m_mangled.Clear();
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}
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}
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else
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{
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m_demangled.Clear();
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m_mangled.Clear();
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}
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}
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//----------------------------------------------------------------------
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// Generate the demangled name on demand using this accessor. Code in
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// this class will need to use this accessor if it wishes to decode
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// the demangled name. The result is cached and will be kept until a
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// new string value is supplied to this object, or until the end of the
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// object's lifetime.
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//----------------------------------------------------------------------
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const ConstString&
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Mangled::GetDemangledName (lldb::LanguageType language) const
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{
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// Check to make sure we have a valid mangled name and that we
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// haven't already decoded our mangled name.
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if (m_mangled && !m_demangled)
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{
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// We need to generate and cache the demangled name.
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Timer scoped_timer (LLVM_PRETTY_FUNCTION,
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"Mangled::GetDemangledName (m_mangled = %s)",
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m_mangled.GetCString());
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Log *log = lldb_private::GetLogIfAllCategoriesSet (LIBLLDB_LOG_DEMANGLE);
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// Don't bother running anything that isn't mangled
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const char *mangled_name = m_mangled.GetCString();
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ManglingScheme mangling_scheme{cstring_mangling_scheme(mangled_name)};
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if (mangling_scheme != eManglingSchemeNone &&
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!m_mangled.GetMangledCounterpart(m_demangled))
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{
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// We didn't already mangle this name, demangle it and if all goes well
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// add it to our map.
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char *demangled_name = nullptr;
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switch (mangling_scheme)
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{
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case eManglingSchemeMSVC:
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{
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#if defined(_MSC_VER)
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if (log)
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log->Printf("demangle msvc: %s", mangled_name);
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const size_t demangled_length = 2048;
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demangled_name = static_cast<char *>(::malloc(demangled_length));
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::ZeroMemory(demangled_name, demangled_length);
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DWORD result = ::UnDecorateSymbolName(mangled_name, demangled_name, demangled_length,
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UNDNAME_NO_ACCESS_SPECIFIERS | // Strip public, private, protected keywords
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UNDNAME_NO_ALLOCATION_LANGUAGE | // Strip __thiscall, __stdcall, etc keywords
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UNDNAME_NO_THROW_SIGNATURES | // Strip throw() specifications
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UNDNAME_NO_MEMBER_TYPE | // Strip virtual, static, etc specifiers
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UNDNAME_NO_MS_KEYWORDS // Strip all MS extension keywords
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);
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if (log)
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{
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if (demangled_name && demangled_name[0])
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log->Printf("demangled msvc: %s -> \"%s\"", mangled_name, demangled_name);
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else
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log->Printf("demangled msvc: %s -> error: 0x%" PRIx64, mangled_name, result);
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}
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if (result == 0)
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{
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free(demangled_name);
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demangled_name = nullptr;
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}
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#endif
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break;
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}
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case eManglingSchemeItanium:
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{
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#ifdef LLDB_USE_BUILTIN_DEMANGLER
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if (log)
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log->Printf("demangle itanium: %s", mangled_name);
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// Try to use the fast-path demangler first for the
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// performance win, falling back to the full demangler only
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// when necessary
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demangled_name = FastDemangle(mangled_name, m_mangled.GetLength());
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if (!demangled_name)
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demangled_name = __cxa_demangle(mangled_name, NULL, NULL, NULL);
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#else
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demangled_name = abi::__cxa_demangle(mangled_name, NULL, NULL, NULL);
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#endif
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if (log)
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{
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if (demangled_name)
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log->Printf("demangled itanium: %s -> \"%s\"", mangled_name, demangled_name);
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else
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log->Printf("demangled itanium: %s -> error: failed to demangle", mangled_name);
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}
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break;
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}
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case eManglingSchemeNone:
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break;
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}
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if (demangled_name)
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{
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m_demangled.SetCStringWithMangledCounterpart(demangled_name, m_mangled);
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free(demangled_name);
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}
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}
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if (!m_demangled)
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{
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// Set the demangled string to the empty string to indicate we
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// tried to parse it once and failed.
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m_demangled.SetCString("");
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}
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}
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return m_demangled;
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}
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ConstString
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Mangled::GetDisplayDemangledName (lldb::LanguageType language) const
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{
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return GetDemangledName(language);
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}
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bool
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Mangled::NameMatches (const RegularExpression& regex, lldb::LanguageType language) const
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{
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if (m_mangled && regex.Execute (m_mangled.AsCString()))
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return true;
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ConstString demangled = GetDemangledName(language);
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if (demangled && regex.Execute (demangled.AsCString()))
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return true;
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return false;
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}
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//----------------------------------------------------------------------
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// Get the demangled name if there is one, else return the mangled name.
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//----------------------------------------------------------------------
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ConstString
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Mangled::GetName (lldb::LanguageType language, Mangled::NamePreference preference) const
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{
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if (preference == ePreferMangled && m_mangled)
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return m_mangled;
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ConstString demangled = GetDemangledName(language);
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if (preference == ePreferDemangledWithoutArguments)
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{
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return get_demangled_name_without_arguments (m_mangled, demangled);
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}
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if (preference == ePreferDemangled)
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{
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// Call the accessor to make sure we get a demangled name in case
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// it hasn't been demangled yet...
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if (demangled)
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return demangled;
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return m_mangled;
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}
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return demangled;
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}
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//----------------------------------------------------------------------
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// Dump a Mangled object to stream "s". We don't force our
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// demangled name to be computed currently (we don't use the accessor).
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//----------------------------------------------------------------------
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void
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Mangled::Dump (Stream *s) const
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{
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if (m_mangled)
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{
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*s << ", mangled = " << m_mangled;
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}
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if (m_demangled)
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{
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const char * demangled = m_demangled.AsCString();
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s->Printf(", demangled = %s", demangled[0] ? demangled : "<error>");
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}
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}
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//----------------------------------------------------------------------
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// Dumps a debug version of this string with extra object and state
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// information to stream "s".
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//----------------------------------------------------------------------
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void
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Mangled::DumpDebug (Stream *s) const
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{
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s->Printf("%*p: Mangled mangled = ", static_cast<int>(sizeof(void*) * 2),
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static_cast<const void*>(this));
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m_mangled.DumpDebug(s);
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s->Printf(", demangled = ");
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m_demangled.DumpDebug(s);
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}
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//----------------------------------------------------------------------
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// Return the size in byte that this object takes in memory. The size
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// includes the size of the objects it owns, and not the strings that
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// it references because they are shared strings.
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//----------------------------------------------------------------------
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size_t
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Mangled::MemorySize () const
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{
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return m_mangled.MemorySize() + m_demangled.MemorySize();
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}
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//----------------------------------------------------------------------
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// We "guess" the language because we can't determine a symbol's language
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// from it's name. For example, a Pascal symbol can be mangled using the
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// C++ Itanium scheme, and defined in a compilation unit within the same
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// module as other C++ units. In addition, different targets could have
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// different ways of mangling names from a given language, likewise the
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// compilation units within those targets.
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//----------------------------------------------------------------------
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lldb::LanguageType
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Mangled::GuessLanguage () const
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{
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ConstString mangled = GetMangledName();
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if (mangled)
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{
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if (GetDemangledName(lldb::eLanguageTypeUnknown))
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{
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const char *mangled_name = mangled.GetCString();
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if (CPlusPlusLanguage::IsCPPMangledName(mangled_name))
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return lldb::eLanguageTypeC_plus_plus;
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else if (ObjCLanguage::IsPossibleObjCMethodName(mangled_name))
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return lldb::eLanguageTypeObjC;
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}
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}
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return lldb::eLanguageTypeUnknown;
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}
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//----------------------------------------------------------------------
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// Dump OBJ to the supplied stream S.
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//----------------------------------------------------------------------
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Stream&
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operator << (Stream& s, const Mangled& obj)
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{
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if (obj.GetMangledName())
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s << "mangled = '" << obj.GetMangledName() << "'";
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const ConstString& demangled = obj.GetDemangledName(lldb::eLanguageTypeUnknown);
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if (demangled)
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s << ", demangled = '" << demangled << '\'';
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else
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s << ", demangled = <error>";
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return s;
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}
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