Files
clang-p2996/llvm/lib/DebugInfo/MSF/MappedBlockStream.cpp
Zachary Turner 8cf51c340d [msf] Make FPM reader use MappedBlockStream.
MappedBlockSTream can work with any sequence of block data where
the ordering is specified by a list of block numbers.  So rather
than manually stitch them together in the case of the FPM, reuse
this functionality so that we can treat the FPM as if it were
contiguous.

Reviewed By: ruiu
Differential Revision: https://reviews.llvm.org/D23066

llvm-svn: 277609
2016-08-03 16:53:21 +00:00

410 lines
16 KiB
C++

//===- MappedBlockStream.cpp - Reads stream data from an MSF file ---------===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
#include "llvm/DebugInfo/MSF/MappedBlockStream.h"
#include "llvm/DebugInfo/MSF/IMSFFile.h"
#include "llvm/DebugInfo/MSF/MSFCommon.h"
#include "llvm/DebugInfo/MSF/MSFError.h"
#include "llvm/DebugInfo/MSF/MSFStreamLayout.h"
using namespace llvm;
using namespace llvm::msf;
namespace {
template <typename Base> class MappedBlockStreamImpl : public Base {
public:
template <typename... Args>
MappedBlockStreamImpl(Args &&... Params)
: Base(std::forward<Args>(Params)...) {}
};
}
static void initializeFpmStreamLayout(const MSFLayout &Layout,
MSFStreamLayout &FpmLayout) {
uint32_t NumFpmIntervals = msf::getNumFpmIntervals(Layout);
support::ulittle32_t FpmBlock = Layout.SB->FreeBlockMapBlock;
assert(FpmBlock == 1 || FpmBlock == 2);
while (NumFpmIntervals > 0) {
FpmLayout.Blocks.push_back(FpmBlock);
FpmBlock += msf::getFpmIntervalLength(Layout);
--NumFpmIntervals;
}
FpmLayout.Length = msf::getFullFpmByteSize(Layout);
}
typedef std::pair<uint32_t, uint32_t> Interval;
static Interval intersect(const Interval &I1, const Interval &I2) {
return std::make_pair(std::max(I1.first, I2.first),
std::min(I1.second, I2.second));
}
MappedBlockStream::MappedBlockStream(uint32_t BlockSize, uint32_t NumBlocks,
const MSFStreamLayout &Layout,
const ReadableStream &MsfData)
: BlockSize(BlockSize), NumBlocks(NumBlocks), StreamLayout(Layout),
MsfData(MsfData) {}
std::unique_ptr<MappedBlockStream>
MappedBlockStream::createStream(uint32_t BlockSize, uint32_t NumBlocks,
const MSFStreamLayout &Layout,
const ReadableStream &MsfData) {
return llvm::make_unique<MappedBlockStreamImpl<MappedBlockStream>>(
BlockSize, NumBlocks, Layout, MsfData);
}
std::unique_ptr<MappedBlockStream>
MappedBlockStream::createIndexedStream(const MSFLayout &Layout,
const ReadableStream &MsfData,
uint32_t StreamIndex) {
MSFStreamLayout SL;
SL.Blocks = Layout.StreamMap[StreamIndex];
SL.Length = Layout.StreamSizes[StreamIndex];
return llvm::make_unique<MappedBlockStreamImpl<MappedBlockStream>>(
Layout.SB->BlockSize, Layout.SB->NumBlocks, SL, MsfData);
}
std::unique_ptr<MappedBlockStream>
MappedBlockStream::createDirectoryStream(const MSFLayout &Layout,
const ReadableStream &MsfData) {
MSFStreamLayout SL;
SL.Blocks = Layout.DirectoryBlocks;
SL.Length = Layout.SB->NumDirectoryBytes;
return createStream(Layout.SB->BlockSize, Layout.SB->NumBlocks, SL, MsfData);
}
std::unique_ptr<MappedBlockStream>
MappedBlockStream::createFpmStream(const MSFLayout &Layout,
const ReadableStream &MsfData) {
MSFStreamLayout SL;
initializeFpmStreamLayout(Layout, SL);
return createStream(Layout.SB->BlockSize, Layout.SB->NumBlocks, SL, MsfData);
}
Error MappedBlockStream::readBytes(uint32_t Offset, uint32_t Size,
ArrayRef<uint8_t> &Buffer) const {
// Make sure we aren't trying to read beyond the end of the stream.
if (Size > StreamLayout.Length)
return make_error<MSFError>(msf_error_code::insufficient_buffer);
if (Offset > StreamLayout.Length - Size)
return make_error<MSFError>(msf_error_code::insufficient_buffer);
if (tryReadContiguously(Offset, Size, Buffer))
return Error::success();
auto CacheIter = CacheMap.find(Offset);
if (CacheIter != CacheMap.end()) {
// Try to find an alloc that was large enough for this request.
for (auto &Entry : CacheIter->second) {
if (Entry.size() >= Size) {
Buffer = Entry.slice(0, Size);
return Error::success();
}
}
}
// We couldn't find a buffer that started at the correct offset (the most
// common scenario). Try to see if there is a buffer that starts at some
// other offset but overlaps the desired range.
for (auto &CacheItem : CacheMap) {
Interval RequestExtent = std::make_pair(Offset, Offset + Size);
// We already checked this one on the fast path above.
if (CacheItem.first == Offset)
continue;
// If the initial extent of the cached item is beyond the ending extent
// of the request, there is no overlap.
if (CacheItem.first >= Offset + Size)
continue;
// We really only have to check the last item in the list, since we append
// in order of increasing length.
if (CacheItem.second.empty())
continue;
auto CachedAlloc = CacheItem.second.back();
// If the initial extent of the request is beyond the ending extent of
// the cached item, there is no overlap.
Interval CachedExtent =
std::make_pair(CacheItem.first, CacheItem.first + CachedAlloc.size());
if (RequestExtent.first >= CachedExtent.first + CachedExtent.second)
continue;
Interval Intersection = intersect(CachedExtent, RequestExtent);
// Only use this if the entire request extent is contained in the cached
// extent.
if (Intersection != RequestExtent)
continue;
uint32_t CacheRangeOffset =
AbsoluteDifference(CachedExtent.first, Intersection.first);
Buffer = CachedAlloc.slice(CacheRangeOffset, Size);
return Error::success();
}
// Otherwise allocate a large enough buffer in the pool, memcpy the data
// into it, and return an ArrayRef to that. Do not touch existing pool
// allocations, as existing clients may be holding a pointer which must
// not be invalidated.
uint8_t *WriteBuffer = static_cast<uint8_t *>(Pool.Allocate(Size, 8));
if (auto EC = readBytes(Offset, MutableArrayRef<uint8_t>(WriteBuffer, Size)))
return EC;
if (CacheIter != CacheMap.end()) {
CacheIter->second.emplace_back(WriteBuffer, Size);
} else {
std::vector<CacheEntry> List;
List.emplace_back(WriteBuffer, Size);
CacheMap.insert(std::make_pair(Offset, List));
}
Buffer = ArrayRef<uint8_t>(WriteBuffer, Size);
return Error::success();
}
Error MappedBlockStream::readLongestContiguousChunk(
uint32_t Offset, ArrayRef<uint8_t> &Buffer) const {
// Make sure we aren't trying to read beyond the end of the stream.
if (Offset >= StreamLayout.Length)
return make_error<MSFError>(msf_error_code::insufficient_buffer);
uint32_t First = Offset / BlockSize;
uint32_t Last = First;
while (Last < NumBlocks - 1) {
if (StreamLayout.Blocks[Last] != StreamLayout.Blocks[Last + 1] - 1)
break;
++Last;
}
uint32_t OffsetInFirstBlock = Offset % BlockSize;
uint32_t BytesFromFirstBlock = BlockSize - OffsetInFirstBlock;
uint32_t BlockSpan = Last - First + 1;
uint32_t ByteSpan = BytesFromFirstBlock + (BlockSpan - 1) * BlockSize;
ArrayRef<uint8_t> BlockData;
uint32_t MsfOffset = blockToOffset(StreamLayout.Blocks[First], BlockSize);
if (auto EC = MsfData.readBytes(MsfOffset, BlockSize, BlockData))
return EC;
BlockData = BlockData.drop_front(OffsetInFirstBlock);
Buffer = ArrayRef<uint8_t>(BlockData.data(), ByteSpan);
return Error::success();
}
uint32_t MappedBlockStream::getLength() const { return StreamLayout.Length; }
bool MappedBlockStream::tryReadContiguously(uint32_t Offset, uint32_t Size,
ArrayRef<uint8_t> &Buffer) const {
// Attempt to fulfill the request with a reference directly into the stream.
// This can work even if the request crosses a block boundary, provided that
// all subsequent blocks are contiguous. For example, a 10k read with a 4k
// block size can be filled with a reference if, from the starting offset,
// 3 blocks in a row are contiguous.
uint32_t BlockNum = Offset / BlockSize;
uint32_t OffsetInBlock = Offset % BlockSize;
uint32_t BytesFromFirstBlock = std::min(Size, BlockSize - OffsetInBlock);
uint32_t NumAdditionalBlocks =
llvm::alignTo(Size - BytesFromFirstBlock, BlockSize) / BlockSize;
uint32_t RequiredContiguousBlocks = NumAdditionalBlocks + 1;
uint32_t E = StreamLayout.Blocks[BlockNum];
for (uint32_t I = 0; I < RequiredContiguousBlocks; ++I, ++E) {
if (StreamLayout.Blocks[I + BlockNum] != E)
return false;
}
// Read out the entire block where the requested offset starts. Then drop
// bytes from the beginning so that the actual starting byte lines up with
// the requested starting byte. Then, since we know this is a contiguous
// cross-block span, explicitly resize the ArrayRef to cover the entire
// request length.
ArrayRef<uint8_t> BlockData;
uint32_t FirstBlockAddr = StreamLayout.Blocks[BlockNum];
uint32_t MsfOffset = blockToOffset(FirstBlockAddr, BlockSize);
if (auto EC = MsfData.readBytes(MsfOffset, BlockSize, BlockData)) {
consumeError(std::move(EC));
return false;
}
BlockData = BlockData.drop_front(OffsetInBlock);
Buffer = ArrayRef<uint8_t>(BlockData.data(), Size);
return true;
}
Error MappedBlockStream::readBytes(uint32_t Offset,
MutableArrayRef<uint8_t> Buffer) const {
uint32_t BlockNum = Offset / BlockSize;
uint32_t OffsetInBlock = Offset % BlockSize;
// Make sure we aren't trying to read beyond the end of the stream.
if (Buffer.size() > StreamLayout.Length)
return make_error<MSFError>(msf_error_code::insufficient_buffer);
if (Offset > StreamLayout.Length - Buffer.size())
return make_error<MSFError>(msf_error_code::insufficient_buffer);
uint32_t BytesLeft = Buffer.size();
uint32_t BytesWritten = 0;
uint8_t *WriteBuffer = Buffer.data();
while (BytesLeft > 0) {
uint32_t StreamBlockAddr = StreamLayout.Blocks[BlockNum];
ArrayRef<uint8_t> BlockData;
uint32_t Offset = blockToOffset(StreamBlockAddr, BlockSize);
if (auto EC = MsfData.readBytes(Offset, BlockSize, BlockData))
return EC;
const uint8_t *ChunkStart = BlockData.data() + OffsetInBlock;
uint32_t BytesInChunk = std::min(BytesLeft, BlockSize - OffsetInBlock);
::memcpy(WriteBuffer + BytesWritten, ChunkStart, BytesInChunk);
BytesWritten += BytesInChunk;
BytesLeft -= BytesInChunk;
++BlockNum;
OffsetInBlock = 0;
}
return Error::success();
}
uint32_t MappedBlockStream::getNumBytesCopied() const {
return static_cast<uint32_t>(Pool.getBytesAllocated());
}
void MappedBlockStream::invalidateCache() { CacheMap.shrink_and_clear(); }
void MappedBlockStream::fixCacheAfterWrite(uint32_t Offset,
ArrayRef<uint8_t> Data) const {
// If this write overlapped a read which previously came from the pool,
// someone may still be holding a pointer to that alloc which is now invalid.
// Compute the overlapping range and update the cache entry, so any
// outstanding buffers are automatically updated.
for (const auto &MapEntry : CacheMap) {
// If the end of the written extent precedes the beginning of the cached
// extent, ignore this map entry.
if (Offset + Data.size() < MapEntry.first)
continue;
for (const auto &Alloc : MapEntry.second) {
// If the end of the cached extent precedes the beginning of the written
// extent, ignore this alloc.
if (MapEntry.first + Alloc.size() < Offset)
continue;
// If we get here, they are guaranteed to overlap.
Interval WriteInterval = std::make_pair(Offset, Offset + Data.size());
Interval CachedInterval =
std::make_pair(MapEntry.first, MapEntry.first + Alloc.size());
// If they overlap, we need to write the new data into the overlapping
// range.
auto Intersection = intersect(WriteInterval, CachedInterval);
assert(Intersection.first <= Intersection.second);
uint32_t Length = Intersection.second - Intersection.first;
uint32_t SrcOffset =
AbsoluteDifference(WriteInterval.first, Intersection.first);
uint32_t DestOffset =
AbsoluteDifference(CachedInterval.first, Intersection.first);
::memcpy(Alloc.data() + DestOffset, Data.data() + SrcOffset, Length);
}
}
}
WritableMappedBlockStream::WritableMappedBlockStream(
uint32_t BlockSize, uint32_t NumBlocks, const MSFStreamLayout &Layout,
const WritableStream &MsfData)
: ReadInterface(BlockSize, NumBlocks, Layout, MsfData),
WriteInterface(MsfData) {}
std::unique_ptr<WritableMappedBlockStream>
WritableMappedBlockStream::createStream(uint32_t BlockSize, uint32_t NumBlocks,
const MSFStreamLayout &Layout,
const WritableStream &MsfData) {
return llvm::make_unique<MappedBlockStreamImpl<WritableMappedBlockStream>>(
BlockSize, NumBlocks, Layout, MsfData);
}
std::unique_ptr<WritableMappedBlockStream>
WritableMappedBlockStream::createIndexedStream(const MSFLayout &Layout,
const WritableStream &MsfData,
uint32_t StreamIndex) {
MSFStreamLayout SL;
SL.Blocks = Layout.StreamMap[StreamIndex];
SL.Length = Layout.StreamSizes[StreamIndex];
return createStream(Layout.SB->BlockSize, Layout.SB->NumBlocks, SL, MsfData);
}
std::unique_ptr<WritableMappedBlockStream>
WritableMappedBlockStream::createDirectoryStream(
const MSFLayout &Layout, const WritableStream &MsfData) {
MSFStreamLayout SL;
SL.Blocks = Layout.DirectoryBlocks;
SL.Length = Layout.SB->NumDirectoryBytes;
return createStream(Layout.SB->BlockSize, Layout.SB->NumBlocks, SL, MsfData);
}
std::unique_ptr<WritableMappedBlockStream>
WritableMappedBlockStream::createFpmStream(const MSFLayout &Layout,
const WritableStream &MsfData) {
MSFStreamLayout SL;
initializeFpmStreamLayout(Layout, SL);
return createStream(Layout.SB->BlockSize, Layout.SB->NumBlocks, SL, MsfData);
}
Error WritableMappedBlockStream::readBytes(uint32_t Offset, uint32_t Size,
ArrayRef<uint8_t> &Buffer) const {
return ReadInterface.readBytes(Offset, Size, Buffer);
}
Error WritableMappedBlockStream::readLongestContiguousChunk(
uint32_t Offset, ArrayRef<uint8_t> &Buffer) const {
return ReadInterface.readLongestContiguousChunk(Offset, Buffer);
}
uint32_t WritableMappedBlockStream::getLength() const {
return ReadInterface.getLength();
}
Error WritableMappedBlockStream::writeBytes(uint32_t Offset,
ArrayRef<uint8_t> Buffer) const {
// Make sure we aren't trying to write beyond the end of the stream.
if (Buffer.size() > getStreamLength())
return make_error<MSFError>(msf_error_code::insufficient_buffer);
if (Offset > getStreamLayout().Length - Buffer.size())
return make_error<MSFError>(msf_error_code::insufficient_buffer);
uint32_t BlockNum = Offset / getBlockSize();
uint32_t OffsetInBlock = Offset % getBlockSize();
uint32_t BytesLeft = Buffer.size();
uint32_t BytesWritten = 0;
while (BytesLeft > 0) {
uint32_t StreamBlockAddr = getStreamLayout().Blocks[BlockNum];
uint32_t BytesToWriteInChunk =
std::min(BytesLeft, getBlockSize() - OffsetInBlock);
const uint8_t *Chunk = Buffer.data() + BytesWritten;
ArrayRef<uint8_t> ChunkData(Chunk, BytesToWriteInChunk);
uint32_t MsfOffset = blockToOffset(StreamBlockAddr, getBlockSize());
MsfOffset += OffsetInBlock;
if (auto EC = WriteInterface.writeBytes(MsfOffset, ChunkData))
return EC;
BytesLeft -= BytesToWriteInChunk;
BytesWritten += BytesToWriteInChunk;
++BlockNum;
OffsetInBlock = 0;
}
ReadInterface.fixCacheAfterWrite(Offset, Buffer);
return Error::success();
}
Error WritableMappedBlockStream::commit() const {
return WriteInterface.commit();
}