Files
clang-p2996/mlir/lib/Conversion/GPUToSPIRV/GPUToSPIRV.cpp
River Riddle 53b946aa63 [mlir] Refactor the representation of function-like argument/result attributes.
The current design uses a unique entry for each argument/result attribute, with the name of the entry being something like "arg0". This provides for a somewhat sparse design, but ends up being much more expensive (from a runtime perspective) in-practice. The design requires building a string every time we lookup the dictionary for a specific arg/result, and also requires N attribute lookups when collecting all of the arg/result attribute dictionaries.

This revision restructures the design to instead have an ArrayAttr that contains all of the attribute dictionaries for arguments and another for results. This design reduces the number of attribute name lookups to 1, and allows for O(1) lookup for individual element dictionaries. The major downside is that we can end up with larger memory usage, as the ArrayAttr contains an entry for each element even if that element has no attributes. If the memory usage becomes too problematic, we can experiment with a more sparse structure that still provides a lot of the wins in this revision.

This dropped the compilation time of a somewhat large TensorFlow model from ~650 seconds to ~400 seconds.

Differential Revision: https://reviews.llvm.org/D102035
2021-05-07 19:32:31 -07:00

354 lines
14 KiB
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//===- GPUToSPIRV.cpp - GPU to SPIR-V Patterns ----------------------------===//
//
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
// See https://llvm.org/LICENSE.txt for license information.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
//
//===----------------------------------------------------------------------===//
//
// This file implements patterns to convert GPU dialect to SPIR-V dialect.
//
//===----------------------------------------------------------------------===//
#include "mlir/Conversion/GPUToSPIRV/GPUToSPIRV.h"
#include "mlir/Dialect/GPU/GPUDialect.h"
#include "mlir/Dialect/SPIRV/IR/SPIRVDialect.h"
#include "mlir/Dialect/SPIRV/IR/SPIRVOps.h"
#include "mlir/Dialect/SPIRV/IR/TargetAndABI.h"
#include "mlir/Dialect/SPIRV/Transforms/SPIRVConversion.h"
#include "mlir/IR/BuiltinOps.h"
#include "mlir/Transforms/DialectConversion.h"
#include "llvm/ADT/StringSwitch.h"
using namespace mlir;
static constexpr const char kSPIRVModule[] = "__spv__";
namespace {
/// Pattern lowering GPU block/thread size/id to loading SPIR-V invocation
/// builtin variables.
template <typename SourceOp, spirv::BuiltIn builtin>
class LaunchConfigConversion : public OpConversionPattern<SourceOp> {
public:
using OpConversionPattern<SourceOp>::OpConversionPattern;
LogicalResult
matchAndRewrite(SourceOp op, ArrayRef<Value> operands,
ConversionPatternRewriter &rewriter) const override;
};
/// Pattern lowering subgroup size/id to loading SPIR-V invocation
/// builtin variables.
template <typename SourceOp, spirv::BuiltIn builtin>
class SingleDimLaunchConfigConversion : public OpConversionPattern<SourceOp> {
public:
using OpConversionPattern<SourceOp>::OpConversionPattern;
LogicalResult
matchAndRewrite(SourceOp op, ArrayRef<Value> operands,
ConversionPatternRewriter &rewriter) const override;
};
/// This is separate because in Vulkan workgroup size is exposed to shaders via
/// a constant with WorkgroupSize decoration. So here we cannot generate a
/// builtin variable; instead the information in the `spv.entry_point_abi`
/// attribute on the surrounding FuncOp is used to replace the gpu::BlockDimOp.
class WorkGroupSizeConversion : public OpConversionPattern<gpu::BlockDimOp> {
public:
using OpConversionPattern<gpu::BlockDimOp>::OpConversionPattern;
LogicalResult
matchAndRewrite(gpu::BlockDimOp op, ArrayRef<Value> operands,
ConversionPatternRewriter &rewriter) const override;
};
/// Pattern to convert a kernel function in GPU dialect within a spv.module.
class GPUFuncOpConversion final : public OpConversionPattern<gpu::GPUFuncOp> {
public:
using OpConversionPattern<gpu::GPUFuncOp>::OpConversionPattern;
LogicalResult
matchAndRewrite(gpu::GPUFuncOp funcOp, ArrayRef<Value> operands,
ConversionPatternRewriter &rewriter) const override;
private:
SmallVector<int32_t, 3> workGroupSizeAsInt32;
};
/// Pattern to convert a gpu.module to a spv.module.
class GPUModuleConversion final : public OpConversionPattern<gpu::GPUModuleOp> {
public:
using OpConversionPattern<gpu::GPUModuleOp>::OpConversionPattern;
LogicalResult
matchAndRewrite(gpu::GPUModuleOp moduleOp, ArrayRef<Value> operands,
ConversionPatternRewriter &rewriter) const override;
};
/// Pattern to convert a gpu.return into a SPIR-V return.
// TODO: This can go to DRR when GPU return has operands.
class GPUReturnOpConversion final : public OpConversionPattern<gpu::ReturnOp> {
public:
using OpConversionPattern<gpu::ReturnOp>::OpConversionPattern;
LogicalResult
matchAndRewrite(gpu::ReturnOp returnOp, ArrayRef<Value> operands,
ConversionPatternRewriter &rewriter) const override;
};
} // namespace
//===----------------------------------------------------------------------===//
// Builtins.
//===----------------------------------------------------------------------===//
static Optional<int32_t> getLaunchConfigIndex(Operation *op) {
auto dimAttr = op->getAttrOfType<StringAttr>("dimension");
if (!dimAttr)
return llvm::None;
return llvm::StringSwitch<Optional<int32_t>>(dimAttr.getValue())
.Case("x", 0)
.Case("y", 1)
.Case("z", 2)
.Default(llvm::None);
}
template <typename SourceOp, spirv::BuiltIn builtin>
LogicalResult LaunchConfigConversion<SourceOp, builtin>::matchAndRewrite(
SourceOp op, ArrayRef<Value> operands,
ConversionPatternRewriter &rewriter) const {
auto index = getLaunchConfigIndex(op);
if (!index)
return failure();
// SPIR-V invocation builtin variables are a vector of type <3xi32>
auto spirvBuiltin = spirv::getBuiltinVariableValue(op, builtin, rewriter);
rewriter.replaceOpWithNewOp<spirv::CompositeExtractOp>(
op, rewriter.getIntegerType(32), spirvBuiltin,
rewriter.getI32ArrayAttr({index.getValue()}));
return success();
}
template <typename SourceOp, spirv::BuiltIn builtin>
LogicalResult
SingleDimLaunchConfigConversion<SourceOp, builtin>::matchAndRewrite(
SourceOp op, ArrayRef<Value> operands,
ConversionPatternRewriter &rewriter) const {
auto spirvBuiltin = spirv::getBuiltinVariableValue(op, builtin, rewriter);
rewriter.replaceOp(op, spirvBuiltin);
return success();
}
LogicalResult WorkGroupSizeConversion::matchAndRewrite(
gpu::BlockDimOp op, ArrayRef<Value> operands,
ConversionPatternRewriter &rewriter) const {
auto index = getLaunchConfigIndex(op);
if (!index)
return failure();
auto workGroupSizeAttr = spirv::lookupLocalWorkGroupSize(op);
auto val = workGroupSizeAttr.getValue<int32_t>(index.getValue());
auto convertedType =
getTypeConverter()->convertType(op.getResult().getType());
if (!convertedType)
return failure();
rewriter.replaceOpWithNewOp<spirv::ConstantOp>(
op, convertedType, IntegerAttr::get(convertedType, val));
return success();
}
//===----------------------------------------------------------------------===//
// GPUFuncOp
//===----------------------------------------------------------------------===//
// Legalizes a GPU function as an entry SPIR-V function.
static spirv::FuncOp
lowerAsEntryFunction(gpu::GPUFuncOp funcOp, TypeConverter &typeConverter,
ConversionPatternRewriter &rewriter,
spirv::EntryPointABIAttr entryPointInfo,
ArrayRef<spirv::InterfaceVarABIAttr> argABIInfo) {
auto fnType = funcOp.getType();
if (fnType.getNumResults()) {
funcOp.emitError("SPIR-V lowering only supports entry functions"
"with no return values right now");
return nullptr;
}
if (!argABIInfo.empty() && fnType.getNumInputs() != argABIInfo.size()) {
funcOp.emitError(
"lowering as entry functions requires ABI info for all arguments "
"or none of them");
return nullptr;
}
// Update the signature to valid SPIR-V types and add the ABI
// attributes. These will be "materialized" by using the
// LowerABIAttributesPass.
TypeConverter::SignatureConversion signatureConverter(fnType.getNumInputs());
{
for (auto argType : enumerate(funcOp.getType().getInputs())) {
auto convertedType = typeConverter.convertType(argType.value());
signatureConverter.addInputs(argType.index(), convertedType);
}
}
auto newFuncOp = rewriter.create<spirv::FuncOp>(
funcOp.getLoc(), funcOp.getName(),
rewriter.getFunctionType(signatureConverter.getConvertedTypes(),
llvm::None));
for (const auto &namedAttr : funcOp->getAttrs()) {
if (namedAttr.first == function_like_impl::getTypeAttrName() ||
namedAttr.first == SymbolTable::getSymbolAttrName())
continue;
newFuncOp->setAttr(namedAttr.first, namedAttr.second);
}
rewriter.inlineRegionBefore(funcOp.getBody(), newFuncOp.getBody(),
newFuncOp.end());
if (failed(rewriter.convertRegionTypes(&newFuncOp.getBody(), typeConverter,
&signatureConverter)))
return nullptr;
rewriter.eraseOp(funcOp);
// Set the attributes for argument and the function.
StringRef argABIAttrName = spirv::getInterfaceVarABIAttrName();
for (auto argIndex : llvm::seq<unsigned>(0, argABIInfo.size())) {
newFuncOp.setArgAttr(argIndex, argABIAttrName, argABIInfo[argIndex]);
}
newFuncOp->setAttr(spirv::getEntryPointABIAttrName(), entryPointInfo);
return newFuncOp;
}
/// Populates `argABI` with spv.interface_var_abi attributes for lowering
/// gpu.func to spv.func if no arguments have the attributes set
/// already. Returns failure if any argument has the ABI attribute set already.
static LogicalResult
getDefaultABIAttrs(MLIRContext *context, gpu::GPUFuncOp funcOp,
SmallVectorImpl<spirv::InterfaceVarABIAttr> &argABI) {
spirv::TargetEnvAttr targetEnv = spirv::lookupTargetEnvOrDefault(funcOp);
if (!spirv::needsInterfaceVarABIAttrs(targetEnv))
return success();
for (auto argIndex : llvm::seq<unsigned>(0, funcOp.getNumArguments())) {
if (funcOp.getArgAttrOfType<spirv::InterfaceVarABIAttr>(
argIndex, spirv::getInterfaceVarABIAttrName()))
return failure();
// Vulkan's interface variable requirements needs scalars to be wrapped in a
// struct. The struct held in storage buffer.
Optional<spirv::StorageClass> sc;
if (funcOp.getArgument(argIndex).getType().isIntOrIndexOrFloat())
sc = spirv::StorageClass::StorageBuffer;
argABI.push_back(spirv::getInterfaceVarABIAttr(0, argIndex, sc, context));
}
return success();
}
LogicalResult GPUFuncOpConversion::matchAndRewrite(
gpu::GPUFuncOp funcOp, ArrayRef<Value> operands,
ConversionPatternRewriter &rewriter) const {
if (!gpu::GPUDialect::isKernel(funcOp))
return failure();
SmallVector<spirv::InterfaceVarABIAttr, 4> argABI;
if (failed(getDefaultABIAttrs(rewriter.getContext(), funcOp, argABI))) {
argABI.clear();
for (auto argIndex : llvm::seq<unsigned>(0, funcOp.getNumArguments())) {
// If the ABI is already specified, use it.
auto abiAttr = funcOp.getArgAttrOfType<spirv::InterfaceVarABIAttr>(
argIndex, spirv::getInterfaceVarABIAttrName());
if (!abiAttr) {
funcOp.emitRemark(
"match failure: missing 'spv.interface_var_abi' attribute at "
"argument ")
<< argIndex;
return failure();
}
argABI.push_back(abiAttr);
}
}
auto entryPointAttr = spirv::lookupEntryPointABI(funcOp);
if (!entryPointAttr) {
funcOp.emitRemark("match failure: missing 'spv.entry_point_abi' attribute");
return failure();
}
spirv::FuncOp newFuncOp = lowerAsEntryFunction(
funcOp, *getTypeConverter(), rewriter, entryPointAttr, argABI);
if (!newFuncOp)
return failure();
newFuncOp->removeAttr(Identifier::get(
gpu::GPUDialect::getKernelFuncAttrName(), rewriter.getContext()));
return success();
}
//===----------------------------------------------------------------------===//
// ModuleOp with gpu.module.
//===----------------------------------------------------------------------===//
LogicalResult GPUModuleConversion::matchAndRewrite(
gpu::GPUModuleOp moduleOp, ArrayRef<Value> operands,
ConversionPatternRewriter &rewriter) const {
spirv::TargetEnvAttr targetEnv = spirv::lookupTargetEnvOrDefault(moduleOp);
spirv::AddressingModel addressingModel = spirv::getAddressingModel(targetEnv);
FailureOr<spirv::MemoryModel> memoryModel = spirv::getMemoryModel(targetEnv);
if (failed(memoryModel))
return moduleOp.emitRemark("match failure: could not selected memory model "
"based on 'spv.target_env'");
// Add a keyword to the module name to avoid symbolic conflict.
std::string spvModuleName = (kSPIRVModule + moduleOp.getName()).str();
auto spvModule = rewriter.create<spirv::ModuleOp>(
moduleOp.getLoc(), addressingModel, memoryModel.getValue(),
StringRef(spvModuleName));
// Move the region from the module op into the SPIR-V module.
Region &spvModuleRegion = spvModule.body();
rewriter.inlineRegionBefore(moduleOp.body(), spvModuleRegion,
spvModuleRegion.begin());
// The spv.module build method adds a block with a terminator. Remove that
// block. The terminator of the module op in the remaining block will be
// legalized later.
rewriter.eraseBlock(&spvModuleRegion.back());
rewriter.eraseOp(moduleOp);
return success();
}
//===----------------------------------------------------------------------===//
// GPU return inside kernel functions to SPIR-V return.
//===----------------------------------------------------------------------===//
LogicalResult GPUReturnOpConversion::matchAndRewrite(
gpu::ReturnOp returnOp, ArrayRef<Value> operands,
ConversionPatternRewriter &rewriter) const {
if (!operands.empty())
return failure();
rewriter.replaceOpWithNewOp<spirv::ReturnOp>(returnOp);
return success();
}
//===----------------------------------------------------------------------===//
// GPU To SPIRV Patterns.
//===----------------------------------------------------------------------===//
namespace {
#include "GPUToSPIRV.cpp.inc"
}
void mlir::populateGPUToSPIRVPatterns(SPIRVTypeConverter &typeConverter,
RewritePatternSet &patterns) {
populateWithGenerated(patterns);
patterns.add<
GPUFuncOpConversion, GPUModuleConversion, GPUReturnOpConversion,
LaunchConfigConversion<gpu::BlockIdOp, spirv::BuiltIn::WorkgroupId>,
LaunchConfigConversion<gpu::GridDimOp, spirv::BuiltIn::NumWorkgroups>,
LaunchConfigConversion<gpu::ThreadIdOp,
spirv::BuiltIn::LocalInvocationId>,
SingleDimLaunchConfigConversion<gpu::SubgroupIdOp,
spirv::BuiltIn::SubgroupId>,
SingleDimLaunchConfigConversion<gpu::NumSubgroupsOp,
spirv::BuiltIn::NumSubgroups>,
SingleDimLaunchConfigConversion<gpu::SubgroupSizeOp,
spirv::BuiltIn::SubgroupSize>,
WorkGroupSizeConversion>(typeConverter, patterns.getContext());
}