platform-specific symbols that are not implemented on OS X.
The build error that caused this is
Undefined symbols for architecture x86_64:
"lldb_private::NativeProcessProtocol::Attach(unsigned long long, lldb_private::NativeProcessProtocol::NativeDelegate&, std::__1::shared_ptr<lldb_private::NativeProcessProtocol>&)", referenced from:
lldb_private::process_gdb_remote::GDBRemoteCommunicationServerLLGS::AttachToProcess(unsigned long long) in liblldb-core.a(GDBRemoteCommunicationServerLLGS.o)
"lldb_private::NativeProcessProtocol::Launch(lldb_private::ProcessLaunchInfo&, lldb_private::NativeProcessProtocol::NativeDelegate&, std::__1::shared_ptr<lldb_private::NativeProcessProtocol>&)", referenced from:
lldb_private::process_gdb_remote::GDBRemoteCommunicationServerLLGS::LaunchProcess() in liblldb-core.a(GDBRemoteCommunicationServerLLGS.o)
ld: symbol(s) not found for architecture x86_64
clang: error: linker command failed with exit code 1 (use -v to see invocation)
llvm-svn: 241688
129 KiB
129 KiB