We were crashing whenever a C++ pointer-to-member was taken, that was pointing
to a member of an anonymous structure field within a class, eg.
struct A {
struct {
int x;
};
};
// ...
&A::x;
Differential Revision: https://reviews.llvm.org/D39800
llvm-svn: 319055
6.9 KiB
6.9 KiB