This renames the LLDB error class to Status, as discussed on the lldb-dev mailing list. A change of this magnitude cannot easily be done without find and replace, but that has potential to catch unwanted occurrences of common strings such as "Error". Every effort was made to find all the obvious things such as the word "Error" appearing in a string, etc, but it's possible there are still some lingering occurences left around. Hopefully nothing too serious. llvm-svn: 302872
72 lines
1.9 KiB
C++
72 lines
1.9 KiB
C++
//===-- HostThreadWindows.cpp -----------------------------------*- C++ -*-===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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#include "lldb/Utility/Status.h"
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#include "lldb/Host/windows/HostThreadWindows.h"
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#include "lldb/Host/windows/windows.h"
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#include "llvm/ADT/STLExtras.h"
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using namespace lldb;
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using namespace lldb_private;
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namespace {
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void __stdcall ExitThreadProxy(ULONG_PTR dwExitCode) {
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::ExitThread(dwExitCode);
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}
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}
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HostThreadWindows::HostThreadWindows()
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: HostNativeThreadBase(), m_owns_handle(true) {}
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HostThreadWindows::HostThreadWindows(lldb::thread_t thread)
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: HostNativeThreadBase(thread), m_owns_handle(true) {}
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HostThreadWindows::~HostThreadWindows() { Reset(); }
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void HostThreadWindows::SetOwnsHandle(bool owns) { m_owns_handle = owns; }
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Status HostThreadWindows::Join(lldb::thread_result_t *result) {
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Status error;
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if (IsJoinable()) {
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DWORD wait_result = ::WaitForSingleObject(m_thread, INFINITE);
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if (WAIT_OBJECT_0 == wait_result && result) {
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DWORD exit_code = 0;
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if (!::GetExitCodeThread(m_thread, &exit_code))
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*result = 0;
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*result = exit_code;
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} else if (WAIT_OBJECT_0 != wait_result)
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error.SetError(::GetLastError(), eErrorTypeWin32);
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} else
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error.SetError(ERROR_INVALID_HANDLE, eErrorTypeWin32);
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Reset();
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return error;
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}
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Status HostThreadWindows::Cancel() {
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Status error;
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DWORD result = ::QueueUserAPC(::ExitThreadProxy, m_thread, 0);
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error.SetError(result, eErrorTypeWin32);
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return error;
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}
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lldb::tid_t HostThreadWindows::GetThreadId() const {
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return ::GetThreadId(m_thread);
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}
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void HostThreadWindows::Reset() {
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if (m_owns_handle && m_thread != LLDB_INVALID_HOST_THREAD)
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::CloseHandle(m_thread);
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HostNativeThreadBase::Reset();
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}
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