Files
clang-p2996/lldb/tools/lldb-vscode/BreakpointBase.cpp
Greg Clayton 2f5cf8511a Add a new tool named "lldb-vscode" that implements the Visual Studio Code Debug Adaptor Protocol
This patch adds a new lldb-vscode tool that speaks the Microsoft Visual Studio Code debug adaptor protocol. It has full unit tests that test all packets.

This tool can be easily packaged up into a native extension and used with Visual Studio Code, and it can also be used by Nuclide

Differential Revision: https://reviews.llvm.org/D50365

llvm-svn: 339911
2018-08-16 17:59:38 +00:00

38 lines
1.2 KiB
C++

//===-- BreakpointBase.cpp --------------------------------------*- C++ -*-===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
#include "BreakpointBase.h"
#include "llvm/ADT/StringExtras.h"
using namespace lldb_vscode;
BreakpointBase::BreakpointBase(const llvm::json::Object &obj)
: condition(GetString(obj, "condition")),
hitCondition(GetString(obj, "hitCondition")),
logMessage(GetString(obj, "logMessage")) {}
void BreakpointBase::SetCondition() { bp.SetCondition(condition.c_str()); }
void BreakpointBase::SetHitCondition() {
uint64_t hitCount = 0;
if (llvm::to_integer(hitCondition, hitCount))
bp.SetIgnoreCount(hitCount - 1);
}
void BreakpointBase::UpdateBreakpoint(const BreakpointBase &request_bp) {
if (condition != request_bp.condition) {
condition = request_bp.condition;
SetCondition();
}
if (hitCondition != request_bp.hitCondition) {
hitCondition = request_bp.hitCondition;
SetHitCondition();
}
}